#define NDEBUG
-#include "bios.h"
#include "emulator.h"
+#include "bios.h"
+
#include "vga.h"
#include "pic.h"
#include "ps2.h"
#include "timer.h"
+#include "int32.h"
+#include "registers.h"
+
/* PRIVATE VARIABLES **********************************************************/
-static PBIOS_DATA_AREA Bda;
+PBIOS_DATA_AREA Bda;
static BYTE BiosKeyboardMap[256];
static HANDLE BiosConsoleInput = INVALID_HANDLE_VALUE;
static HANDLE BiosConsoleOutput = INVALID_HANDLE_VALUE;
static CONSOLE_SCREEN_BUFFER_INFO BiosSavedBufferInfo;
+static HANDLE InputThread = NULL;
+/*
+ * VGA Register Configurations for BIOS Video Modes
+ * The configurations come from DosBox.
+ */
static BYTE VideoMode_40x25_text[] =
{
/* Miscellaneous Register */
0x67,
/* Sequencer Registers */
- 0x03, 0x08, 0x03, 0x00, 0x02,
+ 0x00, 0x08, 0x03, 0x00, 0x07,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF,
/* CRTC Registers */
- 0x2D, 0x27, 0x28, 0x90, 0x2B, 0xA0, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0F,
+ 0x2D, 0x27, 0x28, 0x90, 0x2B, 0xA0, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x1F, 0x96, 0xB9, 0xA3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
- 0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x01, 0x0F, 0x13, 0x00
+ 0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00
};
static BYTE VideoMode_80x25_text[] =
0x67,
/* Sequencer Registers */
- 0x03, 0x00, 0x03, 0x00, 0x02,
+ 0x00, 0x00, 0x03, 0x00, 0x07,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF,
/* CRTC Registers */
- 0x5F, 0x4F, 0x50, 0x82, 0x55, 0x81, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0F,
+ 0x5F, 0x4F, 0x50, 0x82, 0x55, 0x81, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x1F, 0x96, 0xB9, 0xA3,
0xFF,
/* AC Registers */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
- 0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x01, 0x0F, 0x13, 0x00
+ 0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00
};
static BYTE VideoMode_320x200_4color[] =
0x63,
/* Sequencer Registers */
- 0x03, 0x09, 0x03, 0x00, 0x02,
+ 0x00, 0x09, 0x00, 0x00, 0x02,
/* GC Registers */
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x0F, 0x0F, 0xFF,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x0F, 0x0F, 0xFF,
/* CRTC Registers */
0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
/* AC Registers */
0x00, 0x13, 0x15, 0x17, 0x02, 0x04, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
- 0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x03, 0x00, 0x00
+ 0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x200_2color[] =
+{
+ /* Miscellaneous Register */
+ 0x63,
+
+ /* Sequencer Registers */
+ 0x00, 0x09, 0x0F, 0x00, 0x02,
+
+ /* GC Registers */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0xFF,
+
+ /* CRTC Registers */
+ 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xC2,
+ 0xFF,
+
+ /* AC Registers */
+ 0x00, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17,
+ 0x17, 0x17, 0x17, 0x17, 0x01, 0x00, 0x01, 0x00, 0x00
+};
+
+static BYTE VideoMode_320x200_16color[] =
+{
+ /* Miscellaneous Register */
+ 0x63,
+
+ /* Sequencer Registers */
+ 0x00, 0x09, 0x0F, 0x00, 0x02,
+
+ /* GC Registers */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+ /* CRTC Registers */
+ 0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x00, 0x96, 0xB9, 0xE3,
+ 0xFF,
+
+ /* AC Registers */
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x200_16color[] =
+{
+ /* Miscellaneous Register */
+ 0x63,
+
+ /* Sequencer Registers */
+ 0x00, 0x01, 0x0F, 0x00, 0x02,
+
+ /* GC Registers */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+ /* CRTC Registers */
+ 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xE3,
+ 0xFF,
+
+ /* AC Registers */
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x350_16color[] =
+{
+ /* Miscellaneous Register */
+ 0xA3,
+
+ /* Sequencer Registers */
+ 0x00, 0x01, 0x0F, 0x00, 0x02,
+
+ /* GC Registers */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+ /* CRTC Registers */
+ 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x40, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x83, 0x85, 0x5D, 0x28, 0x0F, 0x63, 0xBA, 0xE3,
+ 0xFF,
+
+ /* AC Registers */
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
+ 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
+};
+
+static BYTE VideoMode_640x480_2color[] =
+{
+ /* Miscellaneous Register */
+ 0xE3,
+
+ /* Sequencer Registers */
+ 0x00, 0x01, 0x0F, 0x00, 0x02,
+
+ /* GC Registers */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
+
+ /* CRTC Registers */
+ 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xC3,
+ 0xFF,
+
+ /* AC Registers */
+ 0x00, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
+ 0x3F, 0x3F, 0x3F, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00
};
static BYTE VideoMode_640x480_16color[] =
0xE3,
/* Sequencer Registers */
- 0x03, 0x01, 0x08, 0x00, 0x06,
+ 0x00, 0x01, 0x0F, 0x00, 0x02,
/* GC Registers */
- 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x0F, 0xFF,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xEA, 0x0C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
+ 0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
0xFF,
/* AC Registers */
0x63,
/* Sequencer Registers */
- 0x03, 0x01, 0x0F, 0x00, 0x0E,
+ 0x00, 0x01, 0x0F, 0x00, 0x0E,
/* GC Registers */
0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x05, 0x0F, 0xFF,
/* CRTC Registers */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x41, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x9C, 0x0E, 0x8F, 0x28, 0x40, 0x96, 0xB9, 0xA3,
+ 0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x40, 0x96, 0xB9, 0xA3,
0xFF,
/* AC Registers */
VideoMode_80x25_text, /* Mode 03h */
VideoMode_320x200_4color, /* Mode 04h */
VideoMode_320x200_4color, /* Mode 05h */
- NULL, /* Mode 06h */
+ VideoMode_640x200_2color, /* Mode 06h */
NULL, /* Mode 07h */
NULL, /* Mode 08h */
NULL, /* Mode 09h */
NULL, /* Mode 0Ah */
NULL, /* Mode 0Bh */
NULL, /* Mode 0Ch */
- NULL, /* Mode 0Dh */
- NULL, /* Mode 0Eh */
+ VideoMode_320x200_16color, /* Mode 0Dh */
+ VideoMode_640x200_16color, /* Mode 0Eh */
NULL, /* Mode 0Fh */
- NULL, /* Mode 10h */
- NULL, /* Mode 11h */
+ VideoMode_640x350_16color, /* Mode 10h */
+ VideoMode_640x480_2color, /* Mode 11h */
VideoMode_640x480_16color, /* Mode 12h */
VideoMode_320x200_256color, /* Mode 13h */
};
static BOOLEAN BiosKbdBufferPush(WORD Data)
{
- /* Get the location of the element after the head */
- WORD NextElement = Bda->KeybdBufferHead + 2;
+ /* Get the location of the element after the tail */
+ WORD NextElement = Bda->KeybdBufferTail + sizeof(WORD);
/* Wrap it around if it's at or beyond the end */
if (NextElement >= Bda->KeybdBufferEnd) NextElement = Bda->KeybdBufferStart;
/* If it's full, fail */
- if (NextElement == Bda->KeybdBufferTail) return FALSE;
+ if (NextElement == Bda->KeybdBufferHead) return FALSE;
/* Put the value in the queue */
*((LPWORD)((ULONG_PTR)Bda + Bda->KeybdBufferTail)) = Data;
{
Character = Buffer[Counter++];
- /* Read from video memory */
+ /* Write to video memory */
VgaWriteMemory(VideoAddress + (i * Bda->ScreenColumns + j) * sizeof(WORD),
(LPVOID)&Character,
sizeof(WORD));
COORD Resolution;
LPBYTE Values = VideoModes[ModeNumber];
+ DPRINT1("Switching to mode %Xh; Values = 0x%p\n", ModeNumber, Values);
+
if (Values == NULL) return FALSE;
/* Write the misc register */
VgaWritePort(VGA_AC_WRITE, *(Values++));
}
+ /* Reset the palette */
+ VgaResetPalette();
+
/* Update the values in the BDA */
Bda->VideoMode = ModeNumber;
Bda->VideoPage = 0;
Resolution = VgaGetDisplayResolution();
Bda->ScreenColumns = Resolution.X;
- Bda->ScreenRows = Resolution.Y - 1;
+ Bda->ScreenRows = Resolution.Y - 1;
return TRUE;
}
BOOLEAN BiosSetVideoPage(BYTE PageNumber)
{
+ /* Check if the page exists */
if (PageNumber >= BIOS_MAX_PAGES) return FALSE;
+ /* Check if this is the same page */
+ if (PageNumber == Bda->VideoPage) return TRUE;
+
/* Set the values in the BDA */
Bda->VideoPage = PageNumber;
Bda->VideoPageSize = BIOS_PAGE_SIZE;
BOOLEAN BiosInitialize(VOID)
{
- INT i;
- WORD Offset = 0;
- LPWORD IntVecTable = (LPWORD)((ULONG_PTR)BaseAddress);
- LPBYTE BiosCode = (LPBYTE)((ULONG_PTR)BaseAddress + TO_LINEAR(BIOS_SEGMENT, 0));
-
/* Initialize the BDA */
- Bda = (PBIOS_DATA_AREA)((ULONG_PTR)BaseAddress + TO_LINEAR(BDA_SEGMENT, 0));
+ Bda = (PBIOS_DATA_AREA)SEG_OFF_TO_PTR(BDA_SEGMENT, 0);
Bda->EquipmentList = BIOS_EQUIPMENT_LIST;
+ /*
+ * Conventional memory size is 640 kB,
+ * see: http://webpages.charter.net/danrollins/techhelp/0184.HTM
+ * and see Ralf Brown: http://www.ctyme.com/intr/rb-0598.htm
+ * for more information.
+ */
+ Bda->MemorySize = 0x0280;
Bda->KeybdBufferStart = FIELD_OFFSET(BIOS_DATA_AREA, KeybdBuffer);
Bda->KeybdBufferEnd = Bda->KeybdBufferStart + BIOS_KBD_BUFFER_SIZE * sizeof(WORD);
- /* Generate ISR stubs and fill the IVT */
- for (i = 0; i < 256; i++)
- {
- IntVecTable[i * 2] = Offset;
- IntVecTable[i * 2 + 1] = BIOS_SEGMENT;
-
- BiosCode[Offset++] = 0xFA; // cli
-
- BiosCode[Offset++] = 0x6A; // push i
- BiosCode[Offset++] = (BYTE)i;
-
- BiosCode[Offset++] = LOBYTE(EMULATOR_BOP); // BOP sequence
- BiosCode[Offset++] = HIBYTE(EMULATOR_BOP);
- BiosCode[Offset++] = LOBYTE(EMULATOR_INT_BOP);
- BiosCode[Offset++] = HIBYTE(EMULATOR_INT_BOP);
+ /* Initialize the 32-bit Interrupt system */
+ InitializeInt32(BIOS_SEGMENT);
- BiosCode[Offset++] = 0x83; // add sp, 2
- BiosCode[Offset++] = 0xC4;
- BiosCode[Offset++] = 0x02;
-
- BiosCode[Offset++] = 0xCF; // iret
- }
+ /* Register the BIOS 32-bit Interrupts */
+ RegisterInt32(BIOS_VIDEO_INTERRUPT , BiosVideoService );
+ RegisterInt32(BIOS_EQUIPMENT_INTERRUPT, BiosEquipmentService );
+ RegisterInt32(BIOS_MEMORY_SIZE , BiosGetMemorySize );
+ RegisterInt32(BIOS_MISC_INTERRUPT , BiosMiscService );
+ RegisterInt32(BIOS_KBD_INTERRUPT , BiosKeyboardService );
+ RegisterInt32(BIOS_TIME_INTERRUPT , BiosTimeService );
+ RegisterInt32(BIOS_SYS_TIMER_INTERRUPT, BiosSystemTimerInterrupt);
/* Get the input handle to the real console, and check for success */
BiosConsoleInput = CreateFileW(L"CONIN$",
}
/* Initialize VGA */
- VgaInitialize(BiosConsoleOutput);
+ if (!VgaInitialize(BiosConsoleOutput))
+ {
+ CloseHandle(BiosConsoleOutput);
+ CloseHandle(BiosConsoleInput);
+ return FALSE;
+ }
/* Update the cursor position */
BiosSetCursorPosition(BiosSavedBufferInfo.dwCursorPosition.Y,
/* Set the console input mode */
SetConsoleMode(BiosConsoleInput, ENABLE_MOUSE_INPUT | ENABLE_PROCESSED_INPUT);
+ /* Start the input thread */
+ InputThread = CreateThread(NULL, 0, &InputThreadProc, BiosConsoleInput, 0, NULL);
+
/* Initialize the PIC */
PicWriteCommand(PIC_MASTER_CMD, PIC_ICW1 | PIC_ICW1_ICW4);
PicWriteCommand(PIC_SLAVE_CMD , PIC_ICW1 | PIC_ICW1_ICW4);
VOID BiosCleanup(VOID)
{
+ /* Close the input thread handle */
+ if (InputThread != NULL) CloseHandle(InputThread);
+
/* Restore the old screen buffer */
SetConsoleActiveScreenBuffer(BiosConsoleOutput);
WORD BiosPeekCharacter(VOID)
{
- WORD CharacterData;
-
- /* Check if there is a key available */
- if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return 0xFFFF;
+ WORD CharacterData = 0;
/* Get the key from the queue, but don't remove it */
- BiosKbdBufferTop(&CharacterData);
-
- return CharacterData;
+ if (BiosKbdBufferTop(&CharacterData)) return CharacterData;
+ else return 0xFFFF;
}
WORD BiosGetCharacter(VOID)
{
- WORD CharacterData;
- INPUT_RECORD InputRecord;
- DWORD Count;
+ WORD CharacterData = 0;
/* Check if there is a key available */
if (Bda->KeybdBufferHead != Bda->KeybdBufferTail)
}
else
{
- while (TRUE)
- {
- /* Wait for a console event */
- WaitForSingleObject(BiosConsoleInput, INFINITE);
-
- /* Read the event, and make sure it's a keypress */
- if (!ReadConsoleInput(BiosConsoleInput, &InputRecord, 1, &Count)) continue;
- if (InputRecord.EventType != KEY_EVENT) continue;
- if (!InputRecord.Event.KeyEvent.bKeyDown) continue;
-
- /* Save the scan code and end the loop */
- CharacterData = (InputRecord.Event.KeyEvent.wVirtualScanCode << 8)
- | InputRecord.Event.KeyEvent.uChar.AsciiChar;
-
- break;
- }
+ /* Set the handler CF to repeat the BOP */
+ EmulatorSetFlag(EMULATOR_FLAG_CF);
}
return CharacterData;
}
+VOID BiosGetCursorPosition(PBYTE Row, PBYTE Column, BYTE Page)
+{
+ /* Make sure the selected video page is valid */
+ if (Page >= BIOS_MAX_PAGES) return;
+
+ /* Get the cursor location */
+ *Row = HIBYTE(Bda->CursorPosition[Page]);
+ *Column = LOBYTE(Bda->CursorPosition[Page]);
+}
+
VOID BiosSetCursorPosition(BYTE Row, BYTE Column, BYTE Page)
{
/* Make sure the selected video page is valid */
if (Page >= BIOS_MAX_PAGES) return;
/* Update the position in the BDA */
- Bda->CursorPosition[Page] = (Row << 8) | Column;
+ Bda->CursorPosition[Page] = MAKEWORD(Column, Row);
/* Check if this is the current video page */
if (Page == Bda->VideoPage)
/* Fill the window */
for (i = 0; i < WindowSize; i++)
{
- WindowData[i] = ' ' | (FillAttribute << 8);
+ WindowData[i] = MAKEWORD(' ', FillAttribute);
}
goto Done;
VOID BiosPrintCharacter(CHAR Character, BYTE Attribute, BYTE Page)
{
- WORD CharData = (Attribute << 8) | Character;
+ WORD CharData = MAKEWORD(Character, Attribute);
BYTE Row, Column;
/* Make sure the page exists */
if (Page >= BIOS_MAX_PAGES) return;
/* Get the cursor location */
- Row = HIBYTE(Bda->CursorPosition[Page]);
- Column = LOBYTE(Bda->CursorPosition[Page]);
+ BiosGetCursorPosition(&Row, &Column, Page);
- /* Write the character */
- VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG,
- (Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
- (LPVOID)&CharData,
- sizeof(WORD));
+ if (Character == '\a')
+ {
+ /* Bell control character */
+ // NOTE: We may use what the terminal emulator offers to us...
+ Beep(800, 200);
+ return;
+ }
+ else if (Character == '\b')
+ {
+ /* Backspace control character */
+ if (Column > 0)
+ {
+ Column--;
+ }
+ else if (Row > 0)
+ {
+ Column = Bda->ScreenColumns - 1;
+ Row--;
+ }
- /* Advance the cursor */
- Column++;
+ /* Erase the existing character */
+ CharData = MAKEWORD(' ', Attribute);
+ EmulatorWriteMemory(&EmulatorContext,
+ TO_LINEAR(TEXT_VIDEO_SEG,
+ Page * Bda->VideoPageSize +
+ (Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
+ (LPVOID)&CharData,
+ sizeof(WORD));
+ }
+ else if (Character == '\t')
+ {
+ /* Horizontal Tabulation control character */
+ do
+ {
+ // Taken from DosBox
+ BiosPrintCharacter(' ', Attribute, Page);
+ BiosGetCursorPosition(&Row, &Column, Page);
+ } while (Column % 8);
+ }
+ else if (Character == '\n')
+ {
+ /* Line Feed control character */
+ Row++;
+ }
+ else if (Character == '\r')
+ {
+ /* Carriage Return control character */
+ Column = 0;
+ }
+ else
+ {
+ /* Default character */
+
+ /* Write the character */
+ EmulatorWriteMemory(&EmulatorContext,
+ TO_LINEAR(TEXT_VIDEO_SEG,
+ Page * Bda->VideoPageSize +
+ (Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
+ (LPVOID)&CharData,
+ sizeof(WORD));
+
+ /* Advance the cursor */
+ Column++;
+ }
/* Check if it passed the end of the row */
- if (Column == Bda->ScreenColumns)
+ if (Column >= Bda->ScreenColumns)
{
- /* Return to the first column */
+ /* Return to the first column and go to the next line */
Column = 0;
+ Row++;
+ }
- if (Row == Bda->ScreenRows)
- {
- /* The screen must be scrolled */
- SMALL_RECT Rectangle = { 0, 0, Bda->ScreenColumns - 1, Bda->ScreenRows };
+ /* Scroll the screen up if needed */
+ if (Row > Bda->ScreenRows)
+ {
+ /* The screen must be scrolled up */
+ SMALL_RECT Rectangle = { 0, 0, Bda->ScreenColumns - 1, Bda->ScreenRows };
- BiosScrollWindow(SCROLL_DIRECTION_UP,
- 1,
- Rectangle,
- Page,
- DEFAULT_ATTRIBUTE);
- }
- else Row++;
+ BiosScrollWindow(SCROLL_DIRECTION_UP,
+ 1,
+ Rectangle,
+ Page,
+ DEFAULT_ATTRIBUTE);
+
+ Row--;
}
/* Set the cursor position */
BiosSetCursorPosition(Row, Column, Page);
}
-VOID BiosVideoService(LPWORD Stack)
+VOID WINAPI BiosVideoService(LPWORD Stack)
{
- DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
- DWORD Ecx = EmulatorGetRegister(EMULATOR_REG_CX);
- DWORD Edx = EmulatorGetRegister(EMULATOR_REG_DX);
- DWORD Ebx = EmulatorGetRegister(EMULATOR_REG_BX);
-
- switch (HIBYTE(Eax))
+ switch (getAH())
{
/* Set Video Mode */
case 0x00:
{
- BiosSetVideoMode(LOBYTE(Eax));
+ BiosSetVideoMode(getAL());
VgaClearMemory();
-
break;
}
case 0x01:
{
/* Update the BDA */
- Bda->CursorStartLine = HIBYTE(Ecx);
- Bda->CursorEndLine = LOBYTE(Ecx);
+ Bda->CursorStartLine = getCH();
+ Bda->CursorEndLine = getCL();
/* Modify the CRTC registers */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_START_REG);
/* Set Cursor Position */
case 0x02:
{
- BiosSetCursorPosition(HIBYTE(Edx), LOBYTE(Edx), HIBYTE(Ebx));
+ BiosSetCursorPosition(getDH(), getDL(), getBH());
break;
}
case 0x03:
{
/* Make sure the selected video page exists */
- if (HIBYTE(Ebx) >= BIOS_MAX_PAGES) break;
+ if (getBH() >= BIOS_MAX_PAGES) break;
/* Return the result */
- EmulatorSetRegister(EMULATOR_REG_AX, 0);
- EmulatorSetRegister(EMULATOR_REG_CX,
- (Bda->CursorStartLine << 8) | Bda->CursorEndLine);
- EmulatorSetRegister(EMULATOR_REG_DX, Bda->CursorPosition[HIBYTE(Ebx)]);
-
+ setAX(0);
+ setCX(MAKEWORD(Bda->CursorEndLine, Bda->CursorStartLine));
+ setDX(Bda->CursorPosition[getBH()]);
break;
}
* On modern BIOSes, this function returns 0
* so that we can ignore the other registers.
*/
- EmulatorSetRegister(EMULATOR_REG_AX, 0);
+ setAX(0);
break;
}
/* Select Active Display Page */
case 0x05:
{
- /* Check if the page exists */
- if (LOBYTE(Eax) >= BIOS_MAX_PAGES) break;
-
- /* Check if this is the same page */
- if (LOBYTE(Eax) == Bda->VideoPage) break;
-
- /* Change the video page */
- BiosSetVideoPage(LOBYTE(Eax));
-
+ BiosSetVideoPage(getAL());
break;
}
case 0x06:
case 0x07:
{
- SMALL_RECT Rectangle =
- {
- LOBYTE(Ecx),
- HIBYTE(Ecx),
- LOBYTE(Edx),
- HIBYTE(Edx)
- };
+ SMALL_RECT Rectangle = { getCL(), getCH(), getDL(), getDH() };
/* Call the internal function */
- BiosScrollWindow((HIBYTE(Eax)== 0x06)
- ? SCROLL_DIRECTION_UP : SCROLL_DIRECTION_DOWN,
- LOBYTE(Eax),
+ BiosScrollWindow((getAH() == 0x06) ? SCROLL_DIRECTION_UP
+ : SCROLL_DIRECTION_DOWN,
+ getAL(),
Rectangle,
Bda->VideoPage,
- HIBYTE(Ebx));
+ getBH());
break;
}
case 0x09:
case 0x0A:
{
- WORD CharacterData = MAKEWORD(LOBYTE(Eax), LOBYTE(Ebx));
- BYTE Page = HIBYTE(Ebx);
+ WORD CharacterData = MAKEWORD(getAL(), getBL());
+ BYTE Page = getBH();
DWORD Offset;
/* Check if the page exists */
if (Page >= BIOS_MAX_PAGES) break;
/* Find the offset of the character */
- Offset = Page * Bda->VideoPageSize
- + (HIBYTE(Bda->CursorPosition[Page]) * Bda->ScreenColumns
- + LOBYTE(Bda->CursorPosition[Page])) * 2;
+ Offset = Page * Bda->VideoPageSize +
+ (HIBYTE(Bda->CursorPosition[Page]) * Bda->ScreenColumns +
+ LOBYTE(Bda->CursorPosition[Page])) * 2;
- if (HIBYTE(Eax) == 0x08)
+ if (getAH() == 0x08)
{
/* Read from the video memory */
VgaReadMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
sizeof(WORD));
/* Return the character in AX */
- EmulatorSetRegister(EMULATOR_REG_AX, CharacterData);
+ setAX(CharacterData);
}
else
{
/* Write to video memory */
VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
(LPVOID)&CharacterData,
- (HIBYTE(Ebx) == 0x09) ? sizeof(WORD) : sizeof(BYTE));
+ (getBH() == 0x09) ? sizeof(WORD) : sizeof(BYTE));
}
break;
/* Teletype Output */
case 0x0E:
{
- BiosPrintCharacter(LOBYTE(Eax), LOBYTE(Ebx), HIBYTE(Ebx));
+ BiosPrintCharacter(getAL(), getBL(), getBH());
break;
}
/* Get Current Video Mode */
case 0x0F:
{
- EmulatorSetRegister(EMULATOR_REG_AX,
- MAKEWORD(Bda->VideoMode, Bda->ScreenColumns));
- EmulatorSetRegister(EMULATOR_REG_BX,
- MAKEWORD(LOBYTE(Ebx), Bda->VideoPage));
+ setAX(MAKEWORD(Bda->VideoMode, Bda->ScreenColumns));
+ setBX(MAKEWORD(getBL(), Bda->VideoPage));
+ break;
+ }
+
+ /* Palette Control */
+ case 0x10:
+ {
+ switch (getAL())
+ {
+ /* Set Single Palette Register */
+ case 0x00:
+ {
+ /* Reset the flip-flop */
+ VgaReadPort(VGA_STAT_COLOR);
+
+ /* Write the index */
+ VgaWritePort(VGA_AC_INDEX, getBL());
+
+ /* Write the data */
+ VgaWritePort(VGA_AC_WRITE, getBH());
+
+ break;
+ }
+
+ /* Set Overscan Color */
+ case 0x01:
+ {
+ /* Reset the flip-flop */
+ VgaReadPort(VGA_STAT_COLOR);
+
+ /* Write the index */
+ VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
+
+ /* Write the data */
+ VgaWritePort(VGA_AC_WRITE, getBH());
+
+ break;
+ }
+
+ /* Set All Palette Registers */
+ case 0x02:
+ {
+ INT i;
+ LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
+
+ /* Set the palette registers */
+ for (i = 0; i <= VGA_AC_PAL_F_REG; i++)
+ {
+ /* Reset the flip-flop */
+ VgaReadPort(VGA_STAT_COLOR);
+
+ /* Write the index */
+ VgaWritePort(VGA_AC_INDEX, i);
+
+ /* Write the data */
+ VgaWritePort(VGA_AC_WRITE, Buffer[i]);
+ }
+
+ /* Set the overscan register */
+ VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
+ VgaWritePort(VGA_AC_WRITE, Buffer[VGA_AC_PAL_F_REG + 1]);
+
+ break;
+ }
+
+ /* Get Single Palette Register */
+ case 0x07:
+ {
+ /* Reset the flip-flop */
+ VgaReadPort(VGA_STAT_COLOR);
+
+ /* Write the index */
+ VgaWritePort(VGA_AC_INDEX, getBL());
+
+ /* Read the data */
+ setBH(VgaReadPort(VGA_AC_READ));
+
+ break;
+ }
+
+ /* Get Overscan Color */
+ case 0x08:
+ {
+ /* Reset the flip-flop */
+ VgaReadPort(VGA_STAT_COLOR);
+
+ /* Write the index */
+ VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
+
+ /* Read the data */
+ setBH(VgaReadPort(VGA_AC_READ));
+
+ break;
+ }
+
+ /* Get All Palette Registers */
+ case 0x09:
+ {
+ INT i;
+ LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
+
+ /* Get the palette registers */
+ for (i = 0; i <= VGA_AC_PAL_F_REG; i++)
+ {
+ /* Reset the flip-flop */
+ VgaReadPort(VGA_STAT_COLOR);
+
+ /* Write the index */
+ VgaWritePort(VGA_AC_INDEX, i);
+
+ /* Read the data */
+ Buffer[i] = VgaReadPort(VGA_AC_READ);
+ }
+
+ /* Get the overscan register */
+ VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
+ Buffer[VGA_AC_PAL_F_REG + 1] = VgaReadPort(VGA_AC_READ);
+
+ break;
+ }
+
+ /* Set Individual DAC Register */
+ case 0x10:
+ {
+ /* Write the index */
+ // Certainly in BL and not in BX as said by Ralf Brown...
+ VgaWritePort(VGA_DAC_WRITE_INDEX, getBL());
+
+ /* Write the data in this order: Red, Green, Blue */
+ VgaWritePort(VGA_DAC_DATA, getDH());
+ VgaWritePort(VGA_DAC_DATA, getCH());
+ VgaWritePort(VGA_DAC_DATA, getCL());
+
+ break;
+ }
+
+ /* Set Block of DAC Registers */
+ case 0x12:
+ {
+ INT i;
+ LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
+
+ /* Write the index */
+ // Certainly in BL and not in BX as said by Ralf Brown...
+ VgaWritePort(VGA_DAC_WRITE_INDEX, getBL());
+
+ for (i = 0; i < getCX(); i++)
+ {
+ /* Write the data in this order: Red, Green, Blue */
+ VgaWritePort(VGA_DAC_DATA, *Buffer++);
+ VgaWritePort(VGA_DAC_DATA, *Buffer++);
+ VgaWritePort(VGA_DAC_DATA, *Buffer++);
+ }
+
+ break;
+ }
+
+ /* Get Individual DAC Register */
+ case 0x15:
+ {
+ /* Write the index */
+ VgaWritePort(VGA_DAC_READ_INDEX, getBL());
+
+ /* Read the data in this order: Red, Green, Blue */
+ setDH(VgaReadPort(VGA_DAC_DATA));
+ setCH(VgaReadPort(VGA_DAC_DATA));
+ setCL(VgaReadPort(VGA_DAC_DATA));
+
+ break;
+ }
+
+ /* Get Block of DAC Registers */
+ case 0x17:
+ {
+ INT i;
+ LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
+
+ /* Write the index */
+ // Certainly in BL and not in BX as said by Ralf Brown...
+ VgaWritePort(VGA_DAC_READ_INDEX, getBL());
+
+ for (i = 0; i < getCX(); i++)
+ {
+ /* Write the data in this order: Red, Green, Blue */
+ *Buffer++ = VgaReadPort(VGA_DAC_DATA);
+ *Buffer++ = VgaReadPort(VGA_DAC_DATA);
+ *Buffer++ = VgaReadPort(VGA_DAC_DATA);
+ }
+
+ break;
+ }
+
+ default:
+ {
+ DPRINT1("BIOS Palette Control Sub-command AL = 0x%02X NOT IMPLEMENTED\n",
+ getAL());
+ break;
+ }
+ }
break;
}
/* Scroll Window */
case 0x12:
{
- SMALL_RECT Rectangle =
- {
- LOBYTE(Ecx),
- HIBYTE(Ecx),
- LOBYTE(Edx),
- HIBYTE(Edx)
- };
+ SMALL_RECT Rectangle = { getCL(), getCH(), getDL(), getDH() };
/* Call the internal function */
- BiosScrollWindow(LOBYTE(Ebx),
- LOBYTE(Eax),
+ BiosScrollWindow(getBL(),
+ getAL(),
Rectangle,
Bda->VideoPage,
DEFAULT_ATTRIBUTE);
break;
}
+ /* Display combination code */
+ case 0x1A:
+ {
+ switch(getAL())
+ {
+ case 0x00: /* Get Display combiantion code */
+ setAX(MAKEWORD(0x1A, 0x1A));
+ setBX(MAKEWORD(0x08, 0x00)); /* VGA w/ color analog display */
+ break;
+ case 0x01: /* Set Display combination code */
+ DPRINT1("Set Display combination code - Unsupported\n");
+ break;
+ default:
+ break;
+ }
+ break;
+ }
+
default:
{
DPRINT1("BIOS Function INT 10h, AH = 0x%02X NOT IMPLEMENTED\n",
- HIBYTE(Eax));
+ getAH());
}
}
}
-VOID BiosKeyboardService(LPWORD Stack)
+VOID WINAPI BiosEquipmentService(LPWORD Stack)
+{
+ /* Return the equipment list */
+ setAX(Bda->EquipmentList);
+}
+
+VOID WINAPI BiosGetMemorySize(LPWORD Stack)
{
- DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
+ /* Return the conventional memory size in kB, typically 640 kB */
+ setAX(Bda->MemorySize);
+}
- switch (HIBYTE(Eax))
+VOID WINAPI BiosMiscService(LPWORD Stack)
+{
+ switch (getAH())
{
+ /* Get Extended Memory Size */
+ case 0x88:
+ {
+ /* Return the number of KB of RAM after 1 MB */
+ setAX((MAX_ADDRESS - 0x100000) / 1024);
+
+ /* Clear CF */
+ Stack[STACK_FLAGS] &= ~EMULATOR_FLAG_CF;
+
+ break;
+ }
+
+ default:
+ {
+ DPRINT1("BIOS Function INT 15h, AH = 0x%02X NOT IMPLEMENTED\n",
+ getAH());
+ }
+ }
+}
+
+VOID WINAPI BiosKeyboardService(LPWORD Stack)
+{
+ switch (getAH())
+ {
+ /* Wait for keystroke and read */
case 0x00:
+ /* Wait for extended keystroke and read */
+ case 0x10: // FIXME: Temporarily do the same as INT 16h, 00h
{
/* Read the character (and wait if necessary) */
- EmulatorSetRegister(EMULATOR_REG_AX, BiosGetCharacter());
-
+ setAX(BiosGetCharacter());
break;
}
+ /* Get keystroke status */
case 0x01:
+ /* Get extended keystroke status */
+ case 0x11: // FIXME: Temporarily do the same as INT 16h, 01h
{
WORD Data = BiosPeekCharacter();
if (Data != 0xFFFF)
{
/* There is a character, clear ZF and return it */
- EmulatorSetRegister(EMULATOR_REG_AX, Data);
Stack[STACK_FLAGS] &= ~EMULATOR_FLAG_ZF;
+ setAX(Data);
}
else
{
break;
}
-
+
+ /* Get shift status */
+ case 0x02:
+ {
+ /* Return the lower byte of the keyboard shift status word */
+ setAL(LOBYTE(Bda->KeybdShiftFlags));
+ break;
+ }
+
+ /* Reserved */
+ case 0x04:
+ {
+ DPRINT1("BIOS Function INT 16h, AH = 0x04 is RESERVED\n");
+ break;
+ }
+
+ /* Push keystroke */
+ case 0x05:
+ {
+ /* Return 0 if success, 1 if failure */
+ setAL(BiosKbdBufferPush(getCX()) == FALSE);
+ break;
+ }
+
+ /* Get extended shift status */
+ case 0x12:
+ {
+ /*
+ * Be careful! The returned word is similar to Bda->KeybdShiftFlags
+ * but the high byte is organized differently:
+ * the bytes 2 and 3 of the high byte are not the same...
+ */
+ WORD KeybdShiftFlags = (Bda->KeybdShiftFlags & 0xF3FF);
+
+ /* Return the extended keyboard shift status word */
+ setAX(KeybdShiftFlags);
+ break;
+ }
+
default:
{
DPRINT1("BIOS Function INT 16h, AH = 0x%02X NOT IMPLEMENTED\n",
- HIBYTE(Eax));
+ getAH());
}
}
}
-VOID BiosTimeService(LPWORD Stack)
+VOID WINAPI BiosTimeService(LPWORD Stack)
{
- DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
- DWORD Ecx = EmulatorGetRegister(EMULATOR_REG_CX);
- DWORD Edx = EmulatorGetRegister(EMULATOR_REG_DX);
-
- switch (HIBYTE(Eax))
+ switch (getAH())
{
case 0x00:
{
/* Set AL to 1 if midnight had passed, 0 otherwise */
- Eax &= 0xFFFFFF00;
- if (Bda->MidnightPassed) Eax |= 1;
+ setAL(Bda->MidnightPassed ? 0x01 : 0x00);
/* Return the tick count in CX:DX */
- EmulatorSetRegister(EMULATOR_REG_AX, Eax);
- EmulatorSetRegister(EMULATOR_REG_CX, HIWORD(Bda->TickCounter));
- EmulatorSetRegister(EMULATOR_REG_DX, LOWORD(Bda->TickCounter));
+ setCX(HIWORD(Bda->TickCounter));
+ setDX(LOWORD(Bda->TickCounter));
/* Reset the midnight flag */
Bda->MidnightPassed = FALSE;
case 0x01:
{
/* Set the tick count to CX:DX */
- Bda->TickCounter = MAKELONG(LOWORD(Edx), LOWORD(Ecx));
+ Bda->TickCounter = MAKELONG(getDX(), getCX());
/* Reset the midnight flag */
Bda->MidnightPassed = FALSE;
default:
{
DPRINT1("BIOS Function INT 1Ah, AH = 0x%02X NOT IMPLEMENTED\n",
- HIBYTE(Eax));
+ getAH());
}
}
}
-VOID BiosSystemTimerInterrupt(LPWORD Stack)
+VOID WINAPI BiosSystemTimerInterrupt(LPWORD Stack)
{
/* Increase the system tick count */
Bda->TickCounter++;
}
-VOID BiosEquipmentService(LPWORD Stack)
-{
- /* Return the equipment list */
- EmulatorSetRegister(EMULATOR_REG_AX, Bda->EquipmentList);
-}
-
VOID BiosHandleIrq(BYTE IrqNumber, LPWORD Stack)
{
switch (IrqNumber)
{
/* Perform the system timer interrupt */
EmulatorInterrupt(BIOS_SYS_TIMER_INTERRUPT);
-
break;
}
{
BYTE ScanCode, VirtualKey;
WORD Character;
-
- /* Check if there is a scancode available */
- if (!(KeyboardReadStatus() & 1)) break;
- /* Get the scan code and virtual key code */
- ScanCode = KeyboardReadData();
- VirtualKey = MapVirtualKey(ScanCode & 0x7F, MAPVK_VSC_TO_VK);
-
- /* Check if this is a key press or release */
- if (!(ScanCode & (1 << 7)))
+ /* Loop while there is a scancode available */
+ do
{
- /* Key press */
- if (VirtualKey == VK_NUMLOCK
- || VirtualKey == VK_CAPITAL
- || VirtualKey == VK_SCROLL)
- {
- /* For toggle keys, toggle the lowest bit in the keyboard map */
- BiosKeyboardMap[VirtualKey] ^= ~(1 << 0);
- }
-
- /* Set the highest bit */
- BiosKeyboardMap[VirtualKey] |= (1 << 7);
+ /* Get the scan code and virtual key code */
+ ScanCode = KeyboardReadData();
+ VirtualKey = MapVirtualKey(ScanCode & 0x7F, MAPVK_VSC_TO_VK);
- /* Find out which character this is */
- if (ToAscii(VirtualKey, ScanCode, BiosKeyboardMap, &Character, 0) > 0)
+ /* Check if this is a key press or release */
+ if (!(ScanCode & (1 << 7)))
{
+ /* Key press */
+ if (VirtualKey == VK_NUMLOCK ||
+ VirtualKey == VK_CAPITAL ||
+ VirtualKey == VK_SCROLL ||
+ VirtualKey == VK_INSERT)
+ {
+ /* For toggle keys, toggle the lowest bit in the keyboard map */
+ BiosKeyboardMap[VirtualKey] ^= ~(1 << 0);
+ }
+
+ /* Set the highest bit */
+ BiosKeyboardMap[VirtualKey] |= (1 << 7);
+
+ /* Find out which character this is */
+ Character = 0;
+ if (ToAscii(VirtualKey, ScanCode, BiosKeyboardMap, &Character, 0) == 0)
+ {
+ /* Not ASCII */
+ Character = 0;
+ }
+
/* Push it onto the BIOS keyboard queue */
- BiosKbdBufferPush((ScanCode << 8) | (Character & 0xFF));
+ BiosKbdBufferPush(MAKEWORD(Character, ScanCode));
+ }
+ else
+ {
+ /* Key release, unset the highest bit */
+ BiosKeyboardMap[VirtualKey] &= ~(1 << 7);
}
}
- else
- {
- /* Key release, unset the highest bit */
- BiosKeyboardMap[VirtualKey] &= ~(1 << 7);
- }
+ while (KeyboardReadStatus() & 1);
+
+ /* Clear the keyboard flags */
+ Bda->KeybdShiftFlags = 0;
+
+ /* Set the appropriate flags based on the state */
+ if (BiosKeyboardMap[VK_RSHIFT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_RSHIFT;
+ if (BiosKeyboardMap[VK_LSHIFT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_LSHIFT;
+ if (BiosKeyboardMap[VK_CONTROL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CTRL;
+ if (BiosKeyboardMap[VK_MENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_ALT;
+ if (BiosKeyboardMap[VK_SCROLL] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SCROLL_ON;
+ if (BiosKeyboardMap[VK_NUMLOCK] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_NUMLOCK_ON;
+ if (BiosKeyboardMap[VK_CAPITAL] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CAPSLOCK_ON;
+ if (BiosKeyboardMap[VK_INSERT] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_INSERT_ON;
+ if (BiosKeyboardMap[VK_RMENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_RALT;
+ if (BiosKeyboardMap[VK_LMENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_LALT;
+ if (BiosKeyboardMap[VK_SNAPSHOT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SYSRQ;
+ if (BiosKeyboardMap[VK_PAUSE] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_PAUSE;
+ if (BiosKeyboardMap[VK_SCROLL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SCROLL;
+ if (BiosKeyboardMap[VK_NUMLOCK] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_NUMLOCK;
+ if (BiosKeyboardMap[VK_CAPITAL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CAPSLOCK;
+ if (BiosKeyboardMap[VK_INSERT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_INSERT;
break;
}
}
/* Send End-of-Interrupt to the PIC */
- if (IrqNumber > 8) PicWriteCommand(PIC_SLAVE_CMD, PIC_OCW2_EOI);
+ if (IrqNumber >= 8) PicWriteCommand(PIC_SLAVE_CMD, PIC_OCW2_EOI);
PicWriteCommand(PIC_MASTER_CMD, PIC_OCW2_EOI);
}