palette.c
pointer.c
screen.c
- ${CMAKE_CURRENT_BINARY_DIR}/framebuf_new.def)
+ driver.h)
add_library(framebuf_new SHARED
${SOURCE}
- framebuf_new.rc)
+ framebuf_new.rc
+ ${CMAKE_CURRENT_BINARY_DIR}/framebuf_new.def)
set_entrypoint(framebuf_new DrvEnableDriver 12)
set_subsystem(framebuf_new native)
set_image_base(framebuf_new 0x00010000)
target_link_libraries(framebuf_new libcntpr)
add_importlibs(framebuf_new win32k)
-add_pch(framebuf_new driver.h)
+add_pch(framebuf_new driver.h SOURCE)
add_dependencies(framebuf_new psdk bugcodes)