*
\**************************************************************************/
-BOOL DrvEnableDriver(
+BOOL APIENTRY DrvEnableDriver(
ULONG iEngineVersion,
ULONG cj,
PDRVENABLEDATA pded)
*
\**************************************************************************/
-DHPDEV DrvEnablePDEV(
+DHPDEV APIENTRY DrvEnablePDEV(
DEVMODEW *pDevmode, // Pointer to DEVMODE
PWSTR pwszLogAddress, // Logical address
ULONG cPatterns, // number of patterns
*
\**************************************************************************/
-VOID DrvCompletePDEV(
+VOID APIENTRY DrvCompletePDEV(
DHPDEV dhpdev,
HDEV hdev)
{
*
\**************************************************************************/
-VOID DrvDisablePDEV(
+VOID APIENTRY DrvDisablePDEV(
DHPDEV dhpdev)
{
vDisablePalette((PPDEV) dhpdev);
*
\**************************************************************************/
-HSURF DrvEnableSurface(
+HSURF APIENTRY DrvEnableSurface(
DHPDEV dhpdev)
{
PPDEV ppdev;
HSURF hsurf;
SIZEL sizl;
ULONG ulBitmapType;
+#if 0
FLONG flHooks;
+#endif
+ HSURF hSurfBitmap;
// Create engine bitmap around frame buffer.
// eVb: 1.5 [END]
ppdev->hsurfEng = hsurf;
// eVb: 1.4 [VGARISC Change] - Allocate 4BPP DIB that will store GDI drawing
- HSURF hSurfBitmap;
hSurfBitmap = (HSURF)EngCreateBitmap(sizl, 0, ulBitmapType, 0, NULL);
if (hSurfBitmap == (HSURF) 0)
{
*
\**************************************************************************/
-VOID DrvDisableSurface(
+VOID APIENTRY DrvDisableSurface(
DHPDEV dhpdev)
{
EngDeleteSurface(((PPDEV) dhpdev)->hsurfEng);
*
\**************************************************************************/
-BOOL DrvAssertMode(
+BOOL APIENTRY DrvAssertMode(
DHPDEV dhpdev,
BOOL bEnable)
{
*
\**************************************************************************/
-ULONG DrvGetModes(
+ULONG APIENTRY DrvGetModes(
HANDLE hDriver,
ULONG cjSize,
DEVMODEW *pdm)