Commit r20366:20368 again.
[reactos.git] / reactos / subsys / win32k / include / brush.h
similarity index 78%
rename from reactos/include/win32k/brush.h
rename to reactos/subsys/win32k/include/brush.h
index 116f410..65c40ca 100644 (file)
-#ifndef __WIN32K_BRUSH_H
-#define __WIN32K_BRUSH_H
-
-#include <win32k/gdiobj.h>
-
-/* Internal interface */
-
-#define NB_HATCH_STYLES  6
-
-/*
- * The layout of this structure is taken from "Windows Graphics Programming"
- * book written by Feng Yuan.
- *
- * DON'T MODIFY THIS STRUCTURE UNLESS REALLY NEEDED AND EVEN THEN ASK ON
- * A MAILING LIST FIRST.
- */
-
-typedef struct
-{
-   ULONG AttrFlags;
-   COLORREF lbColor;
-} BRUSHATTR, *PBRUSHATTR;
-
-typedef struct
-{
-   ULONG ulStyle;
-   HBITMAP hbmPattern;
-   HANDLE hbmClient;
-   ULONG flAttrs;
-
-   ULONG ulBrushUnique;
-   BRUSHATTR *pBrushAttr;
-   BRUSHATTR BrushAttr;
-   POINT ptOrigin;
-   ULONG bCacheGrabbed;
-   COLORREF crBack;
-   COLORREF crFore;
-   ULONG ulPalTime;
-   ULONG ulSurfTime;
-   PVOID ulRealization;
-   ULONG Unknown4C[3];
-   POINT ptPenWidth;
-   ULONG ulPenStyle;
-   DWORD *pStyle;
-   ULONG dwStyleCount;
-   ULONG Unknown6C;
-} GDIBRUSHOBJ, *PGDIBRUSHOBJ;
-
-typedef struct
-{
-   BRUSHOBJ BrushObject;
-   PGDIBRUSHOBJ GdiBrushObject;
-   XLATEOBJ *XlateObject;
-} GDIBRUSHINST, *PGDIBRUSHINST;
-
-/* GDI Brush Attributes */
-
-#define GDIBRUSH_NEED_BK_CLR           0x0002 /* Background color is needed */
-#define GDIBRUSH_DITHER_OK             0x0004 /* Allow color dithering */
-#define GDIBRUSH_IS_SOLID              0x0010 /* Solid brush */
-#define GDIBRUSH_IS_HATCH              0x0020 /* Hatch brush */
-#define GDIBRUSH_IS_BITMAP             0x0040 /* DDB pattern brush */
-#define GDIBRUSH_IS_DIB                        0x0080 /* DIB pattern brush */ 
-#define GDIBRUSH_IS_NULL               0x0100 /* Null/hollow brush */
-#define GDIBRUSH_IS_GLOBAL             0x0200 /* Stock objects */
-#define GDIBRUSH_IS_PEN                        0x0400 /* Pen */
-#define GDIBRUSH_IS_OLDSTYLEPEN                0x0800 /* Geometric pen */
-#define GDIBRUSH_IS_MASKING            0x8000 /* Pattern bitmap is used as transparent mask (?) */
-#define GDIBRUSH_CACHED_IS_SOLID       0x80000000 
-
-#define  BRUSHOBJ_AllocBrush() ((HBRUSH) GDIOBJ_AllocObj (GDI_OBJECT_TYPE_BRUSH))
-#define  BRUSHOBJ_FreeBrush(hBrush) GDIOBJ_FreeObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH)
-#define  BRUSHOBJ_LockBrush(hBrush) ((PGDIBRUSHOBJ)GDIOBJ_LockObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH))
-#define  BRUSHOBJ_UnlockBrush(pBrush) GDIOBJ_UnlockObjByPtr(pBrush)
-BOOL INTERNAL_CALL BRUSH_Cleanup(PVOID ObjectBody);
-
-HBRUSH STDCALL
-NtGdiCreateBrushIndirect(
-   CONST LOGBRUSH *LogBrush);
-
-HBRUSH STDCALL
-NtGdiCreateDIBBrush(
-   CONST BITMAPINFO *BitmapInfoAndData,
-   UINT ColorSpec,
-   UINT BitmapInfoSize,
-   CONST VOID *PackedDIB);
-
-HBRUSH STDCALL
-NtGdiCreateHatchBrush(
-   INT Style,
-   COLORREF Color);
-
-HBRUSH STDCALL
-NtGdiCreatePatternBrush(
-   HBITMAP hBitmap);
-
-HBRUSH STDCALL
-NtGdiCreateSolidBrush(
-   COLORREF Color);
-
-BOOL STDCALL
-NtGdiFixBrushOrgEx(
-   VOID);
-
-BOOL STDCALL
-NtGdiSetBrushOrgEx(
-   HDC hDC,
-   INT XOrg,
-   INT YOrg,
-   LPPOINT Point);
-
-#endif
+#ifndef __WIN32K_BRUSH_H\r
+#define __WIN32K_BRUSH_H\r
+\r
+#include "gdiobj.h"\r
+\r
+/* Internal interface */\r
+\r
+#define NB_HATCH_STYLES  6\r
+\r
+/*\r
+ * The layout of this structure is taken from "Windows Graphics Programming"\r
+ * book written by Feng Yuan.\r
+ *\r
+ * DON'T MODIFY THIS STRUCTURE UNLESS REALLY NEEDED AND EVEN THEN ASK ON\r
+ * A MAILING LIST FIRST.\r
+ */\r
+\r
+typedef struct\r
+{\r
+   ULONG AttrFlags;\r
+   COLORREF lbColor;\r
+} BRUSHATTR, *PBRUSHATTR;\r
+\r
+typedef struct\r
+{\r
+   ULONG ulStyle;\r
+   HBITMAP hbmPattern;\r
+   HANDLE hbmClient;\r
+   ULONG flAttrs;\r
+\r
+   ULONG ulBrushUnique;\r
+   BRUSHATTR *pBrushAttr;\r
+   BRUSHATTR BrushAttr;\r
+   POINT ptOrigin;\r
+   ULONG bCacheGrabbed;\r
+   COLORREF crBack;\r
+   COLORREF crFore;\r
+   ULONG ulPalTime;\r
+   ULONG ulSurfTime;\r
+   PVOID ulRealization;\r
+   ULONG Unknown4C[3];\r
+   POINT ptPenWidth;\r
+   ULONG ulPenStyle;\r
+   DWORD *pStyle;\r
+   ULONG dwStyleCount;\r
+   ULONG Unknown6C;\r
+} GDIBRUSHOBJ, *PGDIBRUSHOBJ;\r
+\r
+typedef struct\r
+{\r
+   BRUSHOBJ BrushObject;\r
+   PGDIBRUSHOBJ GdiBrushObject;\r
+   XLATEOBJ *XlateObject;\r
+} GDIBRUSHINST, *PGDIBRUSHINST;\r
+\r
+/* GDI Brush Attributes */\r
+\r
+#define GDIBRUSH_NEED_BK_CLR           0x0002 /* Background color is needed */\r
+#define GDIBRUSH_DITHER_OK             0x0004 /* Allow color dithering */\r
+#define GDIBRUSH_IS_SOLID              0x0010 /* Solid brush */\r
+#define GDIBRUSH_IS_HATCH              0x0020 /* Hatch brush */\r
+#define GDIBRUSH_IS_BITMAP             0x0040 /* DDB pattern brush */\r
+#define GDIBRUSH_IS_DIB                        0x0080 /* DIB pattern brush */ \r
+#define GDIBRUSH_IS_NULL               0x0100 /* Null/hollow brush */\r
+#define GDIBRUSH_IS_GLOBAL             0x0200 /* Stock objects */\r
+#define GDIBRUSH_IS_PEN                        0x0400 /* Pen */\r
+#define GDIBRUSH_IS_OLDSTYLEPEN                0x0800 /* Geometric pen */\r
+#define GDIBRUSH_IS_MASKING            0x8000 /* Pattern bitmap is used as transparent mask (?) */\r
+#define GDIBRUSH_CACHED_IS_SOLID       0x80000000 \r
+\r
+#define  BRUSHOBJ_AllocBrush() ((HBRUSH) GDIOBJ_AllocObj (GDI_OBJECT_TYPE_BRUSH))\r
+#define  BRUSHOBJ_FreeBrush(hBrush) GDIOBJ_FreeObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH)\r
+#define  BRUSHOBJ_LockBrush(hBrush) ((PGDIBRUSHOBJ)GDIOBJ_LockObj((HGDIOBJ)hBrush, GDI_OBJECT_TYPE_BRUSH))\r
+#define  BRUSHOBJ_UnlockBrush(pBrush) GDIOBJ_UnlockObjByPtr(pBrush)\r
+BOOL INTERNAL_CALL BRUSH_Cleanup(PVOID ObjectBody);\r
+\r
+#endif\r