bitmap->rows = glyph.bbx.height;
bitmap->width = glyph.bbx.width;
- if ( glyph.bpr > INT_MAX )
+ if ( glyph.bpr > FT_INT_MAX )
FT_TRACE1(( "BDF_Glyph_Load: too large pitch %d is truncated\n",
glyph.bpr ));
bitmap->pitch = (int)glyph.bpr; /* same as FT_Bitmap.pitch */