static DWORD (WINAPI *pGetConsoleProcessList)(LPDWORD, DWORD);
static HANDLE (WINAPI *pOpenConsoleW)(LPCWSTR,DWORD,BOOL,DWORD);
static BOOL (WINAPI *pSetConsoleInputExeNameA)(LPCSTR);
+static BOOL (WINAPI *pVerifyConsoleIoHandle)(HANDLE handle);
/* DEFAULT_ATTRIB is used for all initial filling of the console.
* all modifications are made with TEST_ATTRIB so that we could check
KERNEL32_GET_PROC(GetConsoleProcessList);
KERNEL32_GET_PROC(OpenConsoleW);
KERNEL32_GET_PROC(SetConsoleInputExeNameA);
+ KERNEL32_GET_PROC(VerifyConsoleIoHandle);
#undef KERNEL32_GET_PROC
}
static void testEmptyWrite(HANDLE hCon)
{
+ static const char emptybuf[16];
COORD c;
DWORD len;
- const char* mytest = "";
c.X = c.Y = 0;
ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n");
}
len = -1;
- ok(WriteConsole(hCon, mytest, 0, &len, NULL) != 0 && len == 0, "WriteConsole\n");
+ ok(WriteConsole(hCon, emptybuf, 0, &len, NULL) != 0 && len == 0, "WriteConsole\n");
okCURSOR(hCon, c);
/* WriteConsole does not halt on a null terminator and is happy to write
* memory contents beyond the actual size of the buffer. */
len = -1;
- ok(WriteConsole(hCon, mytest, 16, &len, NULL) != 0 && len == 16, "WriteConsole\n");
+ ok(WriteConsole(hCon, emptybuf, 16, &len, NULL) != 0 && len == 16, "WriteConsole\n");
c.X += 16;
okCURSOR(hCon, c);
}
"GetLastError: expecting %u got %u\n",
ERROR_INVALID_HANDLE, GetLastError());
+ /* trying to write non-console handle */
+ SetLastError(0xdeadbeef);
+ ok(!WriteConsoleA(hFileOutRW, test_str1, lstrlenA(test_str1), &len, NULL),
+ "Shouldn't succeed\n");
+ ok(GetLastError() == ERROR_INVALID_HANDLE,
+ "GetLastError: expecting %u got %u\n",
+ ERROR_INVALID_HANDLE, GetLastError());
+
+ SetLastError(0xdeadbeef);
+ ok(!WriteConsoleA(hFileOutRO, test_str1, lstrlenA(test_str1), &len, NULL),
+ "Shouldn't succeed\n");
+ ok(GetLastError() == ERROR_INVALID_HANDLE,
+ "GetLastError: expecting %u got %u\n",
+ ERROR_INVALID_HANDLE, GetLastError());
+
+ SetLastError(0xdeadbeef);
+ ok(!WriteConsoleA(hFileOutWT, test_str1, lstrlenA(test_str1), &len, NULL),
+ "Shouldn't succeed\n");
+ todo_wine ok(GetLastError() == ERROR_INVALID_HANDLE,
+ "GetLastError: expecting %u got %u\n",
+ ERROR_INVALID_HANDLE, GetLastError());
+
CloseHandle(hFileOutRW);
CloseHandle(hFileOutRO);
CloseHandle(hFileOutWT);
HeapFree(GetProcessHeap(), 0, list);
}
+static void test_OpenCON(void)
+{
+ static const WCHAR conW[] = {'C','O','N',0};
+ static const DWORD accesses[] = {CREATE_NEW, CREATE_ALWAYS, OPEN_EXISTING,
+ OPEN_ALWAYS, TRUNCATE_EXISTING};
+ unsigned i;
+ HANDLE h;
+
+ for (i = 0; i < sizeof(accesses) / sizeof(accesses[0]); i++)
+ {
+ h = CreateFileW(conW, GENERIC_WRITE, 0, NULL, accesses[i], 0, NULL);
+ ok(h != INVALID_HANDLE_VALUE, "Expected to open the CON device on write (%x)\n", accesses[i]);
+ CloseHandle(h);
+
+ h = CreateFileW(conW, GENERIC_READ, 0, NULL, accesses[i], 0, NULL);
+ /* Windows versions differ here:
+ * MSDN states in CreateFile that TRUNCATE_EXISTING requires GENERIC_WRITE
+ * NT, XP, Vista comply, but Win7 doesn't and allows to open CON with TRUNCATE_EXISTING
+ * So don't test when disposition is TRUNCATE_EXISTING
+ */
+ if (accesses[i] != TRUNCATE_EXISTING)
+ {
+ ok(h != INVALID_HANDLE_VALUE, "Expected to open the CON device on read (%x)\n", accesses[i]);
+ }
+ CloseHandle(h);
+ h = CreateFileW(conW, GENERIC_READ|GENERIC_WRITE, 0, NULL, accesses[i], 0, NULL);
+ ok(h == INVALID_HANDLE_VALUE, "Expected not to open the CON device on read-write (%x)\n", accesses[i]);
+ ok(GetLastError() == ERROR_FILE_NOT_FOUND, "Unexpected error %x\n", GetLastError());
+ }
+}
+
static void test_OpenConsoleW(void)
{
static const WCHAR coninW[] = {'C','O','N','I','N','$',0};
CloseHandle(ret);
}
+static void test_CreateFileW(void)
+{
+ static const WCHAR coninW[] = {'C','O','N','I','N','$',0};
+ static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0};
+
+ static const struct
+ {
+ LPCWSTR name;
+ DWORD access;
+ BOOL inherit;
+ DWORD creation;
+ DWORD gle;
+ BOOL is_broken;
+ } cf_table[] = {
+ {coninW, 0, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE},
+ {coninW, 0, FALSE, OPEN_ALWAYS, 0, FALSE},
+ {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE},
+ {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, 0, FALSE},
+ {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, 0, FALSE},
+ {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, 0, FALSE},
+ {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, 0, FALSE},
+ {conoutW, 0, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE},
+ {conoutW, 0, FALSE, OPEN_ALWAYS, 0, FALSE},
+ {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE},
+ {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, 0, FALSE},
+ {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, 0, FALSE},
+ {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, 0, FALSE},
+ {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, 0, FALSE},
+ };
+
+ int index;
+ HANDLE ret;
+ SECURITY_ATTRIBUTES sa;
+
+ for (index = 0; index < sizeof(cf_table)/sizeof(cf_table[0]); index++)
+ {
+ SetLastError(0xdeadbeef);
+
+ sa.nLength = sizeof(sa);
+ sa.lpSecurityDescriptor = NULL;
+ sa.bInheritHandle = cf_table[index].inherit;
+
+ ret = CreateFileW(cf_table[index].name, cf_table[index].access,
+ FILE_SHARE_READ|FILE_SHARE_WRITE, &sa,
+ cf_table[index].creation, FILE_ATTRIBUTE_NORMAL, NULL);
+ if (ret == INVALID_HANDLE_VALUE)
+ {
+ ok(cf_table[index].gle,
+ "Expected CreateFileW not to return INVALID_HANDLE_VALUE for index %d\n", index);
+ ok(GetLastError() == cf_table[index].gle,
+ "Expected GetLastError() to return %u for index %d, got %u\n",
+ cf_table[index].gle, index, GetLastError());
+ }
+ else
+ {
+ ok(!cf_table[index].gle || broken(cf_table[index].is_broken) /* Win7 */,
+ "Expected CreateFileW to succeed for index %d\n", index);
+ CloseHandle(ret);
+ }
+ }
+}
+
+static void test_VerifyConsoleIoHandle( HANDLE handle )
+{
+ BOOL ret;
+ DWORD error;
+
+ if (!pVerifyConsoleIoHandle)
+ {
+ win_skip("VerifyConsoleIoHandle is not available\n");
+ return;
+ }
+
+ /* invalid handle */
+ SetLastError(0xdeadbeef);
+ ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee0);
+ error = GetLastError();
+ ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
+ ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
+
+ /* invalid handle + 1 */
+ SetLastError(0xdeadbeef);
+ ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee1);
+ error = GetLastError();
+ ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
+ ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
+
+ /* invalid handle + 2 */
+ SetLastError(0xdeadbeef);
+ ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee2);
+ error = GetLastError();
+ ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
+ ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
+
+ /* invalid handle + 3 */
+ SetLastError(0xdeadbeef);
+ ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee3);
+ error = GetLastError();
+ ok(!ret, "expected VerifyConsoleIoHandle to fail\n");
+ ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
+
+ /* valid handle */
+ SetLastError(0xdeadbeef);
+ ret = pVerifyConsoleIoHandle(handle);
+ error = GetLastError();
+ ok(ret, "expected VerifyConsoleIoHandle to succeed\n");
+ ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
+}
+
+static void test_GetSetStdHandle(void)
+{
+ HANDLE handle;
+ DWORD error;
+ BOOL ret;
+
+ /* get invalid std handle */
+ SetLastError(0xdeadbeef);
+ handle = GetStdHandle(42);
+ error = GetLastError();
+ ok(error == ERROR_INVALID_HANDLE || broken(error == ERROR_INVALID_FUNCTION)/* Win9x */,
+ "wrong GetLastError() %d\n", error);
+ ok(handle == INVALID_HANDLE_VALUE, "expected INVALID_HANDLE_VALUE\n");
+
+ /* get valid */
+ SetLastError(0xdeadbeef);
+ handle = GetStdHandle(STD_INPUT_HANDLE);
+ error = GetLastError();
+ ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
+
+ /* set invalid std handle */
+ SetLastError(0xdeadbeef);
+ ret = SetStdHandle(42, handle);
+ error = GetLastError();
+ ok(!ret, "expected SetStdHandle to fail\n");
+ ok(error == ERROR_INVALID_HANDLE || broken(error == ERROR_INVALID_FUNCTION)/* Win9x */,
+ "wrong GetLastError() %d\n", error);
+
+ /* set valid (restore old value) */
+ SetLastError(0xdeadbeef);
+ ret = SetStdHandle(STD_INPUT_HANDLE, handle);
+ error = GetLastError();
+ ok(ret, "expected SetStdHandle to succeed\n");
+ ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error);
+}
+
+static void test_GetNumberOfConsoleInputEvents(HANDLE input_handle)
+{
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE handle;
+ LPDWORD nrofevents;
+ DWORD last_error;
+ } invalid_table[] =
+ {
+ {NULL, NULL, ERROR_INVALID_HANDLE},
+ {NULL, &count, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, &count, ERROR_INVALID_HANDLE},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].nrofevents) count = 0xdeadbeef;
+ ret = GetNumberOfConsoleInputEvents(invalid_table[i].handle,
+ invalid_table[i].nrofevents);
+ ok(!ret, "[%d] Expected GetNumberOfConsoleInputEvents to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].nrofevents)
+ {
+ ok(count == 0xdeadbeef,
+ "[%d] Expected output count to be unmodified, got %u\n", i, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ /* Test crashes on Windows 7. */
+ if (0)
+ {
+ SetLastError(0xdeadbeef);
+ ret = GetNumberOfConsoleInputEvents(input_handle, NULL);
+ ok(!ret, "Expected GetNumberOfConsoleInputEvents to return FALSE, got %d\n", ret);
+ ok(GetLastError() == ERROR_INVALID_ACCESS,
+ "Expected last error to be ERROR_INVALID_ACCESS, got %u\n",
+ GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count != 0xdeadbeef, "Expected output count to initialized\n");
+}
+
+static void test_WriteConsoleInputA(HANDLE input_handle)
+{
+ INPUT_RECORD event;
+ INPUT_RECORD event_list[5];
+ MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED };
+ KEY_EVENT_RECORD key_event;
+ DWORD count, console_mode;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE handle;
+ const INPUT_RECORD *buffer;
+ DWORD count;
+ LPDWORD written;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
+ {input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ /* Suppress external sources of input events for the duration of the test. */
+ ret = GetConsoleMode(input_handle, &console_mode);
+ ok(ret == TRUE, "Expected GetConsoleMode to return TRUE, got %d\n", ret);
+ if (!ret)
+ {
+ skip("GetConsoleMode failed with last error %u\n", GetLastError());
+ return;
+ }
+
+ ret = SetConsoleMode(input_handle, console_mode & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT));
+ ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
+ if (!ret)
+ {
+ skip("SetConsoleMode failed with last error %u\n", GetLastError());
+ return;
+ }
+
+ /* Discard any events queued before the tests. */
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].written) count = 0xdeadbeef;
+ ret = WriteConsoleInputA(invalid_table[i].handle,
+ invalid_table[i].buffer,
+ invalid_table[i].count,
+ invalid_table[i].written);
+ ok(!ret, "[%d] Expected WriteConsoleInputA to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].written)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected output count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleInputA(input_handle, NULL, 0, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleInputA(input_handle, &event, 0, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ /* Writing a single mouse event doesn't seem to affect the count if an adjacent mouse event is already queued. */
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ todo_wine
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ for (i = 0; i < sizeof(event_list)/sizeof(event_list[0]); i++)
+ {
+ event_list[i].EventType = MOUSE_EVENT;
+ event_list[i].Event.MouseEvent = mouse_event;
+ }
+
+ /* Writing consecutive chunks of mouse events appears to work. */
+ ret = WriteConsoleInputA(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be event list length, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be event list length, got %u\n", count);
+
+ ret = WriteConsoleInputA(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be event list length, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be twice event list length, got %u\n", count);
+
+ /* Again, writing a single mouse event with adjacent mouse events queued doesn't appear to affect the count. */
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ todo_wine
+ ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be twice event list length, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ key_event.bKeyDown = FALSE;
+ key_event.wRepeatCount = 0;
+ key_event.wVirtualKeyCode = VK_SPACE;
+ key_event.wVirtualScanCode = VK_SPACE;
+ key_event.uChar.AsciiChar = ' ';
+ key_event.dwControlKeyState = 0;
+
+ event.EventType = KEY_EVENT;
+ event.Event.KeyEvent = key_event;
+
+ /* Key events don't exhibit the same behavior as mouse events. */
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 2, "Expected count to be 2, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ /* Try interleaving mouse and key events. */
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ event.EventType = KEY_EVENT;
+ event.Event.KeyEvent = key_event;
+
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 2, "Expected count to be 2, got %u\n", count);
+
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ ret = WriteConsoleInputA(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 3, "Expected count to be 3, got %u\n", count);
+
+ /* Restore the old console mode. */
+ ret = SetConsoleMode(input_handle, console_mode);
+ ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
+}
+
+static void test_WriteConsoleInputW(HANDLE input_handle)
+{
+ INPUT_RECORD event;
+ INPUT_RECORD event_list[5];
+ MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED };
+ KEY_EVENT_RECORD key_event;
+ DWORD count, console_mode;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE handle;
+ const INPUT_RECORD *buffer;
+ DWORD count;
+ LPDWORD written;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
+ {input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
+ {input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ /* Suppress external sources of input events for the duration of the test. */
+ ret = GetConsoleMode(input_handle, &console_mode);
+ ok(ret == TRUE, "Expected GetConsoleMode to return TRUE, got %d\n", ret);
+ if (!ret)
+ {
+ skip("GetConsoleMode failed with last error %u\n", GetLastError());
+ return;
+ }
+
+ ret = SetConsoleMode(input_handle, console_mode & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT));
+ ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
+ if (!ret)
+ {
+ skip("SetConsoleMode failed with last error %u\n", GetLastError());
+ return;
+ }
+
+ /* Discard any events queued before the tests. */
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].written) count = 0xdeadbeef;
+ ret = WriteConsoleInputW(invalid_table[i].handle,
+ invalid_table[i].buffer,
+ invalid_table[i].count,
+ invalid_table[i].written);
+ ok(!ret, "[%d] Expected WriteConsoleInputW to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].written)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected output count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleInputW(input_handle, NULL, 0, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleInputW(input_handle, &event, 0, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ /* Writing a single mouse event doesn't seem to affect the count if an adjacent mouse event is already queued. */
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ todo_wine
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ for (i = 0; i < sizeof(event_list)/sizeof(event_list[0]); i++)
+ {
+ event_list[i].EventType = MOUSE_EVENT;
+ event_list[i].Event.MouseEvent = mouse_event;
+ }
+
+ /* Writing consecutive chunks of mouse events appears to work. */
+ ret = WriteConsoleInputW(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be event list length, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be event list length, got %u\n", count);
+
+ ret = WriteConsoleInputW(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be event list length, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be twice event list length, got %u\n", count);
+
+ /* Again, writing a single mouse event with adjacent mouse events queued doesn't appear to affect the count. */
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ todo_wine
+ ok(count == 2*sizeof(event_list)/sizeof(event_list[0]),
+ "Expected count to be twice event list length, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ key_event.bKeyDown = FALSE;
+ key_event.wRepeatCount = 0;
+ key_event.wVirtualKeyCode = VK_SPACE;
+ key_event.wVirtualScanCode = VK_SPACE;
+ key_event.uChar.UnicodeChar = ' ';
+ key_event.dwControlKeyState = 0;
+
+ event.EventType = KEY_EVENT;
+ event.Event.KeyEvent = key_event;
+
+ /* Key events don't exhibit the same behavior as mouse events. */
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 2, "Expected count to be 2, got %u\n", count);
+
+ ret = FlushConsoleInputBuffer(input_handle);
+ ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret);
+
+ /* Try interleaving mouse and key events. */
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ event.EventType = KEY_EVENT;
+ event.Event.KeyEvent = key_event;
+
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 2, "Expected count to be 2, got %u\n", count);
+
+ event.EventType = MOUSE_EVENT;
+ event.Event.MouseEvent = mouse_event;
+
+ ret = WriteConsoleInputW(input_handle, &event, 1, &count);
+ ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ ret = GetNumberOfConsoleInputEvents(input_handle, &count);
+ ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret);
+ ok(count == 3, "Expected count to be 3, got %u\n", count);
+
+ /* Restore the old console mode. */
+ ret = SetConsoleMode(input_handle, console_mode);
+ ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret);
+}
+
+static void test_WriteConsoleOutputCharacterA(HANDLE output_handle)
+{
+ static const char output[] = {'a', 0};
+
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ LPCSTR str;
+ DWORD length;
+ COORD coord;
+ LPDWORD lpNumCharsWritten;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterA(invalid_table[i].hConsoleOutput,
+ invalid_table[i].str,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].lpNumCharsWritten);
+ ok(!ret, "[%d] Expected WriteConsoleOutputCharacterA to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].lpNumCharsWritten)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterA(output_handle, NULL, 0, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterA(output_handle, output, 0, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterA(output_handle, output, 1, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_WriteConsoleOutputCharacterW(HANDLE output_handle)
+{
+ static const WCHAR outputW[] = {'a',0};
+
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ LPCWSTR str;
+ DWORD length;
+ COORD coord;
+ LPDWORD lpNumCharsWritten;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterW(invalid_table[i].hConsoleOutput,
+ invalid_table[i].str,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].lpNumCharsWritten);
+ ok(!ret, "[%d] Expected WriteConsoleOutputCharacterW to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].lpNumCharsWritten)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterW(output_handle, NULL, 0, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterW(output_handle, outputW, 0, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputCharacterW(output_handle, outputW, 1, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_WriteConsoleOutputAttribute(HANDLE output_handle)
+{
+ WORD attr = FOREGROUND_BLUE;
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ CONST WORD *attr;
+ DWORD length;
+ COORD coord;
+ LPDWORD lpNumAttrsWritten;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].lpNumAttrsWritten) count = 0xdeadbeef;
+ ret = WriteConsoleOutputAttribute(invalid_table[i].hConsoleOutput,
+ invalid_table[i].attr,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].lpNumAttrsWritten);
+ ok(!ret, "[%d] Expected WriteConsoleOutputAttribute to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].lpNumAttrsWritten)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputAttribute(output_handle, NULL, 0, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputAttribute(output_handle, &attr, 0, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = WriteConsoleOutputAttribute(output_handle, &attr, 1, origin, &count);
+ ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_FillConsoleOutputCharacterA(HANDLE output_handle)
+{
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ CHAR ch;
+ DWORD length;
+ COORD coord;
+ LPDWORD lpNumCharsWritten;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
+ ret = FillConsoleOutputCharacterA(invalid_table[i].hConsoleOutput,
+ invalid_table[i].ch,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].lpNumCharsWritten);
+ ok(!ret, "[%d] Expected FillConsoleOutputCharacterA to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].lpNumCharsWritten)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = FillConsoleOutputCharacterA(output_handle, 'a', 0, origin, &count);
+ ok(ret == TRUE, "Expected FillConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = FillConsoleOutputCharacterA(output_handle, 'a', 1, origin, &count);
+ ok(ret == TRUE, "Expected FillConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_FillConsoleOutputCharacterW(HANDLE output_handle)
+{
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ WCHAR ch;
+ DWORD length;
+ COORD coord;
+ LPDWORD lpNumCharsWritten;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef;
+ ret = FillConsoleOutputCharacterW(invalid_table[i].hConsoleOutput,
+ invalid_table[i].ch,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].lpNumCharsWritten);
+ ok(!ret, "[%d] Expected FillConsoleOutputCharacterW to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].lpNumCharsWritten)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = FillConsoleOutputCharacterW(output_handle, 'a', 0, origin, &count);
+ ok(ret == TRUE, "Expected FillConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = FillConsoleOutputCharacterW(output_handle, 'a', 1, origin, &count);
+ ok(ret == TRUE, "Expected FillConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_FillConsoleOutputAttribute(HANDLE output_handle)
+{
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ WORD attr;
+ DWORD length;
+ COORD coord;
+ LPDWORD lpNumAttrsWritten;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].lpNumAttrsWritten) count = 0xdeadbeef;
+ ret = FillConsoleOutputAttribute(invalid_table[i].hConsoleOutput,
+ invalid_table[i].attr,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].lpNumAttrsWritten);
+ ok(!ret, "[%d] Expected FillConsoleOutputAttribute to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].lpNumAttrsWritten)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = FillConsoleOutputAttribute(output_handle, FOREGROUND_BLUE, 0, origin, &count);
+ ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = FillConsoleOutputAttribute(output_handle, FOREGROUND_BLUE, 1, origin, &count);
+ ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = FillConsoleOutputAttribute(output_handle, ~0, 1, origin, &count);
+ ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_ReadConsoleOutputCharacterA(HANDLE output_handle)
+{
+ CHAR read;
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ LPSTR lpstr;
+ DWORD length;
+ COORD coord;
+ LPDWORD read_count;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
+ {NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
+ {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].read_count) count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterA(invalid_table[i].hConsoleOutput,
+ invalid_table[i].lpstr,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].read_count);
+ ok(!ret, "[%d] Expected ReadConsoleOutputCharacterA to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].read_count)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterA(output_handle, NULL, 0, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterA(output_handle, &read, 0, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterA(output_handle, &read, 1, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_ReadConsoleOutputCharacterW(HANDLE output_handle)
+{
+ WCHAR read;
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ LPWSTR buffer;
+ DWORD length;
+ COORD coord;
+ LPDWORD read_count;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
+ {NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
+ {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].read_count) count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterW(invalid_table[i].hConsoleOutput,
+ invalid_table[i].buffer,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].read_count);
+ ok(!ret, "[%d] Expected ReadConsoleOutputCharacterW to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].read_count)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterW(output_handle, NULL, 0, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterW(output_handle, &read, 0, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputCharacterW(output_handle, &read, 1, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
+static void test_ReadConsoleOutputAttribute(HANDLE output_handle)
+{
+ WORD attr;
+ COORD origin = {0, 0};
+ DWORD count;
+ BOOL ret;
+ int i;
+
+ const struct
+ {
+ HANDLE hConsoleOutput;
+ LPWORD lpAttribute;
+ DWORD length;
+ COORD coord;
+ LPDWORD read_count;
+ DWORD expected_count;
+ DWORD last_error;
+ int win7_crash;
+ } invalid_table[] =
+ {
+ {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
+ {NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
+ {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
+ {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ {output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
+ };
+
+ for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
+ {
+ if (invalid_table[i].win7_crash)
+ continue;
+
+ SetLastError(0xdeadbeef);
+ if (invalid_table[i].read_count) count = 0xdeadbeef;
+ ret = ReadConsoleOutputAttribute(invalid_table[i].hConsoleOutput,
+ invalid_table[i].lpAttribute,
+ invalid_table[i].length,
+ invalid_table[i].coord,
+ invalid_table[i].read_count);
+ ok(!ret, "[%d] Expected ReadConsoleOutputAttribute to return FALSE, got %d\n", i, ret);
+ if (invalid_table[i].read_count)
+ {
+ ok(count == invalid_table[i].expected_count,
+ "[%d] Expected count to be %u, got %u\n",
+ i, invalid_table[i].expected_count, count);
+ }
+ ok(GetLastError() == invalid_table[i].last_error,
+ "[%d] Expected last error to be %u, got %u\n",
+ i, invalid_table[i].last_error, GetLastError());
+ }
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputAttribute(output_handle, NULL, 0, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputAttribute(output_handle, &attr, 0, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 0, "Expected count to be 0, got %u\n", count);
+
+ count = 0xdeadbeef;
+ ret = ReadConsoleOutputAttribute(output_handle, &attr, 1, origin, &count);
+ ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret);
+ ok(count == 1, "Expected count to be 1, got %u\n", count);
+}
+
START_TEST(console)
{
+ static const char font_name[] = "Lucida Console";
HANDLE hConIn, hConOut;
BOOL ret;
CONSOLE_SCREEN_BUFFER_INFO sbi;
+ LONG err;
+ HKEY console_key;
+ char old_font[LF_FACESIZE];
+ BOOL delete = FALSE;
+ DWORD size;
init_function_pointers();
* the curses backend
*/
- /* first, we detach and open a fresh console to play with */
+ /* ReadConsoleOutputW doesn't retrieve characters from the output buffer
+ * correctly for characters that don't have a glyph in the console font. So,
+ * we first set the console font to Lucida Console (which has a wider
+ * selection of glyphs available than the default raster fonts). We want
+ * to be able to restore the original font afterwards, so don't change
+ * if we can't read the original font.
+ */
+ err = RegOpenKeyExA(HKEY_CURRENT_USER, "Console", 0,
+ KEY_QUERY_VALUE | KEY_SET_VALUE, &console_key);
+ if (err == ERROR_SUCCESS)
+ {
+ size = sizeof(old_font);
+ err = RegQueryValueExA(console_key, "FaceName", NULL, NULL,
+ (LPBYTE) old_font, &size);
+ if (err == ERROR_SUCCESS || err == ERROR_FILE_NOT_FOUND)
+ {
+ delete = (err == ERROR_FILE_NOT_FOUND);
+ err = RegSetValueExA(console_key, "FaceName", 0, REG_SZ,
+ (const BYTE *) font_name, sizeof(font_name));
+ if (err != ERROR_SUCCESS)
+ trace("Unable to change default console font, error %d\n", err);
+ }
+ else
+ {
+ trace("Unable to query default console font, error %d\n", err);
+ RegCloseKey(console_key);
+ console_key = NULL;
+ }
+ }
+ else
+ {
+ trace("Unable to open HKCU\\Console, error %d\n", err);
+ console_key = NULL;
+ }
+
+ /* Now detach and open a fresh console to play with */
FreeConsole();
ok(AllocConsole(), "Couldn't alloc console\n");
+
+ /* Restore default console font if needed */
+ if (console_key != NULL)
+ {
+ if (delete)
+ err = RegDeleteValueA(console_key, "FaceName");
+ else
+ err = RegSetValueExA(console_key, "FaceName", 0, REG_SZ,
+ (const BYTE *) old_font, strlen(old_font) + 1);
+ ok(err == ERROR_SUCCESS, "Unable to restore default console font, error %d\n", err);
+ }
hConIn = CreateFileA("CONIN$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0);
hConOut = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0);
test_GetConsoleProcessList();
test_OpenConsoleW();
+ test_CreateFileW();
+ test_OpenCON();
+ test_VerifyConsoleIoHandle(hConOut);
+ test_GetSetStdHandle();
+ test_GetNumberOfConsoleInputEvents(hConIn);
+ test_WriteConsoleInputA(hConIn);
+ test_WriteConsoleInputW(hConIn);
+ test_WriteConsoleOutputCharacterA(hConOut);
+ test_WriteConsoleOutputCharacterW(hConOut);
+ test_WriteConsoleOutputAttribute(hConOut);
+ test_FillConsoleOutputCharacterA(hConOut);
+ test_FillConsoleOutputCharacterW(hConOut);
+ test_FillConsoleOutputAttribute(hConOut);
+ test_ReadConsoleOutputCharacterA(hConOut);
+ test_ReadConsoleOutputCharacterW(hConOut);
+ test_ReadConsoleOutputAttribute(hConOut);
}