[NTVDM]
[reactos.git] / subsystems / ntvdm / bios.c
index 1e9c5b4..7807e67 100644 (file)
  * PROGRAMMERS:     Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
  */
 
-#include "ntvdm.h"
+/* INCLUDES *******************************************************************/
 
-BYTE CursorRow, CursorCol;
-WORD ConsoleWidth, ConsoleHeight;
+#define NDEBUG
 
-BOOLEAN BiosInitialize()
+#include "bios.h"
+#include "emulator.h"
+#include "vga.h"
+#include "pic.h"
+#include "ps2.h"
+#include "timer.h"
+
+#include "registers.h"
+
+/* PRIVATE VARIABLES **********************************************************/
+
+PBIOS_DATA_AREA Bda;
+static BYTE BiosKeyboardMap[256];
+static HANDLE BiosConsoleInput  = INVALID_HANDLE_VALUE;
+static HANDLE BiosConsoleOutput = INVALID_HANDLE_VALUE;
+static CONSOLE_SCREEN_BUFFER_INFO BiosSavedBufferInfo;
+
+/*
+ * VGA Register Configurations for BIOS Video Modes
+ * The configurations come from DosBox.
+ */
+static BYTE VideoMode_40x25_text[] =
+{
+    /* Miscellaneous Register */
+    0x67,
+
+    /* Sequencer Registers */
+    0x00, 0x08, 0x03, 0x00, 0x07,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x2D, 0x27, 0x28, 0x90, 0x2B, 0xA0, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
+    0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x1F, 0x96, 0xB9, 0xA3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
+    0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00
+};
+
+static BYTE VideoMode_80x25_text[] =
+{
+    /* Miscellaneous Register */
+    0x67,
+
+    /* Sequencer Registers */
+    0x00, 0x00, 0x03, 0x00, 0x07,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x5F, 0x4F, 0x50, 0x82, 0x55, 0x81, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
+    0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x1F, 0x96, 0xB9, 0xA3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
+    0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00
+};
+
+static BYTE VideoMode_320x200_4color[] =
+{
+    /* Miscellaneous Register */
+    0x63,
+
+    /* Sequencer Registers */
+    0x00, 0x09, 0x00, 0x00, 0x02,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x0F, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x00, 0x96, 0xB9, 0xA2,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x13, 0x15, 0x17, 0x02, 0x04, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
+    0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x200_2color[] =
+{
+    /* Miscellaneous Register */
+    0x63,
+
+    /* Sequencer Registers */
+    0x00, 0x09, 0x0F, 0x00, 0x02,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xC2,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17,
+    0x17, 0x17, 0x17, 0x17, 0x01, 0x00, 0x01, 0x00, 0x00
+};
+
+static BYTE VideoMode_320x200_16color[] =
+{
+    /* Miscellaneous Register */
+    0x63,
+
+    /* Sequencer Registers */
+    0x00, 0x09, 0x0F, 0x00, 0x02,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x00, 0x96, 0xB9, 0xE3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
+    0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x200_16color[] =
+{
+    /* Miscellaneous Register */
+    0x63,
+
+    /* Sequencer Registers */
+    0x00, 0x01, 0x0F, 0x00, 0x02,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xE3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
+    0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x350_16color[] =
+{
+    /* Miscellaneous Register */
+    0xA3,
+
+    /* Sequencer Registers */
+    0x00, 0x01, 0x0F, 0x00, 0x02,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x40, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x83, 0x85, 0x5D, 0x28, 0x0F, 0x63, 0xBA, 0xE3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
+    0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x480_2color[] =
+{
+    /* Miscellaneous Register */
+    0xE3,
+
+    /* Sequencer Registers */
+    0x00, 0x01, 0x0F, 0x00, 0x02,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xC3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
+    0x3F, 0x3F, 0x3F, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x480_16color[] =
+{
+    /* Miscellaneous Register */
+    0xE3,
+
+    /* Sequencer Registers */
+    0x00, 0x01, 0x0F, 0x00, 0x02,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
+    0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_320x200_256color[] =
+{
+    /* Miscellaneous Register */
+    0x63,
+
+    /* Sequencer Registers */
+    0x00, 0x01, 0x0F, 0x00, 0x0E,
+
+    /* GC Registers */
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x05, 0x0F, 0xFF,
+
+    /* CRTC Registers */
+    0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x41, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x40, 0x96, 0xB9, 0xA3,
+    0xFF,
+
+    /* AC Registers */
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
+    0x0C, 0x0D, 0x0E, 0x0F, 0x41, 0x00, 0x0F, 0x00, 0x00
+};
+
+static LPBYTE VideoModes[] =
+{
+    VideoMode_40x25_text,       /* Mode 00h */
+    VideoMode_40x25_text,       /* Mode 01h */
+    VideoMode_80x25_text,       /* Mode 02h */
+    VideoMode_80x25_text,       /* Mode 03h */
+    VideoMode_320x200_4color,   /* Mode 04h */
+    VideoMode_320x200_4color,   /* Mode 05h */
+    VideoMode_640x200_2color,   /* Mode 06h */
+    NULL,                       /* Mode 07h */
+    NULL,                       /* Mode 08h */
+    NULL,                       /* Mode 09h */
+    NULL,                       /* Mode 0Ah */
+    NULL,                       /* Mode 0Bh */
+    NULL,                       /* Mode 0Ch */
+    VideoMode_320x200_16color,  /* Mode 0Dh */
+    VideoMode_640x200_16color,  /* Mode 0Eh */
+    NULL,                       /* Mode 0Fh */
+    VideoMode_640x350_16color,  /* Mode 10h */
+    VideoMode_640x480_2color,   /* Mode 11h */
+    VideoMode_640x480_16color,  /* Mode 12h */
+    VideoMode_320x200_256color, /* Mode 13h */
+};
+
+/* PRIVATE FUNCTIONS **********************************************************/
+
+static BOOLEAN BiosKbdBufferPush(WORD Data)
+{
+    /* Get the location of the element after the tail */
+    WORD NextElement = Bda->KeybdBufferTail + 2;
+
+    /* Wrap it around if it's at or beyond the end */
+    if (NextElement >= Bda->KeybdBufferEnd) NextElement = Bda->KeybdBufferStart;
+
+    /* If it's full, fail */
+    if (NextElement == Bda->KeybdBufferHead) return FALSE;
+
+    /* Put the value in the queue */
+    *((LPWORD)((ULONG_PTR)Bda + Bda->KeybdBufferTail)) = Data;
+    Bda->KeybdBufferTail += sizeof(WORD);
+
+    /* Check if we are at, or have passed, the end of the buffer */
+    if (Bda->KeybdBufferTail >= Bda->KeybdBufferEnd)
+    {
+        /* Return it to the beginning */
+        Bda->KeybdBufferTail = Bda->KeybdBufferStart;
+    }
+
+    /* Return success */
+    return TRUE;
+}
+
+static BOOLEAN BiosKbdBufferTop(LPWORD Data)
+{
+    /* If it's empty, fail */
+    if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return FALSE;
+
+    /* Otherwise, get the value and return success */
+    *Data = *((LPWORD)((ULONG_PTR)Bda + Bda->KeybdBufferHead));
+
+    return TRUE;
+}
+
+static BOOLEAN BiosKbdBufferPop(VOID)
+{
+    /* If it's empty, fail */
+    if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return FALSE;
+
+    /* Remove the value from the queue */
+    Bda->KeybdBufferHead += sizeof(WORD);
+
+    /* Check if we are at, or have passed, the end of the buffer */
+    if (Bda->KeybdBufferHead >= Bda->KeybdBufferEnd)
+    {
+        /* Return it to the beginning */
+        Bda->KeybdBufferHead = Bda->KeybdBufferStart;
+    }
+
+    /* Return success */
+    return TRUE;
+}
+
+static VOID BiosReadWindow(LPWORD Buffer, SMALL_RECT Rectangle, BYTE Page)
+{
+    INT i, j;
+    INT Counter = 0;
+    WORD Character;
+    DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Page * Bda->VideoPageSize);
+
+    for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
+    {
+        for (j = Rectangle.Left; j <= Rectangle.Right; j++)
+        {
+            /* Read from video memory */
+            VgaReadMemory(VideoAddress + (i * Bda->ScreenColumns + j) * sizeof(WORD),
+                          (LPVOID)&Character,
+                          sizeof(WORD));
+
+            /* Write the data to the buffer in row order */
+            Buffer[Counter++] = Character;
+        }
+    }
+}
+
+static VOID BiosWriteWindow(LPWORD Buffer, SMALL_RECT Rectangle, BYTE Page)
+{
+    INT i, j;
+    INT Counter = 0;
+    WORD Character;
+    DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Page * Bda->VideoPageSize);
+
+    for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
+    {
+        for (j = Rectangle.Left; j <= Rectangle.Right; j++)
+        {
+            Character = Buffer[Counter++];
+
+            /* Write to video memory */
+            VgaWriteMemory(VideoAddress + (i * Bda->ScreenColumns + j) * sizeof(WORD),
+                           (LPVOID)&Character,
+                           sizeof(WORD));
+        }
+    }
+}
+
+/* PUBLIC FUNCTIONS ***********************************************************/
+
+BYTE BiosGetVideoMode(VOID)
+{
+    return Bda->VideoMode;
+}
+
+BOOLEAN BiosSetVideoMode(BYTE ModeNumber)
+{
+    INT i;
+    COORD Resolution;
+    LPBYTE Values = VideoModes[ModeNumber];
+
+    if (Values == NULL) return FALSE;
+
+    /* Write the misc register */
+    VgaWritePort(VGA_MISC_WRITE, *(Values++));
+
+    /* Write the sequencer registers */
+    for (i = 0; i < VGA_SEQ_MAX_REG; i++)
+    {
+        VgaWritePort(VGA_SEQ_INDEX, i);
+        VgaWritePort(VGA_SEQ_DATA, *(Values++));
+    }
+
+    /* Write the GC registers */
+    for (i = 0; i < VGA_GC_MAX_REG; i++)
+    {
+        VgaWritePort(VGA_GC_INDEX, i);
+        VgaWritePort(VGA_GC_DATA, *(Values++));
+    }
+
+    /* Write the CRTC registers */
+    for (i = 0; i < VGA_CRTC_MAX_REG; i++)
+    {
+        VgaWritePort(VGA_CRTC_INDEX, i);
+        VgaWritePort(VGA_CRTC_DATA, *(Values++));
+    }
+
+    /* Write the AC registers */
+    for (i = 0; i < VGA_AC_MAX_REG; i++)
+    {
+        VgaWritePort(VGA_AC_INDEX, i);
+        VgaWritePort(VGA_AC_WRITE, *(Values++));
+    }
+
+    /* Update the values in the BDA */
+    Bda->VideoMode = ModeNumber;
+    Bda->VideoPage = 0;
+    Bda->VideoPageSize = BIOS_PAGE_SIZE;
+    Bda->VideoPageOffset = 0;
+
+    /* Get the character height */
+    VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_MAX_SCAN_LINE_REG);
+    Bda->CharacterHeight = 1 + (VgaReadPort(VGA_CRTC_DATA) & 0x1F);
+
+    Resolution = VgaGetDisplayResolution();
+    Bda->ScreenColumns = Resolution.X;
+    Bda->ScreenRows = Resolution.Y - 1;
+
+    return TRUE;
+}
+
+BOOLEAN BiosSetVideoPage(BYTE PageNumber)
+{
+    /* Check if the page exists */
+    if (PageNumber >= BIOS_MAX_PAGES) return FALSE;
+
+    /* Check if this is the same page */
+    if (PageNumber == Bda->VideoPage) return TRUE;
+
+    /* Set the values in the BDA */
+    Bda->VideoPage = PageNumber;
+    Bda->VideoPageSize = BIOS_PAGE_SIZE;
+    Bda->VideoPageOffset = PageNumber * BIOS_PAGE_SIZE;
+
+    /* Set the start address in the CRTC */
+    VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_LOW_REG);
+    VgaWritePort(VGA_CRTC_DATA , LOBYTE(Bda->VideoPageOffset));
+    VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_HIGH_REG);
+    VgaWritePort(VGA_CRTC_DATA , HIBYTE(Bda->VideoPageOffset));
+
+    return TRUE;
+}
+
+BOOLEAN BiosInitialize(VOID)
 {
     INT i;
     WORD Offset = 0;
-    HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
-    CONSOLE_SCREEN_BUFFER_INFO ConsoleInfo;
     LPWORD IntVecTable = (LPWORD)((ULONG_PTR)BaseAddress);
     LPBYTE BiosCode = (LPBYTE)((ULONG_PTR)BaseAddress + TO_LINEAR(BIOS_SEGMENT, 0));
 
+    /* Initialize the BDA */
+    Bda = (PBIOS_DATA_AREA)((ULONG_PTR)BaseAddress + TO_LINEAR(BDA_SEGMENT, 0));
+    Bda->EquipmentList = BIOS_EQUIPMENT_LIST;
+    Bda->KeybdBufferStart = FIELD_OFFSET(BIOS_DATA_AREA, KeybdBuffer);
+    Bda->KeybdBufferEnd = Bda->KeybdBufferStart + BIOS_KBD_BUFFER_SIZE * sizeof(WORD);
+
     /* Generate ISR stubs and fill the IVT */
     for (i = 0; i < 256; i++)
     {
         IntVecTable[i * 2] = Offset;
         IntVecTable[i * 2 + 1] = BIOS_SEGMENT;
 
-        if (i != SPECIAL_INT_NUM)
-        {
-            BiosCode[Offset++] = 0xFA; // cli
+        BiosCode[Offset++] = 0xFB; // sti
 
-            BiosCode[Offset++] = 0x6A; // push i
-            BiosCode[Offset++] = (BYTE)i;
+        BiosCode[Offset++] = 0x6A; // push i
+        BiosCode[Offset++] = (BYTE)i;
 
-            BiosCode[Offset++] = 0xCD; // int SPECIAL_INT_NUM
-            BiosCode[Offset++] = SPECIAL_INT_NUM;
+        BiosCode[Offset++] = 0x6A; // push 0
+        BiosCode[Offset++] = 0x00;
 
-            BiosCode[Offset++] = 0x83; // add sp, 2
-            BiosCode[Offset++] = 0xC4;
-            BiosCode[Offset++] = 0x02;
-        }
+        BiosCode[Offset++] = 0xF8; // clc
+
+        BiosCode[Offset++] = LOBYTE(EMULATOR_BOP); // BOP sequence
+        BiosCode[Offset++] = HIBYTE(EMULATOR_BOP);
+        BiosCode[Offset++] = LOBYTE(EMULATOR_INT_BOP);
+        BiosCode[Offset++] = HIBYTE(EMULATOR_INT_BOP);
+
+        BiosCode[Offset++] = 0x73; // jnc +3
+        BiosCode[Offset++] = 0x03;
+
+        // HACK: The following instruction should be HLT!
+        BiosCode[Offset++] = 0x90; // nop
+
+        BiosCode[Offset++] = 0xEB; // jmp -10
+        BiosCode[Offset++] = 0xF6;
+
+        BiosCode[Offset++] = 0x83; // add sp, 4
+        BiosCode[Offset++] = 0xC4;
+        BiosCode[Offset++] = 0x04;
 
         BiosCode[Offset++] = 0xCF; // iret
     }
 
-    /* Get the console buffer info */
-    if (!GetConsoleScreenBufferInfo(ConsoleOutput, &ConsoleInfo))
+    /* Get the input handle to the real console, and check for success */
+    BiosConsoleInput = CreateFileW(L"CONIN$",
+                                   GENERIC_READ | GENERIC_WRITE,
+                                   FILE_SHARE_READ | FILE_SHARE_WRITE,
+                                   NULL,
+                                   OPEN_EXISTING,
+                                   0,
+                                   NULL);
+    if (BiosConsoleInput == INVALID_HANDLE_VALUE)
     {
         return FALSE;
     }
 
-    /* Set the initial cursor position and console size */
-    CursorCol = ConsoleInfo.dwCursorPosition.X;
-    CursorRow = ConsoleInfo.dwCursorPosition.Y;
-    ConsoleWidth = ConsoleInfo.dwSize.X;
-    ConsoleHeight = ConsoleInfo.dwSize.Y;
+    /* Get the output handle to the real console, and check for success */
+    BiosConsoleOutput = CreateFileW(L"CONOUT$",
+                                    GENERIC_READ | GENERIC_WRITE,
+                                    FILE_SHARE_READ | FILE_SHARE_WRITE,
+                                    NULL,
+                                    OPEN_EXISTING,
+                                    0,
+                                    NULL);
+    if (BiosConsoleOutput == INVALID_HANDLE_VALUE)
+    {
+        CloseHandle(BiosConsoleInput);
+        return FALSE;
+    }
+
+    /* Save the console screen buffer information */
+    if (!GetConsoleScreenBufferInfo(BiosConsoleOutput, &BiosSavedBufferInfo))
+    {
+        CloseHandle(BiosConsoleOutput);
+        CloseHandle(BiosConsoleInput);
+        return FALSE;
+    }
+
+    /* Initialize VGA */
+    if (!VgaInitialize(BiosConsoleOutput))
+    {
+        CloseHandle(BiosConsoleOutput);
+        CloseHandle(BiosConsoleInput);
+        return FALSE;
+    }
+
+    /* Update the cursor position */
+    BiosSetCursorPosition(BiosSavedBufferInfo.dwCursorPosition.Y,
+                          BiosSavedBufferInfo.dwCursorPosition.X,
+                          0);
+
+    /* Set the console input mode */
+    SetConsoleMode(BiosConsoleInput, ENABLE_MOUSE_INPUT | ENABLE_PROCESSED_INPUT);
+
+    /* Initialize the PIC */
+    PicWriteCommand(PIC_MASTER_CMD, PIC_ICW1 | PIC_ICW1_ICW4);
+    PicWriteCommand(PIC_SLAVE_CMD , PIC_ICW1 | PIC_ICW1_ICW4);
+
+    /* Set the interrupt offsets */
+    PicWriteData(PIC_MASTER_DATA, BIOS_PIC_MASTER_INT);
+    PicWriteData(PIC_SLAVE_DATA , BIOS_PIC_SLAVE_INT);
+
+    /* Tell the master PIC there is a slave at IRQ 2 */
+    PicWriteData(PIC_MASTER_DATA, 1 << 2);
+    PicWriteData(PIC_SLAVE_DATA , 2);
+
+    /* Make sure the PIC is in 8086 mode */
+    PicWriteData(PIC_MASTER_DATA, PIC_ICW4_8086);
+    PicWriteData(PIC_SLAVE_DATA , PIC_ICW4_8086);
+
+    /* Clear the masks for both PICs */
+    PicWriteData(PIC_MASTER_DATA, 0x00);
+    PicWriteData(PIC_SLAVE_DATA , 0x00);
+
+    PitWriteCommand(0x34);
+    PitWriteData(0, 0x00);
+    PitWriteData(0, 0x00);
 
     return TRUE;
 }
 
-static COORD BiosVideoAddressToCoord(ULONG Address)
+VOID BiosCleanup(VOID)
+{
+    /* Restore the old screen buffer */
+    SetConsoleActiveScreenBuffer(BiosConsoleOutput);
+
+    /* Restore the screen buffer size */
+    SetConsoleScreenBufferSize(BiosConsoleOutput, BiosSavedBufferInfo.dwSize);
+
+    /* Close the console handles */
+    if (BiosConsoleOutput != INVALID_HANDLE_VALUE) CloseHandle(BiosConsoleOutput);
+    if (BiosConsoleInput  != INVALID_HANDLE_VALUE) CloseHandle(BiosConsoleInput);
+}
+
+WORD BiosPeekCharacter(VOID)
+{
+    WORD CharacterData;
+    
+    /* Get the key from the queue, but don't remove it */
+    if (BiosKbdBufferTop(&CharacterData)) return CharacterData;
+    else return 0xFFFF;
+}
+
+WORD BiosGetCharacter(VOID)
 {
-    COORD Result = {0, 0};
-    CONSOLE_SCREEN_BUFFER_INFO ConsoleInfo;
-    HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
+    WORD CharacterData = 0;
 
-    if (!GetConsoleScreenBufferInfo(ConsoleOutput, &ConsoleInfo))
+    /* Check if there is a key available */
+    if (Bda->KeybdBufferHead != Bda->KeybdBufferTail)
     {
-        assert(0);
-        return Result;
+        /* Get the key from the queue, and remove it */
+        BiosKbdBufferTop(&CharacterData);
+        BiosKbdBufferPop();
+    }
+    else
+    {
+        /* Set the handler CF to repeat the BOP */
+        EmulatorSetFlag(EMULATOR_FLAG_CF);
     }
 
-    Result.X = ((Address - CONSOLE_VIDEO_MEM_START) >> 1) % ConsoleInfo.dwSize.X;
-    Result.Y = ((Address - CONSOLE_VIDEO_MEM_START) >> 1) / ConsoleInfo.dwSize.X;
-
-    return Result;
+    return CharacterData;
 }
 
-VOID BiosUpdateConsole(ULONG StartAddress, ULONG EndAddress)
+VOID BiosSetCursorPosition(BYTE Row, BYTE Column, BYTE Page)
 {
-    ULONG i;
-    COORD Coordinates;
-    DWORD CharsWritten;
-    HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
+    /* Make sure the selected video page is valid */
+    if (Page >= BIOS_MAX_PAGES) return;
+
+    /* Update the position in the BDA */
+    Bda->CursorPosition[Page] = (Row << 8) | Column;
 
-    /* Loop through all the addresses */
-    for (i = StartAddress; i < EndAddress; i++)
+    /* Check if this is the current video page */
+    if (Page == Bda->VideoPage)
     {
-        /* Get the coordinates */
-        Coordinates = BiosVideoAddressToCoord(i);
+        WORD Offset = Row * Bda->ScreenColumns + Column;
 
-        /* Check if this is a character byte or an attribute byte */
-        if ((i - CONSOLE_VIDEO_MEM_START) % 2 == 0)
-        {
-            /* This is a regular character */
-            FillConsoleOutputCharacterA(ConsoleOutput,
-                                        *(PCHAR)((ULONG_PTR)BaseAddress + i),
-                                        sizeof(CHAR),
-                                        Coordinates,
-                                        &CharsWritten);
-        }
-        else
+        /* Modify the CRTC registers */
+        VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_LOW_REG);
+        VgaWritePort(VGA_CRTC_DATA , LOBYTE(Offset));
+        VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_HIGH_REG);
+        VgaWritePort(VGA_CRTC_DATA , HIBYTE(Offset));
+    }
+}
+
+BOOLEAN BiosScrollWindow(INT Direction,
+                         DWORD Amount,
+                         SMALL_RECT Rectangle,
+                         BYTE Page,
+                         BYTE FillAttribute)
+{
+    DWORD i;
+    LPWORD WindowData;
+    DWORD WindowSize = (Rectangle.Bottom - Rectangle.Top + 1)
+                       * (Rectangle.Right - Rectangle.Left + 1);
+
+    /* Allocate a buffer for the window */
+    WindowData = (LPWORD)HeapAlloc(GetProcessHeap(),
+                                   HEAP_ZERO_MEMORY,
+                                   WindowSize * sizeof(WORD));
+    if (WindowData == NULL) return FALSE;
+
+    /* Read the window data */
+    BiosReadWindow(WindowData, Rectangle, Page);
+
+    if (Amount == 0)
+    {
+        /* Fill the window */
+        for (i = 0; i < WindowSize; i++)
         {
-            /*  This is an attribute */
-            FillConsoleOutputAttribute(ConsoleOutput,
-                                       *(PCHAR)((ULONG_PTR)BaseAddress + i),
-                                       sizeof(CHAR),
-                                       Coordinates,
-                                       &CharsWritten);
+            WindowData[i] = ' ' | (FillAttribute << 8);
         }
+
+        goto Done;
     }
+
+    // TODO: Scroll the window!
+
+Done:
+    /* Write back the window data */
+    BiosWriteWindow(WindowData, Rectangle, Page);
+
+    /* Free the window buffer */
+    HeapFree(GetProcessHeap(), 0, WindowData);
+
+    return TRUE;
 }
 
-VOID BiosUpdateVideoMemory(ULONG StartAddress, ULONG EndAddress)
+VOID BiosPrintCharacter(CHAR Character, BYTE Attribute, BYTE Page)
 {
-    ULONG i;
-    COORD Coordinates;
-    WORD Attribute;
-    DWORD CharsWritten;
-    HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
+    WORD CharData = (Attribute << 8) | Character;
+    BYTE Row, Column;
 
-    /* Loop through all the addresses */
-    for (i = StartAddress; i < EndAddress; i++)
-    {
-        /* Get the coordinates */
-        Coordinates = BiosVideoAddressToCoord(i);
+    /* Make sure the page exists */
+    if (Page >= BIOS_MAX_PAGES) return;
 
-        /* Check if this is a character byte or an attribute byte */
-        if ((i - CONSOLE_VIDEO_MEM_START) % 2 == 0)
+    /* Get the cursor location */
+    Row = HIBYTE(Bda->CursorPosition[Page]);
+    Column = LOBYTE(Bda->CursorPosition[Page]);
+
+    if (Character == '\a')
+    {
+        /* Bell control character */
+        // NOTE: We may use what the terminal emulator offers to us...
+        Beep(800, 200);
+        return;
+    }
+    else if (Character == '\b')
+    {
+        /* Backspace control character */
+        if (Column > 0)
         {
-            /* This is a regular character */
-            ReadConsoleOutputCharacterA(ConsoleOutput,
-                                        (LPSTR)((ULONG_PTR)BaseAddress + i),
-                                        sizeof(CHAR),
-                                        Coordinates,
-                                        &CharsWritten);
+            Column--;
         }
-        else
+        else if (Row > 0)
         {
-            /*  This is an attribute */
-            ReadConsoleOutputAttribute(ConsoleOutput,
-                                       &Attribute,
-                                       sizeof(CHAR),
-                                       Coordinates,
-                                       &CharsWritten);
-
-            *(PCHAR)((ULONG_PTR)BaseAddress + i) = LOBYTE(Attribute);
+            Column = Bda->ScreenColumns - 1;
+            Row--;
         }
+
+        /* Erase the existing character */
+        CharData = (Attribute << 8) | ' ';
+        VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG,
+                       Page * Bda->VideoPageSize
+                       + (Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
+                       (LPVOID)&CharData,
+                       sizeof(WORD));
+    }
+    else if (Character == '\n')
+    {
+        /* Line Feed control character */
+        Row++;
     }
+    else if (Character == '\r')
+    {
+        /* Carriage Return control character */
+        Column = 0;
+    }
+    else
+    {
+        /* Default character */
+
+        /* Write the character */
+        VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG,
+                       Page * Bda->VideoPageSize
+                       + (Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
+                       (LPVOID)&CharData,
+                       sizeof(WORD));
+
+        /* Advance the cursor */
+        Column++;
+    }
+
+    /* Check if it passed the end of the row */
+    if (Column >= Bda->ScreenColumns)
+    {
+        /* Return to the first column and go to the next line */
+        Column = 0;
+        Row++;
+    }
+
+    /* Scroll the screen up if needed */
+    if (Row > Bda->ScreenRows)
+    {
+        /* The screen must be scrolled up */
+        SMALL_RECT Rectangle = { 0, 0, Bda->ScreenColumns - 1, Bda->ScreenRows };
+
+        BiosScrollWindow(SCROLL_DIRECTION_UP,
+                         1,
+                         Rectangle,
+                         Page,
+                         DEFAULT_ATTRIBUTE);
+    }
+
+    /* Set the cursor position */
+    BiosSetCursorPosition(Row, Column, Page);
 }
 
-VOID BiosVideoService()
+VOID BiosVideoService(LPWORD Stack)
 {
-    HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
-    INT CursorHeight;
-    BOOLEAN Invisible = FALSE;
-    COORD CursorPosition;
-    CONSOLE_CURSOR_INFO CursorInfo;
     DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
     DWORD Ecx = EmulatorGetRegister(EMULATOR_REG_CX);
     DWORD Edx = EmulatorGetRegister(EMULATOR_REG_DX);
+    DWORD Ebx = EmulatorGetRegister(EMULATOR_REG_BX);
 
-    switch (LOBYTE(Eax))
+    switch (HIBYTE(Eax))
     {
+        /* Set Video Mode */
+        case 0x00:
+        {
+            BiosSetVideoMode(LOBYTE(Eax));
+            VgaClearMemory();
+            break;
+        }
+
         /* Set Text-Mode Cursor Shape */
         case 0x01:
         {
-            /* Retrieve and validate the input */
-            Invisible = ((HIBYTE(Ecx) >> 5) & 0x03) ? TRUE : FALSE;
-            CursorHeight = (HIBYTE(Ecx) & 0x1F) - (LOBYTE(Ecx) & 0x1F);
-            if (CursorHeight < 1) CursorHeight = 1;
-            if (CursorHeight > 100) CursorHeight = 100;
+            /* Update the BDA */
+            Bda->CursorStartLine = HIBYTE(Ecx);
+            Bda->CursorEndLine = LOBYTE(Ecx);
 
-            /* Set the cursor */
-            CursorInfo.dwSize = (CursorHeight * 100) / CONSOLE_FONT_HEIGHT;
-            CursorInfo.bVisible = !Invisible;
-            SetConsoleCursorInfo(ConsoleOutput, &CursorInfo);
+            /* Modify the CRTC registers */
+            VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_START_REG);
+            VgaWritePort(VGA_CRTC_DATA , Bda->CursorStartLine);
+            VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_END_REG);
+            VgaWritePort(VGA_CRTC_DATA , Bda->CursorEndLine);
 
             break;
         }
@@ -183,43 +811,398 @@ VOID BiosVideoService()
         /* Set Cursor Position */
         case 0x02:
         {
-            CursorPosition.X = LOBYTE(Edx);
-            CursorPosition.Y = HIBYTE(Edx);
+            BiosSetCursorPosition(HIBYTE(Edx), LOBYTE(Edx), HIBYTE(Ebx));
+            break;
+        }
+
+        /* Get Cursor Position */
+        case 0x03:
+        {
+            /* Make sure the selected video page exists */
+            if (HIBYTE(Ebx) >= BIOS_MAX_PAGES) break;
+
+            /* Return the result */
+            EmulatorSetRegister(EMULATOR_REG_AX, 0);
+            EmulatorSetRegister(EMULATOR_REG_CX,
+                                (Bda->CursorStartLine << 8) | Bda->CursorEndLine);
+            EmulatorSetRegister(EMULATOR_REG_DX, Bda->CursorPosition[HIBYTE(Ebx)]);
 
-            SetConsoleCursorPosition(ConsoleOutput, CursorPosition);
             break;
         }
 
-        /* Scroll Up Window */
-        case 0x06:
+        /* Query Light Pen */
+        case 0x04:
+        {
+            /*
+             * On modern BIOSes, this function returns 0
+             * so that we can ignore the other registers.
+             */
+            EmulatorSetRegister(EMULATOR_REG_AX, 0);
+            break;
+        }
+
+        /* Select Active Display Page */
+        case 0x05:
         {
+            BiosSetVideoPage(LOBYTE(Eax));
             break;
         }
 
-        /* Scroll Down Window */
+        /* Scroll Window Up/Down */
+        case 0x06:
         case 0x07:
         {
+            SMALL_RECT Rectangle =
+            {
+                LOBYTE(Ecx),
+                HIBYTE(Ecx),
+                LOBYTE(Edx),
+                HIBYTE(Edx)
+            };
+
+            /* Call the internal function */
+            BiosScrollWindow((HIBYTE(Eax) == 0x06) ? SCROLL_DIRECTION_UP
+                                                   : SCROLL_DIRECTION_DOWN,
+                             LOBYTE(Eax),
+                             Rectangle,
+                             Bda->VideoPage,
+                             HIBYTE(Ebx));
+
             break;
         }
 
-        /* Read Character And Attribute At Cursor Position */
+        /* Read/Write Character From Cursor Position */
         case 0x08:
+        case 0x09:
+        case 0x0A:
         {
+            WORD CharacterData = MAKEWORD(LOBYTE(Eax), LOBYTE(Ebx));
+            BYTE Page = HIBYTE(Ebx);
+            DWORD Offset;
+
+            /* Check if the page exists */
+            if (Page >= BIOS_MAX_PAGES) break;
+
+            /* Find the offset of the character */
+            Offset = Page * Bda->VideoPageSize
+                     + (HIBYTE(Bda->CursorPosition[Page]) * Bda->ScreenColumns
+                     + LOBYTE(Bda->CursorPosition[Page])) * 2;
+
+            if (HIBYTE(Eax) == 0x08)
+            {
+                /* Read from the video memory */
+                VgaReadMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
+                              (LPVOID)&CharacterData,
+                              sizeof(WORD));
+
+                /* Return the character in AX */
+                EmulatorSetRegister(EMULATOR_REG_AX, CharacterData);
+            }
+            else
+            {
+                /* Write to video memory */
+                VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
+                               (LPVOID)&CharacterData,
+                               (HIBYTE(Ebx) == 0x09) ? sizeof(WORD) : sizeof(BYTE));
+            }
+
             break;
         }
 
-        /* Write Character And Attribute At Cursor Position */
-        case 0x09:
+        /* Teletype Output */
+        case 0x0E:
         {
+            BiosPrintCharacter(LOBYTE(Eax), LOBYTE(Ebx), HIBYTE(Ebx));
             break;
         }
 
-        /* Write Character Only At Cursor Position */
-        case 0x0A:
+        /* Get Current Video Mode */
+        case 0x0F:
+        {
+            EmulatorSetRegister(EMULATOR_REG_AX,
+                                MAKEWORD(Bda->VideoMode, Bda->ScreenColumns));
+            EmulatorSetRegister(EMULATOR_REG_BX,
+                                MAKEWORD(LOBYTE(Ebx), Bda->VideoPage));
+
+            break;
+        }
+
+        /* Scroll Window */
+        case 0x12:
+        {
+            SMALL_RECT Rectangle =
+            {
+                LOBYTE(Ecx),
+                HIBYTE(Ecx),
+                LOBYTE(Edx),
+                HIBYTE(Edx)
+            };
+
+            /* Call the internal function */
+            BiosScrollWindow(LOBYTE(Ebx),
+                             LOBYTE(Eax),
+                             Rectangle,
+                             Bda->VideoPage,
+                             DEFAULT_ATTRIBUTE);
+
+            break;
+        }
+
+        /* Display combination code */
+        case 0x1A:
+        {
+            switch(LOBYTE(Eax))
+            {
+                case 0x00: /* Get Display combiantion code */
+                   EmulatorSetRegister(EMULATOR_REG_AX, MAKEWORD(0x1A, 0x1A));
+                   EmulatorSetRegister(EMULATOR_REG_BX, MAKEWORD(0x08, 0x0)); /* VGA w/ color analog display */
+                   break;
+                case 0x01: /* Set Display combination code */
+                   DPRINT1("Set Display combination code - Unsupported\n");
+                   break;
+                default:
+                   break;
+            }
+            break;
+        }
+
+        default:
         {
+            DPRINT1("BIOS Function INT 10h, AH = 0x%02X NOT IMPLEMENTED\n",
+                    HIBYTE(Eax));
+        }
+    }
+}
+
+VOID BiosKeyboardService(LPWORD Stack)
+{
+    DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
+
+    switch (HIBYTE(Eax))
+    {
+        /* Wait for keystroke and read */
+        case 0x00:
+        /* Wait for extended keystroke and read */
+        case 0x10:  // FIXME: Temporarily do the same as INT 16h, 00h
+        {
+            /* Read the character (and wait if necessary) */
+            EmulatorSetRegister(EMULATOR_REG_AX, BiosGetCharacter());
             break;
         }
+
+        /* Get keystroke status */
+        case 0x01:
+        /* Get extended keystroke status */
+        case 0x11:  // FIXME: Temporarily do the same as INT 16h, 01h
+        {
+            WORD Data = BiosPeekCharacter();
+
+            if (Data != 0xFFFF)
+            {
+                /* There is a character, clear ZF and return it */
+                EmulatorSetRegister(EMULATOR_REG_AX, Data);
+                Stack[STACK_FLAGS] &= ~EMULATOR_FLAG_ZF;
+            }
+            else
+            {
+                /* No character, set ZF */
+                Stack[STACK_FLAGS] |= EMULATOR_FLAG_ZF;
+            }
+
+            break;
+        }
+
+        /* Get shift status */
+        case 0x02:
+        {
+            /* Return the lower byte of the keyboard shift status word */
+            setAL(LOBYTE(Bda->KeybdShiftFlags));
+            break;
+        }
+
+        /* Reserved */
+        case 0x04:
+        {
+            DPRINT1("BIOS Function INT 16h, AH = 0x04 is RESERVED\n");
+            break;
+        }
+
+        /* Push keystroke */
+        case 0x05:
+        {
+            /* Return 0 if success, 1 if failure */
+            setAL(BiosKbdBufferPush(getCX()) == FALSE);
+            break;
+        }
+
+        /* Get extended shift status */
+        case 0x12:
+        {
+            /*
+             * Be careful! The returned word is similar to Bda->KeybdShiftFlags
+             * but the high byte is organized differently:
+             * the bytes 2 and 3 of the high byte are not the same...
+             */
+            WORD KeybdShiftFlags = (Bda->KeybdShiftFlags & 0xF3FF);
+
+            /* Return the extended keyboard shift status word */
+            setAX(KeybdShiftFlags);
+            break;
+        }
+
+        default:
+        {
+            DPRINT1("BIOS Function INT 16h, AH = 0x%02X NOT IMPLEMENTED\n",
+                    HIBYTE(Eax));
+        }
     }
 }
 
+VOID BiosTimeService(LPWORD Stack)
+{
+    DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
+    DWORD Ecx = EmulatorGetRegister(EMULATOR_REG_CX);
+    DWORD Edx = EmulatorGetRegister(EMULATOR_REG_DX);
+
+    switch (HIBYTE(Eax))
+    {
+        case 0x00:
+        {
+            /* Set AL to 1 if midnight had passed, 0 otherwise */
+            Eax &= 0xFFFFFF00;
+            if (Bda->MidnightPassed) Eax |= 1;
+
+            /* Return the tick count in CX:DX */
+            EmulatorSetRegister(EMULATOR_REG_AX, Eax);
+            EmulatorSetRegister(EMULATOR_REG_CX, HIWORD(Bda->TickCounter));
+            EmulatorSetRegister(EMULATOR_REG_DX, LOWORD(Bda->TickCounter));
+
+            /* Reset the midnight flag */
+            Bda->MidnightPassed = FALSE;
+
+            break;
+        }
+
+        case 0x01:
+        {
+            /* Set the tick count to CX:DX */
+            Bda->TickCounter = MAKELONG(LOWORD(Edx), LOWORD(Ecx));
+
+            /* Reset the midnight flag */
+            Bda->MidnightPassed = FALSE;
+
+            break;
+        }
+
+        default:
+        {
+            DPRINT1("BIOS Function INT 1Ah, AH = 0x%02X NOT IMPLEMENTED\n",
+                    HIBYTE(Eax));
+        }
+    }
+}
+
+VOID BiosSystemTimerInterrupt(LPWORD Stack)
+{
+    /* Increase the system tick count */
+    Bda->TickCounter++;
+}
+
+VOID BiosEquipmentService(LPWORD Stack)
+{
+    /* Return the equipment list */
+    EmulatorSetRegister(EMULATOR_REG_AX, Bda->EquipmentList);
+}
+
+VOID BiosHandleIrq(BYTE IrqNumber, LPWORD Stack)
+{
+    switch (IrqNumber)
+    {
+        /* PIT IRQ */
+        case 0:
+        {
+            /* Perform the system timer interrupt */
+            EmulatorInterrupt(BIOS_SYS_TIMER_INTERRUPT);
+
+            break;
+        }
+
+        /* Keyboard IRQ */
+        case 1:
+        {
+            BYTE ScanCode, VirtualKey;
+            WORD Character;
+
+            /* Loop while there is a scancode available */
+            do
+            {
+                /* Get the scan code and virtual key code */
+                ScanCode = KeyboardReadData();
+                VirtualKey = MapVirtualKey(ScanCode & 0x7F, MAPVK_VSC_TO_VK);
+
+                /* Check if this is a key press or release */
+                if (!(ScanCode & (1 << 7)))
+                {
+                    /* Key press */
+                    if (VirtualKey == VK_NUMLOCK
+                        || VirtualKey == VK_CAPITAL
+                        || VirtualKey == VK_SCROLL
+                        || VirtualKey == VK_INSERT)
+                    {
+                        /* For toggle keys, toggle the lowest bit in the keyboard map */
+                        BiosKeyboardMap[VirtualKey] ^= ~(1 << 0);
+                    }
+    
+                    /* Set the highest bit */
+                    BiosKeyboardMap[VirtualKey] |= (1 << 7);
+
+                    /* Find out which character this is */
+                    Character = 0;
+                    if (ToAscii(VirtualKey, ScanCode, BiosKeyboardMap, &Character, 0) == 0)
+                    {
+                        /* Not ASCII */
+                        Character = 0;
+                    }
+
+                    /* Push it onto the BIOS keyboard queue */
+                    BiosKbdBufferPush(MAKEWORD(Character, ScanCode));
+                }
+                else
+                {
+                    /* Key release, unset the highest bit */
+                    BiosKeyboardMap[VirtualKey] &= ~(1 << 7);
+                }
+            }
+            while (KeyboardReadStatus() & 1);
+
+            /* Clear the keyboard flags */
+            Bda->KeybdShiftFlags = 0;
+
+            /* Set the appropriate flags based on the state */
+            if (BiosKeyboardMap[VK_RSHIFT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_RSHIFT;
+            if (BiosKeyboardMap[VK_LSHIFT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_LSHIFT;
+            if (BiosKeyboardMap[VK_CONTROL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CTRL;
+            if (BiosKeyboardMap[VK_MENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_ALT;
+            if (BiosKeyboardMap[VK_SCROLL] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SCROLL_ON;
+            if (BiosKeyboardMap[VK_NUMLOCK] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_NUMLOCK_ON;
+            if (BiosKeyboardMap[VK_CAPITAL] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CAPSLOCK_ON;
+            if (BiosKeyboardMap[VK_INSERT] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_INSERT_ON;
+            if (BiosKeyboardMap[VK_RMENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_RALT;
+            if (BiosKeyboardMap[VK_LMENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_LALT;
+            if (BiosKeyboardMap[VK_SNAPSHOT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SYSRQ;
+            if (BiosKeyboardMap[VK_PAUSE] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_PAUSE;
+            if (BiosKeyboardMap[VK_SCROLL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SCROLL;
+            if (BiosKeyboardMap[VK_NUMLOCK] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_NUMLOCK;
+            if (BiosKeyboardMap[VK_CAPITAL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CAPSLOCK;
+            if (BiosKeyboardMap[VK_INSERT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_INSERT;
+
+            break;
+        }
+    }
+
+    /* Send End-of-Interrupt to the PIC */
+    if (IrqNumber > 8) PicWriteCommand(PIC_SLAVE_CMD, PIC_OCW2_EOI);
+    PicWriteCommand(PIC_MASTER_CMD, PIC_OCW2_EOI);
+}
+
 /* EOF */