fixed working strechblt for all dibxx now. do not say it does not take offset of...
[reactos.git] / reactos / subsys / win32k / dib / dib4bpp.c
index f321516..d3afbd3 100644 (file)
@@ -1,36 +1,49 @@
-#undef WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#include <stdlib.h>
-#include <win32k/bitmaps.h>
-#include <win32k/debug.h>
+/*
+ *  ReactOS W32 Subsystem
+ *  Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+/* $Id$ */
+
+#include <w32k.h>
+
+#define NDEBUG
 #include <debug.h>
-#include <ddk/winddi.h>
-#include "../eng/objects.h"
-#include "dib.h"
 
-VOID DIB_4BPP_PutPixel(PSURFOBJ SurfObj, LONG x, LONG y, BYTE c)
+VOID
+DIB_4BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c)
 {
-  unsigned char *vp;
-  unsigned char mask;
-  PBYTE addr = SurfObj->pvBits;
-
-  addr += (x>>1) + y * SurfObj->lDelta;
-  *addr = (*addr & notmask[x&1]) | (c << ((1-(x&1))<<2));
+   PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
+   *addr = (*addr & notmask[x&1]) | (c << ((1-(x&1))<<2));
 }
 
-BYTE DIB_4BPP_GetPixel(PSURFOBJ SurfObj, LONG x, LONG y)
+ULONG
+DIB_4BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y)
 {
-  PBYTE addr = SurfObj->pvBits;
-
-  return (addr[(x>>1) + y * SurfObj->lDelta] >> ((1-(x&1))<<2) ) & 0x0f;
+   PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
+   return (*addr >> ((1-(x&1))<<2)) & 0x0f;
 }
 
-VOID DIB_4BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, BYTE c)
+VOID
+DIB_4BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
 {
-  PBYTE  addr = SurfObj->pvBits + (x1>>1) + y * SurfObj->lDelta;
+  PBYTE  addr = (PBYTE)SurfObj->pvScan0 + (x1>>1) + y * SurfObj->lDelta;
   LONG  cx = x1;
 
-  while(cx <= x2) {
+  while(cx < x2) {
     *addr = (*addr & notmask[x1&1]) | (c << ((1-(x1&1))<<2));
     if((++x1 & 1) == 0)
       ++addr;
@@ -38,117 +51,487 @@ VOID DIB_4BPP_HLine(PSURFOBJ SurfObj, LONG x1, LONG x2, LONG y, BYTE c)
   }
 }
 
-VOID DIB_4BPP_VLine(PSURFOBJ SurfObj, LONG x, LONG y1, LONG y2, BYTE c)
+VOID
+DIB_4BPP_VLine(SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c)
 {
-  PBYTE  addr = SurfObj->pvBits;
+  PBYTE  addr = SurfObj->pvScan0;
   int  lDelta = SurfObj->lDelta;
 
   addr += (x>>1) + y1 * lDelta;
-  while(y1++ <= y2) {
+  while(y1++ < y2) {
     *addr = (*addr & notmask[x&1]) | (c << ((1-(x&1))<<2));
     addr += lDelta;
   }
 }
 
-BOOLEAN DIB_To_4BPP_Bitblt(  SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
-        SURFGDI *DestGDI,  SURFGDI *SourceGDI,
-        PRECTL  DestRect,  POINTL  *SourcePoint,
-        ULONG   Delta,     XLATEOBJ *ColorTranslation)
+BOOLEAN
+DIB_4BPP_BitBltSrcCopy(PBLTINFO BltInfo)
 {
-  ULONG    i, j, sx, f1, f2, xColor;
+  LONG     i, j, sx, sy, f2, xColor;
   PBYTE    SourceBits_24BPP, SourceLine_24BPP;
-  PBYTE    DestBits, DestLine, SourceBits_4BPP, SourceBits_8BPP, SourceLine_4BPP, SourceLine_8BPP;
-  PWORD    SourceBits_16BPP, SourceLine_16BPP;
-  PDWORD    SourceBits_32BPP, SourceLine_32BPP;
+  PBYTE    DestBits, DestLine, SourceBits_8BPP, SourceLine_8BPP;
+  PBYTE    SourceBits, SourceLine;
 
-  DestBits = DestSurf->pvBits + (DestRect->left>>1) + DestRect->top * DestSurf->lDelta;
+  DestBits = (PBYTE)BltInfo->DestSurface->pvScan0 +
+             (BltInfo->DestRect.left >> 1) +
+             BltInfo->DestRect.top * BltInfo->DestSurface->lDelta;
 
-  switch(SourceGDI->BitsPerPixel)
+  switch (BltInfo->SourceSurface->iBitmapFormat)
   {
-    case 4:
-      SourceBits_4BPP = SourceSurf->pvBits + (SourcePoint->y * SourceSurf->lDelta) + SourcePoint->x;
+    case BMF_1BPP:
+      sx = BltInfo->SourcePoint.x;
+      sy = BltInfo->SourcePoint.y;
 
-      for (j=DestRect->top; j<DestRect->bottom; j++)
+      for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
       {
-        SourceLine_4BPP = SourceBits_4BPP;
-        DestLine = DestBits;
-        sx = SourcePoint->x;
-        f1 = sx & 1;
-        f2 = DestRect->left & 1;
-
-        // FIXME: handle odd begin pixel
-
-        for (i=DestRect->left; i<DestRect->right; i++)
+        sx = BltInfo->SourcePoint.x;
+        for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
         {
-          if(f1 == 1) { SourceLine_4BPP++; f1 = 0; } else { f1 = 1; }
-          if(f2 == 1) { DestLine++; f2 = 0; } else { f2 = 1; *DestLine = *SourceLine_4BPP; }
+          if(DIB_1BPP_GetPixel(BltInfo->SourceSurface, sx, sy) == 0)
+          {
+            DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 0));
+          } else {
+            DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 1));
+          }
           sx++;
         }
+        sy++;
+      }
+      break;
 
-        // FIXME: handle odd end pixel
+    case BMF_4BPP:
+      sy = BltInfo->SourcePoint.y;
 
-        SourceBits_4BPP += SourceSurf->lDelta;
-        DestBits += DestSurf->lDelta;
+      for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
+      {
+        sx = BltInfo->SourcePoint.x;
+
+        for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
+        {
+         if (NULL != BltInfo->XlateSourceToDest)
+         {
+           DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, DIB_4BPP_GetPixel(BltInfo->SourceSurface, sx, sy)));
+         }
+         else
+         {
+           DIB_4BPP_PutPixel(BltInfo->DestSurface, i, j, DIB_4BPP_GetPixel(BltInfo->SourceSurface, sx, sy));
+         }
+          sx++;
+        }
+        sy++;
       }
       break;
 
-    case 8:
-      SourceBits_8BPP = SourceSurf->pvBits + (SourcePoint->y * SourceSurf->lDelta) + SourcePoint->x;
+    case BMF_8BPP:
+      SourceBits_8BPP = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x;
 
-      for (j=DestRect->top; j<DestRect->bottom; j++)
+      for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
       {
         SourceLine_8BPP = SourceBits_8BPP;
         DestLine = DestBits;
-        sx = SourcePoint->x;
-        f1 = sx & 1;
-        f2 = DestRect->left & 1;
+        f2 = BltInfo->DestRect.left & 1;
 
-        for (i=DestRect->left; i<DestRect->right; i++)
+        for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
         {
-          *DestLine = (*DestLine & notmask[i&1]) |
-            ((XLATEOBJ_iXlate(ColorTranslation, *SourceLine_8BPP)) << ((4 * (1-(sx & 1)))));
+          *DestLine = (*DestLine & notmask[f2]) |
+            ((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *SourceLine_8BPP)) << ((4 * (1 - f2))));
           if(f2 == 1) { DestLine++; f2 = 0; } else { f2 = 1; }
           SourceLine_8BPP++;
-          sx++;
         }
 
-        SourceBits_8BPP += SourceSurf->lDelta;
-        DestBits += DestSurf->lDelta;
+        SourceBits_8BPP += BltInfo->SourceSurface->lDelta;
+        DestBits += BltInfo->DestSurface->lDelta;
       }
       break;
 
-    case 24:
-      SourceBits_24BPP = SourceSurf->pvBits + (SourcePoint->y * SourceSurf->lDelta) + SourcePoint->x * 3;
+    case BMF_16BPP:
+      SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
+      DestLine = DestBits;
 
-      for (j=DestRect->top; j<DestRect->bottom; j++)
+      for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
+      {
+        SourceBits = SourceLine;
+        DestBits = DestLine;
+        f2 = BltInfo->DestRect.left & 1;
+
+        for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
+        {
+          xColor = *((PWORD) SourceBits);
+          *DestBits = (*DestBits & notmask[f2]) |
+            ((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, xColor)) << ((4 * (1 - f2))));
+          if(f2 == 1) { DestBits++; f2 = 0; } else { f2 = 1; }
+          SourceBits += 2;
+        }
+
+        SourceLine += BltInfo->SourceSurface->lDelta;
+        DestLine += BltInfo->DestSurface->lDelta;
+      }
+      break;
+
+    case BMF_24BPP:
+      SourceBits_24BPP = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x * 3;
+
+      for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
       {
         SourceLine_24BPP = SourceBits_24BPP;
         DestLine = DestBits;
-        sx = SourcePoint->x;
-        f1 = sx & 1;
-        f2 = DestRect->left & 1;
+        f2 = BltInfo->DestRect.left & 1;
 
-        for (i=DestRect->left; i<DestRect->right; i++)
+        for (i=BltInfo->DestRect.left; i<BltInfo->DestRect.right; i++)
         {
           xColor = (*(SourceLine_24BPP + 2) << 0x10) +
              (*(SourceLine_24BPP + 1) << 0x08) +
              (*(SourceLine_24BPP));
-          *DestLine = (*DestLine & notmask[i&1]) |
-            ((XLATEOBJ_iXlate(ColorTranslation, xColor)) << ((4 * (1-(sx & 1)))));
+          *DestLine = (*DestLine & notmask[f2]) |
+            ((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, xColor)) << ((4 * (1 - f2))));
           if(f2 == 1) { DestLine++; f2 = 0; } else { f2 = 1; }
           SourceLine_24BPP+=3;
-          sx++;
         }
 
-        SourceBits_24BPP += SourceSurf->lDelta;
-        DestBits += DestSurf->lDelta;
+        SourceBits_24BPP += BltInfo->SourceSurface->lDelta;
+        DestBits += BltInfo->DestSurface->lDelta;
+      }
+      break;
+
+    case BMF_32BPP:
+      SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 4 * BltInfo->SourcePoint.x;
+      DestLine = DestBits;
+
+      for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
+      {
+        SourceBits = SourceLine;
+        DestBits = DestLine;
+        f2 = BltInfo->DestRect.left & 1;
+
+        for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++)
+        {
+          xColor = *((PDWORD) SourceBits);
+          *DestBits = (*DestBits & notmask[f2]) |
+            ((XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, xColor)) << ((4 * (1 - f2))));
+          if(f2 == 1) { DestBits++; f2 = 0; } else { f2 = 1; }
+          SourceBits += 4;
+        }
+
+        SourceLine += BltInfo->SourceSurface->lDelta;
+        DestLine += BltInfo->DestSurface->lDelta;
       }
       break;
 
     default:
-      DbgPrint("DIB_4BPP_Bitblt: Unhandled Source BPP: %u\n", SourceGDI->BitsPerPixel);
+      DbgPrint("DIB_4BPP_Bitblt: Unhandled Source BPP: %u\n", BitsPerFormat(BltInfo->SourceSurface->iBitmapFormat));
       return FALSE;
   }
+  return(TRUE);
+}
+
+BOOLEAN
+DIB_4BPP_BitBlt(PBLTINFO BltInfo)
+{
+   ULONG DestX, DestY;
+   ULONG SourceX, SourceY;
+   ULONG PatternY = 0;
+   ULONG Dest, Source = 0, Pattern = 0;
+   BOOLEAN UsesSource;
+   BOOLEAN UsesPattern;
+   PULONG DestBits;
+   LONG RoundedRight;
+   static const ULONG ExpandSolidColor[16] =
+   {
+      0x00000000 /* 0 */,
+      0x11111111 /* 1 */,
+      0x22222222 /* 2 */,
+      0x33333333 /* 3 */,
+      0x44444444 /* 4 */,
+      0x55555555 /* 5 */,
+      0x66666666 /* 6 */,
+      0x77777777 /* 7 */,
+      0x88888888 /* 8 */,
+      0x99999999 /* 9 */,
+      0xAAAAAAAA /* 10 */,
+      0xBBBBBBBB /* 11 */,
+      0xCCCCCCCC /* 12 */,
+      0xDDDDDDDD /* 13 */,
+      0xEEEEEEEE /* 14 */,
+      0xFFFFFFFF /* 15 */,
+   };
+
+   UsesSource = ROP4_USES_SOURCE(BltInfo->Rop4);
+   UsesPattern = ROP4_USES_PATTERN(BltInfo->Rop4);
+
+   SourceY = BltInfo->SourcePoint.y;
+   RoundedRight = BltInfo->DestRect.right -
+                  ((BltInfo->DestRect.right - BltInfo->DestRect.left) & 0x7);
+
+   if (UsesPattern)
+   {
+      if (BltInfo->PatternSurface)
+      {
+         PatternY = (BltInfo->DestRect.top + BltInfo->BrushOrigin.y) %
+                    BltInfo->PatternSurface->sizlBitmap.cy;
+      }
+      else
+      {
+         Pattern = ExpandSolidColor[BltInfo->Brush->iSolidColor];
+      }
+   }
+
+   for (DestY = BltInfo->DestRect.top; DestY < BltInfo->DestRect.bottom; DestY++)
+   {
+      DestBits = (PULONG)(
+         (PBYTE)BltInfo->DestSurface->pvScan0 +
+         (BltInfo->DestRect.left >> 1) +
+         DestY * BltInfo->DestSurface->lDelta);
+      SourceX = BltInfo->SourcePoint.x;
+      DestX = BltInfo->DestRect.left;
 
+      if (DestX & 0x1)
+      {
+         Dest = DIB_4BPP_GetPixel(BltInfo->DestSurface, DestX, DestY);
+
+         if (UsesSource)
+         {
+            Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
+         }
+
+         if (BltInfo->PatternSurface)
+         {
+            Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
+         }
+
+         DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
+
+         DestX++;
+         SourceX++;
+         DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
+      }
+
+      for (; DestX < RoundedRight; DestX += 8, SourceX += 8, DestBits++)
+      {
+         Dest = *DestBits;
+         if (UsesSource)
+         {
+            Source =
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 1, SourceY, BltInfo->XlateSourceToDest)) |
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 0, SourceY, BltInfo->XlateSourceToDest) << 4) |
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 3, SourceY, BltInfo->XlateSourceToDest) << 8) |
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 2, SourceY, BltInfo->XlateSourceToDest) << 12) |
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 5, SourceY, BltInfo->XlateSourceToDest) << 16) |
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 4, SourceY, BltInfo->XlateSourceToDest) << 20) |
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 7, SourceY, BltInfo->XlateSourceToDest) << 24) |
+               (DIB_GetSource(BltInfo->SourceSurface, SourceX + 6, SourceY, BltInfo->XlateSourceToDest) << 28);
+         }
+         if (BltInfo->PatternSurface)
+         {
+            Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 1) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
+            Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 0) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 4;
+            Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 3) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 8;
+            Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 2) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 12;
+            Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 5) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 16;
+            Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 4) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 20;
+            Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 7) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 24;
+            Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 6) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 28;
+         }
+         *DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern);
+      }
+
+      /* Process the rest of pixel on the line */
+      for (; DestX < BltInfo->DestRect.right; DestX++, SourceX++)
+      {
+         Dest = DIB_4BPP_GetPixel(BltInfo->DestSurface, DestX, DestY);
+         if (UsesSource)
+         {
+            Source = DIB_GetSource(BltInfo->SourceSurface, SourceX, SourceY, BltInfo->XlateSourceToDest);
+         }
+         if (BltInfo->PatternSurface)
+         {
+            Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
+         }
+         DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
+      }
+
+      SourceY++;
+      if (BltInfo->PatternSurface)
+      {
+         PatternY++;
+         PatternY %= BltInfo->PatternSurface->sizlBitmap.cy;
+      }
+   }
+
+   return TRUE;
+}
+
+/* BitBlt Optimize */
+BOOLEAN 
+DIB_4BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color)
+{
+  ULONG DestY; 
+
+        for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++)
+       {                                                       
+               DIB_4BPP_HLine(DestSurface, DestRect->left, DestRect->right, DestY, color);                                                     
+       }
+
+return TRUE;
+}
+
+//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
+BOOLEAN DIB_4BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
+                            RECTL* DestRect, RECTL *SourceRect,
+                            POINTL* MaskOrigin, POINTL BrushOrigin,
+                            CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
+                            ULONG Mode)
+{
+   LONG SrcSizeY;
+   LONG SrcSizeX;
+   LONG DesSizeY;
+   LONG DesSizeX;      
+   LONG sx;
+   LONG sy;
+   LONG DesX;
+   LONG DesY;
+   LONG color;
+  
+   SrcSizeY = SourceRect->bottom - SourceRect->top;
+   SrcSizeX = SourceRect->right - SourceRect->left;
+  
+   DesSizeY = DestRect->bottom - DestRect->top;
+   DesSizeX = DestRect->right - DestRect->left;
+
+   switch(SourceSurf->iBitmapFormat)
+   {
+      case BMF_1BPP:
+         /* FIXME :  MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+      /* This is a reference implementation, it hasn't been optimized for speed */
+                      
+       for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+       {                        
+           sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+                     
+            for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+            {                  
+                  sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
+                               
+                  if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
+                                 {
+                                       DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 0));
+                  } 
+                                 else 
+                                 {
+                    DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 1));
+                  }
+            }
+       }               
+
+         break;
+
+      case BMF_4BPP:           
+      /* FIXME :  MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+      /* This is a reference implementation, it hasn't been optimized for speed */
+                      
+       for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+       {                        
+           sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+                     
+            for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+            {                  
+                 sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;            
+                 color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
+                 DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+            }
+       }                  
+      break;
+
+      case BMF_8BPP:           
+      /* FIXME :  MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+      /* This is a reference implementation, it hasn't been optimized for speed */
+                      
+       for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+       {                        
+           sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+                     
+            for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+            {                  
+                 sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;            
+                 color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
+                 DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+            }
+       }                  
+      break;
+
+      case BMF_16BPP:          
+      /* FIXME :  MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+      /* This is a reference implementation, it hasn't been optimized for speed */
+                      
+       for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+       {                        
+           sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+                     
+            for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+            {                  
+                 sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;            
+                 color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
+                 DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+            }
+       }                  
+      break;
+
+      case BMF_24BPP:          
+      /* FIXME :  MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+      /* This is a reference implementation, it hasn't been optimized for speed */
+                      
+       for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+       {                        
+           sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+                     
+            for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+            {                  
+                 sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;            
+                 color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
+                 DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+            }
+       }                  
+      break;
+
+      case BMF_32BPP:          
+      /* FIXME :  MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+      /* This is a reference implementation, it hasn't been optimized for speed */
+                      
+       for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+       {                        
+           sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+                     
+            for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+            {                  
+                 sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;            
+                 color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
+                 DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+            }
+       }                  
+      break;
+
+      default:
+      //DPRINT1("DIB_4BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
+      return FALSE;
+   }
+  
   return TRUE;
 }
+
+BOOLEAN
+DIB_4BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
+                        RECTL*  DestRect,  POINTL  *SourcePoint,
+                        XLATEOBJ *ColorTranslation, ULONG iTransColor)
+{
+  return FALSE;
+}
+
+BOOLEAN
+DIB_4BPP_AlphaBlend(SURFOBJ* Dest, SURFOBJ* Source, RECTL* DestRect,
+                    RECTL* SourceRect, CLIPOBJ* ClipRegion,
+                    XLATEOBJ* ColorTranslation, BLENDOBJ* BlendObj)
+{
+  UNIMPLEMENTED;
+  return FALSE;
+}
+
+/* EOF */