BOOL IntDestroyMenu( PMENU pMenu, BOOL bRecurse, BOOL RemoveFromProcess)
{
- /* DestroyMenu should not destroy system menu popup owner */
- if ((pMenu->fFlags & (MNF_POPUP | MNF_SYSSUBMENU)) == MNF_POPUP && pMenu->hWnd)
- {
- //PWND pWnd = ValidateHwndNoErr(pMenu->hWnd);
- ERR("FIXME Pop up menu window thing'ie\n");
-
- //co_UserDestroyWindow( pWnd );
- //pMenu->hWnd = 0;
- }
+ PMENU SubMenu;
if (pMenu->rgItems) /* recursively destroy submenus */
{
ITEM *item = pMenu->rgItems;
for (i = pMenu->cItems; i > 0; i--, item++)
{
- pMenu->cItems--; //// I hate recursion logic! (jt) 4/2014. See r63028 comment for IntDeleteMenuItems.
+ SubMenu = item->spSubMenu;
+ item->spSubMenu = NULL;
+
+ /* Remove Item Text */
FreeMenuText(pMenu,item);
- if (bRecurse && item->spSubMenu)//VerifyMenu(item->spSubMenu))
+
+ /* Remove Item Bitmap and set it for this process */
+ if (item->hbmp && !(item->fState & MFS_HBMMENUBMP))
+ {
+ GreSetObjectOwner(item->hbmp, GDI_OBJ_HMGR_POWNED);
+ item->hbmp = NULL;
+ }
+
+ /* Remove Item submenu */
+ if (bRecurse && SubMenu)//VerifyMenu(SubMenu))
{
- IntDestroyMenu(item->spSubMenu, bRecurse, RemoveFromProcess);
- item->spSubMenu = NULL;
+ /* Release submenu since it was referenced when inserted */
+ IntReleaseMenuObject(SubMenu);
+ IntDestroyMenuObject(SubMenu, bRecurse, RemoveFromProcess);
}
}
+ /* Free the Item */
DesktopHeapFree(pMenu->head.rpdesk, pMenu->rgItems );
pMenu->rgItems = NULL;
- pMenu->cItems = 0; //// What ever~!
+ pMenu->cItems = 0;
}
return TRUE;
}
BOOL FASTCALL
-IntDestroyMenuObject(PMENU Menu,
- BOOL bRecurse, BOOL RemoveFromProcess)
+IntDestroyMenuObject(PMENU Menu, BOOL bRecurse, BOOL RemoveFromProcess)
{
if(Menu)
{
PWND Window;
-
+
/* Remove all menu items */
IntDestroyMenu( Menu, bRecurse, RemoveFromProcess);
- if(RemoveFromProcess)
+ if (RemoveFromProcess)
{
RemoveEntryList(&Menu->ListEntry);
}
if (Window)
{
Window->IDMenu = 0;
+
+ /* DestroyMenu should not destroy system menu popup owner */
+ if ((Menu->fFlags & (MNF_POPUP | MNF_SYSSUBMENU)) == MNF_POPUP)
+ {
+ // Should we check it to see if it has Class?
+ ERR("FIXME Pop up menu window thing'ie\n");
+ //co_UserDestroyWindow( Window );
+ //Menu->hWnd = 0;
+ }
}
}
- //UserDereferenceObject(Menu);
ret = UserDeleteObject(Menu->head.h, TYPE_MENU);
if (!ret)
{ // Make sure it is really dead or just marked for deletion.
BOOL FASTCALL
IntRemoveMenuItem( PMENU pMenu, UINT nPos, UINT wFlags, BOOL bRecurse )
{
- PITEM item, NewItems;
+ PITEM item;
TRACE("(menu=%p pos=%04x flags=%04x)\n",pMenu, nPos, wFlags);
if (!(item = MENU_FindItem( &pMenu, &nPos, wFlags ))) return FALSE;
item++;
nPos++;
}
- NewItems = DesktopHeapAlloc(pMenu->head.rpdesk, pMenu->cItems * sizeof(ITEM));
- RtlCopyMemory(NewItems, pMenu->rgItems, pMenu->cItems * sizeof(ITEM));
- DesktopHeapFree(pMenu->head.rpdesk, pMenu->rgItems);
- pMenu->rgItems = NewItems;
+ pMenu->rgItems = DesktopHeapReAlloc(pMenu->head.rpdesk, pMenu->rgItems, pMenu->cItems * sizeof(ITEM));
}
return TRUE;
}
if(lpmii->fMask & MIIM_BITMAP)
{
MenuItem->hbmp = lpmii->hbmpItem;
+ if (MenuItem->hbmp <= HBMMENU_POPUP_MINIMIZE && MenuItem->hbmp >= HBMMENU_CALLBACK)
+ MenuItem->fState |= MFS_HBMMENUBMP;
+ else
+ MenuItem->fState &= ~MFS_HBMMENUBMP;
}
if(lpmii->fMask & MIIM_CHECKMARKS)
{
ERR("Pop Up Menu Double Trouble!\n");
SubMenuObject = IntCreateMenu(&hMenu, FALSE); // It will be marked.
if (!SubMenuObject) return FALSE;
+ IntReleaseMenuObject(SubMenuObject); // This will be referenced again after insertion.
circref = TRUE;
}
if ( MENU_depth( SubMenuObject, 0) > MAXMENUDEPTH )
}
}
- if( !(MenuObject->fFlags & MNF_SYSDESKMN) &&
+ if( !(MenuObject->fFlags & MNF_SYSMENU) &&
!MenuItem->Xlpstr &&
!lpmii->dwTypeData &&
!(MenuItem->fType & MFT_OWNERDRAW) &&
return (HMENU)0;
}
Menu = IntCreateMenu(&Handle, !PopupMenu);
- if (Menu->head.rpdesk->rpwinstaParent != WinStaObject)
+ if (Menu && Menu->head.rpdesk->rpwinstaParent != WinStaObject)
{
ERR("Desktop Window Station does not match Process one!\n");
}
return TRUE;
}
+PMENU FASTCALL MENU_GetSystemMenu(PWND Window, PMENU Popup)
+{
+ PMENU Menu, NewMenu = NULL, SysMenu = NULL;
+ HMENU hSysMenu, hNewMenu = NULL;
+ ROSMENUITEMINFO ItemInfoSet = {0};
+ ROSMENUITEMINFO ItemInfo = {0};
+ UNICODE_STRING MenuName;
+
+ hSysMenu = UserCreateMenu(FALSE);
+ if (NULL == hSysMenu)
+ {
+ return NULL;
+ }
+ SysMenu = IntGetMenuObject(hSysMenu);
+ if (NULL == SysMenu)
+ {
+ UserDestroyMenu(hSysMenu);
+ return NULL;
+ }
+
+ SysMenu->fFlags |= MNF_SYSMENU;
+ SysMenu->hWnd = Window->head.h;
+
+ if (!Popup)
+ {
+ //hNewMenu = co_IntLoadSysMenuTemplate();
+ if ( Window->ExStyle & WS_EX_MDICHILD )
+ {
+ RtlInitUnicodeString( &MenuName, L"SYSMENUMDI");
+ hNewMenu = co_IntCallLoadMenu( hModClient, &MenuName);
+ }
+ else
+ {
+ RtlInitUnicodeString( &MenuName, L"SYSMENU");
+ hNewMenu = co_IntCallLoadMenu( hModClient, &MenuName);
+ //ERR("%wZ\n",&MenuName);
+ }
+ if (!hNewMenu)
+ {
+ ERR("No Menu!!\n");
+ IntReleaseMenuObject(SysMenu);
+ UserDestroyMenu(hSysMenu);
+ return NULL;
+ }
+ Menu = IntGetMenuObject(hNewMenu);
+ if (!Menu)
+ {
+ IntReleaseMenuObject(SysMenu);
+ UserDestroyMenu(hSysMenu);
+ return NULL;
+ }
+
+ // Do the rest in here.
+
+ Menu->fFlags |= MNS_CHECKORBMP | MNF_SYSMENU | MNF_POPUP;
+
+ ItemInfoSet.cbSize = sizeof( MENUITEMINFOW);
+ ItemInfoSet.fMask = MIIM_BITMAP;
+ ItemInfoSet.hbmpItem = HBMMENU_POPUP_CLOSE;
+ IntMenuItemInfo(Menu, SC_CLOSE, FALSE, &ItemInfoSet, TRUE, NULL);
+ ItemInfoSet.hbmpItem = HBMMENU_POPUP_RESTORE;
+ IntMenuItemInfo(Menu, SC_RESTORE, FALSE, &ItemInfoSet, TRUE, NULL);
+ ItemInfoSet.hbmpItem = HBMMENU_POPUP_MAXIMIZE;
+ IntMenuItemInfo(Menu, SC_MAXIMIZE, FALSE, &ItemInfoSet, TRUE, NULL);
+ ItemInfoSet.hbmpItem = HBMMENU_POPUP_MINIMIZE;
+ IntMenuItemInfo(Menu, SC_MINIMIZE, FALSE, &ItemInfoSet, TRUE, NULL);
+
+ NewMenu = IntCloneMenu(Menu);
+
+ IntReleaseMenuObject(NewMenu);
+ UserSetMenuDefaultItem(NewMenu, SC_CLOSE, FALSE);
+
+ IntDestroyMenuObject(Menu, FALSE, TRUE);
+ }
+ else
+ {
+ NewMenu = Popup;
+ }
+ if (NewMenu)
+ {
+ NewMenu->fFlags |= MNF_SYSMENU | MNF_POPUP;
+
+ if (Window->pcls->style & CS_NOCLOSE)
+ IntRemoveMenuItem(NewMenu, SC_CLOSE, MF_BYCOMMAND, TRUE);
+
+ ItemInfo.cbSize = sizeof(MENUITEMINFOW);
+ ItemInfo.fMask = MIIM_FTYPE | MIIM_STRING | MIIM_STATE | MIIM_SUBMENU;
+ ItemInfo.fType = 0;
+ ItemInfo.fState = MFS_ENABLED;
+ ItemInfo.dwTypeData = NULL;
+ ItemInfo.cch = 0;
+ ItemInfo.hSubMenu = UserHMGetHandle(NewMenu);
+ IntInsertMenuItem(SysMenu, (UINT) -1, TRUE, &ItemInfo, NULL);
+
+ return SysMenu;
+ }
+ ERR("failed to load system menu!\n");
+ return NULL;
+}
+
+PMENU FASTCALL
+IntGetSystemMenu(PWND Window, BOOL bRevert)
+{
+ PMENU Menu;
+
+ if (bRevert)
+ {
+ if (Window->SystemMenu)
+ {
+ Menu = UserGetMenuObject(Window->SystemMenu);
+ if (Menu && !(Menu->fFlags & MNF_SYSDESKMN))
+ {
+ IntDestroyMenuObject(Menu, TRUE, TRUE);
+ Window->SystemMenu = NULL;
+ }
+ }
+ }
+ else
+ {
+ Menu = Window->SystemMenu ? UserGetMenuObject(Window->SystemMenu) : NULL;
+ if ((!Window->SystemMenu || Menu->fFlags & MNF_SYSDESKMN) && Window->style & WS_SYSMENU)
+ {
+ Menu = MENU_GetSystemMenu(Window, NULL);
+ Window->SystemMenu = Menu ? UserHMGetHandle(Menu) : NULL;
+ }
+ }
+
+ if (Window->SystemMenu)
+ {
+ HMENU hMenu = IntGetSubMenu( Window->SystemMenu, 0);
+ /* Store the dummy sysmenu handle to facilitate the refresh */
+ /* of the close button if the SC_CLOSE item change */
+ Menu = UserGetMenuObject(hMenu);
+ if (Menu)
+ {
+ Menu->spwndNotify = Window;
+ Menu->fFlags |= MNF_SYSSUBMENU;
+ }
+ return Menu;
+ }
+ return NULL;
+}
+
+BOOL FASTCALL
+IntSetSystemMenu(PWND Window, PMENU Menu)
+{
+ PMENU OldMenu;
+
+ if (!(Window->style & WS_SYSMENU)) return FALSE;
+
+ if (Window->SystemMenu)
+ {
+ OldMenu = UserGetMenuObject(Window->SystemMenu);
+ if (OldMenu)
+ {
+ OldMenu->fFlags &= ~MNF_SYSMENU;
+ IntDestroyMenuObject(OldMenu, TRUE, TRUE);
+ }
+ }
+
+ OldMenu = MENU_GetSystemMenu(Window, Menu);
+ if (OldMenu)
+ { // Use spmenuSys too!
+ Window->SystemMenu = UserHMGetHandle(OldMenu);
+ }
+ else
+ Window->SystemMenu = NULL;
+
+ if (Menu && Window != Menu->spwndNotify)
+ {
+ Menu->spwndNotify = Window;
+ }
+
+ return TRUE;
+}
+
+
/* FUNCTIONS *****************************************************************/
/*
END_CLEANUP;
}
+/*
+ * NtUserGetSystemMenu
+ *
+ * The NtUserGetSystemMenu function allows the application to access the
+ * window menu (also known as the system menu or the control menu) for
+ * copying and modifying.
+ *
+ * Parameters
+ * hWnd
+ * Handle to the window that will own a copy of the window menu.
+ * bRevert
+ * Specifies the action to be taken. If this parameter is FALSE,
+ * NtUserGetSystemMenu returns a handle to the copy of the window menu
+ * currently in use. The copy is initially identical to the window menu
+ * but it can be modified.
+ * If this parameter is TRUE, GetSystemMenu resets the window menu back
+ * to the default state. The previous window menu, if any, is destroyed.
+ *
+ * Return Value
+ * If the bRevert parameter is FALSE, the return value is a handle to a
+ * copy of the window menu. If the bRevert parameter is TRUE, the return
+ * value is NULL.
+ *
+ * Status
+ * @implemented
+ */
+
+HMENU APIENTRY
+NtUserGetSystemMenu(HWND hWnd, BOOL bRevert)
+{
+ PWND Window;
+ PMENU Menu;
+ DECLARE_RETURN(HMENU);
+
+ TRACE("Enter NtUserGetSystemMenu\n");
+ UserEnterShared();
+
+ if (!(Window = UserGetWindowObject(hWnd)))
+ {
+ RETURN(NULL);
+ }
+
+ if (!(Menu = IntGetSystemMenu(Window, bRevert)))
+ {
+ RETURN(NULL);
+ }
+
+ RETURN(Menu->head.h);
+
+CLEANUP:
+ TRACE("Leave NtUserGetSystemMenu, ret=%p\n", _ret_);
+ UserLeave();
+ END_CLEANUP;
+}
+
+/*
+ * NtUserSetSystemMenu
+ *
+ * Status
+ * @implemented
+ */
+
+BOOL APIENTRY
+NtUserSetSystemMenu(HWND hWnd, HMENU hMenu)
+{
+ BOOL Result = FALSE;
+ PWND Window;
+ PMENU Menu;
+ DECLARE_RETURN(BOOL);
+
+ TRACE("Enter NtUserSetSystemMenu\n");
+ UserEnterExclusive();
+
+ if (!(Window = UserGetWindowObject(hWnd)))
+ {
+ RETURN( FALSE);
+ }
+
+ if (hMenu)
+ {
+ /*
+ * Assign new menu handle and Up the Lock Count.
+ */
+ if (!(Menu = IntGetMenuObject(hMenu)))
+ {
+ RETURN( FALSE);
+ }
+
+ Result = IntSetSystemMenu(Window, Menu);
+ }
+ else
+ EngSetLastError(ERROR_INVALID_MENU_HANDLE);
+
+ RETURN( Result);
+
+CLEANUP:
+ TRACE("Leave NtUserSetSystemMenu, ret=%i\n",_ret_);
+ UserLeave();
+ END_CLEANUP;
+}
+
/*
* @implemented
*/
break;
case OBJID_SYSMENU:
if (!(pWnd->style & WS_SYSMENU)) RETURN(FALSE);
- Menu = IntGetSystemMenu(pWnd, FALSE, FALSE);
+ Menu = IntGetSystemMenu(pWnd, FALSE);
hMenu = Menu->head.h;
break;
default: