class Dependency;\r
class ImportLibrary;\r
class If;\r
+class CompilerFlag;\r
class LinkerFlag;\r
class Property;\r
\r
{\r
BuildTool,\r
StaticLibrary,\r
+ ObjectLibrary,\r
Kernel,\r
KernelModeDLL,\r
KernelModeDriver,\r
NativeDLL,\r
Win32DLL,\r
- Win32GUI\r
+ Win32GUI,\r
+ BootLoader\r
};\r
\r
\r
std::vector<Invoke*> invocations;\r
std::vector<Dependency*> dependencies;\r
std::vector<If*> ifs;\r
+ std::vector<CompilerFlag*> compilerFlags;\r
std::vector<LinkerFlag*> linkerFlags;\r
\r
Module ( const Project& project,\r
};\r
\r
\r
+class CompilerFlag\r
+{\r
+public:\r
+ const Project& project;\r
+ const Module* module;\r
+ const XMLElement& node;\r
+ std::string flag;\r
+\r
+ CompilerFlag ( const Project& project,\r
+ const XMLElement& compilerFlagNode );\r
+ CompilerFlag ( const Project& project,\r
+ const Module* module,\r
+ const XMLElement& compilerFlagNode );\r
+ ~CompilerFlag ();\r
+ void ProcessXML();\r
+private:\r
+ void Initialize();\r
+};\r
+\r
+\r
class LinkerFlag\r
{\r
public:\r