CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
- int SrcSizeY;
- int SrcSizeX;
- int DesSizeY;
- int DesSizeX;
- int sx;
- int sy;
- int DesX;
- int DesY;
- int color;
+ LONG SrcSizeY;
+ LONG SrcSizeX;
+ LONG DesSizeY;
+ LONG DesSizeX;
+ LONG sx;
+ LONG sy;
+ LONG DesX;
+ LONG DesY;
+ LONG color;
DPRINT("DIB_8BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,