#include <tchar.h>
#include <stdlib.h>
#include <stdio.h>
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#include "main.h"
#include "framewnd.h"
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_ZOOMIN, szFrameClass, MAX_LOADSTRING);
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// Store instance handle in our global variable
hInst = hInstance;