--- /dev/null
+/*
+ * PROJECT: ReactOS Framebuffer Display Driver
+ * LICENSE: Microsoft NT4 DDK Sample Code License
+ * FILE: boot/drivers/video/displays/framebuf/palette.c
+ * PURPOSE: Palette Support
+ * PROGRAMMERS: Copyright (c) 1992-1995 Microsoft Corporation
+ */
+
+#include "driver.h"
+
+// Global Table defining the 20 Window Default Colors. For 256 color
+// palettes the first 10 must be put at the beginning of the palette
+// and the last 10 at the end of the palette.
+
+const PALETTEENTRY BASEPALETTE[20] =
+{
+ { 0, 0, 0, 0 }, // 0
+ { 0x80,0, 0, 0 }, // 1
+ { 0, 0x80,0, 0 }, // 2
+ { 0x80,0x80,0, 0 }, // 3
+ { 0, 0, 0x80,0 }, // 4
+ { 0x80,0, 0x80,0 }, // 5
+ { 0, 0x80,0x80,0 }, // 6
+ { 0xC0,0xC0,0xC0,0 }, // 7
+ { 192, 220, 192, 0 }, // 8
+ { 166, 202, 240, 0 }, // 9
+ { 255, 251, 240, 0 }, // 10
+ { 160, 160, 164, 0 }, // 11
+ { 0x80,0x80,0x80,0 }, // 12
+ { 0xFF,0, 0 ,0 }, // 13
+ { 0, 0xFF,0 ,0 }, // 14
+ { 0xFF,0xFF,0 ,0 }, // 15
+ { 0 ,0, 0xFF,0 }, // 16
+ { 0xFF,0, 0xFF,0 }, // 17
+ { 0, 0xFF,0xFF,0 }, // 18
+ { 0xFF,0xFF,0xFF,0 }, // 19
+};
+
+BOOL bInitDefaultPalette(PPDEV ppdev, DEVINFO *pDevInfo);
+
+/******************************Public*Routine******************************\
+* bInitPaletteInfo
+*
+* Initializes the palette information for this PDEV.
+*
+* Called by DrvEnablePDEV.
+*
+\**************************************************************************/
+
+BOOL bInitPaletteInfo(PPDEV ppdev, DEVINFO *pDevInfo)
+{
+ if (!bInitDefaultPalette(ppdev, pDevInfo))
+ return(FALSE);
+
+ return(TRUE);
+}
+
+/******************************Public*Routine******************************\
+* vDisablePalette
+*
+* Frees resources allocated by bInitPaletteInfo.
+*
+\**************************************************************************/
+
+VOID vDisablePalette(PPDEV ppdev)
+{
+// Delete the default palette if we created one.
+
+ if (ppdev->hpalDefault)
+ {
+ EngDeletePalette(ppdev->hpalDefault);
+ ppdev->hpalDefault = (HPALETTE) 0;
+ }
+
+ if (ppdev->pPal != (PPALETTEENTRY)NULL)
+ EngFreeMem((PVOID)ppdev->pPal);
+}
+
+/******************************Public*Routine******************************\
+* bInitDefaultPalette
+*
+* Initializes default palette for PDEV.
+*
+\**************************************************************************/
+
+BOOL bInitDefaultPalette(PPDEV ppdev, DEVINFO *pDevInfo)
+{
+ if (ppdev->ulBitCount == 8)
+ {
+ ULONG ulLoop;
+ BYTE jRed,jGre,jBlu;
+
+ //
+ // Allocate our palette
+ //
+
+ ppdev->pPal = (PPALETTEENTRY)EngAllocMem(0, sizeof(PALETTEENTRY) * 256,
+ ALLOC_TAG);
+
+ if ((ppdev->pPal) == NULL) {
+ RIP("DISP bInitDefaultPalette() failed EngAllocMem\n");
+ return(FALSE);
+ }
+
+ //
+ // Generate 256 (8*4*4) RGB combinations to fill the palette
+ //
+
+ jRed = jGre = jBlu = 0;
+
+ for (ulLoop = 0; ulLoop < 256; ulLoop++)
+ {
+ ppdev->pPal[ulLoop].peRed = jRed;
+ ppdev->pPal[ulLoop].peGreen = jGre;
+ ppdev->pPal[ulLoop].peBlue = jBlu;
+ ppdev->pPal[ulLoop].peFlags = (BYTE)0;
+
+ if (!(jRed += 32))
+ if (!(jGre += 32))
+ jBlu += 64;
+ }
+
+ //
+ // Fill in Windows Reserved Colors from the WIN 3.0 DDK
+ // The Window Manager reserved the first and last 10 colors for
+ // painting windows borders and for non-palette managed applications.
+ //
+
+ for (ulLoop = 0; ulLoop < 10; ulLoop++)
+ {
+ //
+ // First 10
+ //
+
+ ppdev->pPal[ulLoop] = BASEPALETTE[ulLoop];
+
+ //
+ // Last 10
+ //
+
+ ppdev->pPal[246 + ulLoop] = BASEPALETTE[ulLoop+10];
+ }
+
+ //
+ // Create handle for palette.
+ //
+
+ ppdev->hpalDefault =
+ pDevInfo->hpalDefault = EngCreatePalette(PAL_INDEXED,
+ 256,
+ (PULONG) ppdev->pPal,
+ 0,0,0);
+
+ if (ppdev->hpalDefault == (HPALETTE) 0)
+ {
+ RIP("DISP bInitDefaultPalette failed EngCreatePalette\n");
+ EngFreeMem(ppdev->pPal);
+ return(FALSE);
+ }
+
+ //
+ // Initialize the hardware with the initial palette.
+ //
+
+ return(TRUE);
+
+ } else {
+
+ ppdev->hpalDefault =
+ pDevInfo->hpalDefault = EngCreatePalette(PAL_BITFIELDS,
+ 0,(PULONG) NULL,
+ ppdev->flRed,
+ ppdev->flGreen,
+ ppdev->flBlue);
+
+ if (ppdev->hpalDefault == (HPALETTE) 0)
+ {
+ RIP("DISP bInitDefaultPalette failed EngCreatePalette\n");
+ return(FALSE);
+ }
+ }
+
+ return(TRUE);
+}
+
+/******************************Public*Routine******************************\
+* bInit256ColorPalette
+*
+* Initialize the hardware's palette registers.
+*
+\**************************************************************************/
+
+BOOL bInit256ColorPalette(PPDEV ppdev)
+{
+ BYTE ajClutSpace[MAX_CLUT_SIZE];
+ PVIDEO_CLUT pScreenClut;
+ ULONG ulReturnedDataLength;
+ ULONG cColors;
+ PVIDEO_CLUTDATA pScreenClutData;
+
+ if (ppdev->ulBitCount == 8)
+ {
+ //
+ // Fill in pScreenClut header info:
+ //
+
+ pScreenClut = (PVIDEO_CLUT) ajClutSpace;
+ pScreenClut->NumEntries = 256;
+ pScreenClut->FirstEntry = 0;
+
+ //
+ // Copy colours in:
+ //
+
+ cColors = 256;
+ pScreenClutData = (PVIDEO_CLUTDATA) (&(pScreenClut->LookupTable[0]));
+
+ while(cColors--)
+ {
+ pScreenClutData[cColors].Red = ppdev->pPal[cColors].peRed >>
+ ppdev->cPaletteShift;
+ pScreenClutData[cColors].Green = ppdev->pPal[cColors].peGreen >>
+ ppdev->cPaletteShift;
+ pScreenClutData[cColors].Blue = ppdev->pPal[cColors].peBlue >>
+ ppdev->cPaletteShift;
+ pScreenClutData[cColors].Unused = 0;
+ }
+
+ //
+ // Set palette registers:
+ //
+
+ if (EngDeviceIoControl(ppdev->hDriver,
+ IOCTL_VIDEO_SET_COLOR_REGISTERS,
+ pScreenClut,
+ MAX_CLUT_SIZE,
+ NULL,
+ 0,
+ &ulReturnedDataLength))
+ {
+ DISPDBG((0, "Failed bEnablePalette"));
+ return(FALSE);
+ }
+ }
+
+ DISPDBG((5, "Passed bEnablePalette"));
+
+ return(TRUE);
+}
+
+/******************************Public*Routine******************************\
+* DrvSetPalette
+*
+* DDI entry point for manipulating the palette.
+*
+\**************************************************************************/
+
+BOOL DrvSetPalette(
+DHPDEV dhpdev,
+PALOBJ* ppalo,
+FLONG fl,
+ULONG iStart,
+ULONG cColors)
+{
+ BYTE ajClutSpace[MAX_CLUT_SIZE];
+ PVIDEO_CLUT pScreenClut;
+ PVIDEO_CLUTDATA pScreenClutData;
+ PDEV* ppdev;
+
+ UNREFERENCED_PARAMETER(fl);
+
+ ppdev = (PDEV*) dhpdev;
+
+ //
+ // Fill in pScreenClut header info:
+ //
+
+ pScreenClut = (PVIDEO_CLUT) ajClutSpace;
+ pScreenClut->NumEntries = (USHORT) cColors;
+ pScreenClut->FirstEntry = (USHORT) iStart;
+
+ pScreenClutData = (PVIDEO_CLUTDATA) (&(pScreenClut->LookupTable[0]));
+
+ if (cColors != PALOBJ_cGetColors(ppalo, iStart, cColors,
+ (ULONG*) pScreenClutData))
+ {
+ DISPDBG((0, "DrvSetPalette failed PALOBJ_cGetColors\n"));
+ return (FALSE);
+ }
+
+ //
+ // Set the high reserved byte in each palette entry to 0.
+ // Do the appropriate palette shifting to fit in the DAC.
+ //
+
+ if (ppdev->cPaletteShift)
+ {
+ while(cColors--)
+ {
+ pScreenClutData[cColors].Red >>= ppdev->cPaletteShift;
+ pScreenClutData[cColors].Green >>= ppdev->cPaletteShift;
+ pScreenClutData[cColors].Blue >>= ppdev->cPaletteShift;
+ pScreenClutData[cColors].Unused = 0;
+ }
+ }
+ else
+ {
+ while(cColors--)
+ {
+ pScreenClutData[cColors].Unused = 0;
+ }
+ }
+
+ //
+ // Set palette registers
+ //
+
+ if (EngDeviceIoControl(ppdev->hDriver,
+ IOCTL_VIDEO_SET_COLOR_REGISTERS,
+ pScreenClut,
+ MAX_CLUT_SIZE,
+ NULL,
+ 0,
+ &cColors))
+ {
+ DISPDBG((0, "DrvSetPalette failed EngDeviceIoControl\n"));
+ return (FALSE);
+ }
+
+ return(TRUE);
+
+}