-#ifndef __WIN32K_BRUSH_H
-#define __WIN32K_BRUSH_H
-
-#include <win32k/gdiobj.h>
-
-/* Internal interface */
-
-#define NB_HATCH_STYLES 6
-
-/*
- * The layout of this structure is taken from "Windows Graphics Programming"
- * book written by Feng Yuan.
- *
- * DON'T MODIFY THIS STRUCTURE UNLESS REALLY NEEDED AND EVEN THEN ASK ON
- * A MAILING LIST FIRST.
- */
-
-typedef struct
-{
- ULONG AttrFlags;
- COLORREF lbColor;
-} BRUSHATTR, *PBRUSHATTR;
-
-typedef struct
-{
- ULONG ulStyle;
- HBITMAP hbmPattern;
- HANDLE hbmClient;
- ULONG flAttrs;
-
- ULONG ulBrushUnique;
- BRUSHATTR *pBrushAttr;
- BRUSHATTR BrushAttr;
- POINT ptOrigin;
- ULONG bCacheGrabbed;
- COLORREF crBack;
- COLORREF crFore;
- ULONG ulPalTime;
- ULONG ulSurfTime;
- PVOID ulRealization;
- ULONG Unknown4C[3];
- POINT ptPenWidth;
- ULONG ulPenStyle;
- DWORD *pStyle;
- ULONG dwStyleCount;
- ULONG Unknown6C;
-} GDIBRUSHOBJ, *PGDIBRUSHOBJ;
-
-typedef struct
-{
- BRUSHOBJ BrushObject;
- PGDIBRUSHOBJ GdiBrushObject;
- XLATEOBJ *XlateObject;
-} GDIBRUSHINST, *PGDIBRUSHINST;
-
-/* GDI Brush Attributes */
-
-#define GDIBRUSH_NEED_BK_CLR 0x0002 /* Background color is needed */
-#define GDIBRUSH_DITHER_OK 0x0004 /* Allow color dithering */
-#define GDIBRUSH_IS_SOLID 0x0010 /* Solid brush */
-#define GDIBRUSH_IS_HATCH 0x0020 /* Hatch brush */
-#define GDIBRUSH_IS_BITMAP 0x0040 /* DDB pattern brush */
-#define GDIBRUSH_IS_DIB 0x0080 /* DIB pattern brush */
-#define GDIBRUSH_IS_NULL 0x0100 /* Null/hollow brush */
-#define GDIBRUSH_IS_GLOBAL 0x0200 /* Stock objects */
-#define GDIBRUSH_IS_PEN 0x0400 /* Pen */
-#define GDIBRUSH_IS_OLDSTYLEPEN 0x0800 /* Geometric pen */
-#define GDIBRUSH_IS_MASKING 0x8000 /* Pattern bitmap is used as transparent mask (?) */
-#define GDIBRUSH_CACHED_IS_SOLID 0x80000000
-
-#define BRUSHOBJ_AllocBrush() ((HBRUSH) GDIOBJ_AllocObj (GDI_OBJECT_TYPE_BRUSH))
-#define BRUSHOBJ_FreeBrush(hBrush) GDIOBJ_FreeObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH)
-#define BRUSHOBJ_LockBrush(hBrush) ((PGDIBRUSHOBJ)GDIOBJ_LockObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH))
-#define BRUSHOBJ_UnlockBrush(pBrush) GDIOBJ_UnlockObjByPtr(pBrush)
-BOOL INTERNAL_CALL BRUSH_Cleanup(PVOID ObjectBody);
-
-HBRUSH STDCALL
-NtGdiCreateBrushIndirect(
- CONST LOGBRUSH *LogBrush);
-
-HBRUSH STDCALL
-NtGdiCreateDIBBrush(
- CONST BITMAPINFO *BitmapInfoAndData,
- UINT ColorSpec,
- UINT BitmapInfoSize,
- CONST VOID *PackedDIB);
-
-HBRUSH STDCALL
-NtGdiCreateHatchBrush(
- INT Style,
- COLORREF Color);
-
-HBRUSH STDCALL
-NtGdiCreatePatternBrush(
- HBITMAP hBitmap);
-
-HBRUSH STDCALL
-NtGdiCreateSolidBrush(
- COLORREF Color);
-
-BOOL STDCALL
-NtGdiFixBrushOrgEx(
- VOID);
-
-BOOL STDCALL
-NtGdiSetBrushOrgEx(
- HDC hDC,
- INT XOrg,
- INT YOrg,
- LPPOINT Point);
-
-#endif
+#ifndef __WIN32K_BRUSH_H\r
+#define __WIN32K_BRUSH_H\r
+\r
+#include "gdiobj.h"\r
+\r
+/* Internal interface */\r
+\r
+#define NB_HATCH_STYLES 6\r
+\r
+/*\r
+ * The layout of this structure is taken from "Windows Graphics Programming"\r
+ * book written by Feng Yuan.\r
+ *\r
+ * DON'T MODIFY THIS STRUCTURE UNLESS REALLY NEEDED AND EVEN THEN ASK ON\r
+ * A MAILING LIST FIRST.\r
+ */\r
+\r
+typedef struct\r
+{\r
+ ULONG AttrFlags;\r
+ COLORREF lbColor;\r
+} BRUSHATTR, *PBRUSHATTR;\r
+\r
+typedef struct\r
+{\r
+ ULONG ulStyle;\r
+ HBITMAP hbmPattern;\r
+ HANDLE hbmClient;\r
+ ULONG flAttrs;\r
+\r
+ ULONG ulBrushUnique;\r
+ BRUSHATTR *pBrushAttr;\r
+ BRUSHATTR BrushAttr;\r
+ POINT ptOrigin;\r
+ ULONG bCacheGrabbed;\r
+ COLORREF crBack;\r
+ COLORREF crFore;\r
+ ULONG ulPalTime;\r
+ ULONG ulSurfTime;\r
+ PVOID ulRealization;\r
+ ULONG Unknown4C[3];\r
+ POINT ptPenWidth;\r
+ ULONG ulPenStyle;\r
+ DWORD *pStyle;\r
+ ULONG dwStyleCount;\r
+ ULONG Unknown6C;\r
+} GDIBRUSHOBJ, *PGDIBRUSHOBJ;\r
+\r
+typedef struct\r
+{\r
+ BRUSHOBJ BrushObject;\r
+ PGDIBRUSHOBJ GdiBrushObject;\r
+ XLATEOBJ *XlateObject;\r
+} GDIBRUSHINST, *PGDIBRUSHINST;\r
+\r
+/* GDI Brush Attributes */\r
+\r
+#define GDIBRUSH_NEED_BK_CLR 0x0002 /* Background color is needed */\r
+#define GDIBRUSH_DITHER_OK 0x0004 /* Allow color dithering */\r
+#define GDIBRUSH_IS_SOLID 0x0010 /* Solid brush */\r
+#define GDIBRUSH_IS_HATCH 0x0020 /* Hatch brush */\r
+#define GDIBRUSH_IS_BITMAP 0x0040 /* DDB pattern brush */\r
+#define GDIBRUSH_IS_DIB 0x0080 /* DIB pattern brush */ \r
+#define GDIBRUSH_IS_NULL 0x0100 /* Null/hollow brush */\r
+#define GDIBRUSH_IS_GLOBAL 0x0200 /* Stock objects */\r
+#define GDIBRUSH_IS_PEN 0x0400 /* Pen */\r
+#define GDIBRUSH_IS_OLDSTYLEPEN 0x0800 /* Geometric pen */\r
+#define GDIBRUSH_IS_MASKING 0x8000 /* Pattern bitmap is used as transparent mask (?) */\r
+#define GDIBRUSH_CACHED_IS_SOLID 0x80000000 \r
+\r
+#define BRUSHOBJ_AllocBrush() ((HBRUSH) GDIOBJ_AllocObj (GDI_OBJECT_TYPE_BRUSH))\r
+#define BRUSHOBJ_FreeBrush(hBrush) GDIOBJ_FreeObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH)\r
+#define BRUSHOBJ_LockBrush(hBrush) ((PGDIBRUSHOBJ)GDIOBJ_LockObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH))\r
+#define BRUSHOBJ_UnlockBrush(pBrush) GDIOBJ_UnlockObjByPtr(pBrush)\r
+BOOL INTERNAL_CALL BRUSH_Cleanup(PVOID ObjectBody);\r
+\r
+#endif\r