palPtr = (PALOBJ*) palGDI;
if (pGDev->flFlags & PDEV_GAMMARAMP_TABLE)
- palGDI->Mode |= PAL_GAMMACORRECTION;
+ palGDI->flFlags |= PAL_GAMMACORRECTION;
else
- palGDI->Mode &= ~PAL_GAMMACORRECTION;
+ palGDI->flFlags &= ~PAL_GAMMACORRECTION;
if (!(pGDev->flFlags & PDEV_DRIVER_PUNTED_CALL)) // No punting, we hook
{