#include <consrv.h>
-#define COBJMACROS
-#include <shlobj.h>
-
#define NDEBUG
#include <debug.h>
#define PM_DESTROY_CONSOLE (WM_APP + 2)
-/* Not defined in any header file */
-extern VOID NTAPI PrivateCsrssManualGuiCheck(LONG Check);
-// See winsrv/usersrv/init.c line 234
-
-
/* GLOBALS ********************************************************************/
typedef struct _GUI_INIT_INFO
PCONSOLE_INFO ConsoleInfo;
PCONSOLE_START_INFO ConsoleStartInfo;
ULONG ProcessId;
+ BOOLEAN IsWindowVisible;
} GUI_INIT_INFO, *PGUI_INIT_INFO;
static BOOL ConsInitialized = FALSE;
-static HWND NotifyWnd = NULL;
+static HANDLE hInputThread = NULL;
+static DWORD dwInputThreadId = 0;
extern HICON ghDefaultIcon;
extern HICON ghDefaultIconSm;
VOID
SwitchFullScreen(PGUI_CONSOLE_DATA GuiData, BOOL FullScreen);
+VOID
+CreateSysMenu(HWND hWnd);
-static LRESULT CALLBACK
-GuiConsoleNotifyWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
+static DWORD NTAPI
+GuiConsoleInputThread(PVOID Param)
{
- HWND NewWindow;
- LONG WindowCount;
- MSG Msg;
+ PHANDLE GraphicsStartupEvent = (PHANDLE)Param;
+ LONG WindowCount = 0;
+ MSG msg;
+
+ /*
+ * This thread dispatches all the console notifications to the
+ * notification window. It is common for all the console windows.
+ */
+
+ /* The thread has been initialized, set the event */
+ NtSetEvent(*GraphicsStartupEvent, NULL);
- switch (msg)
+ while (GetMessageW(&msg, NULL, 0, 0))
{
- case WM_CREATE:
- {
- SetWindowLongW(hWnd, GWL_USERDATA, 0);
- return 0;
- }
-
- case PM_CREATE_CONSOLE:
+ switch (msg.message)
{
- PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)lParam;
- PCONSOLE Console = GuiData->Console;
- RECT rcWnd;
-
- DPRINT("PM_CREATE_CONSOLE -- creating window\n");
-
- NewWindow = CreateWindowExW(WS_EX_CLIENTEDGE,
- GUI_CONWND_CLASS,
- Console->Title.Buffer,
- WS_OVERLAPPEDWINDOW | WS_HSCROLL | WS_VSCROLL,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- NULL,
- NULL,
- ConSrvDllInstance,
- (PVOID)GuiData);
- if (NULL != NewWindow)
+ case PM_CREATE_CONSOLE:
{
+ PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)msg.lParam;
+ PCONSRV_CONSOLE Console = GuiData->Console;
+ HWND NewWindow;
+ RECT rcWnd;
+
+ DPRINT("PM_CREATE_CONSOLE -- creating window\n");
+
+ NewWindow = CreateWindowExW(WS_EX_CLIENTEDGE,
+ GUI_CONWND_CLASS,
+ Console->Title.Buffer,
+ WS_OVERLAPPEDWINDOW | WS_HSCROLL | WS_VSCROLL,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ GuiData->IsWindowVisible ? HWND_DESKTOP : HWND_MESSAGE,
+ NULL,
+ ConSrvDllInstance,
+ (PVOID)GuiData);
+ if (NewWindow == NULL)
+ {
+ DPRINT1("Failed to create a new console window\n");
+ continue;
+ }
+
ASSERT(NewWindow == GuiData->hWindow);
- WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
- WindowCount++;
- SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
+ InterlockedIncrement(&WindowCount);
//
// FIXME: TODO: Move everything there into conwnd.c!OnNcCreate()
GuiData->GuiInfo.WindowOrigin.x = rcWnd.left;
GuiData->GuiInfo.WindowOrigin.y = rcWnd.top;
- /* Move and resize the window to the user's values */
- /* CAN WE DEADLOCK ?? */
- GuiConsoleMoveWindow(GuiData); // FIXME: This MUST be done via the CreateWindowExW call.
- SendMessageW(GuiData->hWindow, PM_RESIZE_TERMINAL, 0, 0);
-
- /* Switch to full-screen mode if necessary */
- // FIXME: Move elsewhere, it cause misdrawings of the window.
- if (GuiData->GuiInfo.FullScreen) SwitchFullScreen(GuiData, TRUE);
-
- DPRINT("PM_CREATE_CONSOLE -- showing window\n");
- // ShowWindow(NewWindow, (int)wParam);
- ShowWindowAsync(NewWindow, (int)wParam);
- DPRINT("Window showed\n");
- }
+ if (GuiData->IsWindowVisible)
+ {
+ /* Move and resize the window to the user's values */
+ /* CAN WE DEADLOCK ?? */
+ GuiConsoleMoveWindow(GuiData); // FIXME: This MUST be done via the CreateWindowExW call.
+ SendMessageW(GuiData->hWindow, PM_RESIZE_TERMINAL, 0, 0);
+ }
- return (LRESULT)NewWindow;
- }
+ // FIXME: HACK: Potential HACK for CORE-8129; see revision 63595.
+ CreateSysMenu(GuiData->hWindow);
- case PM_DESTROY_CONSOLE:
- {
- PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)lParam;
+ if (GuiData->IsWindowVisible)
+ {
+ /* Switch to full-screen mode if necessary */
+ // FIXME: Move elsewhere, it cause misdrawings of the window.
+ if (GuiData->GuiInfo.FullScreen) SwitchFullScreen(GuiData, TRUE);
+
+ DPRINT("PM_CREATE_CONSOLE -- showing window\n");
+ // ShowWindow(NewWindow, (int)GuiData->GuiInfo.ShowWindow);
+ ShowWindowAsync(NewWindow, (int)GuiData->GuiInfo.ShowWindow);
+ DPRINT("Window showed\n");
+ }
+ else
+ {
+ DPRINT("PM_CREATE_CONSOLE -- hidden window\n");
+ ShowWindowAsync(NewWindow, SW_HIDE);
+ }
- /* Exit the full screen mode if it was already set */
- // LeaveFullScreen(GuiData);
+ continue;
+ }
- /*
- * Window creation is done using a PostMessage(), so it's possible
- * that the window that we want to destroy doesn't exist yet.
- * So first empty the message queue.
- */
- /*
- while (PeekMessageW(&Msg, NULL, 0, 0, PM_REMOVE))
+ case PM_DESTROY_CONSOLE:
{
- TranslateMessage(&Msg);
- DispatchMessageW(&Msg);
- }*/
- while (PeekMessageW(&Msg, NULL, 0, 0, PM_REMOVE)) ;
+ PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)msg.lParam;
+ MSG TempMsg;
+
+ /* Exit the full screen mode if it was already set */
+ // LeaveFullScreen(GuiData);
+
+ /*
+ * Window creation is done using a PostMessage(), so it's possible
+ * that the window that we want to destroy doesn't exist yet.
+ * So first empty the message queue.
+ */
+ /*
+ while (PeekMessageW(&TempMsg, NULL, 0, 0, PM_REMOVE))
+ {
+ TranslateMessage(&TempMsg);
+ DispatchMessageW(&TempMsg);
+ }*/
+ while (PeekMessageW(&TempMsg, NULL, 0, 0, PM_REMOVE)) ;
+
+ if (GuiData->hWindow == NULL) continue;
- if (GuiData->hWindow != NULL) /* && DestroyWindow(GuiData->hWindow) */
- {
DestroyWindow(GuiData->hWindow);
- WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
- WindowCount--;
- SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
- if (0 == WindowCount)
+ NtSetEvent(GuiData->hGuiTermEvent, NULL);
+
+ if (InterlockedDecrement(&WindowCount) == 0)
{
- NotifyWnd = NULL;
- DestroyWindow(hWnd);
- DPRINT("CONSRV: Going to quit the Gui Thread!!\n");
- PostQuitMessage(0);
+ DPRINT("CONSRV: Going to quit the Input Thread!!\n");
+ goto Quit;
}
- }
- return 0;
+ continue;
+ }
}
- default:
- return DefWindowProcW(hWnd, msg, wParam, lParam);
- }
-}
-
-static DWORD NTAPI
-GuiConsoleGuiThread(PVOID Data)
-{
- MSG msg;
- PHANDLE GraphicsStartupEvent = (PHANDLE)Data;
-
- /*
- * This thread dispatches all the console notifications to the notify window.
- * It is common for all the console windows.
- */
-
- PrivateCsrssManualGuiCheck(+1);
-
- NotifyWnd = CreateWindowW(L"ConSrvCreateNotify",
- L"",
- WS_OVERLAPPEDWINDOW,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- NULL,
- NULL,
- ConSrvDllInstance,
- NULL);
- if (NULL == NotifyWnd)
- {
- PrivateCsrssManualGuiCheck(-1);
- SetEvent(*GraphicsStartupEvent);
- return 1;
- }
-
- SetEvent(*GraphicsStartupEvent);
-
- while (GetMessageW(&msg, NULL, 0, 0))
- {
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
- DPRINT("CONSRV: Quit the Gui Thread!!\n");
- PrivateCsrssManualGuiCheck(-1);
+Quit:
+ DPRINT("CONSRV: Quit the Input Thread!!\n");
+
+ hInputThread = NULL;
+ dwInputThreadId = 0;
return 1;
}
static BOOL
GuiInit(VOID)
{
- WNDCLASSEXW wc;
-
/* Exit if we were already initialized */
// if (ConsInitialized) return TRUE;
/*
- * Initialize and register the different window classes, if needed.
+ * Initialize and register the console window class, if needed.
*/
if (!ConsInitialized)
{
- /* Initialize the notification window class */
- wc.cbSize = sizeof(WNDCLASSEXW);
- wc.lpszClassName = L"ConSrvCreateNotify";
- wc.lpfnWndProc = GuiConsoleNotifyWndProc;
- wc.style = 0;
- wc.hInstance = ConSrvDllInstance;
- wc.hIcon = NULL;
- wc.hIconSm = NULL;
- wc.hCursor = NULL;
- wc.hbrBackground = NULL;
- wc.lpszMenuName = NULL;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- if (RegisterClassExW(&wc) == 0)
- {
- DPRINT1("Failed to register GUI notify wndproc\n");
- return FALSE;
- }
-
- /* Initialize the console window class */
- if (!RegisterConWndClass(ConSrvDllInstance))
- return FALSE;
-
+ if (!RegisterConWndClass(ConSrvDllInstance)) return FALSE;
ConsInitialized = TRUE;
}
/*
- * Set-up the notification window
+ * Set-up the console input thread
*/
- if (NULL == NotifyWnd)
+ if (hInputThread == NULL)
{
- HANDLE ThreadHandle;
HANDLE GraphicsStartupEvent;
+ NTSTATUS Status;
- GraphicsStartupEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
- if (NULL == GraphicsStartupEvent) return FALSE;
+ Status = NtCreateEvent(&GraphicsStartupEvent, EVENT_ALL_ACCESS,
+ NULL, SynchronizationEvent, FALSE);
+ if (!NT_SUCCESS(Status)) return FALSE;
- ThreadHandle = CreateThread(NULL,
+ hInputThread = CreateThread(NULL,
0,
- GuiConsoleGuiThread,
+ GuiConsoleInputThread,
(PVOID)&GraphicsStartupEvent,
0,
- NULL);
- if (NULL == ThreadHandle)
+ &dwInputThreadId);
+ if (hInputThread == NULL)
{
- CloseHandle(GraphicsStartupEvent);
- DPRINT1("CONSRV: Failed to create graphics console thread. Expect problems\n");
+ NtClose(GraphicsStartupEvent);
+ DPRINT1("CONSRV: Failed to create graphics console thread.\n");
return FALSE;
}
- SetThreadPriority(ThreadHandle, THREAD_PRIORITY_HIGHEST);
- CloseHandle(ThreadHandle);
+ SetThreadPriority(hInputThread, THREAD_PRIORITY_HIGHEST);
+ CloseHandle(hInputThread);
WaitForSingleObject(GraphicsStartupEvent, INFINITE);
- CloseHandle(GraphicsStartupEvent);
-
- if (NULL == NotifyWnd)
- {
- DPRINT1("CONSRV: Failed to create notification window.\n");
- return FALSE;
- }
+ NtClose(GraphicsStartupEvent);
}
// ConsInitialized = TRUE;
}
-
/******************************************************************************
* GUI Console Driver *
******************************************************************************/
static VOID NTAPI
GuiDeinitFrontEnd(IN OUT PFRONTEND This);
-NTSTATUS NTAPI
+static NTSTATUS NTAPI
GuiInitFrontEnd(IN OUT PFRONTEND This,
- IN PCONSOLE Console)
+ IN PCONSRV_CONSOLE Console)
{
PGUI_INIT_INFO GuiInitInfo;
PCONSOLE_INFO ConsoleInfo;
PGUI_CONSOLE_DATA GuiData;
GUI_CONSOLE_INFO TermInfo;
- SIZE_T Length = 0;
- LPWSTR IconPath = NULL;
- INT IconIndex = 0;
-
- if (This == NULL || Console == NULL || This->OldData == NULL)
+ if (This == NULL || Console == NULL || This->Context2 == NULL)
return STATUS_INVALID_PARAMETER;
ASSERT(This->Console == Console);
- GuiInitInfo = This->OldData;
+ GuiInitInfo = This->Context2;
if (GuiInitInfo->ConsoleInfo == NULL || GuiInitInfo->ConsoleStartInfo == NULL)
return STATUS_INVALID_PARAMETER;
ConsoleInfo = GuiInitInfo->ConsoleInfo;
ConsoleStartInfo = GuiInitInfo->ConsoleStartInfo;
- IconPath = ConsoleStartInfo->IconPath;
- IconIndex = ConsoleStartInfo->IconIndex;
-
-
/* Terminal data allocation */
GuiData = ConsoleAllocHeap(HEAP_ZERO_MEMORY, sizeof(GUI_CONSOLE_DATA));
if (!GuiData)
DPRINT1("CONSRV: Failed to create GUI_CONSOLE_DATA\n");
return STATUS_UNSUCCESSFUL;
}
- ///// /* HACK */ Console->FrontEndIFace.Data = (PVOID)GuiData; /* HACK */
+ ///// /* HACK */ Console->FrontEndIFace.Context = (PVOID)GuiData; /* HACK */
GuiData->Console = Console;
GuiData->ActiveBuffer = Console->ActiveBuffer;
GuiData->hWindow = NULL;
+ GuiData->IsWindowVisible = GuiInitInfo->IsWindowVisible;
/* The console can be resized */
Console->FixedSize = FALSE;
/* 1. Load the default settings */
GuiConsoleGetDefaultSettings(&TermInfo, GuiInitInfo->ProcessId);
- /* 3. Load the remaining console settings via the registry. */
- if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
+ if (GuiData->IsWindowVisible)
{
- /* Load the terminal infos from the registry. */
- GuiConsoleReadUserSettings(&TermInfo,
- ConsoleInfo->ConsoleTitle,
- GuiInitInfo->ProcessId);
-
- /*
- * Now, update them with the properties the user might gave to us
- * via the STARTUPINFO structure before calling CreateProcess
- * (and which was transmitted via the ConsoleStartInfo structure).
- * We therefore overwrite the values read in the registry.
- */
- if (ConsoleStartInfo->dwStartupFlags & STARTF_USESHOWWINDOW)
+ /* 2. Load the remaining console settings via the registry */
+ if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
{
- TermInfo.ShowWindow = ConsoleStartInfo->wShowWindow;
- }
- if (ConsoleStartInfo->dwStartupFlags & STARTF_USEPOSITION)
- {
- TermInfo.AutoPosition = FALSE;
- TermInfo.WindowOrigin.x = ConsoleStartInfo->dwWindowOrigin.X;
- TermInfo.WindowOrigin.y = ConsoleStartInfo->dwWindowOrigin.Y;
- }
- if (ConsoleStartInfo->dwStartupFlags & STARTF_RUNFULLSCREEN)
- {
- TermInfo.FullScreen = TRUE;
+ /* Load the terminal infos from the registry */
+ GuiConsoleReadUserSettings(&TermInfo,
+ ConsoleInfo->ConsoleTitle,
+ GuiInitInfo->ProcessId);
+
+ /*
+ * Now, update them with the properties the user might gave to us
+ * via the STARTUPINFO structure before calling CreateProcess
+ * (and which was transmitted via the ConsoleStartInfo structure).
+ * We therefore overwrite the values read in the registry.
+ */
+ if (ConsoleStartInfo->dwStartupFlags & STARTF_USESHOWWINDOW)
+ {
+ TermInfo.ShowWindow = ConsoleStartInfo->wShowWindow;
+ }
+ if (ConsoleStartInfo->dwStartupFlags & STARTF_USEPOSITION)
+ {
+ TermInfo.AutoPosition = FALSE;
+ TermInfo.WindowOrigin.x = ConsoleStartInfo->dwWindowOrigin.X;
+ TermInfo.WindowOrigin.y = ConsoleStartInfo->dwWindowOrigin.Y;
+ }
+ if (ConsoleStartInfo->dwStartupFlags & STARTF_RUNFULLSCREEN)
+ {
+ TermInfo.FullScreen = TRUE;
+ }
}
}
* Set up GUI data
*/
- Length = min(wcslen(TermInfo.FaceName) + 1, LF_FACESIZE); // wcsnlen
+ // Font data
wcsncpy(GuiData->GuiInfo.FaceName, TermInfo.FaceName, LF_FACESIZE);
- GuiData->GuiInfo.FaceName[Length] = L'\0';
+ GuiData->GuiInfo.FaceName[LF_FACESIZE - 1] = UNICODE_NULL;
GuiData->GuiInfo.FontFamily = TermInfo.FontFamily;
GuiData->GuiInfo.FontSize = TermInfo.FontSize;
GuiData->GuiInfo.FontWeight = TermInfo.FontWeight;
- GuiData->GuiInfo.UseRasterFonts = TermInfo.UseRasterFonts;
+
+ // Display
GuiData->GuiInfo.FullScreen = TermInfo.FullScreen;
GuiData->GuiInfo.ShowWindow = TermInfo.ShowWindow;
GuiData->GuiInfo.AutoPosition = TermInfo.AutoPosition;
GuiData->GuiInfo.WindowOrigin = TermInfo.WindowOrigin;
- /* Initialize the icon handles to their default values */
- GuiData->hIcon = ghDefaultIcon;
- GuiData->hIconSm = ghDefaultIconSm;
+ /* Initialize the icon handles */
+ if (ConsoleStartInfo->hIcon != NULL)
+ GuiData->hIcon = ConsoleStartInfo->hIcon;
+ else
+ GuiData->hIcon = ghDefaultIcon;
+
+ if (ConsoleStartInfo->hIconSm != NULL)
+ GuiData->hIconSm = ConsoleStartInfo->hIconSm;
+ else
+ GuiData->hIconSm = ghDefaultIconSm;
- /* Get the associated icon, if any */
- if (IconPath == NULL || IconPath[0] == L'\0')
- {
- IconPath = ConsoleStartInfo->AppPath;
- IconIndex = 0;
- }
- DPRINT("IconPath = %S ; IconIndex = %lu\n", (IconPath ? IconPath : L"n/a"), IconIndex);
- if (IconPath && IconPath[0] != L'\0')
- {
- HICON hIcon = NULL, hIconSm = NULL;
- PrivateExtractIconExW(IconPath,
- IconIndex,
- &hIcon,
- &hIconSm,
- 1);
- DPRINT("hIcon = 0x%p ; hIconSm = 0x%p\n", hIcon, hIconSm);
- if (hIcon != NULL) GuiData->hIcon = hIcon;
- if (hIconSm != NULL) GuiData->hIconSm = hIconSm;
- }
ASSERT(GuiData->hIcon && GuiData->hIconSm);
/* Mouse is shown by default with its default cursor shape */
GuiData->CmdIdLow = GuiData->CmdIdHigh = 0;
/* Initialize the selection */
- RtlZeroMemory(&GuiData->Selection, sizeof(CONSOLE_SELECTION_INFO));
+ RtlZeroMemory(&GuiData->Selection, sizeof(GuiData->Selection));
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
+ RtlZeroMemory(&GuiData->dwSelectionCursor, sizeof(GuiData->dwSelectionCursor));
+ GuiData->LineSelection = FALSE; // Default to block selection
+ // TODO: Retrieve the selection mode via the registry.
+
+ /* Finally, finish to initialize the frontend structure */
+ This->Context = GuiData;
+ if (This->Context2) ConsoleFreeHeap(This->Context2);
+ This->Context2 = NULL;
/*
* We need to wait until the GUI has been fully initialized
* Ideally we could use SendNotifyMessage for this but its not
* yet implemented.
*/
- GuiData->hGuiInitEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
+ NtCreateEvent(&GuiData->hGuiInitEvent, EVENT_ALL_ACCESS,
+ NULL, SynchronizationEvent, FALSE);
+ NtCreateEvent(&GuiData->hGuiTermEvent, EVENT_ALL_ACCESS,
+ NULL, SynchronizationEvent, FALSE);
DPRINT("GUI - Checkpoint\n");
/* Create the terminal window */
- PostMessageW(NotifyWnd, PM_CREATE_CONSOLE, GuiData->GuiInfo.ShowWindow, (LPARAM)GuiData);
+ PostThreadMessageW(dwInputThreadId, PM_CREATE_CONSOLE, 0, (LPARAM)GuiData);
/* Wait until initialization has finished */
WaitForSingleObject(GuiData->hGuiInitEvent, INFINITE);
DPRINT("OK we created the console window\n");
- CloseHandle(GuiData->hGuiInitEvent);
+ NtClose(GuiData->hGuiInitEvent);
GuiData->hGuiInitEvent = NULL;
/* Check whether we really succeeded in initializing the terminal window */
return STATUS_UNSUCCESSFUL;
}
- /* Finally, finish to initialize the frontend structure */
- This->Data = GuiData;
- if (This->OldData) ConsoleFreeHeap(This->OldData);
- This->OldData = NULL;
-
return STATUS_SUCCESS;
}
static VOID NTAPI
GuiDeinitFrontEnd(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
- SendMessageW(NotifyWnd, PM_DESTROY_CONSOLE, 0, (LPARAM)GuiData);
+ DPRINT("Send PM_DESTROY_CONSOLE message and wait on hGuiTermEvent...\n");
+ PostThreadMessageW(dwInputThreadId, PM_DESTROY_CONSOLE, 0, (LPARAM)GuiData);
+ WaitForSingleObject(GuiData->hGuiTermEvent, INFINITE);
+ DPRINT("hGuiTermEvent set\n");
+ NtClose(GuiData->hGuiTermEvent);
+ GuiData->hGuiTermEvent = NULL;
DPRINT("Destroying icons !! - GuiData->hIcon = 0x%p ; ghDefaultIcon = 0x%p ; GuiData->hIconSm = 0x%p ; ghDefaultIconSm = 0x%p\n",
GuiData->hIcon, ghDefaultIcon, GuiData->hIconSm, ghDefaultIconSm);
DestroyIcon(GuiData->hIconSm);
}
- This->Data = NULL;
+ This->Context = NULL;
DeleteCriticalSection(&GuiData->Lock);
ConsoleFreeHeap(GuiData);
GuiDrawRegion(IN OUT PFRONTEND This,
SMALL_RECT* Region)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return;
+
DrawRegion(GuiData, Region);
}
PWCHAR Buffer,
UINT Length)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
PCONSOLE_SCREEN_BUFFER Buff;
SHORT CursorEndX, CursorEndY;
RECT ScrollRect;
if (NULL == GuiData || NULL == GuiData->hWindow) return;
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return;
+
Buff = GuiData->ActiveBuffer;
if (GetType(Buff) != TEXTMODE_BUFFER) return;
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
}
+/* static */ VOID NTAPI
+GuiRingBell(IN OUT PFRONTEND This)
+{
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Emit an error beep sound */
+ SendNotifyMessage(GuiData->hWindow, PM_CONSOLE_BEEP, 0, 0);
+}
+
static BOOL NTAPI
GuiSetCursorInfo(IN OUT PFRONTEND This,
PCONSOLE_SCREEN_BUFFER Buff)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
if (GuiData->ActiveBuffer == Buff)
{
SHORT OldCursorX,
SHORT OldCursorY)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
if (GuiData->ActiveBuffer == Buff)
{
static VOID NTAPI
GuiResizeTerminal(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
/* Resize the window to the user's values */
PostMessageW(GuiData->hWindow, PM_RESIZE_TERMINAL, 0, 0);
static VOID NTAPI
GuiSetActiveScreenBuffer(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
PCONSOLE_SCREEN_BUFFER ActiveBuffer;
HPALETTE hPalette;
hPalette = ActiveBuffer->PaletteHandle;
}
- DPRINT1("GuiSetActiveScreenBuffer using palette 0x%p\n", hPalette);
+ DPRINT("GuiSetActiveScreenBuffer using palette 0x%p\n", hPalette);
/* Set the new palette for the framebuffer */
SelectPalette(GuiData->hMemDC, hPalette, FALSE);
GuiReleaseScreenBuffer(IN OUT PFRONTEND This,
IN PCONSOLE_SCREEN_BUFFER ScreenBuffer)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
/*
* If we were notified to release a screen buffer that is not actually
}
}
-static BOOL NTAPI
-GuiProcessKeyCallback(IN OUT PFRONTEND This,
- MSG* msg,
- BYTE KeyStateMenu,
- DWORD ShiftState,
- UINT VirtualKeyCode,
- BOOL Down)
-{
- if ((ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED) || KeyStateMenu & 0x80) &&
- (VirtualKeyCode == VK_ESCAPE || VirtualKeyCode == VK_TAB || VirtualKeyCode == VK_SPACE))
- {
- DefWindowProcW(msg->hwnd, msg->message, msg->wParam, msg->lParam);
- return TRUE;
- }
-
- return FALSE;
-}
-
static BOOL NTAPI
GuiSetMouseCursor(IN OUT PFRONTEND This,
HCURSOR CursorHandle);
static VOID NTAPI
GuiRefreshInternalInfo(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
/* Update the console leader information held by the window */
SetConWndConsoleLeaderCID(GuiData);
static VOID NTAPI
GuiChangeTitle(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
// PostMessageW(GuiData->hWindow, PM_CONSOLE_SET_TITLE, 0, 0);
SetWindowText(GuiData->hWindow, GuiData->Console->Title.Buffer);
}
GuiChangeIcon(IN OUT PFRONTEND This,
HICON IconHandle)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
HICON hIcon, hIconSm;
if (IconHandle == NULL)
static HWND NTAPI
GuiGetConsoleWindowHandle(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
return GuiData->hWindow;
}
GuiGetLargestConsoleWindowSize(IN OUT PFRONTEND This,
PCOORD pSize)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
PCONSOLE_SCREEN_BUFFER ActiveBuffer;
RECT WorkArea;
LONG width, height;
GuiGetSelectionInfo(IN OUT PFRONTEND This,
PCONSOLE_SELECTION_INFO pSelectionInfo)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
if (pSelectionInfo == NULL) return FALSE;
HPALETTE PaletteHandle,
UINT PaletteUsage)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
HPALETTE OldPalette;
// if (GetType(GuiData->ActiveBuffer) != GRAPHICS_BUFFER) return FALSE;
static ULONG NTAPI
GuiGetDisplayMode(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
ULONG DisplayMode = 0;
if (GuiData->GuiInfo.FullScreen)
GuiSetDisplayMode(IN OUT PFRONTEND This,
ULONG NewMode)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
BOOL FullScreen;
if (NewMode & ~(CONSOLE_FULLSCREEN_MODE | CONSOLE_WINDOWED_MODE))
return FALSE;
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
+
FullScreen = ((NewMode & CONSOLE_FULLSCREEN_MODE) != 0);
if (FullScreen != GuiData->GuiInfo.FullScreen)
GuiShowMouseCursor(IN OUT PFRONTEND This,
BOOL Show)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
- /* Set the reference count */
- if (Show) ++GuiData->MouseCursorRefCount;
- else --GuiData->MouseCursorRefCount;
+ if (GuiData->IsWindowVisible)
+ {
+ /* Set the reference count */
+ if (Show) ++GuiData->MouseCursorRefCount;
+ else --GuiData->MouseCursorRefCount;
- /* Effectively show (or hide) the cursor (use special values for (w|l)Param) */
- PostMessageW(GuiData->hWindow, WM_SETCURSOR, -1, -1);
+ /* Effectively show (or hide) the cursor (use special values for (w|l)Param) */
+ PostMessageW(GuiData->hWindow, WM_SETCURSOR, -1, -1);
+ }
return GuiData->MouseCursorRefCount;
}
GuiSetMouseCursor(IN OUT PFRONTEND This,
HCURSOR CursorHandle)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
/*
* Set the cursor's handle. If the given handle is NULL,
UINT CmdIdLow,
UINT CmdIdHigh)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
GuiData->CmdIdLow = CmdIdLow ;
GuiData->CmdIdHigh = CmdIdHigh;
* for more information.
*/
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
HMENU hSysMenu = GetSystemMenu(GuiData->hWindow, FALSE);
if (hSysMenu == NULL) return FALSE;
GuiDeinitFrontEnd,
GuiDrawRegion,
GuiWriteStream,
+ GuiRingBell,
GuiSetCursorInfo,
GuiSetScreenInfo,
GuiResizeTerminal,
GuiSetActiveScreenBuffer,
GuiReleaseScreenBuffer,
- GuiProcessKeyCallback,
GuiRefreshInternalInfo,
GuiChangeTitle,
GuiChangeIcon,
};
-static BOOL
-LoadShellLinkConsoleInfo(IN OUT PCONSOLE_START_INFO ConsoleStartInfo,
- IN OUT PCONSOLE_INFO ConsoleInfo)
-{
-#define PATH_SEPARATOR L'\\'
-
- BOOL RetVal = FALSE;
- HRESULT hRes = S_OK;
- LPWSTR LinkName = NULL;
- SIZE_T Length = 0;
-
- if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
- return FALSE;
-
- ConsoleStartInfo->IconPath[0] = L'\0';
- ConsoleStartInfo->IconIndex = 0;
-
- /* 1- Find the last path separator if any */
- LinkName = wcsrchr(ConsoleStartInfo->ConsoleTitle, PATH_SEPARATOR);
- if (LinkName == NULL)
- {
- LinkName = ConsoleStartInfo->ConsoleTitle;
- }
- else
- {
- /* Skip the path separator */
- ++LinkName;
- }
-
- /* 2- Check for the link extension. The name ".lnk" is considered invalid. */
- Length = wcslen(LinkName);
- if ( (Length <= 4) || (wcsicmp(LinkName + (Length - 4), L".lnk") != 0) )
- return FALSE;
-
- /* 3- It may be a link. Try to retrieve some properties */
- hRes = CoInitialize(NULL);
- if (SUCCEEDED(hRes))
- {
- /* Get a pointer to the IShellLink interface */
- IShellLinkW* pshl = NULL;
- hRes = CoCreateInstance(&CLSID_ShellLink,
- NULL,
- CLSCTX_INPROC_SERVER,
- &IID_IShellLinkW,
- (LPVOID*)&pshl);
- if (SUCCEEDED(hRes))
- {
- /* Get a pointer to the IPersistFile interface */
- IPersistFile* ppf = NULL;
- hRes = IPersistFile_QueryInterface(pshl, &IID_IPersistFile, (LPVOID*)&ppf);
- if (SUCCEEDED(hRes))
- {
- /* Load the shortcut */
- hRes = IPersistFile_Load(ppf, ConsoleStartInfo->ConsoleTitle, STGM_READ);
- if (SUCCEEDED(hRes))
- {
- /*
- * Finally we can get the properties !
- * Update the old ones if needed.
- */
- INT ShowCmd = 0;
- // WORD HotKey = 0;
-
- /* Reset the name of the console with the name of the shortcut */
- Length = min(/*Length*/ Length - 4, // 4 == len(".lnk")
- sizeof(ConsoleInfo->ConsoleTitle) / sizeof(ConsoleInfo->ConsoleTitle[0]) - 1);
- wcsncpy(ConsoleInfo->ConsoleTitle, LinkName, Length);
- ConsoleInfo->ConsoleTitle[Length] = L'\0';
-
- /* Get the window showing command */
- hRes = IShellLinkW_GetShowCmd(pshl, &ShowCmd);
- if (SUCCEEDED(hRes)) ConsoleStartInfo->wShowWindow = (WORD)ShowCmd;
-
- /* Get the hotkey */
- // hRes = pshl->GetHotkey(&ShowCmd);
- // if (SUCCEEDED(hRes)) ConsoleStartInfo->HotKey = HotKey;
-
- /* Get the icon location, if any */
-
- hRes = IShellLinkW_GetIconLocation(pshl,
- ConsoleStartInfo->IconPath,
- sizeof(ConsoleStartInfo->IconPath)/sizeof(ConsoleStartInfo->IconPath[0]) - 1, // == MAX_PATH
- &ConsoleStartInfo->IconIndex);
- if (!SUCCEEDED(hRes))
- {
- ConsoleStartInfo->IconPath[0] = L'\0';
- ConsoleStartInfo->IconIndex = 0;
- }
-
- // FIXME: Since we still don't load console properties from the shortcut,
- // return false. When this will be done, we will return true instead.
- RetVal = FALSE;
- }
- IPersistFile_Release(ppf);
- }
- IShellLinkW_Release(pshl);
- }
- }
- CoUninitialize();
-
- return RetVal;
-}
-
NTSTATUS NTAPI
GuiLoadFrontEnd(IN OUT PFRONTEND FrontEnd,
IN OUT PCONSOLE_INFO ConsoleInfo,
IN OUT PVOID ExtraConsoleInfo,
IN ULONG ProcessId)
{
- PCONSOLE_START_INFO ConsoleStartInfo = ExtraConsoleInfo;
+ PCONSOLE_INIT_INFO ConsoleInitInfo = ExtraConsoleInfo;
PGUI_INIT_INFO GuiInitInfo;
- if (FrontEnd == NULL || ConsoleInfo == NULL || ConsoleStartInfo == NULL)
+ if (FrontEnd == NULL || ConsoleInfo == NULL || ConsoleInitInfo == NULL)
return STATUS_INVALID_PARAMETER;
/* Initialize GUI terminal emulator common functionalities */
if (!GuiInit()) return STATUS_UNSUCCESSFUL;
- /*
- * Load per-application terminal settings.
- *
- * Check whether the process creating the console was launched via
- * a shell-link. ConsoleInfo->ConsoleTitle may be updated with the
- * name of the shortcut, and ConsoleStartInfo->Icon[Path|Index] too.
- */
- if (ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME)
- {
- if (!LoadShellLinkConsoleInfo(ConsoleStartInfo, ConsoleInfo))
- {
- ConsoleStartInfo->dwStartupFlags &= ~STARTF_TITLEISLINKNAME;
- }
- }
-
/*
* Initialize a private initialization info structure for later use.
* It must be freed by a call to GuiUnloadFrontEnd or GuiInitFrontEnd.
if (GuiInitInfo == NULL) return STATUS_NO_MEMORY;
// HACK: We suppose that the pointers will be valid in GuiInitFrontEnd...
+ // If not, then copy exactly what we need in GuiInitInfo.
GuiInitInfo->ConsoleInfo = ConsoleInfo;
- GuiInitInfo->ConsoleStartInfo = ConsoleStartInfo;
+ GuiInitInfo->ConsoleStartInfo = ConsoleInitInfo->ConsoleStartInfo;
GuiInitInfo->ProcessId = ProcessId;
+ GuiInitInfo->IsWindowVisible = ConsoleInitInfo->IsWindowVisible;
/* Finally, initialize the frontend structure */
- FrontEnd->Vtbl = &GuiVtbl;
- FrontEnd->Data = NULL;
- FrontEnd->OldData = GuiInitInfo;
+ FrontEnd->Vtbl = &GuiVtbl;
+ FrontEnd->Context = NULL;
+ FrontEnd->Context2 = GuiInitInfo;
return STATUS_SUCCESS;
}
{
if (FrontEnd == NULL) return STATUS_INVALID_PARAMETER;
- if (FrontEnd->Data) GuiDeinitFrontEnd(FrontEnd);
- if (FrontEnd->OldData) ConsoleFreeHeap(FrontEnd->OldData);
+ if (FrontEnd->Context ) GuiDeinitFrontEnd(FrontEnd);
+ if (FrontEnd->Context2) ConsoleFreeHeap(FrontEnd->Context2);
return STATUS_SUCCESS;
}