*/
#if 0
static NTSTATUS
-SetConsoleHardwareState(PCONSOLE Console, ULONG ConsoleHwState)
+SetConsoleHardwareState(PCONSRV_CONSOLE Console, ULONG ConsoleHwState)
{
DPRINT1("Console Hardware State: %d\n", ConsoleHwState);
NTSTATUS Status;
PCONSOLE_GETSETHWSTATE HardwareStateRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.HardwareStateRequest;
PCONSOLE_SCREEN_BUFFER Buff;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
HardwareStateRequest->OutputHandle,
NTSTATUS Status;
PCONSOLE_GETSETHWSTATE HardwareStateRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.HardwareStateRequest;
PCONSOLE_SCREEN_BUFFER Buff;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
HardwareStateRequest->OutputHandle,
{
NTSTATUS Status;
PCONSOLE_GETDISPLAYMODE GetDisplayModeRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetDisplayModeRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
&Console, TRUE);
{
NTSTATUS Status;
PCONSOLE_SETDISPLAYMODE SetDisplayModeRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetDisplayModeRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
PCONSOLE_SCREEN_BUFFER Buff;
Status = ConSrvGetScreenBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
NTSTATUS Status;
PCONSOLE_GETLARGESTWINDOWSIZE GetLargestWindowSizeRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetLargestWindowSizeRequest;
PCONSOLE_SCREEN_BUFFER Buff;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetTextModeBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
GetLargestWindowSizeRequest->OutputHandle,
{
NTSTATUS Status;
PCONSOLE_SHOWCURSOR ShowCursorRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.ShowCursorRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
PCONSOLE_SCREEN_BUFFER Buff;
Status = ConSrvGetScreenBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
NTSTATUS Status;
BOOL Success;
PCONSOLE_SETCURSOR SetCursorRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetCursorRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
PCONSOLE_SCREEN_BUFFER Buff;
// FIXME: Tests show that this function is used only for graphics screen buffers
{
NTSTATUS Status;
PCONSOLE_MENUCONTROL MenuControlRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.MenuControlRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
PCONSOLE_SCREEN_BUFFER Buff;
Status = ConSrvGetScreenBuffer(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
NTSTATUS Status;
BOOL Success;
PCONSOLE_SETMENUCLOSE SetMenuCloseRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetMenuCloseRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
&Console, TRUE);
{
NTSTATUS Status;
PCONSOLE_GETWINDOW GetWindowRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetWindowRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process), &Console, TRUE);
if (!NT_SUCCESS(Status)) return Status;
{
NTSTATUS Status;
PCONSOLE_SETICON SetIconRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetIconRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process), &Console, TRUE);
if (!NT_SUCCESS(Status)) return Status;
{
NTSTATUS Status;
PCONSOLE_GETSELECTIONINFO GetSelectionInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetSelectionInfoRequest;
- PCONSOLE Console;
+ PCONSRV_CONSOLE Console;
Status = ConSrvGetConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process), &Console, TRUE);
if (!NT_SUCCESS(Status)) return Status;