+/*
+ * Copyright (C) 2002 Patrik Stridvall
+ * Copyright (C) 2005 Royce Mitchell III
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
#ifdef _MSC_VER
#pragma warning ( disable : 4786 )
#endif//_MSC_VER
using std::string;
using std::vector;
+#ifdef OUT
+#undef OUT
+#endif//OUT
+
void
MSVCBackend::_generate_dsp ( const Module& module )
{
imports.push_back ( module.non_if_data.libraries[i]->name );
}
- string module_type = Right(module.GetTargetName(),3);
- bool lib = (module_type == "lib");
- bool dll = (module_type == "dll");
- bool exe = (module_type == "exe");
+ string module_type = GetExtension(module.GetTargetName());
+ bool lib = (module_type == ".lib") || (module_type == ".a");
+ bool dll = (module_type == ".dll") || (module_type == ".cpl");
+ bool exe = (module_type == ".exe");
// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?
- bool console = exe; // FIXME: Not always correct
+ bool console = exe && (module.type == Win32CUI);
// TODO FIXME - not sure if the count here is right...
int parts = 0;
// TODO FIXME - what's diff. betw. 'c_srcs' and 'source_files'?
string dsp_path = module.GetBasePath();
- vector<string> c_srcs, source_files, resource_files;
+ vector<string> c_srcs, source_files, resource_files, includes, libraries, defines;
vector<const IfableData*> ifs_list;
+ ifs_list.push_back ( &module.project.non_if_data );
ifs_list.push_back ( &module.non_if_data );
+
+ // this is a define in MinGW w32api, but not Microsoft's headers
+ defines.push_back ( "STDCALL=__stdcall" );
+
while ( ifs_list.size() )
{
const IfableData& data = *ifs_list.back();
if ( !stricmp ( Right(file,3).c_str(), ".rc" ) )
resource_files.push_back ( file );
}
+ const vector<Include*>& incs = data.includes;
+ for ( i = 0; i < incs.size(); i++ )
+ {
+
+ // explicitly omit win32api directories
+ if ( !strncmp(incs[i]->directory.c_str(), "w32api", 6 ) )
+ continue;
+
+ // explicitly omit include/wine directories
+ if ( !strncmp(incs[i]->directory.c_str(), "include\\wine", 12 ) )
+ continue;
+
+ string path = Path::RelativeFromDirectory (
+ incs[i]->directory,
+ module.GetBasePath() );
+ includes.push_back ( path );
+ }
+ const vector<Library*>& libs = data.libraries;
+ for ( i = 0; i < libs.size(); i++ )
+ {
+ libraries.push_back ( libs[i]->name + ".lib" );
+ }
+ const vector<Define*>& defs = data.defines;
+ for ( i = 0; i < defs.size(); i++ )
+ {
+ if ( defs[i]->value[0] )
+ defines.push_back ( defs[i]->name + "=" + defs[i]->value );
+ else
+ defines.push_back ( defs[i]->name );
+ }
}
// TODO FIXME - we don't include header files in our build system
//my @header_files = @{module->{header_files}};
if ( dll ) fprintf ( OUT, "# PROP Ignore_Export_Lib 0\r\n" );
fprintf ( OUT, "# PROP Target_Dir \"\"\r\n" );
- vector<string> defines;
- defines.push_back ( "WINVER=0x0501" );
- defines.push_back ( "_WIN32_WINNT=0x0501" );
- defines.push_back ( "_WIN32_IE=0x0600" );
- defines.push_back ( "WIN32" );
- defines.push_back ( "_WINDOWS" );
- defines.push_back ( "WIN32" );
- defines.push_back ( "_MBCS" );
if ( debug )
{
defines.push_back ( "_DEBUG" );
}
}
- fprintf ( OUT, " /I \".\"" );
for ( i = 0; i < defines.size(); i++ )
{
fprintf ( OUT, " /D \"%s\"", defines[i].c_str() );
fprintf ( OUT, " /c" );
fprintf ( OUT, "\r\n" );
- vector<string> defines2;
- defines2.push_back ( "WINVER=0x0501" );
- defines2.push_back ( "_WIN32_WINNT=0x0501" );
- defines2.push_back ( "_WIN32_IE=0x0600" );
- defines2.push_back ( "WIN32" );
- defines2.push_back ( "_WINDOWS" );
- defines2.push_back ( "_MBCS" );
+ vector<string> defines2 = defines;
if ( debug )
{
defines2.push_back ( "_DEBUG" );
}
}
- std::vector<std::string> includes;
// TODO FIXME - wine hack?
if ( wine )
{
}*/
}
- if ( wine )
+ //if ( wine )
{
- for ( i = 0; i < includes.size(); i++ );
+ for ( i = 0; i < includes.size(); i++ )
{
const string& include = includes[i];
- if ( strpbrk ( include.c_str(), "[\\\"]" ) )
+ if ( strpbrk ( include.c_str(), "[\\\"]" ) || !strncmp ( include.c_str(), "../", 3 ) )
{
fprintf ( OUT, " /I \"%s\"", include.c_str() );
}
}
fprintf ( OUT, "# ADD BASE RSC /l 0x41d /d \"_DEBUG\"\r\n" );
fprintf ( OUT, "# ADD RSC /l 0x41d" );
- if ( wine )
+ /*if ( wine )*/
{
for ( i = 0; i < includes.size(); i++ )
{
fprintf ( OUT, " /i \"%s\"", includes[i].c_str() );
}
}
+
+ for ( i = 0; i < defines.size(); i++ )
+ {
+ fprintf ( OUT, " /D \"%s\"", defines[i].c_str() );
+ }
fprintf ( OUT, " /d \"_DEBUG\"\r\n" );
}
else
for ( i = 0; i < includes.size(); i++ )
fprintf ( OUT, " /i \"%s\"", includes[i].c_str() );
}
+
+ for ( i = 0; i < defines.size(); i++ )
+ {
+ fprintf ( OUT, " /D \"%s\"", defines[i].c_str() );
+ }
+
+
fprintf ( OUT, "/d \"NDEBUG\"\r\n" );
}
fprintf ( OUT, "BSC32=bscmake.exe\r\n" );
{
fprintf ( OUT, "LINK32=link.exe\r\n" );
fprintf ( OUT, "# ADD BASE LINK32 " );
- vector<string> libraries;
- libraries.push_back ( "kernel32.lib" );
- libraries.push_back ( "user32.lib" );
- libraries.push_back ( "gdi32.lib" );
- libraries.push_back ( "winspool.lib" );
- libraries.push_back ( "comdlg32.lib" );
- libraries.push_back ( "advapi32.lib" );
- libraries.push_back ( "shell32.lib" );
- libraries.push_back ( "ole32.lib" );
- libraries.push_back ( "oleaut32.lib" );
- libraries.push_back ( "uuid.lib" );
- libraries.push_back ( "odbc32.lib" );
- libraries.push_back ( "odbccp32.lib" );
+
for ( i = 0; i < libraries.size(); i++ )
{
fprintf ( OUT, "%s ", libraries[i].c_str() );
// TODO FIXME - do we need their kludge?
//if ( module.name == "ntdll" ) fprintf ( OUT, " /nodefaultlib" ); // FIXME: Kludge
if ( dll ) fprintf ( OUT, " /def:\"%s.def\"", module.name.c_str() );
+ if (( dll ) && ( module_type == ".cpl")) fprintf ( OUT, " /out:\"Win32\\%s%s\"", module.name.c_str(), module_type.c_str() );
if ( debug ) fprintf ( OUT, " /pdbtype:sept" );
fprintf ( OUT, "\r\n" );
}
fprintf ( OUT, "# Begin Group \"Resource Files\"\r\n" );
fprintf ( OUT, "\r\n" );
fprintf ( OUT, "# PROP Default_Filter \"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\"\r\n" );
- for ( i = 0; i < resource_files.size(); i++ )
+/* for ( i = 0; i < resource_files.size(); i++ )
{
const string& resource_file = resource_files[i];
fprintf ( OUT, "# Begin Source File\r\n" );
fprintf ( OUT, "SOURCE=.\\%s\r\n", resource_file.c_str() );
fprintf ( OUT, "# End Source File\r\n" );
}
- fprintf ( OUT, "# End Group\r\n" );
+*/ fprintf ( OUT, "# End Group\r\n" );
fprintf ( OUT, "# End Target\r\n" );
fprintf ( OUT, "# End Project\r\n" );