+++ /dev/null
-/*
- * Copyright (C) 2005 Trevor McCort
- * Copyright (C) 2005 Casper S. Hornstrup
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-#ifdef _MSC_VER
-#pragma warning ( disable : 4786 )
-#endif//_MSC_VER
-
-#include <iostream>
-#include <fstream>
-#include <string>
-
-#include "devcpp.h"
-
-using namespace std;
-
-static class DevCppFactory : public Backend::Factory
-{
- public:
-
- DevCppFactory() : Factory("devcpp", "Dev C++") {}
- Backend *operator() (Project &project,
- Configuration& configuration)
- {
- return new DevCppBackend(project, configuration);
- }
-
-} factory;
-
-
-DevCppBackend::DevCppBackend(Project &project,
- Configuration& configuration) : Backend(project, configuration)
-{
- m_unitCount = 0;
-}
-
-void DevCppBackend::Process()
-{
- string filename = ProjectNode.name + ".dev";
-
- cout << "Creating Dev-C++ project: " << filename << endl;
-
- ProcessModules();
-
- m_devFile.open(filename.c_str());
-
- if(!m_devFile.is_open())
- {
- cout << "Could not open file." << endl;
- return;
- }
-
- m_devFile << "[Project]" << endl;
-
- m_devFile << "FileName=" << filename << endl
- << "Name=" << ProjectNode.name << endl
- << "UnitCount=" << m_unitCount << endl
- << "Type=1" << endl
- << "Ver=1" << endl
- << "ObjFiles=" << endl
- << "Includes=" << endl
- << "Libs=" << endl
- << "PrivateResource=" << endl
- << "ResourceIncludes=" << endl
- << "MakeIncludes=" << endl
- << "Compiler=" << endl
- << "CppCompiler=" << endl
- << "Linker=" << endl
- << "IsCpp=1" << endl
- << "Icon=" << endl
- << "ExeOutput=" << endl
- << "ObjectOutput=" << endl
- << "OverrideOutput=0" << endl
- << "OverrideOutputName=" << endl
- << "HostApplication=" << endl
- << "CommandLine=" << endl
- << "UseCustomMakefile=1" << endl
- << "CustomMakefile=" << ProjectNode.makefile << endl
- << "IncludeVersionInto=0" << endl
- << "SupportXPThemes=0" << endl
- << "CompilerSet=0" << endl
-
- << "CompilerSettings=0000000000000000000000" << endl;
-
- OutputFolders();
-
- m_devFile << endl << endl;
-
- OutputFileUnits();
-
- m_devFile.close();
-
- // Dev-C++ needs a makefile, so use the MinGW backend to create one.
-
- cout << "Creating Makefile: " << ProjectNode.makefile << endl;
-
- Backend *backend = Backend::Factory::Create("mingw",
- ProjectNode,
- configuration );
- backend->Process();
- delete backend;
-
- cout << "Done." << endl << endl;
-
- cout << "You may want to disable Class browsing (see below) before you open this project in Dev-C++, as the "
- << "parsing required for large projects can take quite awhile."
- << endl << endl
- << "(Tools->Editor Options->Class browsing->Enable class browsing check box)"
- << endl << endl;
-}
-
-void DevCppBackend::ProcessModules()
-{
- for(std::map<std::string, Module*>::const_iterator p = ProjectNode.modules.begin(); p != ProjectNode.modules.end(); ++ p)
- {
- Module &module = *p->second;
-
- for(size_t k = 0; k < module.non_if_data.files.size(); k++)
- {
- File &file = *module.non_if_data.files[k];
-
- ProcessFile( file.file.relative_path + sSep + file.file.name );
- }
- }
-}
-
-bool FileExists(string &filename)
-{
- ifstream file(filename.c_str());
-
- if(!file.is_open())
- return false;
-
- file.close();
- return true;
-}
-
-void DevCppBackend::ProcessFile(string filepath)
-{
- // Remove the .\ at the start of the filenames
- if ((filepath[0] == '.') && (filepath[1] == '\\')) filepath.erase(0, 2);
-
- if(!FileExists(filepath))
- return;
-
- // Change the \ to /
-
- for(size_t i = 0; i < filepath.length(); i++)
- {
- if(filepath[i] == '/')
- filepath[i] = '\\';
- }
-
-
- // Remove the filename from the path
- string folder = "";
-
- size_t pos = filepath.rfind(string("\\"), filepath.length() - 1);
-
- if(pos != string::npos)
- {
- folder = filepath;
- folder.erase(pos, folder.length() - pos);
- }
-
- FileUnit fileUnit;
- fileUnit.filename = filepath;
- fileUnit.folder = folder;
-
- m_fileUnits.push_back(fileUnit);
-
- if(folder != "")
- AddFolders(folder);
-
- m_unitCount++;
-}
-
-bool DevCppBackend::CheckFolderAdded(string &folder)
-{
- for(size_t i = 0; i < m_folders.size(); i++)
- {
- if(m_folders[i] == folder)
- return true;
- }
-
- return false;
-}
-
-void DevCppBackend::AddFolders(string &folder)
-{
- // Check if this folder was already added. true if it was, false otherwise.
- if(CheckFolderAdded(folder))
- return;
-
- m_folders.push_back(folder);
-
- size_t pos = folder.rfind(string("\\"), folder.length() - 1);
-
- if(pos == string::npos)
- return;
-
- folder.erase(pos, folder.length() - pos);
- AddFolders(folder);
-}
-
-void DevCppBackend::OutputFolders()
-{
- m_devFile << "Folders=";
-
- for(size_t i = 0; i < m_folders.size(); i++)
- {
- if(i > 0)
- m_devFile << ",";
-
- m_devFile << m_folders[i];
- }
-}
-
-void DevCppBackend::OutputFileUnits()
-{
- for(size_t i = 0; i < m_fileUnits.size(); i++)
- {
- m_devFile << "[Unit" << i + 1 << "]" << endl;
-
-
- m_devFile << "FileName=" << m_fileUnits[i].filename << endl;
- m_devFile << "CompileCpp=1" << endl;
- m_devFile << "Folder=" << m_fileUnits[i].folder << endl;
- m_devFile << "Compile=1" << endl;
- m_devFile << "Link=1" << endl;
- m_devFile << "Priority=1000" << endl;
- m_devFile << "OverrideBuildCmd=0" << endl;
- m_devFile << "BuildCmd=" << endl << endl;
- }
-}