- Start rosapps rearrange and cleanup process.
[reactos.git] / rosapps / applications / sysutils / utils / rosperf / gradient.c
diff --git a/rosapps/applications/sysutils/utils/rosperf/gradient.c b/rosapps/applications/sysutils/utils/rosperf/gradient.c
new file mode 100644 (file)
index 0000000..4ba2c93
--- /dev/null
@@ -0,0 +1,154 @@
+/*
+ *  ReactOS RosPerf - ReactOS GUI performance test program (gradient.c)
+ *
+ *  Copyright 2006 Timo Kreuzer <timo.kreuzer@web.de>
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#include <windows.h>
+#include "rosperf.h"
+
+void
+GradientProc(void *Context, PPERF_INFO PerfInfo, unsigned Reps)
+{
+  unsigned Rep;
+  HDC Dc;
+  TRIVERTEX vert[6];
+  static GRADIENT_TRIANGLE gcap[4];
+
+  Dc = PerfInfo->ForegroundDc;
+  vert[0].x = 0;
+  vert[0].y = 0;
+  vert[0].Red = 0xff00;
+  vert[0].Green = 0;
+  vert[0].Blue = 0;
+  vert[0].Alpha = 0;
+  vert[1].x = PerfInfo->WndWidth;;
+  vert[1].y = 0;
+  vert[1].Red = 0;
+  vert[1].Green = 0xff00;
+  vert[1].Blue = 0;
+  vert[1].Alpha = 0;
+  vert[2].x = PerfInfo->WndWidth;
+  vert[2].y = PerfInfo->WndHeight;
+  vert[2].Red = 0;
+  vert[2].Green = 0;
+  vert[2].Blue = 0xff00;
+  vert[2].Alpha = 0;
+  vert[3].x = 0;
+  vert[3].y = PerfInfo->WndHeight;
+  vert[3].Red = 0;
+  vert[3].Green = 0xff00;
+  vert[3].Blue = 0;
+  vert[3].Alpha = 0;
+  vert[4].Red = 0;
+  vert[4].Green = 0;
+  vert[4].Blue = 0;
+  vert[4].Alpha = 0;
+  vert[5].Red = 0;
+  vert[5].Green = 0;
+  vert[5].Blue = 0;
+  vert[5].Alpha = 0;
+
+  for (Rep = 0; Rep < Reps; Rep++)
+    {
+      switch (2 * Rep / Reps)
+      {
+        case 0:
+             vert[4].x = PerfInfo->WndWidth * 2 * Rep / Reps;
+             vert[4].y = 0;
+             vert[5].x = PerfInfo->WndWidth - vert[4].x;
+             vert[5].y = PerfInfo->WndHeight;
+             gcap[0].Vertex1 = 5; gcap[0].Vertex2 = 0; gcap[0].Vertex3 = 4;
+             gcap[1].Vertex1 = 5; gcap[1].Vertex2 = 4; gcap[1].Vertex3 = 1;
+             gcap[2].Vertex1 = 5; gcap[2].Vertex2 = 1; gcap[2].Vertex3 = 2;
+             gcap[3].Vertex1 = 5; gcap[3].Vertex2 = 3; gcap[3].Vertex3 = 0;
+             break;
+        case 1:
+             vert[4].x = PerfInfo->WndWidth;
+             vert[4].y = PerfInfo->WndHeight * 2 * Rep / Reps - PerfInfo->WndHeight;
+             vert[5].x = 0;
+             vert[5].y = PerfInfo->WndHeight - vert[4].y;
+             gcap[0].Vertex1 = 5; gcap[0].Vertex2 = 1; gcap[0].Vertex3 = 4;
+             gcap[1].Vertex1 = 5; gcap[1].Vertex2 = 4; gcap[1].Vertex3 = 2;
+             gcap[2].Vertex1 = 5; gcap[2].Vertex2 = 2; gcap[2].Vertex3 = 3;
+             gcap[3].Vertex1 = 5; gcap[3].Vertex2 = 0; gcap[3].Vertex3 = 1;
+             break;
+      }
+
+      GradientFill(Dc, vert, 6, &gcap, 4, GRADIENT_FILL_TRIANGLE);
+   }
+}
+
+void
+GradientHorizontalProc(void *Context, PPERF_INFO PerfInfo, unsigned Reps)
+{
+  unsigned Rep;
+  HDC Dc;
+  TRIVERTEX vert[2];
+  static GRADIENT_RECT gcap = {0, 1};
+
+  Dc = PerfInfo->ForegroundDc;
+  for (Rep = 0; Rep < Reps; Rep++)
+    {
+      vert[0].x = 0;
+      vert[0].y = 0;
+      vert[0].Red = 0xff00;
+      vert[0].Green = 0xff00 - 0xff00 * Rep / Reps;
+      vert[0].Blue = 0xff00 * Rep / Reps;
+      vert[0].Alpha = 0;
+
+      vert[1].x = PerfInfo->WndWidth;
+      vert[1].y = PerfInfo->WndHeight;
+      vert[1].Red = 0xff00 - 0xff00 * Rep / Reps;
+      vert[1].Green = 0xff00 * Rep / Reps;
+      vert[1].Blue = 0xff00;
+      vert[1].Alpha = 0;
+
+      GradientFill(Dc, vert, 2, &gcap, 1, GRADIENT_FILL_RECT_H);
+    }
+}
+
+void
+GradientVerticalProc(void *Context, PPERF_INFO PerfInfo, unsigned Reps)
+{
+  unsigned Rep;
+  HDC Dc;
+  TRIVERTEX vert[2];
+  static GRADIENT_RECT gcap = {0, 1};
+
+  Dc = PerfInfo->ForegroundDc;
+  for (Rep = 0; Rep < Reps; Rep++)
+    {
+      vert[0].x = 0;
+      vert[0].y = 0;
+      vert[0].Red = 0xff00 * Rep / Reps;
+      vert[0].Green = 0xff00 - 0xff00 * Rep / Reps;
+      vert[0].Blue = 0xff00;
+      vert[0].Alpha = 0;
+
+      vert[1].x = PerfInfo->WndWidth;
+      vert[1].y = PerfInfo->WndHeight;
+      vert[1].Red = 0xff00 - 0xff00 * Rep / Reps;
+      vert[1].Green = 0xff00;
+      vert[1].Blue = 0xff00 * Rep / Reps;
+      vert[1].Alpha = 0;
+
+      GradientFill(Dc, vert, 2, &gcap, 1, GRADIENT_FILL_RECT_V);
+    }
+}
+
+/* EOF */