finish header restructuring
[reactos.git] / reactos / w32api / include / oleacc.h
diff --git a/reactos/w32api/include/oleacc.h b/reactos/w32api/include/oleacc.h
deleted file mode 100644 (file)
index 67b19c7..0000000
+++ /dev/null
@@ -1,222 +0,0 @@
-#ifndef _OLEACC_H
-#define _OLEACC_H
-#if __GNUC__ >=3
-#pragma GCC system_header
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define DISPID_ACC_PARENT                   (-5000)
-#define DISPID_ACC_CHILDCOUNT               (-5001)
-#define DISPID_ACC_CHILD                    (-5002)
-
-#define DISPID_ACC_NAME                     (-5003)
-#define DISPID_ACC_VALUE                    (-5004)
-#define DISPID_ACC_DESCRIPTION              (-5005)
-#define DISPID_ACC_ROLE                     (-5006)
-#define DISPID_ACC_STATE                    (-5007)
-#define DISPID_ACC_HELP                     (-5008)
-#define DISPID_ACC_HELPTOPIC                (-5009)
-#define DISPID_ACC_KEYBOARDSHORTCUT         (-5010)
-#define DISPID_ACC_FOCUS                    (-5011)
-#define DISPID_ACC_SELECTION                (-5012)
-#define DISPID_ACC_DEFAULTACTION            (-5013)
-
-#define DISPID_ACC_SELECT                   (-5014)
-#define DISPID_ACC_LOCATION                 (-5015)
-#define DISPID_ACC_NAVIGATE                 (-5016)
-#define DISPID_ACC_HITTEST                  (-5017)
-#define DISPID_ACC_DODEFAULTACTION          (-5018)
-
-#define NAVDIR_DOWN 2
-#define NAVDIR_FIRSTCHILD 7
-#define NAVDIR_LASTCHILD 8
-#define NAVDIR_LEFT 3
-#define NAVDIR_NEXT 5
-#define NAVDIR_PREVIOUS 6
-#define NAVDIR_RIGHT 4
-#define NAVDIR_UP 1
-
-#define ROLE_SYSTEM_ALERT 8
-#define ROLE_SYSTEM_ANIMATION 54
-#define ROLE_SYSTEM_APPLICATION 14
-#define ROLE_SYSTEM_BORDER 19
-#define ROLE_SYSTEM_BUTTONDROPDOWN  56
-#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58
-#define ROLE_SYSTEM_BUTTONMENU 57
-#define ROLE_SYSTEM_CARET 7
-#define ROLE_SYSTEM_CELL 29
-#define ROLE_SYSTEM_CHARACTER 32
-#define ROLE_SYSTEM_CHART 17
-#define ROLE_SYSTEM_CHECKBUTTON 44
-#define ROLE_SYSTEM_CLIENT 10
-#define ROLE_SYSTEM_CLOCK 61
-#define ROLE_SYSTEM_COLUMN 27
-#define ROLE_SYSTEM_COLUMNHEADER 25
-#define ROLE_SYSTEM_COMBOBOX 46
-#define ROLE_SYSTEM_CURSOR 6
-#define ROLE_SYSTEM_DIAGRAM 53
-#define ROLE_SYSTEM_DIAL 49
-#define ROLE_SYSTEM_DIALOG 18
-#define ROLE_SYSTEM_DOCUMENT 15
-#define ROLE_SYSTEM_DROPLIST 47
-#define ROLE_SYSTEM_EQUATION 55
-#define ROLE_SYSTEM_GRAPHIC 40
-#define ROLE_SYSTEM_GRIP 4
-#define ROLE_SYSTEM_GROUPING 20
-#define ROLE_SYSTEM_HELPBALLOON 31
-#define ROLE_SYSTEM_HOTKEYFIELD 50
-#define ROLE_SYSTEM_INDICATOR 39
-#define ROLE_SYSTEM_LINK 30
-#define ROLE_SYSTEM_LIST 33
-#define ROLE_SYSTEM_LISTITEM 34
-#define ROLE_SYSTEM_MENUBAR 2
-#define ROLE_SYSTEM_MENUITEM 12
-#define ROLE_SYSTEM_MENUPOPUP 11
-#define ROLE_SYSTEM_OUTLINE 35
-#define ROLE_SYSTEM_OUTLINEITEM 36
-#define ROLE_SYSTEM_PAGETAB 37
-#define ROLE_SYSTEM_PAGETABLIST 60
-#define ROLE_SYSTEM_PANE 16
-#define ROLE_SYSTEM_PROGRESSBAR 48
-#define ROLE_SYSTEM_PROPERTYPAGE 38
-#define ROLE_SYSTEM_PUSHBUTTON 43
-#define ROLE_SYSTEM_RADIOBUTTON 45
-#define ROLE_SYSTEM_ROW 28
-#define ROLE_SYSTEM_ROWHEADER 26
-#define ROLE_SYSTEM_SCROLLBAR 3
-#define ROLE_SYSTEM_SEPARATOR 21
-#define ROLE_SYSTEM_SLIDER 51
-#define ROLE_SYSTEM_SOUND 5
-#define ROLE_SYSTEM_SPINBUTTON 52
-#define ROLE_SYSTEM_STATICTEXT 41
-#define ROLE_SYSTEM_STATUSBAR 23
-#define ROLE_SYSTEM_TABLE 24
-#define ROLE_SYSTEM_TEXT 42
-#define ROLE_SYSTEM_TITLEBAR 1
-#define ROLE_SYSTEM_TOOLBAR 22
-#define ROLE_SYSTEM_TOOLTIP 13
-#define ROLE_SYSTEM_WHITESPACE 59
-#define ROLE_SYSTEM_WINDOW 9
-
-#ifndef STATE_SYSTEM_UNAVAILABLE
-#define STATE_SYSTEM_UNAVAILABLE 0x00000001
-#define STATE_SYSTEM_SELECTED 0x00000002
-#define STATE_SYSTEM_FOCUSED 0x00000004
-#define STATE_SYSTEM_PRESSED 0x00000008
-#define STATE_SYSTEM_CHECKED 0x00000010
-#define STATE_SYSTEM_MIXED 0x00000020
-#define STATE_SYSTEM_INDETERMINATE   STATE_SYSTEM_MIXED
-#define STATE_SYSTEM_READONLY 0x00000040
-#define STATE_SYSTEM_HOTTRACKED 0x00000080
-#define STATE_SYSTEM_DEFAULT 0x00000100
-#define STATE_SYSTEM_EXPANDED 0x00000200
-#define STATE_SYSTEM_COLLAPSED 0x00000400
-#define STATE_SYSTEM_BUSY 0x00000800
-#define STATE_SYSTEM_FLOATING 0x00001000
-#define STATE_SYSTEM_MARQUEED 0x00002000
-#define STATE_SYSTEM_ANIMATED 0x00004000
-#define STATE_SYSTEM_INVISIBLE 0x00008000
-#define STATE_SYSTEM_OFFSCREEN 0x00010000
-#define STATE_SYSTEM_SIZEABLE 0x00020000
-#define STATE_SYSTEM_MOVEABLE 0x00040000
-#define STATE_SYSTEM_SELFVOICING 0x00080000
-#define STATE_SYSTEM_FOCUSABLE 0x00100000
-#define STATE_SYSTEM_SELECTABLE 0x00200000
-#define STATE_SYSTEM_LINKED 0x00400000
-#define STATE_SYSTEM_TRAVERSED 0x00800000
-#define STATE_SYSTEM_MULTISELECTABLE 0x01000000
-#define STATE_SYSTEM_EXTSELECTABLE 0x02000000
-#define STATE_SYSTEM_ALERT_LOW 0x04000000
-#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000
-#define STATE_SYSTEM_ALERT_HIGH 0x10000000
-#define STATE_SYSTEM_VALID 0x1fffffff
-#endif
-
-typedef enum tagSELFLAG
-{
-  SELFLAG_NONE = 0,
-  SELFLAG_TAKEFOCUS = 1,
-  SELFLAG_TAKESELECTION = 2,
-  SELFLAG_EXTENDSELECTION = 4,
-  SELFLAG_ADDSELECTION = 8,
-  SELFLAG_REMOVESELECTION = 16
-} SELFLAG;
-
-#define SELFLAG_VALID  0x0000001F
-
-/* DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
-/* DEFINE_GUID(IID_IAccessible,     0x618736e0, 0x3c3d,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
-EXTERN_C const IID LIBID_Accessibility;
-EXTERN_C const IID IID_IAccessible;
-
-#define INTERFACE IAccessible
-DECLARE_INTERFACE_(IAccessible, IDispatch)
-{
-    STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    STDMETHOD(GetTypeInfoCount)(THIS_ UINT*) PURE;
-    STDMETHOD(GetTypeInfo)(THIS_ UINT,LCID,LPTYPEINFO*) PURE;
-    STDMETHOD(GetIDsOfNames)(THIS_ REFIID,LPOLESTR*,UINT,LCID,DISPID*) PURE;
-    STDMETHOD(Invoke)(THIS_ DISPID,REFIID,LCID,WORD,DISPPARAMS*,VARIANT*,EXCEPINFO*,UINT*) PURE;
-
-    STDMETHOD(get_accParent)(THIS_ IDispatch**) PURE;
-    STDMETHOD(get_accChildCount)(THIS_ long*) PURE;
-    STDMETHOD(get_accChild)(THIS_ VARIANT, IDispatch **) PURE;
-    STDMETHOD(get_accName)(THIS_ VARIANT, BSTR*) PURE;
-    STDMETHOD(get_accValue)(THIS_ VARIANT, BSTR*) PURE;
-    STDMETHOD(get_accDescription)(THIS_ VARIANT, BSTR*) PURE;
-    STDMETHOD(get_accRole)(THIS_ VARIANT, VARIANT*) PURE;
-    STDMETHOD(get_accState)(THIS_ VARIANT, VARIANT*) PURE;
-    STDMETHOD(get_accHelp)(THIS_ VARIANT, BSTR*) PURE;
-    STDMETHOD(get_accHelpTopic)(THIS_ BSTR*, VARIANT, long*) PURE;
-    STDMETHOD(get_accKeyboardShortcut)(THIS_ VARIANT, BSTR*) PURE;
-    STDMETHOD(get_accFocus)(THIS_ VARIANT*) PURE;
-    STDMETHOD(get_accSelection)(THIS_ VARIANT*) PURE;
-    STDMETHOD(get_accDefaultAction)(THIS_ VARIANT, BSTR*) PURE;
-
-    STDMETHOD(accSelect)(THIS_ long, VARIANT) PURE;
-    STDMETHOD(accLocation)(THIS_ long*, long*, long*, long*, VARIANT) PURE;
-    STDMETHOD(accNavigate)(THIS_ long, VARIANT, VARIANT*) PURE;
-    STDMETHOD(accHitTest)(THIS_ long, long, VARIANT*) PURE;
-    STDMETHOD(accDoDefaultAction)(THIS_ VARIANT) PURE;
-
-    STDMETHOD(put_accName)(THIS_ VARIANT, BSTR) PURE;
-    STDMETHOD(put_accValue)(THIS_ VARIANT, BSTR) PURE;
-};
-#undef INTERFACE
-typedef IAccessible* LPACCESSIBLE;
-
-STDAPI AccessibleChildren(IAccessible*,LONG,LONG,VARIANT*,LONG*);
-STDAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible*,VARIANT*);
-STDAPI AccessibleObjectFromPoint(POINT,IAccessible**,VARIANT*);
-STDAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void**);
-STDAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void**);
-STDAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void**);
-STDAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void**);
-void WINAPI GetOleaccVersionInfo(DWORD*,DWORD*);
-UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);
-UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);
-UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);
-UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);
-LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);
-STDAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void**);
-STDAPI WindowFromAccessibleObject(IAccessible*,HWND*);
-
-#ifdef UNICODE
-#define CreateStdAccessibleProxy CreateStdAccessibleProxyW
-#define GetRoleText GetRoleTextW
-#define GetStateText GetStateTextW
-#else
-#define CreateStdAccessibleProxy CreateStdAccessibleProxyA
-#define GetRoleText GetRoleTextA
-#define GetStateText GetStateTextA
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-#endif /* _OLEACC_H */