D3DNTHAL_GLOBALDRIVERDATA D3dDriverData;
DD_D3DBUFCALLBACKS D3dBufferCallbacks;
DDSURFACEDESC2 D3dTextureFormats[100];
- DWORD NumHeaps = 0;
VIDEOMEMORY vmList;
- DWORD NumFourCC = 0;
- DWORD FourCC = 0;
/* clear data */
memset(&vmList,0,sizeof(VIDEOMEMORY));