#define NDEBUG
#include <debug.h>
+#include "guiterm.h"
+#include "guisettings.h"
+
VOID GuiConsoleMoveWindow(PGUI_CONSOLE_DATA GuiData);
VOID SwitchFullScreen(PGUI_CONSOLE_DATA GuiData, BOOL FullScreen);
}
else if (!wcscmp(szValueName, L"WindowPosition"))
{
- TermInfo->AutoPosition = FALSE;
+ TermInfo->AutoPosition = FALSE;
TermInfo->WindowOrigin.x = LOWORD(Value);
TermInfo->WindowOrigin.y = HIWORD(Value);
RetVal = TRUE;
GuiInfo->FontWeight = GuiData->GuiInfo.FontWeight;
GuiInfo->UseRasterFonts = GuiData->GuiInfo.UseRasterFonts;
GuiInfo->FullScreen = GuiData->GuiInfo.FullScreen;
- /// GuiInfo->WindowPosition = GuiData->GuiInfo.WindowPosition;
GuiInfo->AutoPosition = GuiData->GuiInfo.AutoPosition;
GuiInfo->WindowOrigin = GuiData->GuiInfo.WindowOrigin;
/* Offsetize */