/*
* Copyright 2010, 2012 Christian Costa
* Copyright 2012 André Hentschel
+ * Copyright 2011-2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
#include "wine/test.h"
-static HMODULE d3drm_handle = 0;
-
-static HRESULT (WINAPI * pDirect3DRMCreate)(IDirect3DRM **d3drm);
-
#define CHECK_REFCOUNT(obj,rc) \
{ \
int rc_new = rc; \
ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \
}
-#define D3DRM_GET_PROC(func) \
- p ## func = (void*)GetProcAddress(d3drm_handle, #func); \
- if(!p ## func) { \
- trace("GetProcAddress(%s) failed\n", #func); \
- FreeLibrary(d3drm_handle); \
- return FALSE; \
- }
-
-static BOOL InitFunctionPtrs(void)
-{
- d3drm_handle = LoadLibraryA("d3drm.dll");
-
- if(!d3drm_handle)
- {
- skip("Could not load d3drm.dll\n");
- return FALSE;
- }
-
- D3DRM_GET_PROC(Direct3DRMCreate)
-
- return TRUE;
-}
-
-static int get_refcount(IUnknown *object)
+static ULONG get_refcount(IUnknown *object)
{
IUnknown_AddRef( object );
return IUnknown_Release( object );
D3DCOLOR color;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateMeshBuilder(d3drm, &pMeshBuilder);
hr = IDirect3DRMMesh_GetGroupMaterial(mesh, 0, &material);
ok(hr == D3DRM_OK, "GetCroupMaterial failed returning hr = %x\n", hr);
ok(material != NULL, "No material present\n");
- if ((hr == D3DRM_OK) && material)
- {
- hr = IDirect3DRMMaterial_GetEmissive(material, &values[0], &values[1], &values[2]);
- ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr);
- ok(values[0] == 0.5f, "Emissive red component should be %f instead of %f\n", 0.5f, values[0]);
- ok(values[1] == 0.5f, "Emissive green component should be %f instead of %f\n", 0.5f, values[1]);
- ok(values[2] == 0.5f, "Emissive blue component should be %f instead of %f\n", 0.5f, values[2]);
- hr = IDirect3DRMMaterial_GetSpecular(material, &values[0], &values[1], &values[2]);
- ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr);
- ok(values[0] == 1.0f, "Specular red component should be %f instead of %f\n", 1.0f, values[0]);
- ok(values[1] == 0.0f, "Specular green component should be %f instead of %f\n", 0.0f, values[1]);
- ok(values[2] == 0.0f, "Specular blue component should be %f instead of %f\n", 0.0f, values[2]);
- values[0] = IDirect3DRMMaterial_GetPower(material);
- ok(values[0] == 30.0f, "Power value should be %f instead of %f\n", 30.0f, values[0]);
- }
+ hr = IDirect3DRMMaterial_GetEmissive(material, &values[0], &values[1], &values[2]);
+ ok(hr == D3DRM_OK, "Failed to get emissive color, hr %#x.\n", hr);
+ ok(values[0] == 0.5f, "Got unexpected red component %.8e.\n", values[0]);
+ ok(values[1] == 0.5f, "Got unexpected green component %.8e.\n", values[1]);
+ ok(values[2] == 0.5f, "Got unexpected blue component %.8e.\n", values[2]);
+ hr = IDirect3DRMMaterial_GetSpecular(material, &values[0], &values[1], &values[2]);
+ ok(hr == D3DRM_OK, "Failed to get specular color, hr %#x.\n", hr);
+ ok(values[0] == 1.0f, "Got unexpected red component %.8e.\n", values[0]);
+ ok(values[1] == 0.0f, "Got unexpected green component %.8e.\n", values[1]);
+ ok(values[2] == 0.0f, "Got unexpected blue component %.8e.\n", values[2]);
+ values[0] = IDirect3DRMMaterial_GetPower(material);
+ ok(values[0] == 30.0f, "Got unexpected power value %.8e.\n", values[0]);
+ IDirect3DRMMaterial_Release(material);
IDirect3DRMMesh_Release(mesh);
}
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3)))
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateMesh(d3drm, &mesh);
CHAR cname[64] = {0};
int icount;
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFace(d3drm, &face1);
ok(count == 4, "count = %u\n", count);
hr = IDirect3DRMFaceArray_GetElement(array1, 1, &face);
ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr);
- IDirect3DRMFace_GetVertices(face, &count, v2, n2);
+ hr = IDirect3DRMFace_GetVertices(face, &count, v2, n2);
ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
ok(count == 3, "Wrong number of vertices %d (must be 3)\n", count);
ok(U1(v2[0]).x == U1(v1[0]).x, "Wrong component v2[0].x = %f (expected %f)\n",
DWORD count;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameC);
window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
GetClientRect(window, &rc);
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = DirectDrawCreateClipper(0, &pClipper, NULL);
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateLightRGB(d3drm, D3DRMLIGHT_SPOT, 0.5, 0.5, 0.5, &light);
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3)))
DWORD size;
CHAR cname[64] = {0};
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
initimg.buffer1 = &pixel;
window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
GetClientRect(window, &rc);
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = DirectDrawCreateClipper(0, &pClipper, NULL);
IDirect3DRMFrame *frame;
D3DRMMATRIX4D matrix;
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame);
D3DRMLOADMEMORY info;
const GUID* req_refiids[] = { &IID_IDirect3DRMMeshBuilder, &IID_IDirect3DRMFrame, &IID_IDirect3DRMMaterial };
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
info.lpMemory = data_d3drm_load;
IDirect3DRMTexture *texture;
int i;
- hr = pDirect3DRMCreate(&d3drm);
+ hr = Direct3DRMCreate(&d3drm);
ok(hr == D3DRM_OK, "Direct3DRMCreate returned %x\n", hr);
info.lpMemory = data_frame_mesh_materials;
IDirect3DRM_Release(d3drm);
}
-START_TEST(d3drm)
+struct qi_test
+{
+ REFIID iid;
+ REFIID refcount_iid;
+ HRESULT hr;
+};
+
+static void test_qi(const char *test_name, IUnknown *base_iface,
+ REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
+{
+ ULONG refcount, expected_refcount;
+ IUnknown *iface1, *iface2;
+ HRESULT hr;
+ UINT i, j;
+
+ for (i = 0; i < entry_count; ++i)
+ {
+ hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
+ ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
+ if (SUCCEEDED(hr))
+ {
+ for (j = 0; j < entry_count; ++j)
+ {
+ hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
+ ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
+ if (SUCCEEDED(hr))
+ {
+ expected_refcount = 0;
+ if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
+ ++expected_refcount;
+ if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
+ ++expected_refcount;
+ refcount = IUnknown_Release(iface2);
+ ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
+ refcount, test_name, i, j, expected_refcount);
+ }
+ }
+
+ expected_refcount = 0;
+ if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
+ ++expected_refcount;
+ refcount = IUnknown_Release(iface1);
+ ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
+ refcount, test_name, i, expected_refcount);
+ }
+ }
+}
+
+static void test_d3drm_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRM3, &IID_IDirect3DRM3, S_OK, },
+ { &IID_IDirect3DRM2, &IID_IDirect3DRM2, S_OK, },
+ { &IID_IDirect3DRM, &IID_IDirect3DRM, S_OK, },
+ { &IID_IDirect3DRMDevice, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObject, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObject2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrame, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrame2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrame3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisual, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMesh, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLight, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMWrap, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObjectArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDeviceArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewportArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrameArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisualArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLightArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPickedArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFaceArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMUserVisual, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMInterpolator, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMProgressiveMesh, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPicked2Array, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMClippedVisual, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawClipper, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface4, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw4, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DLight, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IUnknown, &IID_IDirect3DRM, S_OK },
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm;
+
+ hr = Direct3DRMCreate(&d3drm);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+
+ test_qi("d3drm_qi", (IUnknown *)d3drm, &IID_IDirect3DRM, tests, sizeof(tests) / sizeof(*tests));
+
+ IDirect3DRM_Release(d3drm);
+}
+
+static void test_frame_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRMFrame3, &IID_IUnknown, S_OK },
+ { &IID_IDirect3DRMFrame2, &IID_IUnknown, S_OK },
+ { &IID_IDirect3DRMFrame, &IID_IUnknown, S_OK },
+ { &IID_IDirect3DRM, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObject, &IID_IUnknown, S_OK },
+ { &IID_IDirect3DRMDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewport2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRM3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRM2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisual, &IID_IUnknown, S_OK },
+ { &IID_IDirect3DRMMesh, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMeshBuilder3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFace2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLight, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMTexture3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMWrap, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMMaterial2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimation2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationSet2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMObjectArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMDeviceArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMViewportArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFrameArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMVisualArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMLightArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPickedArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMFaceArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMAnimationArray, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMUserVisual, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMShadow2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMInterpolator, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMProgressiveMesh, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMPicked2Array, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DRMClippedVisual, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawClipper, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface4, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDrawSurface, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DDevice, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3D, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw7, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw4, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw3, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw2, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirectDraw, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IDirect3DLight, NULL, CLASS_E_CLASSNOTAVAILABLE },
+ { &IID_IUnknown, &IID_IUnknown, S_OK },
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm1;
+ IDirect3DRM2 *d3drm2;
+ IDirect3DRM3 *d3drm3;
+ IDirect3DRMFrame *frame1;
+ IDirect3DRMFrame2 *frame2;
+ IDirect3DRMFrame3 *frame3;
+ IUnknown *unknown;
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+
+ hr = IDirect3DRM_CreateFrame(d3drm1, NULL, &frame1);
+ ok(hr == D3DRM_OK, "Failed to create frame1 (hr = %x)\n", hr);
+ IDirect3DRMFrame_QueryInterface(frame1, &IID_IUnknown, (void **)&unknown);
+ ok(hr == D3DRM_OK, "Failed to create IUnknown from frame1 (hr = %x)\n", hr);
+ IDirect3DRMFrame_Release(frame1);
+ test_qi("frame1_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ hr = IDirect3DRM2_CreateFrame(d3drm2, NULL, &frame2);
+ ok(hr == D3DRM_OK, "Failed to create frame2 (hr = %x)\n", hr);
+ IDirect3DRMFrame2_QueryInterface(frame2, &IID_IUnknown, (void **)&unknown);
+ ok(hr == D3DRM_OK, "Failed to create IUnknown from frame2 (hr = %x)\n", hr);
+ IDirect3DRMFrame2_Release(frame2);
+ test_qi("frame2_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
+ hr = IDirect3DRM3_CreateFrame(d3drm3, NULL, &frame3);
+ ok(hr == D3DRM_OK, "Failed to create frame3 (hr = %x)\n", hr);
+ IDirect3DRMFrame3_QueryInterface(frame3, &IID_IUnknown, (void **)&unknown);
+ ok(hr == D3DRM_OK, "Failed to create IUnknown from frame3 (hr = %x)\n", hr);
+ IDirect3DRMFrame3_Release(frame3);
+ test_qi("frame3_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ IDirect3DRM3_Release(d3drm3);
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm1);
+}
+
+static void test_device_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRM3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRM2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRM, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMDevice, &IID_IUnknown, S_OK, },
+ { &IID_IDirect3DRMDevice2, &IID_IUnknown, S_OK, },
+ { &IID_IDirect3DRMDevice3, &IID_IUnknown, S_OK, },
+ { &IID_IDirect3DRMWinDevice, &IID_IUnknown, S_OK, },
+ { &IID_IDirect3DRMObject, &IID_IUnknown, S_OK, },
+ { &IID_IDirect3DRMViewport, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMViewport2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMFrame, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMFrame2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMFrame3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMVisual, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMMesh, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMMeshBuilder, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMMeshBuilder2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMMeshBuilder3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMFace, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMFace2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMLight, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMTexture, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMTexture2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMTexture3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMWrap, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMMaterial, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMMaterial2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMAnimation, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMAnimation2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMAnimationSet, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMAnimationSet2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMObjectArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMDeviceArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMViewportArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMFrameArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMVisualArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMLightArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMPickedArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMFaceArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMAnimationArray, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMUserVisual, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMShadow, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMShadow2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMInterpolator, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMProgressiveMesh, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMPicked2Array, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DRMClippedVisual, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDrawClipper, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDrawSurface7, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDrawSurface4, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDrawSurface3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDrawSurface2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDrawSurface, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DDevice7, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DDevice, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3D7, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3D3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3D2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3D, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDraw7, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDraw4, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDraw3, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDraw2, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirectDraw, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IDirect3DLight, NULL, CLASS_E_CLASSNOTAVAILABLE},
+ { &IID_IUnknown, &IID_IUnknown, S_OK, },
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm1;
+ IDirect3DRM2 *d3drm2;
+ IDirect3DRM3 *d3drm3;
+ IDirectDrawClipper *clipper;
+ IDirect3DRMDevice *device1;
+ IDirect3DRMDevice2 *device2;
+ IDirect3DRMDevice3 *device3;
+ IUnknown *unknown;
+ HWND window;
+ GUID driver;
+ RECT rc;
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+ hr = DirectDrawCreateClipper(0, &clipper, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x)\n", hr);
+ hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
+ ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x)\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+ memcpy(&driver, &IID_IDirect3DRGBDevice, sizeof(GUID));
+ hr = IDirect3DRM_CreateDeviceFromClipper(d3drm1, clipper, &driver, rc.right, rc.bottom, &device1);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRMDevice interface (hr = %x)\n", hr);
+ hr = IDirect3DRMDevice_QueryInterface(device1, &IID_IUnknown, (void **)&unknown);
+ ok(SUCCEEDED(hr), "Cannot get IUnknown interface from IDirect3DRMDevice (hr = %x)\n", hr);
+ IDirect3DRMDevice_Release(device1);
+ test_qi("device1_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, rc.right, rc.bottom, &device2);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRMDevice2 interface (hr = %x)\n", hr);
+ hr = IDirect3DRMDevice2_QueryInterface(device2, &IID_IUnknown, (void **)&unknown);
+ ok(SUCCEEDED(hr), "Cannot get IUnknown interface from IDirect3DRMDevice2 (hr = %x)\n", hr);
+ IDirect3DRMDevice2_Release(device2);
+ test_qi("device2_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
+ hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm3, clipper, &driver, rc.right, rc.bottom, &device3);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRMDevice3 interface (hr = %x)\n", hr);
+ IDirect3DRMDevice3_QueryInterface(device3, &IID_IUnknown, (void **)&unknown);
+ ok(SUCCEEDED(hr), "Cannot get IUnknown interface from IDirect3DRMDevice3 (hr = %x)\n", hr);
+ IDirect3DRMDevice3_Release(device3);
+ test_qi("device3_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests));
+ IUnknown_Release(unknown);
+
+ IDirectDrawClipper_Release(clipper);
+ IDirect3DRM3_Release(d3drm3);
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm1);
+ DestroyWindow(window);
+}
+
+static HRESULT CALLBACK surface_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
+{
+ IDirectDrawSurface **primary = context;
+
+ if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
+ {
+ *primary = surface;
+ return DDENUMRET_CANCEL;
+ }
+ IDirectDrawSurface_Release(surface);
+
+ return DDENUMRET_OK;
+}
+
+static void test_create_device_from_clipper1(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ IDirect3DRM *d3drm1 = NULL;
+ IDirectDraw *ddraw = NULL;
+ IUnknown *unknown = NULL;
+ IDirect3DRMDevice *device1 = (IDirect3DRMDevice *)0xdeadbeef;
+ IDirect3DDevice *d3ddevice1 = NULL;
+ IDirectDrawClipper *clipper = NULL, *d3drm_clipper = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_primary = NULL;
+ IDirectDrawSurface7 *surface7 = NULL;
+ DDSURFACEDESC desc, surface_desc;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ HRESULT hr;
+ ULONG ref1, ref2, cref1, cref2;
+ RECT rc;
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 500, 400, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+ hr = DirectDrawCreateClipper(0, &clipper, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x).\n", hr);
+ hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
+ ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x).\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+ cref1 = get_refcount((IUnknown *)clipper);
+
+ hr = IDirect3DRM_CreateDeviceFromClipper(d3drm1, clipper, &driver, 0, 0, &device1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ ok(device1 == NULL, "Expected device returned == NULL, got %p.\n", device1);
+
+ /* If NULL is passed for clipper, CreateDeviceFromClipper returns D3DRMERR_BADVALUE */
+ hr = IDirect3DRM_CreateDeviceFromClipper(d3drm1, NULL, &driver, 300, 200, &device1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM_CreateDeviceFromClipper(d3drm1, clipper, &driver, 300, 200, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM_CreateDeviceFromClipper(d3drm1, clipper, &driver, 300, 200, &device1);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm1);
+ ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
+ cref2 = get_refcount((IUnknown *)clipper);
+ ok(cref2 > cref1, "expected cref2 > cref1, got cref1 = %u , cref2 = %u.\n", cref1, cref2);
+
+ /* Fetch immediate mode device in order to access render target */
+ hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ hr = IDirectDrawSurface_GetClipper(surface, &d3drm_clipper);
+ ok(hr == DDERR_NOCLIPPERATTACHED, "Expected hr == DDERR_NOCLIPPERATTACHED, got %x.\n", hr);
+
+ /* Check if CreateDeviceFromClipper creates a primary surface and attaches the clipper to it */
+ hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface7, (void **)&surface7);
+ ok(hr == DD_OK, "Cannot get IDirectDrawSurface7 interface (hr = %x).\n", hr);
+ IDirectDrawSurface7_GetDDInterface(surface7, (void **)&unknown);
+ hr = IUnknown_QueryInterface(unknown, &IID_IDirectDraw, (void **)&ddraw);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ IUnknown_Release(unknown);
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_primary, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_primary != NULL, "No primary surface was enumerated.\n");
+ hr = IDirectDrawSurface_GetClipper(d3drm_primary, &d3drm_clipper);
+ ok(hr == DD_OK, "Cannot get attached clipper from primary surface (hr = %x).\n", hr);
+ ok(d3drm_clipper == clipper, "Expected clipper returned == %p, got %p.\n", clipper , d3drm_clipper);
+
+ IDirectDrawClipper_Release(d3drm_clipper);
+ IDirectDrawSurface_Release(d3drm_primary);
+ IDirectDrawSurface7_Release(surface7);
+ IDirectDraw_Release(ddraw);
+
+ /* Check properties of render target and depth surface */
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((surface_desc.dwWidth == 300) && (surface_desc.dwHeight == 200), "Expected surface dimensions = 300, 200, got %u, %u.\n",
+ surface_desc.dwWidth, surface_desc.dwHeight);
+ ok((surface_desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) == (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, surface_desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(surface_desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, surface_desc.dwFlags);
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == surface_desc.ddpfPixelFormat.dwRGBBitCount, "Expected %u bpp, got %u bpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount, desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == 300) && (desc.dwHeight == 200), "Expected surface dimensions = 300, 200, got %u, %u.\n",
+ desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+ ok(desc.dwZBufferBitDepth == 16, "Expected 16 for Z buffer bit depth, got %u.\n", desc.dwZBufferBitDepth);
+ ok(desc.ddpfPixelFormat.dwStencilBitMask == 0, "Expected 0 stencil bits, got %x.\n", desc.ddpfPixelFormat.dwStencilBitMask);
+
+ /* Release old objects and check refcount of device and clipper */
+ IDirectDrawSurface_Release(ds);
+ ds = NULL;
+ IDirectDrawSurface_Release(surface);
+ surface = NULL;
+ IDirect3DDevice_Release(d3ddevice1);
+ d3ddevice1 = NULL;
+ IDirect3DRMDevice_Release(device1);
+ ref2 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref2, "expected ref1 == ref2, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
+ cref2 = get_refcount((IUnknown *)clipper);
+ ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 = %u.\n", cref1, cref2);
+
+ /* Test if render target format follows the screen format */
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ hr = IDirectDraw_SetDisplayMode(ddraw, desc.dwWidth, desc.dwHeight, 16);
+ ok(hr == DD_OK, "Cannot set display mode to 16bpp (hr = %x).\n", hr);
+
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16 bpp, got %u.\n", desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirect3DRM_CreateDeviceFromClipper(d3drm1, clipper, &driver, rc.right, rc.bottom, &device1);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+ todo_wine ok(surface_desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16bpp, got %ubpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDraw2_RestoreDisplayMode(ddraw);
+ ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
+
+ if (ds)
+ IDirectDrawSurface_Release(ds);
+ IDirectDrawSurface_Release(surface);
+ IDirect3DDevice_Release(d3ddevice1);
+ IDirect3DRMDevice_Release(device1);
+ IDirect3DRM_Release(d3drm1);
+ IDirectDrawClipper_Release(clipper);
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static void test_create_device_from_clipper2(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM2 *d3drm2 = NULL;
+ IDirectDraw *ddraw = NULL;
+ IUnknown *unknown = NULL;
+ IDirect3DRMDevice2 *device2 = (IDirect3DRMDevice2 *)0xdeadbeef;
+ IDirect3DDevice2 *d3ddevice2 = NULL;
+ IDirectDrawClipper *clipper = NULL, *d3drm_clipper = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_primary = NULL;
+ IDirectDrawSurface7 *surface7 = NULL;
+ DDSURFACEDESC desc, surface_desc;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ HRESULT hr;
+ ULONG ref1, ref2, ref3, cref1, cref2;
+ RECT rc;
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 500, 400, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+ hr = DirectDrawCreateClipper(0, &clipper, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x).\n", hr);
+ hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
+ ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x).\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+ cref1 = get_refcount((IUnknown *)clipper);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm2);
+
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, 0, 0, &device2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ ok(device2 == NULL, "Expected device returned == NULL, got %p.\n", device2);
+
+ /* If NULL is passed for clipper, CreateDeviceFromClipper returns D3DRMERR_BADVALUE */
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, NULL, &driver, 300, 200, &device2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, 300, 200, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, 300, 200, &device2);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ cref2 = get_refcount((IUnknown *)clipper);
+ ok(cref2 > cref1, "expected cref2 > cref1, got cref1 = %u , cref2 = %u.\n", cref1, cref2);
+
+ /* Fetch immediate mode device in order to access render target */
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ hr = IDirectDrawSurface_GetClipper(surface, &d3drm_clipper);
+ ok(hr == DDERR_NOCLIPPERATTACHED, "Expected hr == DDERR_NOCLIPPERATTACHED, got %x.\n", hr);
+
+ /* Check if CreateDeviceFromClipper creates a primary surface and attaches the clipper to it */
+ hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface7, (void **)&surface7);
+ ok(hr == DD_OK, "Cannot get IDirectDrawSurface7 interface (hr = %x).\n", hr);
+ IDirectDrawSurface7_GetDDInterface(surface7, (void **)&unknown);
+ hr = IUnknown_QueryInterface(unknown, &IID_IDirectDraw, (void **)&ddraw);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ IUnknown_Release(unknown);
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_primary, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_primary != NULL, "No primary surface was enumerated.\n");
+ hr = IDirectDrawSurface_GetClipper(d3drm_primary, &d3drm_clipper);
+ ok(hr == DD_OK, "Cannot get attached clipper from primary surface (hr = %x).\n", hr);
+ ok(d3drm_clipper == clipper, "Expected clipper returned == %p, got %p.\n", clipper , d3drm_clipper);
+
+ IDirectDrawClipper_Release(d3drm_clipper);
+ IDirectDrawSurface_Release(d3drm_primary);
+ IDirectDrawSurface7_Release(surface7);
+ IDirectDraw_Release(ddraw);
+
+ /* Check properties of render target and depth surface */
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((surface_desc.dwWidth == 300) && (surface_desc.dwHeight == 200), "Expected surface dimensions = 300, 200, got %u, %u.\n",
+ surface_desc.dwWidth, surface_desc.dwHeight);
+ ok((surface_desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) == (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, surface_desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(surface_desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, surface_desc.dwFlags);
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == surface_desc.ddpfPixelFormat.dwRGBBitCount, "Expected %u bpp, got %u bpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount, desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == 300) && (desc.dwHeight == 200), "Expected surface dimensions = 300, 200, got %u, %u.\n",
+ desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+ ok(desc.dwZBufferBitDepth == 16, "Expected 16 for Z buffer bit depth, got %u.\n", desc.dwZBufferBitDepth);
+ ok(desc.ddpfPixelFormat.dwStencilBitMask == 0, "Expected 0 stencil bits, got %x.\n", desc.ddpfPixelFormat.dwStencilBitMask);
+
+ /* Release old objects and check refcount of device and clipper */
+ IDirectDrawSurface_Release(ds);
+ ds = NULL;
+ IDirectDrawSurface_Release(surface);
+ surface = NULL;
+ IDirect3DDevice2_Release(d3ddevice2);
+ d3ddevice2 = NULL;
+ IDirect3DRMDevice2_Release(device2);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ cref2 = get_refcount((IUnknown *)clipper);
+ ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 = %u.\n", cref1, cref2);
+
+ /* Test if render target format follows the screen format */
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ hr = IDirectDraw_SetDisplayMode(ddraw, desc.dwWidth, desc.dwHeight, 16);
+ ok(hr == DD_OK, "Cannot set display mode to 16bpp (hr = %x).\n", hr);
+
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16 bpp, got %u.\n", desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirect3DRM2_CreateDeviceFromClipper(d3drm2, clipper, &driver, rc.right, rc.bottom, &device2);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+ todo_wine ok(surface_desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16bpp, got %ubpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDraw2_RestoreDisplayMode(ddraw);
+ ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
+
+ IDirectDrawSurface_Release(surface);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3DRMDevice2_Release(device2);
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm1);
+ IDirectDrawClipper_Release(clipper);
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static void test_create_device_from_clipper3(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM3 *d3drm3 = NULL;
+ IDirectDraw *ddraw = NULL;
+ IUnknown *unknown = NULL;
+ IDirect3DRMDevice3 *device3 = (IDirect3DRMDevice3 *)0xdeadbeef;
+ IDirect3DDevice2 *d3ddevice2 = NULL;
+ IDirectDrawClipper *clipper = NULL, *d3drm_clipper = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_primary = NULL;
+ IDirectDrawSurface7 *surface7 = NULL;
+ DDSURFACEDESC desc, surface_desc;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ HRESULT hr;
+ ULONG ref1, ref2, ref3, cref1, cref2;
+ RECT rc;
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 500, 400, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+ hr = DirectDrawCreateClipper(0, &clipper, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x).\n", hr);
+ hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
+ ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x).\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+ cref1 = get_refcount((IUnknown *)clipper);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm3);
+
+ hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm3, clipper, &driver, 0, 0, &device3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ ok(device3 == NULL, "Expected device returned == NULL, got %p.\n", device3);
+
+ /* If NULL is passed for clipper, CreateDeviceFromClipper returns D3DRMERR_BADVALUE */
+ hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm3, NULL, &driver, 300, 200, &device3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm3, clipper, &driver, 300, 200, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm3, clipper, &driver, 300, 200, &device3);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm3);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ cref2 = get_refcount((IUnknown *)clipper);
+ ok(cref2 > cref1, "expected cref2 > cref1, got cref1 = %u , cref2 = %u.\n", cref1, cref2);
+
+ /* Fetch immediate mode device in order to access render target */
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ hr = IDirectDrawSurface_GetClipper(surface, &d3drm_clipper);
+ ok(hr == DDERR_NOCLIPPERATTACHED, "Expected hr == DDERR_NOCLIPPERATTACHED, got %x.\n", hr);
+
+ /* Check if CreateDeviceFromClipper creates a primary surface and attaches the clipper to it */
+ hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface7, (void **)&surface7);
+ ok(hr == DD_OK, "Cannot get IDirectDrawSurface7 interface (hr = %x).\n", hr);
+ IDirectDrawSurface7_GetDDInterface(surface7, (void **)&unknown);
+ hr = IUnknown_QueryInterface(unknown, &IID_IDirectDraw, (void **)&ddraw);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ IUnknown_Release(unknown);
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_primary, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_primary != NULL, "No primary surface was enumerated.\n");
+ hr = IDirectDrawSurface_GetClipper(d3drm_primary, &d3drm_clipper);
+ ok(hr == DD_OK, "Cannot get attached clipper from primary surface (hr = %x).\n", hr);
+ ok(d3drm_clipper == clipper, "Expected clipper returned == %p, got %p.\n", clipper , d3drm_clipper);
+
+ IDirectDrawClipper_Release(d3drm_clipper);
+ IDirectDrawSurface_Release(d3drm_primary);
+ IDirectDrawSurface7_Release(surface7);
+ IDirectDraw_Release(ddraw);
+
+ /* Check properties of render target and depth surface */
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((surface_desc.dwWidth == 300) && (surface_desc.dwHeight == 200), "Expected surface dimensions = 300, 200, got %u, %u.\n",
+ surface_desc.dwWidth, surface_desc.dwHeight);
+ ok((surface_desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) == (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, surface_desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(surface_desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, surface_desc.dwFlags);
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == surface_desc.ddpfPixelFormat.dwRGBBitCount, "Expected %u bpp, got %u bpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount, desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == 300) && (desc.dwHeight == 200), "Expected surface dimensions = 300, 200, got %u, %u.\n",
+ desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+ ok(desc.dwZBufferBitDepth == 16, "Expected 16 for Z buffer bit depth, got %u.\n", desc.dwZBufferBitDepth);
+ ok(desc.ddpfPixelFormat.dwStencilBitMask == 0, "Expected 0 stencil bits, got %x.\n", desc.ddpfPixelFormat.dwStencilBitMask);
+
+ /* Release old objects and check refcount of device and clipper */
+ IDirectDrawSurface_Release(ds);
+ ds = NULL;
+ IDirectDrawSurface_Release(surface);
+ surface = NULL;
+ IDirect3DDevice2_Release(d3ddevice2);
+ d3ddevice2 = NULL;
+ IDirect3DRMDevice3_Release(device3);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm3);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ cref2 = get_refcount((IUnknown *)clipper);
+ ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 = %u.\n", cref1, cref2);
+
+ /* Test if render target format follows the screen format */
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ hr = IDirectDraw_SetDisplayMode(ddraw, desc.dwWidth, desc.dwHeight, 16);
+ ok(hr == DD_OK, "Cannot set display mode to 16bpp (hr = %x).\n", hr);
+
+ hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
+ ok(hr == DD_OK, "Cannot get IDirectDraw display mode (hr = %x)\n", hr);
+ ok(desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16 bpp, got %u.\n", desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm3, clipper, &driver, rc.right, rc.bottom, &device3);
+ ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+ todo_wine ok(surface_desc.ddpfPixelFormat.dwRGBBitCount == 16, "Expected 16bpp, got %ubpp.\n",
+ surface_desc.ddpfPixelFormat.dwRGBBitCount);
+
+ hr = IDirectDraw2_RestoreDisplayMode(ddraw);
+ ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
+
+ IDirectDrawSurface_Release(surface);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3DRMDevice3_Release(device3);
+ IDirect3DRM3_Release(d3drm3);
+ IDirect3DRM_Release(d3drm1);
+ IDirectDrawClipper_Release(clipper);
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static void test_create_device_from_surface1(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ IDirectDraw *ddraw = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRMDevice *device1 = (IDirect3DRMDevice *)0xdeadbeef;
+ IDirect3DDevice *d3ddevice1 = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_surface = NULL, *d3drm_ds = NULL;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ ULONG ref1, ref2, surface_ref1, surface_ref2;
+ RECT rc;
+ BOOL use_sysmem_zbuffer = FALSE;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ /* Create a surface and use it to create the retained mode device. */
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ hr = IDirect3DRM_CreateDeviceFromSurface(d3drm1, &driver, ddraw, surface, &device1);
+ ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr);
+ ok(device1 == NULL, "Expected device returned == NULL, got %p.\n", device1);
+ IDirectDrawSurface_Release(surface);
+
+ desc.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+ surface_ref1 = get_refcount((IUnknown *)surface);
+
+ hr = IDirect3DRM_CreateDeviceFromSurface(d3drm1, &driver, ddraw, surface, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == DDERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM_CreateDeviceFromSurface(d3drm1, &driver, ddraw, NULL, &device1);
+ ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
+ hr = IDirect3DRM_CreateDeviceFromSurface(d3drm1, &driver, NULL, surface, &device1);
+ ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
+
+ hr = IDirect3DRM_CreateDeviceFromSurface(d3drm1, &driver, ddraw, surface, &device1);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm1);
+ ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", surface_ref1, surface_ref2);
+
+ /* Check if CreateDeviceFromSurface creates a primary surface */
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_surface == NULL, "No primary surface should have enumerated (%p).\n", d3drm_surface);
+
+ hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check properties of attached depth surface */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ use_sysmem_zbuffer = desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY;
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok(desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(ds);
+ IDirect3DDevice_Release(d3ddevice1);
+ IDirectDrawSurface_Release(d3drm_surface);
+
+ IDirect3DRMDevice_Release(device1);
+ ref2 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref2, "expected ref1 == ref2, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ ok(surface_ref2 == surface_ref1, "Expected surface_ref2 == surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n",
+ surface_ref1, surface_ref2);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ /*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | (use_sysmem_zbuffer ? DDSCAPS_SYSTEMMEMORY : 0);
+ desc.dwZBufferBitDepth = 16;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &ds, NULL);
+ ok(hr == DD_OK, "Cannot create depth surface (hr = %x).\n", hr);
+ hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DRM_CreateDeviceFromSurface(d3drm1, &driver, ddraw, surface, &device1);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice(device1, &d3ddevice1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check if depth surface matches the one we created */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(d3drm_surface);
+ IDirectDrawSurface_Release(ds);
+
+ IDirect3DDevice_Release(d3ddevice1);
+ IDirect3DRMDevice_Release(device1);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ /*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+ IDirect3DRM_Release(d3drm1);
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static void test_create_device_from_surface2(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ IDirectDraw *ddraw = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM2 *d3drm2 = NULL;
+ IDirect3DRMDevice2 *device2 = (IDirect3DRMDevice2 *)0xdeadbeef;
+ IDirect3DDevice2 *d3ddevice2 = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_surface = NULL, *d3drm_ds = NULL;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ ULONG ref1, ref2, ref3, surface_ref1, surface_ref2;
+ RECT rc;
+ BOOL use_sysmem_zbuffer = FALSE;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm2);
+
+ /* Create a surface and use it to create the retained mode device. */
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2);
+ ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr);
+ ok(device2 == NULL, "Expected device returned == NULL, got %p.\n", device2);
+ IDirectDrawSurface_Release(surface);
+
+ desc.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+ surface_ref1 = get_refcount((IUnknown *)surface);
+
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == DDERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, NULL, &device2);
+ ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, NULL, surface, &device2);
+ ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", surface_ref1, surface_ref2);
+
+ /* Check if CreateDeviceFromSurface creates a primary surface */
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_surface == NULL, "No primary surface should have enumerated (%p).\n", d3drm_surface);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check properties of attached depth surface */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ use_sysmem_zbuffer = desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY;
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok(desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(ds);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirectDrawSurface_Release(d3drm_surface);
+
+ IDirect3DRMDevice2_Release(device2);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ ok(surface_ref2 == surface_ref1, "Expected surface_ref2 == surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n",
+ surface_ref1, surface_ref2);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ /*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | (use_sysmem_zbuffer ? DDSCAPS_SYSTEMMEMORY : 0);
+ desc.dwZBufferBitDepth = 16;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &ds, NULL);
+ ok(hr == DD_OK, "Cannot create depth surface (hr = %x).\n", hr);
+ hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromSurface(d3drm2, &driver, ddraw, surface, &device2);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check if depth surface matches the one we created */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(d3drm_surface);
+ IDirectDrawSurface_Release(ds);
+
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3DRMDevice2_Release(device2);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ /*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm1);
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static void test_create_device_from_surface3(void)
+{
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ IDirectDraw *ddraw = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM3 *d3drm3 = NULL;
+ IDirect3DRMDevice3 *device3 = (IDirect3DRMDevice3 *)0xdeadbeef;
+ IDirect3DDevice2 *d3ddevice2 = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_surface = NULL, *d3drm_ds = NULL;
+ DWORD expected_flags;
+ HWND window;
+ GUID driver = IID_IDirect3DRGBDevice;
+ ULONG ref1, ref2, ref3, surface_ref1, surface_ref2;
+ RECT rc;
+ BOOL use_sysmem_zbuffer = FALSE;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm3);
+
+ /* Create a surface and use it to create the retained mode device. */
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, &device3);
+ ok(hr == DDERR_INVALIDCAPS, "Expected hr == DDERR_INVALIDCAPS, got %x.\n", hr);
+ ok(device3 == NULL, "Expected device returned == NULL, got %p.\n", device3);
+ IDirectDrawSurface_Release(surface);
+
+ desc.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+ surface_ref1 = get_refcount((IUnknown *)surface);
+
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == DDERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, NULL, 0, &device3);
+ ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, NULL, surface, 0, &device3);
+ ok(hr == D3DRMERR_BADDEVICE, "Expected hr == DDERR_BADDEVICE, got %x.\n", hr);
+
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, &device3);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm3);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ ok(surface_ref2 > surface_ref1, "Expected surface_ref2 > surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n", surface_ref1, surface_ref2);
+
+ /* Check if CreateDeviceFromSurface creates a primary surface */
+ hr = IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &d3drm_surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(d3drm_surface == NULL, "No primary surface should have enumerated (%p).\n", d3drm_surface);
+
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check properties of attached depth surface */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ use_sysmem_zbuffer = desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY;
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok(desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(ds);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirectDrawSurface_Release(d3drm_surface);
+ IDirect3DRMDevice3_Release(device3);
+
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm3);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ surface_ref2 = get_refcount((IUnknown *)surface);
+ ok(surface_ref2 == surface_ref1, "Expected surface_ref2 == surface_ref1, got surface_ref1 = %u, surface_ref2 = %u.\n",
+ surface_ref1, surface_ref2);
+ /* In version 3, d3drm will destroy all references of the depth surface it created internally. */
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ todo_wine ok(hr == DDERR_NOTFOUND, "Expected hr == DDERR_NOTFOUND, got %x.\n", hr);
+ if (SUCCEEDED(hr))
+ IDirectDrawSurface_Release(ds);
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | (use_sysmem_zbuffer ? DDSCAPS_SYSTEMMEMORY : 0);
+ desc.dwZBufferBitDepth = 16;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &ds, NULL);
+ ok(hr == DD_OK, "Cannot create depth surface (hr = %x).\n", hr);
+ hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
+
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, D3DRMDEVICE_NOZBUFFER, &device3);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check if depth surface matches the one we created */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(d3drm_surface);
+ IDirectDrawSurface_Release(ds);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3DRMDevice3_Release(device3);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ /* The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+
+ /* What happens if we pass no flags and still attach our own depth surface? */
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, 0, &device3);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check if depth surface matches the one we created */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(d3drm_surface);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3DRMDevice3_Release(device3);
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ /*The render target still holds a reference to ds as the depth surface remains attached to it, so refcount will be 1*/
+ ref1 = IDirectDrawSurface_Release(ds);
+ ok(ref1 == 1, "Expected ref1 == 1, got %u.\n", ref1);
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ desc.dwWidth = rc.right;
+ desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ /* What happens if we don't pass D3DRMDEVICE_NOZBUFFER and still not attach our own depth surface? */
+ hr = IDirect3DRM3_CreateDeviceFromSurface(d3drm3, &driver, ddraw, surface, D3DRMDEVICE_NOZBUFFER, &device3);
+ ok(SUCCEEDED(hr), "Cannot create IDirect3DRMDevice3 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+
+ hr = IDirect3DDevice2_GetRenderTarget(d3ddevice2, &d3drm_surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+ ok(surface == d3drm_surface, "Expected surface returned == %p, got %p.\n", surface, d3drm_surface);
+
+ /* Check if depth surface matches the one we created */
+ hr = IDirectDrawSurface_GetAttachedSurface(d3drm_surface, &caps, &d3drm_ds);
+ ok(hr == DDERR_NOTFOUND, "Expected hr == DDERR_NOTFOUND, got %x).\n", hr);
+ IDirectDrawSurface_Release(d3drm_surface);
+
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3DRMDevice3_Release(device3);
+ ref1 = IDirectDrawSurface_Release(surface);
+ ok(ref1 == 0, "Expected Render target refcount == 0, got %u.\n", ref1);
+ IDirect3DRM3_Release(d3drm3);
+ IDirect3DRM_Release(d3drm1);
+ IDirectDraw_Release(ddraw);
+ DestroyWindow(window);
+}
+
+static IDirect3DDevice *create_device1(IDirectDraw *ddraw, HWND window, IDirectDrawSurface **ds)
+{
+ static const DWORD z_depths[] = { 32, 24, 16 };
+ IDirectDrawSurface *surface;
+ IDirect3DDevice *device = NULL;
+ DDSURFACEDESC surface_desc;
+ unsigned int i;
+ HRESULT hr;
+ RECT rc;
+
+ GetClientRect(window, &rc);
+ hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ surface_desc.dwWidth = rc.right;
+ surface_desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ /* We used to use EnumDevices() for this, but it seems
+ * D3DDEVICEDESC.dwDeviceZBufferBitDepth only has a very casual
+ * relationship with reality. */
+ for (i = 0; i < sizeof(z_depths) / sizeof(*z_depths); ++i)
+ {
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
+ U2(surface_desc).dwZBufferBitDepth = z_depths[i];
+ surface_desc.dwWidth = rc.right;
+ surface_desc.dwHeight = rc.bottom;
+ if (FAILED(IDirectDraw_CreateSurface(ddraw, &surface_desc, ds, NULL)))
+ continue;
+
+ hr = IDirectDrawSurface_AddAttachedSurface(surface, *ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
+ if (FAILED(hr))
+ {
+ IDirectDrawSurface_Release(*ds);
+ continue;
+ }
+
+ if (SUCCEEDED(IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device)))
+ break;
+
+ IDirectDrawSurface_DeleteAttachedSurface(surface, 0, *ds);
+ IDirectDrawSurface_Release(*ds);
+ *ds = NULL;
+ }
+
+ IDirectDrawSurface_Release(surface);
+ return device;
+}
+
+static void test_create_device_from_d3d1(void)
+{
+ IDirectDraw *ddraw1 = NULL;
+ IDirect3D *d3d1 = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRMDevice *device1 = (IDirect3DRMDevice *)0xdeadbeef;
+ IDirect3DRMDevice2 *device2;
+ IDirect3DRMDevice3 *device3;
+ IDirect3DDevice *d3ddevice1 = NULL, *d3drm_d3ddevice1 = NULL;
+ IDirect3DDevice2 *d3ddevice2 = (IDirect3DDevice2 *)0xdeadbeef;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_ds = NULL;
+ DWORD expected_flags;
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ RECT rc;
+ HWND window;
+ ULONG ref1, ref2, device_ref1, device_ref2;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw1, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirect3D, (void **)&d3d1);
+ ok(hr == DD_OK, "Cannot get IDirect3D2 interface (hr = %x).\n", hr);
+
+ /* Create the immediate mode device */
+ d3ddevice1 = create_device1(ddraw1, window, &ds);
+ if (d3ddevice1 == NULL)
+ {
+ win_skip("Cannot create IM device, skipping tests.\n");
+ IDirect3D_Release(d3d1);
+ IDirectDraw_Release(ddraw1);
+ return;
+ }
+ device_ref1 = get_refcount((IUnknown *)d3ddevice1);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ hr = IDirect3DRM_CreateDeviceFromD3D(d3drm1, NULL, d3ddevice1, &device1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ ok(device1 == NULL, "Expected device returned == NULL, got %p.\n", device1);
+ hr = IDirect3DRM_CreateDeviceFromD3D(d3drm1, d3d1, NULL, &device1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM_CreateDeviceFromD3D(d3drm1, d3d1, d3ddevice1, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM_CreateDeviceFromD3D(d3drm1, d3d1, d3ddevice1, &device1);
+ ok(hr == DD_OK, "Failed to create IDirect3DRMDevice interface (hr = %x)\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm1);
+ ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice1);
+ ok(device_ref2 > device_ref1, "Expected device_ref2 > device_ref1, got device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ hr = IDirect3DRMDevice_QueryInterface(device1, &IID_IDirect3DRMDevice2, (void **)&device2);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRMDevice2 Interface (hr = %x).\n", hr);
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3ddevice2);
+ ok(SUCCEEDED(hr), "Expected hr == DD_OK, got %x).\n", hr);
+ ok(d3ddevice2 == NULL, "Expected d3ddevice2 == NULL, got %p.\n", d3ddevice2);
+ IDirect3DRMDevice2_Release(device2);
+
+ d3ddevice2 = (IDirect3DDevice2 *)0xdeadbeef;
+ hr = IDirect3DRMDevice_QueryInterface(device1, &IID_IDirect3DRMDevice2, (void **)&device3);
+ ok(hr == DD_OK, "Cannot get IDirect3DRMDevice2 Interface (hr = %x).\n", hr);
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3ddevice2);
+ ok(hr == DD_OK, "Expected hr == DD_OK, got %x).\n", hr);
+ ok(d3ddevice2 == NULL, "Expected d3ddevice2 == NULL, got %p.\n", d3ddevice2);
+ IDirect3DRMDevice3_Release(device3);
+
+ hr = IDirectDraw_EnumSurfaces(ddraw1, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(surface == NULL, "No primary surface should have enumerated (%p).\n", surface);
+
+ hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3drm_d3ddevice1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
+ ok(d3ddevice1 == d3drm_d3ddevice1, "Expected Immediate Mode deivce created == %p, got %p.\n", d3ddevice1, d3drm_d3ddevice1);
+
+ /* Check properties of render target and depth surfaces */
+ hr = IDirect3DDevice_QueryInterface(d3drm_d3ddevice1, &IID_IDirectDrawSurface, (void **)&surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) == (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(ds);
+ IDirectDrawSurface_Release(surface);
+ IDirect3DDevice_Release(d3drm_d3ddevice1);
+ IDirect3DRMDevice_Release(device1);
+ ref2 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref2, "expected ref1 == ref2, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice1);
+ ok(device_ref2 == device_ref1, "Expected device_ref2 == device_ref1, got device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ IDirect3DRM_Release(d3drm1);
+ IDirect3DDevice_Release(d3ddevice1);
+ IDirect3D_Release(d3d1);
+ IDirectDraw_Release(ddraw1);
+ DestroyWindow(window);
+}
+
+static IDirect3DDevice2 *create_device2(IDirectDraw2 *ddraw, HWND window, IDirectDrawSurface **ds)
+{
+ static const DWORD z_depths[] = { 32, 24, 16 };
+ IDirectDrawSurface *surface;
+ IDirect3DDevice2 *device = NULL;
+ DDSURFACEDESC surface_desc;
+ IDirect3D2 *d3d;
+ unsigned int i;
+ HRESULT hr;
+ RECT rc;
+
+ GetClientRect(window, &rc);
+ hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
+ ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
+
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ surface_desc.dwWidth = rc.right;
+ surface_desc.dwHeight = rc.bottom;
+
+ hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
+ ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
+
+ hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
+ if (FAILED(hr))
+ {
+ IDirectDrawSurface_Release(surface);
+ *ds = NULL;
+ return NULL;
+ }
+
+ /* We used to use EnumDevices() for this, but it seems
+ * D3DDEVICEDESC.dwDeviceZBufferBitDepth only has a very casual
+ * relationship with reality. */
+ for (i = 0; i < sizeof(z_depths) / sizeof(*z_depths); ++i)
+ {
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
+ U2(surface_desc).dwZBufferBitDepth = z_depths[i];
+ surface_desc.dwWidth = rc.right;
+ surface_desc.dwHeight = rc.bottom;
+ if (FAILED(IDirectDraw2_CreateSurface(ddraw, &surface_desc, ds, NULL)))
+ continue;
+
+ hr = IDirectDrawSurface_AddAttachedSurface(surface, *ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
+ if (FAILED(hr))
+ {
+ IDirectDrawSurface_Release(*ds);
+ continue;
+ }
+
+ if (SUCCEEDED(IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device)))
+ break;
+
+ IDirectDrawSurface_DeleteAttachedSurface(surface, 0, *ds);
+ IDirectDrawSurface_Release(*ds);
+ *ds = NULL;
+ }
+
+ IDirect3D2_Release(d3d);
+ IDirectDrawSurface_Release(surface);
+ return device;
+}
+
+static void test_create_device_from_d3d2(void)
{
- if (!InitFunctionPtrs())
+ IDirectDraw *ddraw1 = NULL;
+ IDirectDraw2 *ddraw2 = NULL;
+ IDirect3D2 *d3d2 = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM2 *d3drm2 = NULL;
+ IDirect3DRMDevice2 *device2 = (IDirect3DRMDevice2 *)0xdeadbeef;
+ IDirect3DDevice2 *d3ddevice2 = NULL, *d3drm_d3ddevice2 = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_ds = NULL;
+ DWORD expected_flags;
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ RECT rc;
+ HWND window;
+ ULONG ref1, ref2, ref3, device_ref1, device_ref2;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw1, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirect3D2, (void **)&d3d2);
+ ok(hr == DD_OK, "Cannot get IDirect3D2 interface (hr = %x).\n", hr);
+ hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void **)&ddraw2);
+ ok(hr == DD_OK, "Cannot get IDirectDraw2 interface (hr = %x).\n", hr);
+
+ /* Create the immediate mode device */
+ d3ddevice2 = create_device2(ddraw2, window, &ds);
+ if (d3ddevice2 == NULL)
+ {
+ win_skip("Cannot create IM device, skipping tests.\n");
+ IDirect3D2_Release(d3d2);
+ IDirectDraw2_Release(ddraw2);
+ IDirectDraw_Release(ddraw1);
return;
+ }
+ device_ref1 = get_refcount((IUnknown *)d3ddevice2);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM2 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm2);
+
+ hr = IDirect3DRM2_CreateDeviceFromD3D(d3drm2, NULL, d3ddevice2, &device2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ ok(device2 == NULL, "Expected device returned == NULL, got %p.\n", device2);
+ hr = IDirect3DRM2_CreateDeviceFromD3D(d3drm2, d3d2, NULL, &device2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateDeviceFromD3D(d3drm2, d3d2, d3ddevice2, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM2_CreateDeviceFromD3D(d3drm2, d3d2, d3ddevice2, &device2);
+ ok(hr == DD_OK, "Failed to create IDirect3DRMDevice2 interface (hr = %x)\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice2);
+ ok(device_ref2 > device_ref1, "Expected device_ref2 > device_ref1, got device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ hr = IDirectDraw_EnumSurfaces(ddraw1, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(surface == NULL, "No primary surface should have enumerated (%p).\n", surface);
+
+ hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3drm_d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+ ok(d3ddevice2 == d3drm_d3ddevice2, "Expected Immediate Mode deivce created == %p, got %p.\n", d3ddevice2, d3drm_d3ddevice2);
+
+ /* Check properties of render target and depth surfaces */
+ hr = IDirect3DDevice2_GetRenderTarget(d3drm_d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) == (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(ds);
+ IDirectDrawSurface_Release(surface);
+ IDirect3DDevice2_Release(d3drm_d3ddevice2);
+ IDirect3DRMDevice2_Release(device2);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm2);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice2);
+ ok(device_ref2 == device_ref1, "Expected device_ref2 == device_ref1, got device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm1);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3D2_Release(d3d2);
+ IDirectDraw2_Release(ddraw2);
+ IDirectDraw_Release(ddraw1);
+ DestroyWindow(window);
+}
+static void test_create_device_from_d3d3(void)
+{
+ IDirectDraw *ddraw1 = NULL;
+ IDirectDraw2 *ddraw2 = NULL;
+ IDirect3D2 *d3d2 = NULL;
+ IDirect3DRM *d3drm1 = NULL;
+ IDirect3DRM3 *d3drm3 = NULL;
+ IDirect3DRMDevice3 *device3 = (IDirect3DRMDevice3 *)0xdeadbeef;
+ IDirect3DDevice2 *d3ddevice2 = NULL, *d3drm_d3ddevice2 = NULL;
+ IDirectDrawSurface *surface = NULL, *ds = NULL, *d3drm_ds = NULL;
+ DWORD expected_flags;
+ DDSCAPS caps = { DDSCAPS_ZBUFFER };
+ DDSURFACEDESC desc;
+ RECT rc;
+ HWND window;
+ ULONG ref1, ref2, ref3, device_ref1, device_ref2;
+ HRESULT hr;
+
+ hr = DirectDrawCreate(NULL, &ddraw1, NULL);
+ ok(hr == DD_OK, "Cannot get IDirectDraw interface (hr = %x).\n", hr);
+
+ window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
+ GetClientRect(window, &rc);
+
+ hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirect3D2, (void **)&d3d2);
+ ok(hr == DD_OK, "Cannot get IDirect3D2 interface (hr = %x).\n", hr);
+ hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void **)&ddraw2);
+ ok(hr == DD_OK, "Cannot get IDirectDraw2 interface (hr = %x).\n", hr);
+
+ /* Create the immediate mode device */
+ d3ddevice2 = create_device2(ddraw2, window, &ds);
+ if (d3ddevice2 == NULL)
+ {
+ win_skip("Cannot create IM device, skipping tests.\n");
+ IDirect3D2_Release(d3d2);
+ IDirectDraw2_Release(ddraw2);
+ IDirectDraw_Release(ddraw1);
+ return;
+ }
+ device_ref1 = get_refcount((IUnknown *)d3ddevice2);
+
+ hr = Direct3DRMCreate(&d3drm1);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x).\n", hr);
+ ref1 = get_refcount((IUnknown *)d3drm1);
+
+ hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
+ ref2 = get_refcount((IUnknown *)d3drm3);
+
+ hr = IDirect3DRM3_CreateDeviceFromD3D(d3drm3, NULL, d3ddevice2, &device3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ ok(device3 == NULL, "Expected device returned == NULL, got %p.\n", device3);
+ hr = IDirect3DRM3_CreateDeviceFromD3D(d3drm3, d3d2, NULL, &device3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateDeviceFromD3D(d3drm3, d3d2, d3ddevice2, NULL);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
+ hr = IDirect3DRM3_CreateDeviceFromD3D(d3drm3, d3d2, d3ddevice2, &device3);
+ ok(hr == DD_OK, "Failed to create IDirect3DRMDevice3 interface (hr = %x)\n", hr);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref3 > ref1, "expected ref3 > ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm3);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice2);
+ ok(device_ref2 > device_ref1, "Expected device_ref2 > device_ref1, got device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ hr = IDirectDraw_EnumSurfaces(ddraw1, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
+ NULL, &surface, surface_callback);
+ ok(hr == DD_OK, "Failed to enumerate surfaces (hr = %x).\n", hr);
+ ok(surface == NULL, "No primary surface should have enumerated (%p).\n", surface);
+
+ hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3drm_d3ddevice2);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice2 interface (hr = %x).\n", hr);
+ ok(d3ddevice2 == d3drm_d3ddevice2, "Expected Immediate Mode deivce created == %p, got %p.\n", d3ddevice2, d3drm_d3ddevice2);
+
+ /* Check properties of render target and depth surfaces */
+ hr = IDirect3DDevice2_GetRenderTarget(d3drm_d3ddevice2, &surface);
+ ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
+
+ memset(&desc, 0, sizeof(desc));
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc);
+ ok(hr == DD_OK, "Cannot get surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE)) == (DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE),
+ "Expected caps containing %x, got %x.\n", DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_PIXELFORMAT | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &d3drm_ds);
+ ok(hr == DD_OK, "Cannot get attached depth surface (hr = %x).\n", hr);
+ ok(ds == d3drm_ds, "Expected depth surface (%p) == surface created internally (%p).\n", ds, d3drm_ds);
+
+ desc.dwSize = sizeof(desc);
+ hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc);
+ ok(hr == DD_OK, "Cannot get z surface desc structure (hr = %x).\n", hr);
+
+ ok((desc.dwWidth == rc.right) && (desc.dwHeight == rc.bottom), "Expected surface dimensions = %u, %u, got %u, %u.\n",
+ rc.right, rc.bottom, desc.dwWidth, desc.dwHeight);
+ ok((desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER, "Expected caps containing %x, got %x.\n", DDSCAPS_ZBUFFER, desc.ddsCaps.dwCaps);
+ expected_flags = DDSD_ZBUFFERBITDEPTH | DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PITCH;
+ ok(desc.dwFlags == expected_flags, "Expected %x for flags, got %x.\n", expected_flags, desc.dwFlags);
+
+ IDirectDrawSurface_Release(d3drm_ds);
+ IDirectDrawSurface_Release(ds);
+ IDirectDrawSurface_Release(surface);
+ IDirect3DDevice2_Release(d3drm_d3ddevice2);
+ IDirect3DRMDevice3_Release(device3);
+ ref3 = get_refcount((IUnknown *)d3drm1);
+ ok(ref1 == ref3, "expected ref1 == ref3, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
+ ref3 = get_refcount((IUnknown *)d3drm3);
+ ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
+ device_ref2 = get_refcount((IUnknown *)d3ddevice2);
+ ok(device_ref2 == device_ref1, "Expected device_ref2 == device_ref1, got device_ref1 = %u, device_ref2 = %u.\n", device_ref1, device_ref2);
+
+ IDirect3DRM3_Release(d3drm3);
+ IDirect3DRM_Release(d3drm1);
+ IDirect3DDevice2_Release(d3ddevice2);
+ IDirect3D2_Release(d3d2);
+ IDirectDraw2_Release(ddraw2);
+ IDirectDraw_Release(ddraw1);
+ DestroyWindow(window);
+}
+
+START_TEST(d3drm)
+{
test_MeshBuilder();
test_MeshBuilder3();
test_Mesh();
test_frame_transform();
test_d3drm_load();
test_frame_mesh_materials();
-
- FreeLibrary(d3drm_handle);
+ test_d3drm_qi();
+ test_frame_qi();
+ test_device_qi();
+ test_create_device_from_clipper1();
+ test_create_device_from_clipper2();
+ test_create_device_from_clipper3();
+ test_create_device_from_surface1();
+ test_create_device_from_surface2();
+ test_create_device_from_surface3();
+ test_create_device_from_d3d1();
+ test_create_device_from_d3d2();
+ test_create_device_from_d3d3();
}