ServerDll = CsrLoadedServerDll[i];
/* Make sure it's valid and that it has callback */
- if (ServerDll && ServerDll->NewProcessCallback)
+ if ((ServerDll) && (ServerDll->NewProcessCallback))
{
- (*ServerDll->NewProcessCallback)(CurrentProcess, CsrProcess);
+ ServerDll->NewProcessCallback(CurrentProcess, CsrProcess);
}
}
}