// This will help user space programs speed up read access with the window object.
//
static VOID
-IntSetTebWndCallback (HWND * hWnd, PVOID * pWnd)
+IntSetTebWndCallback (HWND * hWnd, PWND * pWnd)
{
HWND hWndS = *hWnd;
- PWINDOW_OBJECT Window = UserGetWindowObject(*hWnd);
+ PWND Window = UserGetWindowObject(*hWnd);
PCLIENTINFO ClientInfo = GetWin32ClientInfo();
*hWnd = ClientInfo->CallbackWnd.hWnd;
- *pWnd = ClientInfo->CallbackWnd.pvWnd;
+ *pWnd = ClientInfo->CallbackWnd.pWnd;
ClientInfo->CallbackWnd.hWnd = hWndS;
- ClientInfo->CallbackWnd.pvWnd = DesktopHeapAddressToUser(Window->Wnd);
+ ClientInfo->CallbackWnd.pWnd = DesktopHeapAddressToUser(Window);
}
static VOID
-IntRestoreTebWndCallback (HWND hWnd, PVOID pWnd)
+IntRestoreTebWndCallback (HWND hWnd, PWND pWnd)
{
PCLIENTINFO ClientInfo = GetWin32ClientInfo();
ClientInfo->CallbackWnd.hWnd = hWnd;
- ClientInfo->CallbackWnd.pvWnd = pWnd;
+ ClientInfo->CallbackWnd.pWnd = pWnd;
}
/* FUNCTIONS *****************************************************************/
LRESULT Result)
{
SENDASYNCPROC_CALLBACK_ARGUMENTS Arguments;
- PVOID ResultPointer, pWnd;
+ PVOID ResultPointer;
+ PWND pWnd;
ULONG ResultLength;
NTSTATUS Status;
WINDOWPROC_CALLBACK_ARGUMENTS StackArguments;
PWINDOWPROC_CALLBACK_ARGUMENTS Arguments;
NTSTATUS Status;
- PVOID ResultPointer, pWnd;
+ PVOID ResultPointer;
+ PWND pWnd;
ULONG ResultLength;
ULONG ArgumentLength;
LRESULT Result;
PANSI_STRING asClassName;
PTHREADINFO pti;
+ ASSERT(Proc);
+
pti = PsGetCurrentThreadWin32Thread();
if (pti->TIF_flags & TIF_INCLEANUP)
{