BOOL FASTCALL PATH_AddFlatBezier (PPATH pPath, POINT *pt, BOOL closed);
BOOL FASTCALL PATH_DoArcPart (PPATH pPath, FLOAT_POINT corners[], double angleStart, double angleEnd, BYTE startEntryType);
BOOL FASTCALL PATH_FillPath( PDC dc, PPATH pPath );
+BOOL FASTCALL PATH_FillPathEx(PDC dc, PPATH pPath, PBRUSH pbrFill);
PPATH FASTCALL PATH_FlattenPath (PPATH pPath);
VOID FASTCALL PATH_NormalizePoint (FLOAT_POINT corners[], const FLOAT_POINT *pPoint, double *pX, double *pY);
BOOL PATH_RestorePath( DC *, DC *);
BOOL PATH_SavePath( DC *, DC *);
+BOOL IntGdiFillRgn(PDC pdc, PREGION prgn, PBRUSH pbrFill);
+PPATH FASTCALL
+IntGdiWidenPath(PPATH pPath, UINT penWidth, UINT penStyle, FLOAT eMiterLimit);