+++ /dev/null
-/*
- * COPYRIGHT: See COPYING in the top level directory
- * PROJECT: ReactOS Console Server DLL
- * FILE: win32ss/user/winsrv/consrv_new/consrv.h
- * PURPOSE: Main header - Definitions
- * PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr)
- */
-
-#ifndef __CONSRV_H__
-#define __CONSRV_H__
-
-#pragma once
-
-/* PSDK/NDK Headers */
-#include <stdarg.h>
-#define WIN32_NO_STATUS
-#define _INC_WINDOWS
-#define COM_NO_WINDOWS_H
-#include <windef.h>
-#include <winbase.h>
-#include <wingdi.h>
-#include <winnls.h>
-#include <winreg.h>
-#include <wincon.h>
-#include <winuser.h>
-#define NTOS_MODE_USER
-#include <ndk/exfuncs.h>
-#include <ndk/iofuncs.h>
-#include <ndk/mmfuncs.h>
-#include <ndk/obfuncs.h>
-#include <ndk/psfuncs.h>
-#include <ndk/setypes.h>
-#include <ndk/rtlfuncs.h>
-
-/* Public Win32K Headers */
-#include <ntuser.h>
-
-/* PSEH for SEH Support */
-#include <pseh/pseh2.h>
-
-/* CSRSS Header */
-#include <csr/csrsrv.h>
-
-/* CONSOLE Headers */
-#include <win/console.h>
-#include <win/conmsg.h>
-
-
-/* Heap Helpers */
-#include "heap.h"
-
-/* Globals */
-extern HINSTANCE ConSrvDllInstance;
-
-#define ConsoleGetPerProcessData(Process) \
- ((PCONSOLE_PROCESS_DATA)((Process)->ServerData[CONSRV_SERVERDLL_INDEX]))
-
-typedef struct _CONSOLE_PROCESS_DATA
-{
- LIST_ENTRY ConsoleLink;
- PCSR_PROCESS Process; // Process owning this structure.
- HANDLE ConsoleEvent;
-
- HANDLE ConsoleHandle;
- HANDLE ParentConsoleHandle;
-
- BOOL ConsoleApp; // TRUE if it is a CUI app, FALSE otherwise.
-
- RTL_CRITICAL_SECTION HandleTableLock;
- ULONG HandleTableSize;
- struct _CONSOLE_IO_HANDLE* /* PCONSOLE_IO_HANDLE */ HandleTable; // Length-varying table
-
- LPTHREAD_START_ROUTINE CtrlDispatcher;
- LPTHREAD_START_ROUTINE PropDispatcher; // We hold the property dialog handler there, till all the GUI thingie moves out from CSRSS.
-} CONSOLE_PROCESS_DATA, *PCONSOLE_PROCESS_DATA;
-
-#endif // __CONSRV_H__
-
-/* EOF */