#include "emulator.h"
#include "bios.h"
+#include "bop.h"
#include "dos.h"
#include "vga.h"
#include "pic.h"
/* PRIVATE VARIABLES **********************************************************/
-#ifndef NEW_EMULATOR
-softx86_ctx EmulatorContext;
-softx87_ctx FpuEmulatorContext;
-#else
FAST486_STATE EmulatorContext;
-#endif
static BOOLEAN A20Line = FALSE;
/* PRIVATE FUNCTIONS **********************************************************/
-static VOID NTVDMCALL EmulatorReadMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
+static VOID WINAPI EmulatorReadMemory(PFAST486_STATE State, ULONG Address, PVOID Buffer, ULONG Size)
{
- UNREFERENCED_PARAMETER(Context);
+ UNREFERENCED_PARAMETER(State);
/* If the A20 line is disabled, mask bit 20 */
if (!A20Line) Address &= ~(1 << 20);
&& (Address < VgaGetVideoLimitAddress()))
{
DWORD VgaAddress = max(Address, VgaGetVideoBaseAddress());
- LPBYTE VgaBuffer = &Buffer[VgaAddress - Address];
+ LPBYTE VgaBuffer = (LPBYTE)((ULONG_PTR)Buffer + VgaAddress - Address);
/* Read from the VGA memory */
VgaReadMemory(VgaAddress, VgaBuffer, Size);
}
}
-static VOID NTVDMCALL EmulatorWriteMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
+static VOID WINAPI EmulatorWriteMemory(PFAST486_STATE State, ULONG Address, PVOID Buffer, ULONG Size)
{
- UNREFERENCED_PARAMETER(Context);
+ UNREFERENCED_PARAMETER(State);
/* If the A20 line is disabled, mask bit 20 */
if (!A20Line) Address &= ~(1 << 20);
&& (Address < VgaGetVideoLimitAddress()))
{
DWORD VgaAddress = max(Address, VgaGetVideoBaseAddress());
- LPBYTE VgaBuffer = &Buffer[VgaAddress - Address];
+ LPBYTE VgaBuffer = (LPBYTE)((ULONG_PTR)Buffer + VgaAddress - Address);
/* Write to the VGA memory */
VgaWriteMemory(VgaAddress, VgaBuffer, Size);
}
}
-static VOID NTVDMCALL EmulatorReadIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
+static VOID WINAPI EmulatorReadIo(PFAST486_STATE State, ULONG Port, PVOID Buffer, ULONG Size)
{
- UNREFERENCED_PARAMETER(Context);
- UNREFERENCED_PARAMETER(Size);
+ INT i;
+ LPBYTE Address = (LPBYTE)Buffer;
- switch (Address)
- {
- case PIC_MASTER_CMD:
- case PIC_SLAVE_CMD:
- {
- *Buffer = PicReadCommand(Address);
- break;
- }
-
- case PIC_MASTER_DATA:
- case PIC_SLAVE_DATA:
- {
- *Buffer = PicReadData(Address);
- break;
- }
-
- case PIT_DATA_PORT(0):
- case PIT_DATA_PORT(1):
- case PIT_DATA_PORT(2):
- {
- *Buffer = PitReadData(Address - PIT_DATA_PORT(0));
- break;
- }
-
- case PS2_CONTROL_PORT:
- {
- *Buffer = KeyboardReadStatus();
- break;
- }
-
- case PS2_DATA_PORT:
- {
- *Buffer = KeyboardReadData();
- break;
- }
+ UNREFERENCED_PARAMETER(State);
- case VGA_AC_WRITE:
- case VGA_AC_READ:
- case VGA_SEQ_INDEX:
- case VGA_SEQ_DATA:
- case VGA_DAC_READ_INDEX:
- case VGA_DAC_WRITE_INDEX:
- case VGA_DAC_DATA:
- case VGA_MISC_READ:
- case VGA_MISC_WRITE:
- case VGA_CRTC_INDEX:
- case VGA_CRTC_DATA:
- case VGA_GC_INDEX:
- case VGA_GC_DATA:
- case VGA_STAT_MONO:
- case VGA_STAT_COLOR:
- {
- *Buffer = VgaReadPort(Address);
- break;
- }
-
- default:
- {
- DPRINT1("Read from unknown port: 0x%X\n", Address);
- }
- }
-}
-
-static VOID NTVDMCALL EmulatorWriteIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
-{
- BYTE Byte = *Buffer;
-
- UNREFERENCED_PARAMETER(Context);
- UNREFERENCED_PARAMETER(Size);
-
- switch (Address)
+ for (i = 0; i < Size; i++)
{
- case PIT_COMMAND_PORT:
+ switch (Port)
{
- PitWriteCommand(Byte);
- break;
- }
-
- case PIT_DATA_PORT(0):
- case PIT_DATA_PORT(1):
- case PIT_DATA_PORT(2):
- {
- PitWriteData(Address - PIT_DATA_PORT(0), Byte);
- break;
- }
+ case PIC_MASTER_CMD:
+ case PIC_SLAVE_CMD:
+ {
+ *(Address++) = PicReadCommand(Port);
+ break;
+ }
- case PIC_MASTER_CMD:
- case PIC_SLAVE_CMD:
- {
- PicWriteCommand(Address, Byte);
- break;
- }
+ case PIC_MASTER_DATA:
+ case PIC_SLAVE_DATA:
+ {
+ *(Address++) = PicReadData(Port);
+ break;
+ }
- case PIC_MASTER_DATA:
- case PIC_SLAVE_DATA:
- {
- PicWriteData(Address, Byte);
- break;
- }
+ case PIT_DATA_PORT(0):
+ case PIT_DATA_PORT(1):
+ case PIT_DATA_PORT(2):
+ {
+ *(Address++) = PitReadData(Port - PIT_DATA_PORT(0));
+ break;
+ }
- case PS2_CONTROL_PORT:
- {
- KeyboardWriteCommand(Byte);
- break;
- }
+ case PS2_CONTROL_PORT:
+ {
+ *(Address++) = KeyboardReadStatus();
+ break;
+ }
- case PS2_DATA_PORT:
- {
- KeyboardWriteData(Byte);
- break;
- }
+ case PS2_DATA_PORT:
+ {
+ *(Address++) = KeyboardReadData();
+ break;
+ }
- case VGA_AC_WRITE:
- case VGA_AC_READ:
- case VGA_SEQ_INDEX:
- case VGA_SEQ_DATA:
- case VGA_DAC_READ_INDEX:
- case VGA_DAC_WRITE_INDEX:
- case VGA_DAC_DATA:
- case VGA_MISC_READ:
- case VGA_MISC_WRITE:
- case VGA_CRTC_INDEX:
- case VGA_CRTC_DATA:
- case VGA_GC_INDEX:
- case VGA_GC_DATA:
- case VGA_STAT_MONO:
- case VGA_STAT_COLOR:
- {
- VgaWritePort(Address, Byte);
- break;
- }
+ case VGA_AC_WRITE:
+ case VGA_AC_READ:
+ case VGA_SEQ_INDEX:
+ case VGA_SEQ_DATA:
+ case VGA_DAC_READ_INDEX:
+ case VGA_DAC_WRITE_INDEX:
+ case VGA_DAC_DATA:
+ case VGA_MISC_READ:
+ case VGA_MISC_WRITE:
+ case VGA_CRTC_INDEX:
+ case VGA_CRTC_DATA:
+ case VGA_GC_INDEX:
+ case VGA_GC_DATA:
+ case VGA_STAT_MONO:
+ case VGA_STAT_COLOR:
+ {
+ *(Address++) = VgaReadPort(Port);
+ break;
+ }
- default:
- {
- DPRINT1("Write to unknown port: 0x%X\n", Address);
+ default:
+ {
+ DPRINT1("Read from unknown port: 0x%X\n", Port);
+ }
}
}
}
-static VOID EmulatorBop(WORD Code)
+static VOID WINAPI EmulatorWriteIo(PFAST486_STATE State, ULONG Port, PVOID Buffer, ULONG Size)
{
- WORD StackSegment, StackPointer, CodeSegment, InstructionPointer;
- BYTE IntNum;
- LPWORD Stack;
+ INT i;
+ LPBYTE Address = (LPBYTE)Buffer;
- /* Get the SS:SP */
-#ifndef NEW_EMULATOR
- StackSegment = EmulatorContext.state->segment_reg[SX86_SREG_SS].val;
- StackPointer = EmulatorContext.state->general_reg[SX86_REG_SP].val;
-#else
- StackSegment = EmulatorContext.SegmentRegs[FAST486_REG_SS].Selector;
- StackPointer = EmulatorContext.GeneralRegs[FAST486_REG_ESP].LowWord;
-#endif
-
- /* Get the stack */
- Stack = (LPWORD)((ULONG_PTR)BaseAddress + TO_LINEAR(StackSegment, StackPointer));
+ UNREFERENCED_PARAMETER(State);
- if (Code == EMULATOR_INT_BOP)
+ for (i = 0; i < Size; i++)
{
- /* Get the interrupt number */
- IntNum = LOBYTE(Stack[STACK_INT_NUM]);
-
- /* Get the CS:IP */
- InstructionPointer = Stack[STACK_IP];
- CodeSegment = Stack[STACK_CS];
-
- /* Check if this was an exception */
- if (IntNum < 8)
+ switch (Port)
{
- /* Display a message to the user */
- DisplayMessage(L"Exception: %s occured at %04X:%04X",
- ExceptionName[IntNum],
- CodeSegment,
- InstructionPointer);
-
- /* Stop the VDM */
- VdmRunning = FALSE;
- return;
- }
-
- /* Check if this was an PIC IRQ */
- if (IntNum >= BIOS_PIC_MASTER_INT && IntNum < BIOS_PIC_MASTER_INT + 8)
- {
- /* It was an IRQ from the master PIC */
- BiosHandleIrq(IntNum - BIOS_PIC_MASTER_INT, Stack);
- return;
- }
- else if (IntNum >= BIOS_PIC_SLAVE_INT && IntNum < BIOS_PIC_SLAVE_INT + 8)
- {
- /* It was an IRQ from the slave PIC */
- BiosHandleIrq(IntNum - BIOS_PIC_SLAVE_INT + 8, Stack);
- return;
- }
-
- switch (IntNum)
- {
- case BIOS_VIDEO_INTERRUPT:
+ case PIT_COMMAND_PORT:
{
- /* This is the video BIOS interrupt, call the BIOS */
- BiosVideoService(Stack);
+ PitWriteCommand(*(Address++));
break;
}
- case BIOS_EQUIPMENT_INTERRUPT:
- {
- /* This is the BIOS "get equipment" command, call the BIOS */
- BiosEquipmentService(Stack);
- break;
- }
- case BIOS_KBD_INTERRUPT:
+
+ case PIT_DATA_PORT(0):
+ case PIT_DATA_PORT(1):
+ case PIT_DATA_PORT(2):
{
- /* This is the keyboard BIOS interrupt, call the BIOS */
- BiosKeyboardService(Stack);
+ PitWriteData(Port - PIT_DATA_PORT(0), *(Address++));
break;
}
- case BIOS_TIME_INTERRUPT:
+
+ case PIC_MASTER_CMD:
+ case PIC_SLAVE_CMD:
{
- /* This is the time BIOS interrupt, call the BIOS */
- BiosTimeService(Stack);
+ PicWriteCommand(Port, *(Address++));
break;
}
- case BIOS_SYS_TIMER_INTERRUPT:
+
+ case PIC_MASTER_DATA:
+ case PIC_SLAVE_DATA:
{
- /* BIOS timer update */
- BiosSystemTimerInterrupt(Stack);
+ PicWriteData(Port, *(Address++));
break;
}
- case 0x20:
+
+ case PS2_CONTROL_PORT:
{
- DosInt20h(Stack);
+ KeyboardWriteCommand(*(Address++));
break;
}
- case 0x21:
+
+ case PS2_DATA_PORT:
{
- DosInt21h(Stack);
+ KeyboardWriteData(*(Address++));
break;
}
- case 0x23:
+
+ case VGA_AC_WRITE:
+ case VGA_AC_READ:
+ case VGA_SEQ_INDEX:
+ case VGA_SEQ_DATA:
+ case VGA_DAC_READ_INDEX:
+ case VGA_DAC_WRITE_INDEX:
+ case VGA_DAC_DATA:
+ case VGA_MISC_READ:
+ case VGA_MISC_WRITE:
+ case VGA_CRTC_INDEX:
+ case VGA_CRTC_DATA:
+ case VGA_GC_INDEX:
+ case VGA_GC_DATA:
+ case VGA_STAT_MONO:
+ case VGA_STAT_COLOR:
{
- DosBreakInterrupt(Stack);
+ VgaWritePort(Port, *(Address++));
break;
}
+
default:
{
- DPRINT1("Unhandled interrupt: 0x%02X\n", IntNum);
- break;
+ DPRINT1("Write to unknown port: 0x%X\n", Port);
}
}
}
}
-#ifdef NEW_EMULATOR
-static VOID WINAPI EmulatorBiosOperation(PFAST486_STATE State, WORD Code)
+static VOID WINAPI EmulatorBiosOperation(PFAST486_STATE State, UCHAR BopCode)
{
- /*
- * HACK: To maintain softx86 compatbility, just call the old EmulatorBop here.
- * Later on, when softx86 is no longer needed, the code from EmulatorBop should
- * be moved here and should use the "State" variable.
- */
- EmulatorBop(Code);
-}
-
-#endif
-
-#ifndef NEW_EMULATOR
-
-static VOID EmulatorSoftwareInt(PVOID Context, BYTE Number)
-{
- UNREFERENCED_PARAMETER(Context);
- UNREFERENCED_PARAMETER(Number);
+ WORD StackSegment, StackPointer;
+ LPWORD Stack;
- /* Do nothing */
-}
+ /* Get the SS:SP */
+ StackSegment = State->SegmentRegs[FAST486_REG_SS].Selector;
+ StackPointer = State->GeneralRegs[FAST486_REG_ESP].LowWord;
-static VOID EmulatorHardwareInt(PVOID Context, BYTE Number)
-{
- UNREFERENCED_PARAMETER(Context);
- UNREFERENCED_PARAMETER(Number);
+ /* Get the stack */
+ Stack = (LPWORD)SEG_OFF_TO_PTR(StackSegment, StackPointer);
- /* Do nothing */
+ if (BopProc[BopCode] != NULL)
+ BopProc[BopCode](Stack);
+ else
+ DPRINT1("Invalid BOP code %u\n", BopCode);
}
-static VOID EmulatorHardwareIntAck(PVOID Context, BYTE Number)
+static UCHAR WINAPI EmulatorIntAcknowledge(PFAST486_STATE State)
{
- UNREFERENCED_PARAMETER(Context);
- UNREFERENCED_PARAMETER(Number);
+ UNREFERENCED_PARAMETER(State);
- /* Do nothing */
+ /* Get the interrupt number from the PIC */
+ return PicGetInterrupt();
}
-#endif
-
/* PUBLIC FUNCTIONS ***********************************************************/
-BOOLEAN EmulatorInitialize()
+BOOLEAN EmulatorInitialize(VOID)
{
/* Allocate memory for the 16-bit address space */
BaseAddress = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, MAX_ADDRESS);
if (BaseAddress == NULL) return FALSE;
-#ifndef NEW_EMULATOR
- /* Initialize the softx86 CPU emulator */
- if (!softx86_init(&EmulatorContext, SX86_CPULEVEL_80286))
- {
- HeapFree(GetProcessHeap(), 0, BaseAddress);
- return FALSE;
- }
-
- /* Initialize the softx87 FPU emulator*/
- if(!softx87_init(&FpuEmulatorContext, SX87_FPULEVEL_8087))
- {
- softx86_free(&EmulatorContext);
- HeapFree(GetProcessHeap(), 0, BaseAddress);
- return FALSE;
- }
-
- /* Set memory read/write callbacks */
- EmulatorContext.callbacks->on_read_memory = EmulatorReadMemory;
- EmulatorContext.callbacks->on_write_memory = EmulatorWriteMemory;
-
- /* Set MMIO read/write callbacks */
- EmulatorContext.callbacks->on_read_io = EmulatorReadIo;
- EmulatorContext.callbacks->on_write_io = EmulatorWriteIo;
-
- /* Set interrupt callbacks */
- EmulatorContext.callbacks->on_sw_int = EmulatorSoftwareInt;
- EmulatorContext.callbacks->on_hw_int = EmulatorHardwareInt;
- EmulatorContext.callbacks->on_hw_int_ack = EmulatorHardwareIntAck;
-
- /* Connect the emulated FPU to the emulated CPU */
- softx87_connect_to_CPU(&EmulatorContext, &FpuEmulatorContext);
-#else
- /* Set the callbacks */
- EmulatorContext.MemReadCallback = (FAST486_MEM_READ_PROC)EmulatorReadMemory;
- EmulatorContext.MemWriteCallback = (FAST486_MEM_WRITE_PROC)EmulatorWriteMemory;
- EmulatorContext.IoReadCallback = (FAST486_IO_READ_PROC)EmulatorReadIo;
- EmulatorContext.IoWriteCallback = (FAST486_IO_WRITE_PROC)EmulatorWriteIo;
- EmulatorContext.BopCallback = (FAST486_BOP_PROC)EmulatorBiosOperation;
-
- /* Reset the CPU */
- Fast486Reset(&EmulatorContext);
-#endif
+ /* Initialize the CPU */
+ Fast486Initialize(&EmulatorContext,
+ EmulatorReadMemory,
+ EmulatorWriteMemory,
+ EmulatorReadIo,
+ EmulatorWriteIo,
+ NULL,
+ EmulatorBiosOperation,
+ EmulatorIntAcknowledge);
/* Enable interrupts */
EmulatorSetFlag(EMULATOR_FLAG_IF);
return TRUE;
}
+VOID EmulatorCleanup(VOID)
+{
+ /* Free the memory allocated for the 16-bit address space */
+ if (BaseAddress != NULL) HeapFree(GetProcessHeap(), 0, BaseAddress);
+}
+
VOID EmulatorSetStack(WORD Segment, DWORD Offset)
{
-#ifndef NEW_EMULATOR
- /* Call the softx86 API */
- softx86_set_stack_ptr(&EmulatorContext, Segment, Offset);
-#else
Fast486SetStack(&EmulatorContext, Segment, Offset);
-#endif
}
// FIXME: This function assumes 16-bit mode!!!
VOID EmulatorExecute(WORD Segment, WORD Offset)
{
-#ifndef NEW_EMULATOR
- /* Call the softx86 API */
- softx86_set_instruction_ptr(&EmulatorContext, Segment, Offset);
-#else
/* Tell Fast486 to move the instruction pointer */
Fast486ExecuteAt(&EmulatorContext, Segment, Offset);
-#endif
}
VOID EmulatorInterrupt(BYTE Number)
{
-#ifndef NEW_EMULATOR
- LPDWORD IntVecTable = (LPDWORD)((ULONG_PTR)BaseAddress);
- UINT Segment, Offset;
-
- /* Get the segment and offset */
- Segment = HIWORD(IntVecTable[Number]);
- Offset = LOWORD(IntVecTable[Number]);
-
- /* Call the softx86 API */
- softx86_make_simple_interrupt_call(&EmulatorContext, &Segment, &Offset);
-#else
/* Call the Fast486 API */
Fast486Interrupt(&EmulatorContext, Number);
-#endif
}
-VOID EmulatorExternalInterrupt(BYTE Number)
+VOID EmulatorInterruptSignal(VOID)
{
-#ifndef NEW_EMULATOR
- /* Call the softx86 API */
- softx86_ext_hw_signal(&EmulatorContext, Number);
-#else
/* Call the Fast486 API */
- Fast486Interrupt(&EmulatorContext, Number);
-#endif
+ Fast486InterruptSignal(&EmulatorContext);
}
ULONG EmulatorGetRegister(ULONG Register)
{
-#ifndef NEW_EMULATOR
- if (Register < EMULATOR_REG_ES)
- {
- return EmulatorContext.state->general_reg[Register].val;
- }
- else
- {
- return EmulatorContext.state->segment_reg[Register - EMULATOR_REG_ES].val;
- }
-#else
if (Register < EMULATOR_REG_ES)
{
return EmulatorContext.GeneralRegs[Register].Long;
{
return EmulatorContext.SegmentRegs[Register - EMULATOR_REG_ES].Selector;
}
-#endif
-}
-
-ULONG EmulatorGetProgramCounter(VOID)
-{
-#ifndef NEW_EMULATOR
- return EmulatorContext.state->reg_ip;
-#else
- return EmulatorContext.InstPtr.Long;
-#endif
}
VOID EmulatorSetRegister(ULONG Register, ULONG Value)
{
-#ifndef NEW_EMULATOR
- if (Register < EMULATOR_REG_ES)
- {
- EmulatorContext.state->general_reg[Register].val = Value;
- }
- else
- {
- EmulatorContext.state->segment_reg[Register - EMULATOR_REG_ES].val = (USHORT)Value;
- }
-#else
if (Register < EMULATOR_REG_ES)
{
EmulatorContext.GeneralRegs[Register].Long = Value;
{
Fast486SetSegment(&EmulatorContext, Register - EMULATOR_REG_ES, (USHORT)Value);
}
-#endif
+}
+
+ULONG EmulatorGetProgramCounter(VOID)
+{
+ return EmulatorContext.InstPtr.Long;
}
BOOLEAN EmulatorGetFlag(ULONG Flag)
{
-#ifndef NEW_EMULATOR
- return (EmulatorContext.state->reg_flags.val & Flag) ? TRUE : FALSE;
-#else
return (EmulatorContext.Flags.Long & Flag) ? TRUE : FALSE;
-#endif
}
VOID EmulatorSetFlag(ULONG Flag)
{
-#ifndef NEW_EMULATOR
- EmulatorContext.state->reg_flags.val |= Flag;
-#else
EmulatorContext.Flags.Long |= Flag;
-#endif
}
VOID EmulatorClearFlag(ULONG Flag)
{
-#ifndef NEW_EMULATOR
- EmulatorContext.state->reg_flags.val &= ~Flag;
-#else
EmulatorContext.Flags.Long &= ~Flag;
-#endif
}
VOID EmulatorStep(VOID)
{
-#ifndef NEW_EMULATOR
- LPWORD Instruction;
-
- /* Print the current position - useful for debugging */
- DPRINT("Executing at CS:IP = %04X:%04X\n",
- EmulatorGetRegister(EMULATOR_REG_CS),
- EmulatorContext.state->reg_ip);
-
- Instruction = (LPWORD)((ULONG_PTR)BaseAddress
- + TO_LINEAR(EmulatorGetRegister(EMULATOR_REG_CS),
- EmulatorContext.state->reg_ip));
-
- /* Check for the BIOS operation (BOP) sequence */
- if (Instruction[0] == EMULATOR_BOP)
- {
- /* Skip the opcodes */
- EmulatorContext.state->reg_ip += 4;
-
- // HACK: Refresh the display because the called function may wait.
- VgaRefreshDisplay();
-
- /* Call the BOP handler */
- EmulatorBop(Instruction[1]);
- }
-
- /* Call the softx86 API */
- if (!softx86_step(&EmulatorContext))
- {
- /* Invalid opcode */
- EmulatorInterrupt(EMULATOR_EXCEPTION_INVALID_OPCODE);
- }
-#else
/* Dump the state for debugging purposes */
// Fast486DumpState(&EmulatorContext);
/* Execute the next instruction */
Fast486StepInto(&EmulatorContext);
-#endif
-}
-
-VOID EmulatorCleanup(VOID)
-{
-#ifndef NEW_EMULATOR
- /* Free the softx86 CPU and FPU emulator */
- softx87_free(&FpuEmulatorContext);
- softx86_free(&EmulatorContext);
-#endif
-
- /* Free the memory allocated for the 16-bit address space */
- if (BaseAddress != NULL) HeapFree(GetProcessHeap(), 0, BaseAddress);
}
VOID EmulatorSetA20(BOOLEAN Enabled)