*--*/
NTSTATUS
NTAPI
-CsrServerInitialization(ULONG ArgumentCount,
- PCHAR Arguments[])
+CsrServerInitialization(IN ULONG ArgumentCount,
+ IN PCHAR Arguments[])
{
NTSTATUS Status = STATUS_SUCCESS;
ULONG i = 0;
ServerDll = CsrLoadedServerDll[i];
/* Is it loaded, and does it have per process data? */
- if (ServerDll && ServerDll->SizeOfProcessData)
+ if ((ServerDll) && (ServerDll->SizeOfProcessData))
{
/* It does, give it part of our allocated heap */
CsrRootProcess->ServerData[i] = ProcessData;
ServerDll = CsrLoadedServerDll[i];
/* Is it loaded, and does it a callback for new processes? */
- if (ServerDll && ServerDll->NewProcessCallback)
+ if ((ServerDll) && (ServerDll->NewProcessCallback))
{
/* Call the callback */
- (*ServerDll->NewProcessCallback)(NULL, CsrRootProcess);
+ ServerDll->NewProcessCallback(NULL, CsrRootProcess);
}
}