-/*
- * ReactOS W32 Subsystem
- * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
/* GLOBALS *******************************************************************/
static PAGED_LOOKASIDE_LIST MessageLookasideList;
+MOUSEMOVEPOINT MouseHistoryOfMoves[64];
+INT gcur_count = 0;
/* FUNCTIONS *****************************************************************/
+INIT_FUNCTION
+NTSTATUS
+NTAPI
+MsqInitializeImpl(VOID)
+{
+ ExInitializePagedLookasideList(&MessageLookasideList,
+ NULL,
+ NULL,
+ 0,
+ sizeof(USER_MESSAGE),
+ TAG_USRMSG,
+ 256);
+
+ return(STATUS_SUCCESS);
+}
+
+DWORD FASTCALL UserGetKeyState(DWORD key)
+{
+ DWORD ret = 0;
+ PTHREADINFO pti;
+ PUSER_MESSAGE_QUEUE MessageQueue;
+
+ pti = PsGetCurrentThreadWin32Thread();
+ MessageQueue = pti->MessageQueue;
+
+ if( key < 0x100 )
+ {
+ ret = (DWORD)MessageQueue->KeyState[key];
+ }
+
+ return ret;
+}
+
+/* change the input key state for a given key */
+static void set_input_key_state( PUSER_MESSAGE_QUEUE MessageQueue, UCHAR key, BOOL down )
+{
+ DPRINT("set_input_key_state key:%d, down:%d\n", key, down);
+
+ if (down)
+ {
+ if (!(MessageQueue->KeyState[key] & KS_DOWN_BIT))
+ {
+ MessageQueue->KeyState[key] ^= KS_LOCK_BIT;
+ }
+ MessageQueue->KeyState[key] |= KS_DOWN_BIT;
+ }
+ else
+ {
+ MessageQueue->KeyState[key] &= ~KS_DOWN_BIT;
+ }
+}
+
+/* update the input key state for a keyboard message */
+static void update_input_key_state( PUSER_MESSAGE_QUEUE MessageQueue, MSG* msg )
+{
+ UCHAR key;
+ BOOL down = 0;
+
+ DPRINT("update_input_key_state message:%d\n", msg->message);
+
+ switch (msg->message)
+ {
+ case WM_LBUTTONDOWN:
+ down = 1;
+ /* fall through */
+ case WM_LBUTTONUP:
+ set_input_key_state( MessageQueue, VK_LBUTTON, down );
+ break;
+ case WM_MBUTTONDOWN:
+ down = 1;
+ /* fall through */
+ case WM_MBUTTONUP:
+ set_input_key_state( MessageQueue, VK_MBUTTON, down );
+ break;
+ case WM_RBUTTONDOWN:
+ down = 1;
+ /* fall through */
+ case WM_RBUTTONUP:
+ set_input_key_state( MessageQueue, VK_RBUTTON, down );
+ break;
+ case WM_XBUTTONDOWN:
+ down = 1;
+ /* fall through */
+ case WM_XBUTTONUP:
+ if (msg->wParam == XBUTTON1)
+ set_input_key_state( MessageQueue, VK_XBUTTON1, down );
+ else if (msg->wParam == XBUTTON2)
+ set_input_key_state( MessageQueue, VK_XBUTTON2, down );
+ break;
+ case WM_KEYDOWN:
+ case WM_SYSKEYDOWN:
+ down = 1;
+ /* fall through */
+ case WM_KEYUP:
+ case WM_SYSKEYUP:
+ key = (UCHAR)msg->wParam;
+ set_input_key_state( MessageQueue, key, down );
+ switch(key)
+ {
+ case VK_LCONTROL:
+ case VK_RCONTROL:
+ down = (MessageQueue->KeyState[VK_LCONTROL] | MessageQueue->KeyState[VK_RCONTROL]) & KS_DOWN_BIT;
+ set_input_key_state( MessageQueue, VK_CONTROL, down );
+ break;
+ case VK_LMENU:
+ case VK_RMENU:
+ down = (MessageQueue->KeyState[VK_LMENU] | MessageQueue->KeyState[VK_RMENU]) & KS_DOWN_BIT;
+ set_input_key_state( MessageQueue, VK_MENU, down );
+ break;
+ case VK_LSHIFT:
+ case VK_RSHIFT:
+ down = (MessageQueue->KeyState[VK_LSHIFT] | MessageQueue->KeyState[VK_RSHIFT]) & KS_DOWN_BIT;
+ set_input_key_state( MessageQueue, VK_SHIFT, down );
+ break;
+ }
+ break;
+ }
+}
+
HANDLE FASTCALL
IntMsqSetWakeMask(DWORD WakeMask)
{
PTHREADINFO Win32Thread;
PUSER_MESSAGE_QUEUE MessageQueue;
HANDLE MessageEventHandle;
+ DWORD dwFlags = HIWORD(WakeMask);
Win32Thread = PsGetCurrentThreadWin32Thread();
if (Win32Thread == NULL || Win32Thread->MessageQueue == NULL)
return 0;
MessageQueue = Win32Thread->MessageQueue;
- MessageQueue->WakeMask = WakeMask;
+// Win32Thread->pEventQueueServer; IntMsqSetWakeMask returns Win32Thread->hEventQueueClient
MessageEventHandle = MessageQueue->NewMessagesHandle;
if (Win32Thread->pcti)
- Win32Thread->pcti->fsWakeMask = WakeMask;
+ {
+ if ( (Win32Thread->pcti->fsChangeBits & LOWORD(WakeMask)) ||
+ ( (dwFlags & MWMO_INPUTAVAILABLE) && (Win32Thread->pcti->fsWakeBits & LOWORD(WakeMask)) ) )
+ {
+ DPRINT1("Chg 0x%x Wake 0x%x Mask 0x%x\n",Win32Thread->pcti->fsChangeBits, Win32Thread->pcti->fsWakeBits, WakeMask);
+ KeSetEvent(MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE); // Wake it up!
+ return MessageEventHandle;
+ }
+ }
IdlePing();
IntMsqClearWakeMask(VOID)
{
PTHREADINFO Win32Thread;
- PUSER_MESSAGE_QUEUE MessageQueue;
Win32Thread = PsGetCurrentThreadWin32Thread();
if (Win32Thread == NULL || Win32Thread->MessageQueue == NULL)
return FALSE;
-
- MessageQueue = Win32Thread->MessageQueue;
-// HACK!!!!!!! Newbies that wrote this should hold your head down in shame! (jt)
- MessageQueue->WakeMask = ~0;
-
- if (Win32Thread->pcti)
- Win32Thread->pcti->fsWakeMask = 0;
+ // Very hacky, but that is what they do.
+ Win32Thread->pcti->fsWakeBits = 0;
IdlePong();
return TRUE;
}
+/*
+ Due to the uncertainty of knowing what was set in our multilevel message queue,
+ and even if the bits are all cleared. The same as cTimers/cPaintsReady.
+ I think this is the best solution... (jt) */
VOID FASTCALL
-MsqWakeQueue(PUSER_MESSAGE_QUEUE Queue, DWORD MessageBits)
+MsqWakeQueue(PUSER_MESSAGE_QUEUE Queue, DWORD MessageBits, BOOL KeyEvent)
{
- Queue->QueueBits |= MessageBits;
- Queue->ChangedBits |= MessageBits;
- if (Queue->WakeMask & MessageBits)
+ PTHREADINFO pti;
+
+ pti = Queue->Thread->Tcb.Win32Thread;
+ pti->pcti->fsWakeBits |= MessageBits;
+ pti->pcti->fsChangeBits |= MessageBits;
+
+ // Start bit accounting to help clear the main set of bits.
+ if (MessageBits & QS_KEY) Queue->nCntsQBits[QSRosKey]++;
+ if (MessageBits & QS_MOUSEMOVE) Queue->nCntsQBits[QSRosMouseMove]++;
+ if (MessageBits & QS_MOUSEBUTTON) Queue->nCntsQBits[QSRosMouseButton]++;
+ if (MessageBits & QS_POSTMESSAGE) Queue->nCntsQBits[QSRosPostMessage]++;
+ if (MessageBits & QS_SENDMESSAGE) Queue->nCntsQBits[QSRosSendMessage]++;
+ if (MessageBits & QS_HOTKEY) Queue->nCntsQBits[QSRosHotKey]++;
+
+ if (KeyEvent)
KeSetEvent(Queue->NewMessages, IO_NO_INCREMENT, FALSE);
}
VOID FASTCALL
-MsqIncPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
+ClearMsgBitsMask(PUSER_MESSAGE_QUEUE Queue, UINT MessageBits)
{
- Queue->PaintCount++;
- MsqWakeQueue(Queue, QS_PAINT);
+ PTHREADINFO pti;
+ UINT ClrMask = 0;
+
+ pti = Queue->Thread->Tcb.Win32Thread;
+
+ if (MessageBits & QS_KEY)
+ {
+ if (--Queue->nCntsQBits[QSRosKey] == 0) ClrMask |= QS_KEY;
+ }
+ if (MessageBits & QS_MOUSEMOVE) // ReactOS hard coded.
+ { // Account for tracking mouse moves..
+ if (--Queue->nCntsQBits[QSRosMouseMove] == 0) ClrMask |= QS_MOUSEMOVE;
+ // Handle mouse move bits here.
+ if (Queue->MouseMoved) ClrMask |= QS_MOUSEMOVE;
+ }
+ if (MessageBits & QS_MOUSEBUTTON)
+ {
+ if (--Queue->nCntsQBits[QSRosMouseButton] == 0) ClrMask |= QS_MOUSEBUTTON;
+ }
+ if (MessageBits & QS_POSTMESSAGE)
+ {
+ if (--Queue->nCntsQBits[QSRosPostMessage] == 0) ClrMask |= QS_POSTMESSAGE;
+ }
+ if (MessageBits & QS_TIMER) // ReactOS hard coded.
+ { // Handle timer bits here.
+ if ( pti->cTimersReady )
+ {
+ if (--pti->cTimersReady == 0) ClrMask |= QS_TIMER;
+ }
+ }
+ if (MessageBits & QS_PAINT) // ReactOS hard coded.
+ { // Handle paint bits here.
+ if ( pti->cPaintsReady )
+ {
+ if (--pti->cPaintsReady == 0) ClrMask |= QS_PAINT;
+ }
+ }
+ if (MessageBits & QS_SENDMESSAGE)
+ {
+ if (--Queue->nCntsQBits[QSRosSendMessage] == 0) ClrMask |= QS_SENDMESSAGE;
+ }
+ if (MessageBits & QS_HOTKEY)
+ {
+ if (--Queue->nCntsQBits[QSRosHotKey] == 0) ClrMask |= QS_HOTKEY;
+ }
+
+ pti->pcti->fsWakeBits &= ~ClrMask;
+ pti->pcti->fsChangeBits &= ~ClrMask;
}
VOID FASTCALL
-MsqDecPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
+MsqIncPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
{
- Queue->PaintCount--;
+ PTHREADINFO pti;
+ pti = Queue->Thread->Tcb.Win32Thread;
+ pti->cPaintsReady++;
+ MsqWakeQueue(Queue, QS_PAINT, TRUE);
}
-
-INIT_FUNCTION
-NTSTATUS
-NTAPI
-MsqInitializeImpl(VOID)
+VOID FASTCALL
+MsqDecPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
{
- ExInitializePagedLookasideList(&MessageLookasideList,
- NULL,
- NULL,
- 0,
- sizeof(USER_MESSAGE),
- TAG_USRMSG,
- 256);
-
- return(STATUS_SUCCESS);
+ ClearMsgBitsMask(Queue, QS_PAINT);
}
VOID FASTCALL
{
MessageQueue->MouseMoveMsg = *Msg;
MessageQueue->MouseMoved = TRUE;
- MsqWakeQueue(MessageQueue, QS_MOUSEMOVE);
+ MsqWakeQueue(MessageQueue, QS_MOUSEMOVE, TRUE);
}
VOID FASTCALL
-co_MsqInsertMouseMessage(MSG* Msg)
+co_MsqInsertMouseMessage(MSG* Msg, DWORD flags, ULONG_PTR dwExtraInfo, BOOL Hook)
{
LARGE_INTEGER LargeTickCount;
MSLLHOOKSTRUCT MouseHookData;
+ PDESKTOP pDesk;
PWND pwnd, pwndDesktop;
KeQueryTickCount(&LargeTickCount);
break;
}
- MouseHookData.flags = 0;
+ MouseHookData.flags = flags; // LLMHF_INJECTED
MouseHookData.time = Msg->time;
- MouseHookData.dwExtraInfo = 0;
+ MouseHookData.dwExtraInfo = dwExtraInfo;
/* If the hook procedure returned non zero, dont send the message */
- if (co_HOOK_CallHooks(WH_MOUSE_LL, HC_ACTION, Msg->message, (LPARAM) &MouseHookData))
- return;
+ if (Hook)
+ {
+ if (co_HOOK_CallHooks(WH_MOUSE_LL, HC_ACTION, Msg->message, (LPARAM) &MouseHookData))
+ return;
+ }
/* Get the desktop window */
pwndDesktop = UserGetDesktopWindow();
if(!pwndDesktop)
return;
+ /* Set hit somewhere on the desktop */
+ pDesk = pwndDesktop->head.rpdesk;
+ pDesk->htEx = HTNOWHERE;
+ pDesk->spwndTrack = pwndDesktop;
+
/* Check if the mouse is captured */
Msg->hwnd = IntGetCaptureWindow();
if(Msg->hwnd != NULL)
{
pwnd = UserGetWindowObject(Msg->hwnd);
+ if ((pwnd->style & WS_VISIBLE) &&
+ IntPtInWindow(pwnd, Msg->pt.x, Msg->pt.y))
+ {
+ pDesk->htEx = HTCLIENT;
+ pDesk->spwndTrack = pwnd;
+ }
}
else
{
pwnd != NULL;
pwnd = pwnd->spwndNext )
{
- if((pwnd->style & WS_VISIBLE) &&
+ if ( pwnd->state2 & WNDS2_INDESTROY || pwnd->state & WNDS_DESTROYED )
+ {
+ DPRINT("The Window is in DESTROY!\n");
+ continue;
+ }
+
+ if((pwnd->style & WS_VISIBLE) &&
IntPtInWindow(pwnd, Msg->pt.x, Msg->pt.y))
{
Msg->hwnd = pwnd->head.h;
+ pDesk->htEx = HTCLIENT;
+ pDesk->spwndTrack = pwnd;
break;
}
}
MsqPostMessage(pwnd->head.pti->MessageQueue, Msg, TRUE, QS_MOUSEBUTTON);
}
}
+
+ /* Do GetMouseMovePointsEx FIFO. */
+ MouseHistoryOfMoves[gcur_count].x = Msg->pt.x;
+ MouseHistoryOfMoves[gcur_count].y = Msg->pt.y;
+ MouseHistoryOfMoves[gcur_count].time = Msg->time;
+ MouseHistoryOfMoves[gcur_count].dwExtraInfo = dwExtraInfo;
+ if (gcur_count++ == 64) gcur_count = 0; // 0 - 63 is 64, FIFO forwards.
}
//
MSG Msg;
LARGE_INTEGER LargeTickCount;
KBDLLHOOKSTRUCT KbdHookData;
- BOOLEAN Entered = FALSE;
DPRINT("MsqPostKeyboardMessage(uMsg 0x%x, wParam 0x%x, lParam 0x%x)\n",
uMsg, wParam, lParam);
// Condition may arise when calling MsqPostMessage and waiting for an event.
- if (!UserIsEntered())
- {
- // Fixme: Not sure ATM if this thread is locked.
- UserEnterExclusive();
- Entered = TRUE;
- }
+ ASSERT(UserIsEntered());
FocusMessageQueue = IntGetFocusMessageQueue();
{
DPRINT1("Kbd msg %d wParam %d lParam 0x%08x dropped by WH_KEYBOARD_LL hook\n",
Msg.message, Msg.wParam, Msg.lParam);
- if (Entered) UserLeave();
return;
}
if (FocusMessageQueue == NULL)
{
DPRINT("No focus message queue\n");
- if (Entered) UserLeave();
return;
}
FocusMessageQueue->Desktop->pDeskInfo->LastInputWasKbd = TRUE;
Msg.pt = gpsi->ptCursor;
+ update_input_key_state(FocusMessageQueue, &Msg);
MsqPostMessage(FocusMessageQueue, &Msg, TRUE, QS_KEY);
}
else
DPRINT("Invalid focus window handle\n");
}
- if (Entered) UserLeave();
return;
}
MSG Mesg;
LARGE_INTEGER LargeTickCount;
NTSTATUS Status;
+ INT id;
+ DWORD Type;
Status = ObReferenceObjectByPointer (Thread,
THREAD_ALL_ACCESS,
return;
}
- Mesg.hwnd = hWnd;
- Mesg.message = WM_HOTKEY;
- Mesg.wParam = wParam;
- Mesg.lParam = lParam;
+ id = wParam; // Check for hot keys unrelated to the hot keys set by RegisterHotKey.
+
+ Mesg.hwnd = hWnd;
+ Mesg.message = id != IDHOT_REACTOS ? WM_HOTKEY : WM_SYSCOMMAND;
+ Mesg.wParam = id != IDHOT_REACTOS ? wParam : SC_HOTKEY;
+ Mesg.lParam = id != IDHOT_REACTOS ? lParam : (LPARAM)hWnd;
+ Type = id != IDHOT_REACTOS ? QS_HOTKEY : QS_POSTMESSAGE;
KeQueryTickCount(&LargeTickCount);
- Mesg.time = MsqCalculateMessageTime(&LargeTickCount);
- Mesg.pt = gpsi->ptCursor;
- MsqPostMessage(Window->head.pti->MessageQueue, &Mesg, FALSE, QS_HOTKEY);
+ Mesg.time = MsqCalculateMessageTime(&LargeTickCount);
+ Mesg.pt = gpsi->ptCursor;
+ MsqPostMessage(Window->head.pti->MessageQueue, &Mesg, FALSE, Type);
UserDereferenceObject(Window);
ObDereferenceObject (Thread);
BOOLEAN FASTCALL
co_MsqDispatchOneSentMessage(PUSER_MESSAGE_QUEUE MessageQueue)
{
- PUSER_SENT_MESSAGE Message;
+ PUSER_SENT_MESSAGE SaveMsg, Message;
PLIST_ENTRY Entry;
- LRESULT Result;
+ PTHREADINFO pti;
+ LRESULT Result = 0;
if (IsListEmpty(&MessageQueue->SentMessagesListHead))
{
Entry = RemoveHeadList(&MessageQueue->SentMessagesListHead);
Message = CONTAINING_RECORD(Entry, USER_SENT_MESSAGE, ListEntry);
+ pti = MessageQueue->Thread->Tcb.Win32Thread;
+
+ SaveMsg = pti->pusmCurrent;
+ pti->pusmCurrent = Message;
+
+ // Processing a message sent to it from another thread.
+ if ( ( Message->SenderQueue && MessageQueue != Message->SenderQueue) ||
+ ( Message->CallBackSenderQueue && MessageQueue != Message->CallBackSenderQueue ))
+ { // most likely, but, to be sure.
+ pti->pcti->CTI_flags |= CTI_INSENDMESSAGE; // Let the user know...
+ }
+
/* insert it to the list of messages that are currently dispatched by this
message queue */
InsertTailList(&MessageQueue->LocalDispatchingMessagesHead,
&Message->ListEntry);
+ ClearMsgBitsMask(MessageQueue, Message->QS_Flags);
+
if (Message->HookMessage == MSQ_ISHOOK)
{ // Direct Hook Call processor
Result = co_CallHook( Message->Msg.message, // HookId
Message->Msg.wParam,
Message->Msg.lParam);
}
+ else if ((Message->CompletionCallback)
+ && (Message->CallBackSenderQueue == MessageQueue))
+ { /* Call the callback routine */
+ if (Message->QS_Flags & QS_SMRESULT)
+ {
+ co_IntCallSentMessageCallback(Message->CompletionCallback,
+ Message->Msg.hwnd,
+ Message->Msg.message,
+ Message->CompletionCallbackContext,
+ Message->lResult);
+ /* Set callback to NULL to prevent reentry */
+ Message->CompletionCallback = NULL;
+ }
+ else
+ {
+ /* The message has not been processed yet, reinsert it. */
+ RemoveEntryList(&Message->ListEntry);
+ InsertTailList(&Message->CallBackSenderQueue->SentMessagesListHead, &Message->ListEntry);
+ DPRINT("Callback Message not processed yet. Requeuing the message\n");
+ return (FALSE);
+ }
+ }
else
{ /* Call the window procedure. */
Result = co_IntSendMessage( Message->Msg.hwnd,
to be cleaned up on thread termination anymore */
RemoveEntryList(&Message->ListEntry);
+ /* If the message is a callback, insert it in the callback senders MessageQueue */
+ if (Message->CompletionCallback)
+ {
+ if (Message->CallBackSenderQueue)
+ {
+ Message->lResult = Result;
+ Message->QS_Flags |= QS_SMRESULT;
+
+ /* insert it in the callers message queue */
+ InsertTailList(&Message->CallBackSenderQueue->SentMessagesListHead, &Message->ListEntry);
+ MsqWakeQueue(Message->CallBackSenderQueue, QS_SENDMESSAGE, TRUE);
+ IntDereferenceMessageQueue(Message->CallBackSenderQueue);
+ }
+ return (TRUE);
+ }
+
/* remove the message from the dispatching list if needed, so lock the sender's message queue */
- if (!(Message->HookMessage & MSQ_SENTNOWAIT))
+ if (Message->SenderQueue)
{
if (Message->DispatchingListEntry.Flink != NULL)
{
/* still keep the sender's message queue locked, so the sender can't exit the
MsqSendMessage() function (if timed out) */
+ if (Message->QS_Flags & QS_SMRESULT)
+ {
+ Result = Message->lResult;
+ }
+
/* Let the sender know the result. */
if (Message->Result != NULL)
{
KeSetEvent(Message->CompletionEvent, IO_NO_INCREMENT, FALSE);
}
- /* Call the callback if the message was sent with SendMessageCallback */
- if (Message->CompletionCallback != NULL)
- {
- co_IntCallSentMessageCallback(Message->CompletionCallback,
- Message->Msg.hwnd,
- Message->Msg.message,
- Message->CompletionCallbackContext,
- Result);
- }
-
- /* Only if it is not a no wait message */
- if (!(Message->HookMessage & MSQ_SENTNOWAIT))
+ /* if the message has a sender */
+ if (Message->SenderQueue)
{
+ /* dereference our and the sender's message queue */
IntDereferenceMessageQueue(Message->SenderQueue);
IntDereferenceMessageQueue(MessageQueue);
}
/* free the message */
ExFreePoolWithTag(Message, TAG_USRMSG);
+
+ /* do not hangup on the user if this is reentering */
+ if (!SaveMsg) pti->pcti->CTI_flags &= ~CTI_INSENDMESSAGE;
+ pti->pusmCurrent = SaveMsg;
+
return(TRUE);
}
if (PostedMessage->Msg.hwnd == Window->head.h)
{
RemoveEntryList(&PostedMessage->ListEntry);
+ ClearMsgBitsMask(MessageQueue, PostedMessage->QS_Flags);
MsqDestroyMessage(PostedMessage);
CurrentEntry = MessageQueue->PostedMessagesListHead.Flink;
}
DPRINT("Notify the sender and remove a message from the queue that had not been dispatched\n");
RemoveEntryList(&SentMessage->ListEntry);
+ ClearMsgBitsMask(MessageQueue, SentMessage->QS_Flags);
- /* remove the message from the dispatching list if neede */
- if ((!(SentMessage->HookMessage & MSQ_SENTNOWAIT))
+ /* if it is a callback and this queue is not the sender queue, dereference queue */
+ if ((SentMessage->CompletionCallback) && (SentMessage->CallBackSenderQueue != MessageQueue))
+ {
+ IntDereferenceMessageQueue(SentMessage->CallBackSenderQueue);
+ }
+ /* Only if the message has a sender was the queue referenced */
+ if ((SentMessage->SenderQueue)
&& (SentMessage->DispatchingListEntry.Flink != NULL))
{
RemoveEntryList(&SentMessage->DispatchingListEntry);
ExFreePool((PVOID)SentMessage->Msg.lParam);
}
- /* Only if it is not a no wait message */
- if (!(SentMessage->HookMessage & MSQ_SENTNOWAIT))
+ /* if the message has a sender */
+ if (SentMessage->SenderQueue)
{
/* dereference our and the sender's message queue */
IntDereferenceMessageQueue(MessageQueue);
UINT uTimeout, BOOL Block, INT HookMessage,
ULONG_PTR *uResult)
{
- PTHREADINFO pti;
+ PTHREADINFO pti, ptirec;
PUSER_SENT_MESSAGE Message;
KEVENT CompletionEvent;
NTSTATUS WaitStatus;
pti = PsGetCurrentThreadWin32Thread();
ThreadQueue = pti->MessageQueue;
+ ptirec = MessageQueue->Thread->Tcb.Win32Thread;
ASSERT(ThreadQueue != MessageQueue);
+ ASSERT(ptirec->pcti); // Send must have a client side to receive it!!!!
+
+ /* Don't send from or to a dying thread */
+ if (pti->TIF_flags & TIF_INCLEANUP || ptirec->TIF_flags & TIF_INCLEANUP)
+ {
+ *uResult = -1;
+ return STATUS_TIMEOUT;
+ }
Timeout.QuadPart = (LONGLONG) uTimeout * (LONGLONG) -10000;
Message->Msg.lParam = lParam;
Message->CompletionEvent = &CompletionEvent;
Message->Result = &Result;
+ Message->lResult = 0;
+ Message->QS_Flags = 0;
Message->SenderQueue = ThreadQueue;
+ Message->CallBackSenderQueue = NULL;
IntReferenceMessageQueue(ThreadQueue);
Message->CompletionCallback = NULL;
Message->CompletionCallbackContext = 0;
/* queue it in the destination's message queue */
InsertTailList(&MessageQueue->SentMessagesListHead, &Message->ListEntry);
- MsqWakeQueue(MessageQueue, QS_SENDMESSAGE);
+ Message->QS_Flags = QS_SENDMESSAGE;
+ MsqWakeQueue(MessageQueue, QS_SENDMESSAGE, TRUE);
/* we can't access the Message anymore since it could have already been deleted! */
Entry = Entry->Flink;
}
- DPRINT("MsqSendMessage (blocked) timed out\n");
+ DPRINT("MsqSendMessage (blocked) timed out 1\n");
}
while (co_MsqDispatchOneSentMessage(ThreadQueue))
;
Entry = Entry->Flink;
}
- DPRINT("MsqSendMessage timed out\n");
+ DPRINT("MsqSendMessage timed out 2\n");
break;
}
while (co_MsqDispatchOneSentMessage(ThreadQueue))
InsertTailList(&MessageQueue->HardwareMessagesListHead,
&Message->ListEntry);
}
- MsqWakeQueue(MessageQueue, MessageBits);
+
+ Message->QS_Flags = MessageBits;
+ MsqWakeQueue(MessageQueue, MessageBits, (MessageBits & QS_TIMER ? FALSE : TRUE));
}
VOID FASTCALL
{
MessageQueue->QuitPosted = TRUE;
MessageQueue->QuitExitCode = ExitCode;
- MsqWakeQueue(MessageQueue, QS_POSTMESSAGE);
+ MsqWakeQueue(MessageQueue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE, TRUE);
}
/***********************************************************************
if (pwndParent == pwndDesktop) break;
pt.x += pwnd->rcClient.left - pwndParent->rcClient.left;
pt.y += pwnd->rcClient.top - pwndParent->rcClient.top;
-
+
pwnd = pwndParent;
co_IntSendMessage( UserHMGetHandle(pwnd), WM_PARENTNOTIFY,
MAKEWPARAM( event, idChild ), MAKELPARAM( pt.x, pt.y ) );
}
DPRINT("Got mouse message for 0x%x, hittest: 0x%x\n", msg->hwnd, hittest );
-
+
if (pwndMsg == NULL || pwndMsg->head.pti != pti)
{
/* Remove and ignore the message */
}
}
- if (!((first == 0 && last == 0) || (message >= first || message <= last)))
+ if (!((first == 0 && last == 0) || (message >= first || message <= last)))
{
DPRINT("Message out of range!!!\n");
RETURN(FALSE);
/* message is accepted now (but may still get dropped) */
- pti->rpdesk->htEx = hittest; /* Now set the capture hit. */
-
event.message = msg->message;
event.time = msg->time;
event.hwnd = msg->hwnd;
/* Activate the window if needed */
- if (msg->hwnd != MessageQueue->ActiveWindow)
+ if (msg->hwnd != UserGetForegroundWindow())
{
PWND pwndTop = pwndMsg;
while (pwndTop)
if (pwndTop && pwndTop != pwndDesktop)
{
- LONG ret = co_IntSendMessage( msg->hwnd,
- WM_MOUSEACTIVATE,
+ LONG ret = co_IntSendMessage( msg->hwnd,
+ WM_MOUSEACTIVATE,
(WPARAM)UserHMGetHandle(pwndTop),
MAKELONG( hittest, msg->message));
switch(ret)
{
EVENTMSG Event;
+ if (Msg->message == WM_KEYDOWN || Msg->message == WM_SYSKEYDOWN ||
+ Msg->message == WM_KEYUP || Msg->message == WM_SYSKEYUP)
+ {
+ switch (Msg->wParam)
+ {
+ case VK_LSHIFT: case VK_RSHIFT:
+ Msg->wParam = VK_SHIFT;
+ break;
+ case VK_LCONTROL: case VK_RCONTROL:
+ Msg->wParam = VK_CONTROL;
+ break;
+ case VK_LMENU: case VK_RMENU:
+ Msg->wParam = VK_MENU;
+ break;
+ case VK_F10:
+ if (Msg->message == WM_KEYUP) Msg->message = WM_SYSKEYUP;
+ if (Msg->message == WM_KEYDOWN) Msg->message = WM_SYSKEYDOWN;
+ break;
+ }
+ }
+
Event.message = Msg->message;
Event.hwnd = Msg->hwnd;
Event.time = Msg->time;
*pMsg = msg;
if(Remove)
+ {
+ ClearMsgBitsMask(MessageQueue, QS_MOUSEMOVE);
MessageQueue->MouseMoved = FALSE;
+ }
return AcceptMessage;
}
+/* check whether a message filter contains at least one potential hardware message */
+static INT FASTCALL
+filter_contains_hw_range( UINT first, UINT last )
+{
+ /* hardware message ranges are (in numerical order):
+ * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
+ * WM_KEYFIRST .. WM_KEYLAST
+ * WM_MOUSEFIRST .. WM_MOUSELAST
+ */
+ if (!last) --last;
+ if (last < WM_NCMOUSEFIRST) return 0;
+ if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0;
+ if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0;
+ if (first > WM_MOUSELAST) return 0;
+ return 1;
+}
+
BOOL APIENTRY
co_MsqPeekHardwareMessage(IN PUSER_MESSAGE_QUEUE MessageQueue,
IN BOOL Remove,
IN PWND Window,
IN UINT MsgFilterLow,
IN UINT MsgFilterHigh,
+ IN UINT QSflags,
OUT MSG* pMsg)
{
PLIST_ENTRY ListHead, CurrentEntry = NULL;
MSG msg;
+ if (!filter_contains_hw_range( MsgFilterLow, MsgFilterHigh )) return FALSE;
+
ListHead = &MessageQueue->HardwareMessagesListHead;
CurrentEntry = ListHead->Flink;
- while(CurrentEntry != ListHead)
- {
- CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
- ListEntry);
-
- msg = CurrentMessage->Msg;
-
- AcceptMessage = co_IntProcessHardwareMessage(&msg, &Remove, MsgFilterLow, MsgFilterHigh);
+ if (IsListEmpty(CurrentEntry)) return FALSE;
+ CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
+ ListEntry);
+ do
+ {
+ if (IsListEmpty(CurrentEntry)) break;
+ if (!CurrentMessage) break;
CurrentEntry = CurrentMessage->ListEntry.Flink;
- if (Remove)
+ if ( (( MsgFilterLow == 0 && MsgFilterHigh == 0 ) && (CurrentMessage->QS_Flags & QSflags)) ||
+ ( MsgFilterLow <= CurrentMessage->Msg.message && MsgFilterHigh >= CurrentMessage->Msg.message ) )
{
- RemoveEntryList(&CurrentMessage->ListEntry);
- MsqDestroyMessage(CurrentMessage);
- }
+ msg = CurrentMessage->Msg;
- if(AcceptMessage)
- {
- *pMsg = msg;
- return TRUE;
- }
+ AcceptMessage = co_IntProcessHardwareMessage(&msg, &Remove, MsgFilterLow, MsgFilterHigh);
+
+ if (Remove)
+ {
+ update_input_key_state(MessageQueue, &msg);
+ RemoveEntryList(&CurrentMessage->ListEntry);
+ ClearMsgBitsMask(MessageQueue, CurrentMessage->QS_Flags);
+ MsqDestroyMessage(CurrentMessage);
+ }
+ if (AcceptMessage)
+ {
+ *pMsg = msg;
+ return TRUE;
+ }
+ }
+ CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
+ ListEntry);
}
+ while(CurrentEntry != ListHead);
return FALSE;
}
IN PWND Window,
IN UINT MsgFilterLow,
IN UINT MsgFilterHigh,
+ IN UINT QSflags,
OUT PMSG Message)
{
PLIST_ENTRY CurrentEntry;
PUSER_MESSAGE CurrentMessage;
PLIST_ENTRY ListHead;
-
+
CurrentEntry = MessageQueue->PostedMessagesListHead.Flink;
ListHead = &MessageQueue->PostedMessagesListHead;
- while (CurrentEntry != ListHead)
- {
- CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
+
+ if (IsListEmpty(CurrentEntry)) return FALSE;
+
+ CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
ListEntry);
- if ( ( !Window ||
- PtrToInt(Window) == 1 ||
- Window->head.h == CurrentMessage->Msg.hwnd ) &&
- ( (MsgFilterLow == 0 && MsgFilterHigh == 0) ||
- ( MsgFilterLow <= CurrentMessage->Msg.message &&
- MsgFilterHigh >= CurrentMessage->Msg.message ) ) )
+ do
+ {
+ if (IsListEmpty(CurrentEntry)) break;
+ if (!CurrentMessage) break;
+ CurrentEntry = CurrentEntry->Flink;
+/*
+ MSDN:
+ 1: any window that belongs to the current thread, and any messages on the current thread's message queue whose hwnd value is NULL.
+ 2: retrieves only messages on the current thread's message queue whose hwnd value is NULL.
+ 3: handle to the window whose messages are to be retrieved.
+ */
+ if ( ( !Window || // 1
+ ( Window == HWND_BOTTOM && CurrentMessage->Msg.hwnd == NULL ) || // 2
+ ( Window != HWND_BOTTOM && Window->head.h == CurrentMessage->Msg.hwnd ) ) && // 3
+ ( ( ( MsgFilterLow == 0 && MsgFilterHigh == 0 ) && CurrentMessage->QS_Flags & QSflags ) ||
+ ( MsgFilterLow <= CurrentMessage->Msg.message && MsgFilterHigh >= CurrentMessage->Msg.message ) ) )
{
- *Message= CurrentMessage->Msg;
+ *Message = CurrentMessage->Msg;
if (Remove)
{
RemoveEntryList(&CurrentMessage->ListEntry);
+ ClearMsgBitsMask(MessageQueue, CurrentMessage->QS_Flags);
MsqDestroyMessage(CurrentMessage);
}
-
return(TRUE);
}
- CurrentEntry = CurrentEntry->Flink;
+ CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
+ ListEntry);
}
+ while (CurrentEntry != ListHead);
return(FALSE);
}
UINT MsgFilterMin, UINT MsgFilterMax)
{
NTSTATUS ret;
-
UserLeaveCo();
- ret = KeWaitForSingleObject(MessageQueue->NewMessages,
- Executive,
- UserMode,
- FALSE,
- NULL);
+ ret = KeWaitForSingleObject( MessageQueue->NewMessages,
+ UserRequest,
+ UserMode,
+ FALSE,
+ NULL );
UserEnterCo();
return ret;
}
return ((LargeTickCount.u.LowPart - MessageQueue->LastMsgRead) > MSQ_HUNG);
}
+VOID
+CALLBACK
+HungAppSysTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
+{
+ //DoTheScreenSaver();
+ DPRINT("HungAppSysTimerProc\n");
+ // Process list of windows that are hung and waiting.
+}
+
BOOLEAN FASTCALL
MsqInitializeMessageQueue(struct _ETHREAD *Thread, PUSER_MESSAGE_QUEUE MessageQueue)
{
KeQueryTickCount(&LargeTickCount);
MessageQueue->LastMsgRead = LargeTickCount.u.LowPart;
MessageQueue->FocusWindow = NULL;
- MessageQueue->PaintCount = 0;
-// HACK!!!!!!! Newbies that wrote this should hold your head down in shame! (jt)
- MessageQueue->WakeMask = ~0;
MessageQueue->NewMessagesHandle = NULL;
Status = ZwCreateEvent(&MessageQueue->NewMessagesHandle, EVENT_ALL_ACCESS,
PLIST_ENTRY CurrentEntry;
PUSER_MESSAGE CurrentMessage;
PUSER_SENT_MESSAGE CurrentSentMessage;
+ PTHREADINFO pti;
+
+ pti = MessageQueue->Thread->Tcb.Win32Thread;
+
/* cleanup posted messages */
while (!IsListEmpty(&MessageQueue->PostedMessagesListHead))
CurrentSentMessage = CONTAINING_RECORD(CurrentEntry, USER_SENT_MESSAGE,
ListEntry);
- DPRINT("Notify the sender and remove a message from the queue that had not been dispatched\n");
+ /* if it is a callback and this queue is not the sender queue, dereference queue */
+ if ((CurrentSentMessage->CompletionCallback) && (CurrentSentMessage->CallBackSenderQueue != MessageQueue))
+ {
+ IntDereferenceMessageQueue(CurrentSentMessage->CallBackSenderQueue);
+ }
- /* remove the message from the dispatching list if needed */
- if ((!(CurrentSentMessage->HookMessage & MSQ_SENTNOWAIT))
+ DPRINT("Notify the sender and remove a message from the queue that had not been dispatched\n");
+ /* Only if the message has a sender was the message in the DispatchingList */
+ if ((CurrentSentMessage->SenderQueue)
&& (CurrentSentMessage->DispatchingListEntry.Flink != NULL))
{
RemoveEntryList(&CurrentSentMessage->DispatchingListEntry);
ExFreePool((PVOID)CurrentSentMessage->Msg.lParam);
}
- /* Only if it is not a no wait message */
- if (!(CurrentSentMessage->HookMessage & MSQ_SENTNOWAIT))
+ /* if the message has a sender */
+ if (CurrentSentMessage->SenderQueue)
{
/* dereference our and the sender's message queue */
IntDereferenceMessageQueue(MessageQueue);
CurrentSentMessage = CONTAINING_RECORD(CurrentEntry, USER_SENT_MESSAGE,
ListEntry);
+ /* if it is a callback and this queue is not the sender queue, dereference queue */
+ if ((CurrentSentMessage->CompletionCallback) && (CurrentSentMessage->CallBackSenderQueue != MessageQueue))
+ {
+ IntDereferenceMessageQueue(CurrentSentMessage->CallBackSenderQueue);
+ }
+
/* remove the message from the dispatching list */
if(CurrentSentMessage->DispatchingListEntry.Flink != NULL)
{
ExFreePool((PVOID)CurrentSentMessage->Msg.lParam);
}
- /* Only if it is not a no wait message */
- if (!(CurrentSentMessage->HookMessage & MSQ_SENTNOWAIT))
+ /* if the message has a sender */
+ if (CurrentSentMessage->SenderQueue)
{
/* dereference our and the sender's message queue */
IntDereferenceMessageQueue(MessageQueue);
locked later */
}
+ // Clear it all out.
+ pti->pcti->fsWakeBits = 0;
+ pti->pcti->fsChangeBits = 0;
+
+ MessageQueue->nCntsQBits[QSRosKey] = 0;
+ MessageQueue->nCntsQBits[QSRosMouseMove] = 0;
+ MessageQueue->nCntsQBits[QSRosMouseButton] = 0;
+ MessageQueue->nCntsQBits[QSRosPostMessage] = 0;
+ MessageQueue->nCntsQBits[QSRosSendMessage] = 0;
+ MessageQueue->nCntsQBits[QSRosHotKey] = 0;
}
PUSER_MESSAGE_QUEUE FASTCALL
MessageQueue = (PUSER_MESSAGE_QUEUE)ExAllocatePoolWithTag(NonPagedPool,
sizeof(USER_MESSAGE_QUEUE) + sizeof(THRDCARETINFO),
- TAG_MSGQ);
+ USERTAG_Q);
if (!MessageQueue)
{
{
PDESKTOP desk;
+ MessageQueue->QF_flags |= QF_INDESTROY;
+
/* remove the message queue from any desktops */
if ((desk = InterlockedExchangePointer((PVOID*)&MessageQueue->Desktop, 0)))
{
/* clean it up */
MsqCleanupMessageQueue(MessageQueue);
+ if (MessageQueue->NewMessagesHandle != NULL)
+ ZwClose(MessageQueue->NewMessagesHandle);
+ MessageQueue->NewMessagesHandle = NULL;
/* decrease the reference counter, if it hits zero, the queue will be freed */
IntDereferenceMessageQueue(MessageQueue);
}
return MessageQueue->ExtraInfo;
}
+// ReplyMessage is called by the thread receiving the window message.
+BOOL FASTCALL
+co_MsqReplyMessage( LRESULT lResult )
+{
+ PUSER_SENT_MESSAGE Message;
+ PTHREADINFO pti;
+
+ pti = PsGetCurrentThreadWin32Thread();
+ Message = pti->pusmCurrent;
+
+ if (!Message) return FALSE;
+
+ if (Message->QS_Flags & QS_SMRESULT) return FALSE;
+
+ // SendMessageXxx || Callback msg and not a notify msg
+ if (Message->SenderQueue || Message->CompletionCallback)
+ {
+ Message->lResult = lResult;
+ Message->QS_Flags |= QS_SMRESULT;
+ // See co_MsqDispatchOneSentMessage, change bits already accounted for and cleared and this msg is going away..
+ }
+ return TRUE;
+}
+
HWND FASTCALL
MsqSetStateWindow(PUSER_MESSAGE_QUEUE MessageQueue, ULONG Type, HWND hWnd)
{
return NULL;
}
+SHORT
+APIENTRY
+NtUserGetKeyState(INT key)
+{
+ DWORD Ret;
+
+ UserEnterExclusive();
+
+ Ret = UserGetKeyState(key);
+
+ UserLeave();
+
+ return Ret;
+}
+
+
+DWORD
+APIENTRY
+NtUserGetKeyboardState(LPBYTE lpKeyState)
+{
+ DWORD ret = TRUE;
+ PTHREADINFO pti;
+ PUSER_MESSAGE_QUEUE MessageQueue;
+
+ UserEnterShared();
+
+ pti = PsGetCurrentThreadWin32Thread();
+ MessageQueue = pti->MessageQueue;
+
+ _SEH2_TRY
+ {
+ ProbeForWrite(lpKeyState,sizeof(MessageQueue->KeyState) ,1);
+ RtlCopyMemory(lpKeyState,MessageQueue->KeyState,sizeof(MessageQueue->KeyState));
+ }
+ _SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
+ {
+ SetLastNtError(_SEH2_GetExceptionCode());
+ ret = FALSE;
+ }
+ _SEH2_END;
+
+ UserLeave();
+
+ return ret;
+}
+
+BOOL
+APIENTRY
+NtUserSetKeyboardState(LPBYTE lpKeyState)
+{
+ DWORD ret = TRUE;
+ PTHREADINFO pti;
+ PUSER_MESSAGE_QUEUE MessageQueue;
+
+ UserEnterExclusive();
+
+ pti = PsGetCurrentThreadWin32Thread();
+ MessageQueue = pti->MessageQueue;
+
+ _SEH2_TRY
+ {
+ ProbeForRead(lpKeyState,sizeof(MessageQueue->KeyState) ,1);
+ RtlCopyMemory(MessageQueue->KeyState,lpKeyState,sizeof(MessageQueue->KeyState));
+ }
+ _SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
+ {
+ SetLastNtError(_SEH2_GetExceptionCode());
+ ret = FALSE;
+ }
+ _SEH2_END;
+
+ UserLeave();
+
+ return ret;
+}
+
+
/* EOF */