/* INCLUDES *******************************************************************/
-#define COBJMACROS
-
-#include "consrv.h"
-#include "include/conio.h"
-#include "include/console.h"
-#include "include/settings.h"
-#include "conoutput.h"
-#include "guiterm.h"
-#include "guisettings.h"
-#include "resource.h"
-
-#include <windowsx.h>
-
-#include <shlwapi.h>
-#include <shlobj.h>
+#include <consrv.h>
#define NDEBUG
#include <debug.h>
-/* GUI Console Window Class name */
-#define GUI_CONSOLE_WINDOW_CLASS L"ConsoleWindowClass"
-
-#ifndef WM_APP
- #define WM_APP 0x8000
-#endif
-#define PM_CREATE_CONSOLE (WM_APP + 1)
-#define PM_DESTROY_CONSOLE (WM_APP + 2)
-#define PM_RESIZE_TERMINAL (WM_APP + 3)
-#define PM_CONSOLE_BEEP (WM_APP + 4)
-#define PM_CONSOLE_SET_TITLE (WM_APP + 5)
+#include "guiterm.h"
+#include "resource.h"
+// HACK!! Remove it when the hack in GuiWriteStream is fixed
+#define CONGUI_UPDATE_TIME 0
+#define CONGUI_UPDATE_TIMER 1
-/* Not defined in any header file */
-extern VOID NTAPI PrivateCsrssManualGuiCheck(LONG Check);
-// See winsrv/usersrv/init.c line 234
+#define PM_CREATE_CONSOLE (WM_APP + 1)
+#define PM_DESTROY_CONSOLE (WM_APP + 2)
/* GLOBALS ********************************************************************/
typedef struct _GUI_INIT_INFO
{
- PCONSOLE_INFO ConsoleInfo;
- PCONSOLE_START_INFO ConsoleStartInfo;
- ULONG ProcessId;
+ HANDLE GuiThreadStartupEvent;
+ ULONG_PTR InputThreadId;
+ HWINSTA WinSta;
+ HDESK Desktop;
+ HICON hIcon;
+ HICON hIconSm;
+ BOOLEAN IsWindowVisible;
+ GUI_CONSOLE_INFO TermInfo;
} GUI_INIT_INFO, *PGUI_INIT_INFO;
-/**************************************************************\
-\** Define the Console Leader Process for the console window **/
-#define GWLP_CONSOLEWND_ALLOC (2 * sizeof(LONG_PTR))
-#define GWLP_CONSOLE_LEADER_PID 0
-#define GWLP_CONSOLE_LEADER_TID 4
-
-#define SetConsoleWndConsoleLeaderCID(GuiData) \
-do { \
- PCONSOLE_PROCESS_DATA ProcessData; \
- CLIENT_ID ConsoleLeaderCID; \
- ProcessData = CONTAINING_RECORD((GuiData)->Console->ProcessList.Blink, \
- CONSOLE_PROCESS_DATA, \
- ConsoleLink); \
- ConsoleLeaderCID = ProcessData->Process->ClientId; \
- SetWindowLongPtrW((GuiData)->hWindow, GWLP_CONSOLE_LEADER_PID, \
- (LONG_PTR)(ConsoleLeaderCID.UniqueProcess)); \
- SetWindowLongPtrW((GuiData)->hWindow, GWLP_CONSOLE_LEADER_TID, \
- (LONG_PTR)(ConsoleLeaderCID.UniqueThread )); \
-} while (0)
-/**************************************************************/
-
-static BOOL ConsInitialized = FALSE;
-static HICON ghDefaultIcon = NULL;
-static HICON ghDefaultIconSm = NULL;
-static HCURSOR ghDefaultCursor = NULL;
-static HWND NotifyWnd = NULL;
-
-typedef struct _GUICONSOLE_MENUITEM
-{
- UINT uID;
- const struct _GUICONSOLE_MENUITEM *SubMenu;
- WORD wCmdID;
-} GUICONSOLE_MENUITEM, *PGUICONSOLE_MENUITEM;
-
-static const GUICONSOLE_MENUITEM GuiConsoleEditMenuItems[] =
-{
- { IDS_MARK, NULL, ID_SYSTEM_EDIT_MARK },
- { IDS_COPY, NULL, ID_SYSTEM_EDIT_COPY },
- { IDS_PASTE, NULL, ID_SYSTEM_EDIT_PASTE },
- { IDS_SELECTALL, NULL, ID_SYSTEM_EDIT_SELECTALL },
- { IDS_SCROLL, NULL, ID_SYSTEM_EDIT_SCROLL },
- { IDS_FIND, NULL, ID_SYSTEM_EDIT_FIND },
-
- { 0, NULL, 0 } /* End of list */
-};
-
-static const GUICONSOLE_MENUITEM GuiConsoleMainMenuItems[] =
-{
- { IDS_EDIT, GuiConsoleEditMenuItems, 0 },
- { IDS_DEFAULTS, NULL, ID_SYSTEM_DEFAULTS },
- { IDS_PROPERTIES, NULL, ID_SYSTEM_PROPERTIES },
+static BOOL ConsInitialized = FALSE;
- { 0, NULL, 0 } /* End of list */
-};
+extern HICON ghDefaultIcon;
+extern HICON ghDefaultIconSm;
+extern HCURSOR ghDefaultCursor;
-/*
- * Default 16-color palette for foreground and background
- * (corresponding flags in comments).
- */
-const COLORREF s_Colors[16] =
-{
- RGB(0, 0, 0), // (Black)
- RGB(0, 0, 128), // BLUE
- RGB(0, 128, 0), // GREEN
- RGB(0, 128, 128), // BLUE | GREEN
- RGB(128, 0, 0), // RED
- RGB(128, 0, 128), // BLUE | RED
- RGB(128, 128, 0), // GREEN | RED
- RGB(192, 192, 192), // BLUE | GREEN | RED
-
- RGB(128, 128, 128), // (Grey) INTENSITY
- RGB(0, 0, 255), // BLUE | INTENSITY
- RGB(0, 255, 0), // GREEN | INTENSITY
- RGB(0, 255, 255), // BLUE | GREEN | INTENSITY
- RGB(255, 0, 0), // RED | INTENSITY
- RGB(255, 0, 255), // BLUE | RED | INTENSITY
- RGB(255, 255, 0), // GREEN | RED | INTENSITY
- RGB(255, 255, 255) // BLUE | GREEN | RED | INTENSITY
-};
+VOID
+SetConWndConsoleLeaderCID(IN PGUI_CONSOLE_DATA GuiData);
+BOOLEAN
+RegisterConWndClass(IN HINSTANCE hInstance);
+BOOLEAN
+UnRegisterConWndClass(HINSTANCE hInstance);
/* FUNCTIONS ******************************************************************/
-static VOID
-GetScreenBufferSizeUnits(IN PCONSOLE_SCREEN_BUFFER Buffer,
- IN PGUI_CONSOLE_DATA GuiData,
- OUT PUINT WidthUnit,
- OUT PUINT HeightUnit)
-{
- if (Buffer == NULL || GuiData == NULL ||
- WidthUnit == NULL || HeightUnit == NULL)
- {
- return;
- }
-
- if (GetType(Buffer) == TEXTMODE_BUFFER)
- {
- *WidthUnit = GuiData->CharWidth ;
- *HeightUnit = GuiData->CharHeight;
- }
- else /* if (GetType(Buffer) == GRAPHICS_BUFFER) */
- {
- *WidthUnit = 1;
- *HeightUnit = 1;
- }
-}
-
-
-
-static VOID
-GuiConsoleAppendMenuItems(HMENU hMenu,
- const GUICONSOLE_MENUITEM *Items)
-{
- UINT i = 0;
- WCHAR szMenuString[255];
- HMENU hSubMenu;
-
- do
- {
- if (Items[i].uID != (UINT)-1)
- {
- if (LoadStringW(ConSrvDllInstance,
- Items[i].uID,
- szMenuString,
- sizeof(szMenuString) / sizeof(szMenuString[0])) > 0)
- {
- if (Items[i].SubMenu != NULL)
- {
- hSubMenu = CreatePopupMenu();
- if (hSubMenu != NULL)
- {
- GuiConsoleAppendMenuItems(hSubMenu,
- Items[i].SubMenu);
-
- if (!AppendMenuW(hMenu,
- MF_STRING | MF_POPUP,
- (UINT_PTR)hSubMenu,
- szMenuString))
- {
- DestroyMenu(hSubMenu);
- }
- }
- }
- else
- {
- AppendMenuW(hMenu,
- MF_STRING,
- Items[i].wCmdID,
- szMenuString);
- }
- }
- }
- else
- {
- AppendMenuW(hMenu,
- MF_SEPARATOR,
- 0,
- NULL);
- }
- i++;
- } while (!(Items[i].uID == 0 && Items[i].SubMenu == NULL && Items[i].wCmdID == 0));
-}
-
-static VOID
-GuiConsoleCreateSysMenu(HWND hWnd)
-{
- HMENU hMenu = GetSystemMenu(hWnd, FALSE);
- if (hMenu != NULL)
- {
- GuiConsoleAppendMenuItems(hMenu, GuiConsoleMainMenuItems);
- DrawMenuBar(hWnd);
- }
-}
-
-static VOID
-GuiSendMenuEvent(PCONSOLE Console, UINT CmdId)
-{
- INPUT_RECORD er;
-
- er.EventType = MENU_EVENT;
- er.Event.MenuEvent.dwCommandId = CmdId;
-
- ConioProcessInputEvent(Console, &er);
-}
-
-static VOID
-GuiConsoleCopy(PGUI_CONSOLE_DATA GuiData);
-static VOID
-GuiConsolePaste(PGUI_CONSOLE_DATA GuiData);
-static VOID
-GuiConsoleUpdateSelection(PCONSOLE Console, PCOORD coord);
-static VOID NTAPI
-GuiDrawRegion(IN OUT PFRONTEND This, SMALL_RECT* Region);
-static VOID
-GuiConsoleResizeWindow(PGUI_CONSOLE_DATA GuiData, DWORD WidthUnit, DWORD HeightUnit);
-
-
-static LRESULT
-GuiConsoleHandleSysMenuCommand(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
-{
- LRESULT Ret = TRUE;
- PCONSOLE Console = GuiData->Console;
- PCONSOLE_SCREEN_BUFFER ActiveBuffer;
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- {
- Ret = FALSE;
- goto Quit;
- }
- ActiveBuffer = GuiData->ActiveBuffer;
-
- /*
- * In case the selected menu item belongs to the user-reserved menu id range,
- * send to him a menu event and return directly. The user must handle those
- * reserved menu commands...
- */
- if (GuiData->cmdIdLow <= (UINT)wParam && (UINT)wParam <= GuiData->cmdIdHigh)
- {
- GuiSendMenuEvent(Console, (UINT)wParam);
- goto Unlock_Quit;
- }
-
- /* ... otherwise, perform actions. */
- switch (wParam)
- {
- case ID_SYSTEM_EDIT_MARK:
- {
- LPWSTR WindowTitle = NULL;
- SIZE_T Length = 0;
-
- Console->dwSelectionCursor.X = ActiveBuffer->ViewOrigin.X;
- Console->dwSelectionCursor.Y = ActiveBuffer->ViewOrigin.Y;
- Console->Selection.dwSelectionAnchor = Console->dwSelectionCursor;
- Console->Selection.dwFlags |= CONSOLE_SELECTION_IN_PROGRESS;
- GuiConsoleUpdateSelection(Console, &Console->Selection.dwSelectionAnchor);
-
- Length = Console->Title.Length + sizeof(L"Mark - ")/sizeof(WCHAR) + 1;
- WindowTitle = ConsoleAllocHeap(0, Length * sizeof(WCHAR));
- wcscpy(WindowTitle, L"Mark - ");
- wcscat(WindowTitle, Console->Title.Buffer);
- SetWindowText(GuiData->hWindow, WindowTitle);
- ConsoleFreeHeap(WindowTitle);
-
- break;
- }
-
- case ID_SYSTEM_EDIT_COPY:
- GuiConsoleCopy(GuiData);
- break;
-
- case ID_SYSTEM_EDIT_PASTE:
- GuiConsolePaste(GuiData);
- break;
-
- case ID_SYSTEM_EDIT_SELECTALL:
- {
- LPWSTR WindowTitle = NULL;
- SIZE_T Length = 0;
-
- /*
- * The selection area extends to the whole screen buffer's width.
- */
- Console->Selection.dwSelectionAnchor.X = 0;
- Console->Selection.dwSelectionAnchor.Y = 0;
- Console->dwSelectionCursor.X = ActiveBuffer->ScreenBufferSize.X - 1;
-
- /*
- * Determine whether the selection must extend to just some part
- * (for text-mode screen buffers) or to all of the screen buffer's
- * height (for graphics ones).
- */
- if (GetType(ActiveBuffer) == TEXTMODE_BUFFER)
- {
- /*
- * We select all the characters from the first line
- * to the line where the cursor is positioned.
- */
- Console->dwSelectionCursor.Y = ActiveBuffer->CursorPosition.Y;
- }
- else /* if (GetType(ActiveBuffer) == GRAPHICS_BUFFER) */
- {
- /*
- * We select all the screen buffer area.
- */
- Console->dwSelectionCursor.Y = ActiveBuffer->ScreenBufferSize.Y - 1;
- }
-
- Console->Selection.dwFlags |= CONSOLE_SELECTION_IN_PROGRESS | CONSOLE_MOUSE_SELECTION;
- GuiConsoleUpdateSelection(Console, &Console->dwSelectionCursor);
-
- Length = Console->Title.Length + sizeof(L"Selection - ")/sizeof(WCHAR) + 1;
- WindowTitle = ConsoleAllocHeap(0, Length * sizeof(WCHAR));
- wcscpy(WindowTitle, L"Selection - ");
- wcscat(WindowTitle, Console->Title.Buffer);
- SetWindowText(GuiData->hWindow, WindowTitle);
- ConsoleFreeHeap(WindowTitle);
-
- break;
- }
-
- case ID_SYSTEM_EDIT_SCROLL:
- DPRINT1("Scrolling is not handled yet\n");
- break;
-
- case ID_SYSTEM_EDIT_FIND:
- DPRINT1("Finding is not handled yet\n");
- break;
-
- case ID_SYSTEM_DEFAULTS:
- GuiConsoleShowConsoleProperties(GuiData, TRUE);
- break;
-
- case ID_SYSTEM_PROPERTIES:
- GuiConsoleShowConsoleProperties(GuiData, FALSE);
- break;
-
- default:
- Ret = FALSE;
- break;
- }
-
-Unlock_Quit:
- LeaveCriticalSection(&Console->Lock);
-Quit:
- if (!Ret)
- Ret = DefWindowProcW(GuiData->hWindow, WM_SYSCOMMAND, wParam, lParam);
-
- return Ret;
-}
-
-static PGUI_CONSOLE_DATA
-GuiGetGuiData(HWND hWnd)
-{
- /* This function ensures that the console pointer is not NULL */
- PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)GetWindowLongPtrW(hWnd, GWLP_USERDATA);
- return ( ((GuiData == NULL) || (GuiData->hWindow == hWnd && GuiData->Console != NULL)) ? GuiData : NULL );
-}
-
VOID
GuiConsoleMoveWindow(PGUI_CONSOLE_DATA GuiData)
{
NULL,
GuiData->GuiInfo.WindowOrigin.x,
GuiData->GuiInfo.WindowOrigin.y,
- 0,
- 0,
+ 0, 0,
SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
}
}
static VOID
-GuiConsoleResizeWindow(PGUI_CONSOLE_DATA GuiData, DWORD WidthUnit, DWORD HeightUnit)
-{
- PCONSOLE_SCREEN_BUFFER Buff = GuiData->ActiveBuffer;
- SCROLLINFO sInfo;
-
- DWORD Width, Height;
-
- Width = Buff->ViewSize.X * WidthUnit +
- 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
- Height = Buff->ViewSize.Y * HeightUnit +
- 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
-
- /* Set scrollbar sizes */
- sInfo.cbSize = sizeof(SCROLLINFO);
- sInfo.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
- sInfo.nMin = 0;
- if (Buff->ScreenBufferSize.Y > Buff->ViewSize.Y)
- {
- sInfo.nMax = Buff->ScreenBufferSize.Y - 1;
- sInfo.nPage = Buff->ViewSize.Y;
- sInfo.nPos = Buff->ViewOrigin.Y;
- SetScrollInfo(GuiData->hWindow, SB_VERT, &sInfo, TRUE);
- Width += GetSystemMetrics(SM_CXVSCROLL);
- ShowScrollBar(GuiData->hWindow, SB_VERT, TRUE);
- }
- else
- {
- ShowScrollBar(GuiData->hWindow, SB_VERT, FALSE);
- }
-
- if (Buff->ScreenBufferSize.X > Buff->ViewSize.X)
- {
- sInfo.nMax = Buff->ScreenBufferSize.X - 1;
- sInfo.nPage = Buff->ViewSize.X;
- sInfo.nPos = Buff->ViewOrigin.X;
- SetScrollInfo(GuiData->hWindow, SB_HORZ, &sInfo, TRUE);
- Height += GetSystemMetrics(SM_CYHSCROLL);
- ShowScrollBar(GuiData->hWindow, SB_HORZ, TRUE);
- }
- else
- {
- ShowScrollBar(GuiData->hWindow, SB_HORZ, FALSE);
- }
-
- /* Resize the window */
- SetWindowPos(GuiData->hWindow, NULL, 0, 0, Width, Height,
- SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE | SWP_NOCOPYBITS);
- // NOTE: The SWP_NOCOPYBITS flag can be replaced by a subsequent call
- // to: InvalidateRect(GuiData->hWindow, NULL, TRUE);
-}
-
-static BOOL
-GuiConsoleHandleNcCreate(HWND hWnd, LPCREATESTRUCTW Create)
+DrawRegion(PGUI_CONSOLE_DATA GuiData,
+ SMALL_RECT* Region)
{
- PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)Create->lpCreateParams;
- PCONSOLE Console;
- HDC hDC;
- HFONT OldFont;
- TEXTMETRICW Metrics;
- SIZE CharSize;
-
- DPRINT("GuiConsoleHandleNcCreate\n");
-
- if (NULL == GuiData)
- {
- DPRINT1("GuiConsoleNcCreate: No GUI data\n");
- return FALSE;
- }
-
- Console = GuiData->Console;
-
- GuiData->hWindow = hWnd;
-
- GuiData->Font = CreateFontW(LOWORD(GuiData->GuiInfo.FontSize),
- 0, // HIWORD(GuiData->GuiInfo.FontSize),
- 0,
- TA_BASELINE,
- GuiData->GuiInfo.FontWeight,
- FALSE,
- FALSE,
- FALSE,
- OEM_CHARSET,
- OUT_DEFAULT_PRECIS,
- CLIP_DEFAULT_PRECIS,
- NONANTIALIASED_QUALITY,
- FIXED_PITCH | GuiData->GuiInfo.FontFamily /* FF_DONTCARE */,
- GuiData->GuiInfo.FaceName);
-
- if (NULL == GuiData->Font)
- {
- DPRINT1("GuiConsoleNcCreate: CreateFont failed\n");
- GuiData->hWindow = NULL;
- SetEvent(GuiData->hGuiInitEvent);
- return FALSE;
- }
- hDC = GetDC(GuiData->hWindow);
- if (NULL == hDC)
- {
- DPRINT1("GuiConsoleNcCreate: GetDC failed\n");
- DeleteObject(GuiData->Font);
- GuiData->hWindow = NULL;
- SetEvent(GuiData->hGuiInitEvent);
- return FALSE;
- }
- OldFont = SelectObject(hDC, GuiData->Font);
- if (NULL == OldFont)
- {
- DPRINT1("GuiConsoleNcCreate: SelectObject failed\n");
- ReleaseDC(GuiData->hWindow, hDC);
- DeleteObject(GuiData->Font);
- GuiData->hWindow = NULL;
- SetEvent(GuiData->hGuiInitEvent);
- return FALSE;
- }
- if (!GetTextMetricsW(hDC, &Metrics))
- {
- DPRINT1("GuiConsoleNcCreate: GetTextMetrics failed\n");
- SelectObject(hDC, OldFont);
- ReleaseDC(GuiData->hWindow, hDC);
- DeleteObject(GuiData->Font);
- GuiData->hWindow = NULL;
- SetEvent(GuiData->hGuiInitEvent);
- return FALSE;
- }
- GuiData->CharWidth = Metrics.tmMaxCharWidth;
- GuiData->CharHeight = Metrics.tmHeight + Metrics.tmExternalLeading;
-
- /* Measure real char width more precisely if possible. */
- if (GetTextExtentPoint32W(hDC, L"R", 1, &CharSize))
- GuiData->CharWidth = CharSize.cx;
-
- SelectObject(hDC, OldFont);
-
- ReleaseDC(GuiData->hWindow, hDC);
-
- /* Initialize the terminal framebuffer */
- GuiData->hMemDC = CreateCompatibleDC(NULL);
- GuiData->hBitmap = NULL;
- GuiData->hSysPalette = NULL; /* Original system palette */
-
- // FIXME: Keep these instructions here ? ///////////////////////////////////
- Console->ActiveBuffer->CursorBlinkOn = TRUE;
- Console->ActiveBuffer->ForceCursorOff = FALSE;
- ////////////////////////////////////////////////////////////////////////////
-
- SetWindowLongPtrW(GuiData->hWindow, GWLP_USERDATA, (DWORD_PTR)GuiData);
-
- SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
- GuiConsoleCreateSysMenu(GuiData->hWindow);
-
- DPRINT("GuiConsoleHandleNcCreate - setting start event\n");
- SetEvent(GuiData->hGuiInitEvent);
+ RECT RegionRect;
- return (BOOL)DefWindowProcW(GuiData->hWindow, WM_NCCREATE, 0, (LPARAM)Create);
+ SmallRectToRect(GuiData, &RegionRect, Region);
+ /* Do not erase the background: it speeds up redrawing and reduce flickering */
+ InvalidateRect(GuiData->hWindow, &RegionRect, FALSE);
+ /**UpdateWindow(GuiData->hWindow);**/
}
-static VOID
-SmallRectToRect(PGUI_CONSOLE_DATA GuiData, PRECT Rect, PSMALL_RECT SmallRect)
+VOID
+InvalidateCell(PGUI_CONSOLE_DATA GuiData,
+ SHORT x, SHORT y)
{
- PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
- UINT WidthUnit, HeightUnit;
-
- GetScreenBufferSizeUnits(Buffer, GuiData, &WidthUnit, &HeightUnit);
-
- Rect->left = (SmallRect->Left - Buffer->ViewOrigin.X) * WidthUnit ;
- Rect->top = (SmallRect->Top - Buffer->ViewOrigin.Y) * HeightUnit;
- Rect->right = (SmallRect->Right + 1 - Buffer->ViewOrigin.X) * WidthUnit ;
- Rect->bottom = (SmallRect->Bottom + 1 - Buffer->ViewOrigin.Y) * HeightUnit;
+ SMALL_RECT CellRect = { x, y, x, y };
+ DrawRegion(GuiData, &CellRect);
}
-static VOID
-GuiConsoleUpdateSelection(PCONSOLE Console, PCOORD coord)
-{
- PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
- RECT oldRect, newRect;
-
- SmallRectToRect(GuiData, &oldRect, &Console->Selection.srSelection);
-
- if (coord != NULL)
- {
- SMALL_RECT rc;
- /* exchange left/top with right/bottom if required */
- rc.Left = min(Console->Selection.dwSelectionAnchor.X, coord->X);
- rc.Top = min(Console->Selection.dwSelectionAnchor.Y, coord->Y);
- rc.Right = max(Console->Selection.dwSelectionAnchor.X, coord->X);
- rc.Bottom = max(Console->Selection.dwSelectionAnchor.Y, coord->Y);
-
- SmallRectToRect(GuiData, &newRect, &rc);
-
- if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
- {
- if (memcmp(&rc, &Console->Selection.srSelection, sizeof(SMALL_RECT)) != 0)
- {
- HRGN rgn1, rgn2;
-
- /* calculate the region that needs to be updated */
- if ((rgn1 = CreateRectRgnIndirect(&oldRect)))
- {
- if ((rgn2 = CreateRectRgnIndirect(&newRect)))
- {
- if (CombineRgn(rgn1, rgn2, rgn1, RGN_XOR) != ERROR)
- {
- InvalidateRgn(GuiData->hWindow, rgn1, FALSE);
- }
- DeleteObject(rgn2);
- }
- DeleteObject(rgn1);
- }
- }
- }
- else
- {
- InvalidateRect(GuiData->hWindow, &newRect, FALSE);
- }
- Console->Selection.dwFlags |= CONSOLE_SELECTION_NOT_EMPTY;
- Console->Selection.srSelection = rc;
- Console->dwSelectionCursor = *coord;
- ConioPause(Console, PAUSED_FROM_SELECTION);
- }
- else
- {
- /* clear the selection */
- if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
- {
- InvalidateRect(GuiData->hWindow, &oldRect, FALSE);
- }
- Console->Selection.dwFlags = CONSOLE_NO_SELECTION;
- ConioUnpause(Console, PAUSED_FROM_SELECTION);
- }
-}
+/******************************************************************************
+ * GUI Terminal Initialization *
+ ******************************************************************************/
VOID
-GuiPaintTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
- PGUI_CONSOLE_DATA GuiData,
- PRECT rcView,
- PRECT rcFramebuffer);
+SwitchFullScreen(PGUI_CONSOLE_DATA GuiData, BOOL FullScreen);
VOID
-GuiPaintGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer,
- PGUI_CONSOLE_DATA GuiData,
- PRECT rcView,
- PRECT rcFramebuffer);
+CreateSysMenu(HWND hWnd);
-static VOID
-GuiConsoleHandlePaint(PGUI_CONSOLE_DATA GuiData)
+static ULONG NTAPI
+GuiConsoleInputThread(PVOID Param)
{
- BOOL Success = TRUE;
- PCONSOLE Console = GuiData->Console;
- PCONSOLE_SCREEN_BUFFER ActiveBuffer;
- PAINTSTRUCT ps;
- RECT rcPaint;
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- {
- Success = FALSE;
- goto Quit;
- }
- ActiveBuffer = GuiData->ActiveBuffer;
-
- BeginPaint(GuiData->hWindow, &ps);
- if (ps.hdc != NULL &&
- ps.rcPaint.left < ps.rcPaint.right &&
- ps.rcPaint.top < ps.rcPaint.bottom)
- {
- EnterCriticalSection(&GuiData->Lock);
-
- /* Compose the current screen-buffer on-memory */
- if (GetType(ActiveBuffer) == TEXTMODE_BUFFER)
- {
- GuiPaintTextModeBuffer((PTEXTMODE_SCREEN_BUFFER)ActiveBuffer,
- GuiData, &ps.rcPaint, &rcPaint);
- }
- else /* if (GetType(ActiveBuffer) == GRAPHICS_BUFFER) */
- {
- GuiPaintGraphicsBuffer((PGRAPHICS_SCREEN_BUFFER)ActiveBuffer,
- GuiData, &ps.rcPaint, &rcPaint);
- }
+ NTSTATUS Status;
+ PCSR_THREAD pcsrt = NULL;
+ PGUI_INIT_INFO GuiInitInfo = (PGUI_INIT_INFO)Param;
+ DESKTOP_CONSOLE_THREAD DesktopConsoleThreadInfo;
+ ULONG_PTR InputThreadId = HandleToUlong(NtCurrentTeb()->ClientId.UniqueThread);
+ HANDLE hThread = NULL;
+
+ LONG WindowCount = 0;
+ MSG msg;
- /* Send it to screen */
- BitBlt(ps.hdc,
- ps.rcPaint.left,
- ps.rcPaint.top,
- rcPaint.right - rcPaint.left,
- rcPaint.bottom - rcPaint.top,
- GuiData->hMemDC,
- rcPaint.left,
- rcPaint.top,
- SRCCOPY);
-
- if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
- {
- SmallRectToRect(GuiData, &rcPaint, &Console->Selection.srSelection);
+ /*
+ * This thread dispatches all the console notifications to the
+ * notification window. It is common for all the console windows
+ * in a given desktop in a window station.
+ */
- /* Invert the selection */
- if (IntersectRect(&rcPaint, &ps.rcPaint, &rcPaint))
- {
- InvertRect(ps.hdc, &rcPaint);
- }
- }
+ /* Assign this console input thread to this desktop */
+ DesktopConsoleThreadInfo.DesktopHandle = GuiInitInfo->Desktop; // Duplicated desktop handle
+ DesktopConsoleThreadInfo.ThreadId = InputThreadId;
+ Status = NtUserConsoleControl(ConsoleCtrlDesktopConsoleThread,
+ &DesktopConsoleThreadInfo,
+ sizeof(DesktopConsoleThreadInfo));
+ if (!NT_SUCCESS(Status)) goto Quit;
- LeaveCriticalSection(&GuiData->Lock);
- }
- EndPaint(GuiData->hWindow, &ps);
+ /* Connect this CSR thread to the USER subsystem */
+ pcsrt = CsrConnectToUser();
+ if (pcsrt == NULL) goto Quit;
+ hThread = pcsrt->ThreadHandle;
-Quit:
- if (Success)
- LeaveCriticalSection(&Console->Lock);
- else
- DefWindowProcW(GuiData->hWindow, WM_PAINT, 0, 0);
+ /* Assign the desktop to this thread */
+ if (!SetThreadDesktop(DesktopConsoleThreadInfo.DesktopHandle)) goto Quit;
- return;
-}
+ /* The thread has been initialized, set the event */
+ NtSetEvent(GuiInitInfo->GuiThreadStartupEvent, NULL);
+ Status = STATUS_SUCCESS;
-static BOOL
-IsSystemKey(WORD VirtualKeyCode)
-{
- switch (VirtualKeyCode)
+ while (GetMessageW(&msg, NULL, 0, 0))
{
- /* From MSDN, "Virtual-Key Codes" */
- case VK_RETURN:
- case VK_SHIFT:
- case VK_CONTROL:
- case VK_MENU:
- case VK_PAUSE:
- case VK_CAPITAL:
- case VK_ESCAPE:
- case VK_LWIN:
- case VK_RWIN:
- case VK_NUMLOCK:
- case VK_SCROLL:
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-static VOID
-GuiConsoleHandleKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- PCONSOLE Console = GuiData->Console;
- PCONSOLE_SCREEN_BUFFER ActiveBuffer;
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
+ switch (msg.message)
+ {
+ case PM_CREATE_CONSOLE:
+ {
+ PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)msg.lParam;
+ PCONSRV_CONSOLE Console = GuiData->Console;
+ HWND NewWindow;
+ RECT rcWnd;
+
+ DPRINT("PM_CREATE_CONSOLE -- creating window\n");
+
+ NewWindow = CreateWindowExW(WS_EX_CLIENTEDGE,
+ GUI_CONWND_CLASS,
+ Console->Title.Buffer,
+ WS_OVERLAPPEDWINDOW,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ GuiData->IsWindowVisible ? HWND_DESKTOP : HWND_MESSAGE,
+ NULL,
+ ConSrvDllInstance,
+ (PVOID)GuiData);
+ if (NewWindow == NULL)
+ {
+ DPRINT1("Failed to create a new console window\n");
+ continue;
+ }
- ActiveBuffer = GuiData->ActiveBuffer;
+ ASSERT(NewWindow == GuiData->hWindow);
- if (Console->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS)
- {
- WORD VirtualKeyCode = LOWORD(wParam);
+ InterlockedIncrement(&WindowCount);
- if (msg != WM_KEYDOWN) goto Quit;
+ //
+ // FIXME: TODO: Move everything there into conwnd.c!OnNcCreate()
+ //
- if (VirtualKeyCode == VK_RETURN)
- {
- /* Copy (and clear) selection if ENTER is pressed */
- GuiConsoleCopy(GuiData);
- goto Quit;
- }
- else if ( VirtualKeyCode == VK_ESCAPE ||
- (VirtualKeyCode == 'C' && GetKeyState(VK_CONTROL) & 0x8000) )
- {
- /* Cancel selection if ESC or Ctrl-C are pressed */
- GuiConsoleUpdateSelection(Console, NULL);
- SetWindowText(GuiData->hWindow, Console->Title.Buffer);
-
- goto Quit;
- }
-
- if ((Console->Selection.dwFlags & CONSOLE_MOUSE_SELECTION) == 0)
- {
- /* Keyboard selection mode */
- BOOL Interpreted = FALSE;
- BOOL MajPressed = (GetKeyState(VK_SHIFT) & 0x8000);
-
- switch (VirtualKeyCode)
- {
- case VK_LEFT:
- {
- Interpreted = TRUE;
- if (Console->dwSelectionCursor.X > 0)
- Console->dwSelectionCursor.X--;
-
- break;
- }
-
- case VK_RIGHT:
- {
- Interpreted = TRUE;
- if (Console->dwSelectionCursor.X < ActiveBuffer->ScreenBufferSize.X - 1)
- Console->dwSelectionCursor.X++;
-
- break;
- }
-
- case VK_UP:
- {
- Interpreted = TRUE;
- if (Console->dwSelectionCursor.Y > 0)
- Console->dwSelectionCursor.Y--;
-
- break;
- }
-
- case VK_DOWN:
- {
- Interpreted = TRUE;
- if (Console->dwSelectionCursor.Y < ActiveBuffer->ScreenBufferSize.Y - 1)
- Console->dwSelectionCursor.Y++;
-
- break;
- }
-
- case VK_HOME:
- {
- Interpreted = TRUE;
- Console->dwSelectionCursor.X = 0;
- Console->dwSelectionCursor.Y = 0;
- break;
- }
-
- case VK_END:
- {
- Interpreted = TRUE;
- Console->dwSelectionCursor.Y = ActiveBuffer->ScreenBufferSize.Y - 1;
- break;
- }
-
- case VK_PRIOR:
- {
- Interpreted = TRUE;
- Console->dwSelectionCursor.Y -= ActiveBuffer->ViewSize.Y;
- if (Console->dwSelectionCursor.Y < 0)
- Console->dwSelectionCursor.Y = 0;
-
- break;
- }
-
- case VK_NEXT:
- {
- Interpreted = TRUE;
- Console->dwSelectionCursor.Y += ActiveBuffer->ViewSize.Y;
- if (Console->dwSelectionCursor.Y >= ActiveBuffer->ScreenBufferSize.Y)
- Console->dwSelectionCursor.Y = ActiveBuffer->ScreenBufferSize.Y - 1;
-
- break;
- }
-
- default:
- break;
- }
-
- if (Interpreted)
- {
- if (!MajPressed)
- Console->Selection.dwSelectionAnchor = Console->dwSelectionCursor;
-
- GuiConsoleUpdateSelection(Console, &Console->dwSelectionCursor);
- }
- else if (!IsSystemKey(VirtualKeyCode))
- {
- /* Emit an error beep sound */
- SendNotifyMessage(GuiData->hWindow, PM_CONSOLE_BEEP, 0, 0);
- }
-
- goto Quit;
- }
- else
- {
- /* Mouse selection mode */
-
- if (!IsSystemKey(VirtualKeyCode))
- {
- /* Clear the selection and send the key into the input buffer */
- GuiConsoleUpdateSelection(Console, NULL);
- SetWindowText(GuiData->hWindow, Console->Title.Buffer);
- }
- else
- {
- goto Quit;
- }
- }
- }
-
- if ((Console->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) == 0)
- {
- MSG Message;
-
- Message.hwnd = GuiData->hWindow;
- Message.message = msg;
- Message.wParam = wParam;
- Message.lParam = lParam;
-
- ConioProcessKey(Console, &Message);
- }
-
-Quit:
- LeaveCriticalSection(&Console->Lock);
-}
-
-static VOID
-GuiInvalidateCell(IN OUT PFRONTEND This, SHORT x, SHORT y)
-{
- SMALL_RECT CellRect = { x, y, x, y };
- GuiDrawRegion(This, &CellRect);
-}
-
-static VOID
-GuiConsoleHandleTimer(PGUI_CONSOLE_DATA GuiData)
-{
- PCONSOLE Console = GuiData->Console;
- PCONSOLE_SCREEN_BUFFER Buff;
-
- SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CURSOR_BLINK_TIME, NULL);
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
-
- Buff = GuiData->ActiveBuffer;
-
- if (GetType(Buff) == TEXTMODE_BUFFER)
- {
- GuiInvalidateCell(&Console->TermIFace, Buff->CursorPosition.X, Buff->CursorPosition.Y);
- Buff->CursorBlinkOn = !Buff->CursorBlinkOn;
-
- if ((GuiData->OldCursor.x != Buff->CursorPosition.X) ||
- (GuiData->OldCursor.y != Buff->CursorPosition.Y))
- {
- SCROLLINFO xScroll;
- int OldScrollX = -1, OldScrollY = -1;
- int NewScrollX = -1, NewScrollY = -1;
-
- xScroll.cbSize = sizeof(SCROLLINFO);
- xScroll.fMask = SIF_POS;
- // Capture the original position of the scroll bars and save them.
- if (GetScrollInfo(GuiData->hWindow, SB_HORZ, &xScroll)) OldScrollX = xScroll.nPos;
- if (GetScrollInfo(GuiData->hWindow, SB_VERT, &xScroll)) OldScrollY = xScroll.nPos;
-
- // If we successfully got the info for the horizontal scrollbar
- if (OldScrollX >= 0)
- {
- if ((Buff->CursorPosition.X < Buff->ViewOrigin.X) ||
- (Buff->CursorPosition.X >= (Buff->ViewOrigin.X + Buff->ViewSize.X)))
- {
- // Handle the horizontal scroll bar
- if (Buff->CursorPosition.X >= Buff->ViewSize.X)
- NewScrollX = Buff->CursorPosition.X - Buff->ViewSize.X + 1;
- else
- NewScrollX = 0;
- }
- else
- {
- NewScrollX = OldScrollX;
- }
- }
- // If we successfully got the info for the vertical scrollbar
- if (OldScrollY >= 0)
- {
- if ((Buff->CursorPosition.Y < Buff->ViewOrigin.Y) ||
- (Buff->CursorPosition.Y >= (Buff->ViewOrigin.Y + Buff->ViewSize.Y)))
- {
- // Handle the vertical scroll bar
- if (Buff->CursorPosition.Y >= Buff->ViewSize.Y)
- NewScrollY = Buff->CursorPosition.Y - Buff->ViewSize.Y + 1;
- else
- NewScrollY = 0;
- }
- else
- {
- NewScrollY = OldScrollY;
- }
- }
-
- // Adjust scroll bars and refresh the window if the cursor has moved outside the visible area
- // NOTE: OldScroll# and NewScroll# will both be -1 (initial value) if the info for the respective scrollbar
- // was not obtained successfully in the previous steps. This means their difference is 0 (no scrolling)
- // and their associated scrollbar is left alone.
- if ((OldScrollX != NewScrollX) || (OldScrollY != NewScrollY))
- {
- Buff->ViewOrigin.X = NewScrollX;
- Buff->ViewOrigin.Y = NewScrollY;
- ScrollWindowEx(GuiData->hWindow,
- (OldScrollX - NewScrollX) * GuiData->CharWidth,
- (OldScrollY - NewScrollY) * GuiData->CharHeight,
- NULL,
- NULL,
- NULL,
- NULL,
- SW_INVALIDATE);
- if (NewScrollX >= 0)
- {
- xScroll.nPos = NewScrollX;
- SetScrollInfo(GuiData->hWindow, SB_HORZ, &xScroll, TRUE);
- }
- if (NewScrollY >= 0)
- {
- xScroll.nPos = NewScrollY;
- SetScrollInfo(GuiData->hWindow, SB_VERT, &xScroll, TRUE);
- }
- UpdateWindow(GuiData->hWindow);
- // InvalidateRect(GuiData->hWindow, NULL, FALSE);
- GuiData->OldCursor.x = Buff->CursorPosition.X;
- GuiData->OldCursor.y = Buff->CursorPosition.Y;
- }
- }
- }
- else /* if (GetType(Buff) == GRAPHICS_BUFFER) */
- {
- }
-
- LeaveCriticalSection(&Console->Lock);
-}
-
-static BOOL
-GuiConsoleHandleClose(PGUI_CONSOLE_DATA GuiData)
-{
- PCONSOLE Console = GuiData->Console;
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- return TRUE;
-
- // TODO: Prompt for termination ? (Warn the user about possible apps running in this console)
-
- /*
- * FIXME: Windows will wait up to 5 seconds for the thread to exit.
- * We shouldn't wait here, though, since the console lock is entered.
- * A copy of the thread list probably needs to be made.
- */
- ConDrvConsoleProcessCtrlEvent(Console, 0, CTRL_CLOSE_EVENT);
-
- LeaveCriticalSection(&Console->Lock);
- return FALSE;
-}
-
-static LRESULT
-GuiConsoleHandleNcDestroy(HWND hWnd)
-{
- PGUI_CONSOLE_DATA GuiData = GuiGetGuiData(hWnd);
-
- KillTimer(hWnd, CONGUI_UPDATE_TIMER);
- GetSystemMenu(hWnd, TRUE);
-
- if (GuiData)
- {
- /* Free the terminal framebuffer */
- if (GuiData->hMemDC ) DeleteDC(GuiData->hMemDC);
- if (GuiData->hBitmap) DeleteObject(GuiData->hBitmap);
- // if (GuiData->hSysPalette) DeleteObject(GuiData->hSysPalette);
- if (GuiData->Font) DeleteObject(GuiData->Font);
- }
-
- /* Free the GuiData registration */
- SetWindowLongPtrW(hWnd, GWLP_USERDATA, (DWORD_PTR)NULL);
-
- return DefWindowProcW(hWnd, WM_NCDESTROY, 0, 0);
-}
-
-static COORD
-PointToCoord(PGUI_CONSOLE_DATA GuiData, LPARAM lParam)
-{
- PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
- COORD Coord;
- UINT WidthUnit, HeightUnit;
-
- GetScreenBufferSizeUnits(Buffer, GuiData, &WidthUnit, &HeightUnit);
-
- Coord.X = Buffer->ViewOrigin.X + ((SHORT)LOWORD(lParam) / (int)WidthUnit );
- Coord.Y = Buffer->ViewOrigin.Y + ((SHORT)HIWORD(lParam) / (int)HeightUnit);
-
- /* Clip coordinate to ensure it's inside buffer */
- if (Coord.X < 0)
- Coord.X = 0;
- else if (Coord.X >= Buffer->ScreenBufferSize.X)
- Coord.X = Buffer->ScreenBufferSize.X - 1;
-
- if (Coord.Y < 0)
- Coord.Y = 0;
- else if (Coord.Y >= Buffer->ScreenBufferSize.Y)
- Coord.Y = Buffer->ScreenBufferSize.Y - 1;
-
- return Coord;
-}
-
-static LRESULT
-GuiConsoleHandleMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- BOOL Err = FALSE;
- PCONSOLE Console = GuiData->Console;
-
- if (GuiData->IgnoreNextMouseSignal)
- {
- if (msg != WM_LBUTTONDOWN &&
- msg != WM_MBUTTONDOWN &&
- msg != WM_RBUTTONDOWN)
- {
- /*
- * If this mouse signal is not a button-down action,
- * then it is the last signal being ignored.
- */
- GuiData->IgnoreNextMouseSignal = FALSE;
- }
- else
- {
- /*
- * This mouse signal is a button-down action.
- * Ignore it and perform default action.
- */
- Err = TRUE;
- }
- goto Quit;
- }
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- {
- Err = TRUE;
- goto Quit;
- }
-
- if ( (Console->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) ||
- (Console->QuickEdit) )
- {
- switch (msg)
- {
- case WM_LBUTTONDOWN:
- {
- LPWSTR WindowTitle = NULL;
- SIZE_T Length = 0;
-
- Console->Selection.dwSelectionAnchor = PointToCoord(GuiData, lParam);
- SetCapture(GuiData->hWindow);
- Console->Selection.dwFlags |= CONSOLE_SELECTION_IN_PROGRESS | CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
- GuiConsoleUpdateSelection(Console, &Console->Selection.dwSelectionAnchor);
-
- Length = Console->Title.Length + sizeof(L"Selection - ")/sizeof(WCHAR) + 1;
- WindowTitle = ConsoleAllocHeap(0, Length * sizeof(WCHAR));
- wcscpy(WindowTitle, L"Selection - ");
- wcscat(WindowTitle, Console->Title.Buffer);
- SetWindowText(GuiData->hWindow, WindowTitle);
- ConsoleFreeHeap(WindowTitle);
-
- break;
- }
-
- case WM_LBUTTONUP:
- {
- COORD c;
-
- if (!(Console->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
-
- c = PointToCoord(GuiData, lParam);
- Console->Selection.dwFlags &= ~CONSOLE_MOUSE_DOWN;
- GuiConsoleUpdateSelection(Console, &c);
- ReleaseCapture();
-
- break;
- }
-
- case WM_LBUTTONDBLCLK:
- {
- DPRINT1("Handle left-double-click for selecting a word\n");
- break;
- }
-
- case WM_RBUTTONDOWN:
- case WM_RBUTTONDBLCLK:
- {
- if (!(Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY))
- {
- GuiConsolePaste(GuiData);
- }
- else
- {
- GuiConsoleCopy(GuiData);
- }
-
- GuiData->IgnoreNextMouseSignal = TRUE;
- break;
- }
-
- case WM_MOUSEMOVE:
- {
- COORD c;
-
- if (!(wParam & MK_LBUTTON)) break;
- if (!(Console->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
-
- c = PointToCoord(GuiData, lParam); /* TODO: Scroll buffer to bring c into view */
- GuiConsoleUpdateSelection(Console, &c);
-
- break;
- }
-
- default:
- Err = FALSE; // TRUE;
- break;
- }
- }
- else if (Console->InputBuffer.Mode & ENABLE_MOUSE_INPUT)
- {
- INPUT_RECORD er;
- WORD wKeyState = GET_KEYSTATE_WPARAM(wParam);
- DWORD dwButtonState = 0;
- DWORD dwControlKeyState = 0;
- DWORD dwEventFlags = 0;
-
- switch (msg)
- {
- case WM_LBUTTONDOWN:
- SetCapture(GuiData->hWindow);
- dwButtonState = FROM_LEFT_1ST_BUTTON_PRESSED;
- dwEventFlags = 0;
- break;
-
- case WM_MBUTTONDOWN:
- SetCapture(GuiData->hWindow);
- dwButtonState = FROM_LEFT_2ND_BUTTON_PRESSED;
- dwEventFlags = 0;
- break;
-
- case WM_RBUTTONDOWN:
- SetCapture(GuiData->hWindow);
- dwButtonState = RIGHTMOST_BUTTON_PRESSED;
- dwEventFlags = 0;
- break;
-
- case WM_LBUTTONUP:
- ReleaseCapture();
- dwButtonState = 0;
- dwEventFlags = 0;
- break;
-
- case WM_MBUTTONUP:
- ReleaseCapture();
- dwButtonState = 0;
- dwEventFlags = 0;
- break;
-
- case WM_RBUTTONUP:
- ReleaseCapture();
- dwButtonState = 0;
- dwEventFlags = 0;
- break;
-
- case WM_LBUTTONDBLCLK:
- dwButtonState = FROM_LEFT_1ST_BUTTON_PRESSED;
- dwEventFlags = DOUBLE_CLICK;
- break;
-
- case WM_MBUTTONDBLCLK:
- dwButtonState = FROM_LEFT_2ND_BUTTON_PRESSED;
- dwEventFlags = DOUBLE_CLICK;
- break;
-
- case WM_RBUTTONDBLCLK:
- dwButtonState = RIGHTMOST_BUTTON_PRESSED;
- dwEventFlags = DOUBLE_CLICK;
- break;
-
- case WM_MOUSEMOVE:
- dwButtonState = 0;
- dwEventFlags = MOUSE_MOVED;
- break;
-
- case WM_MOUSEWHEEL:
- dwButtonState = GET_WHEEL_DELTA_WPARAM(wParam) << 16;
- dwEventFlags = MOUSE_WHEELED;
- break;
-
- case WM_MOUSEHWHEEL:
- dwButtonState = GET_WHEEL_DELTA_WPARAM(wParam) << 16;
- dwEventFlags = MOUSE_HWHEELED;
- break;
-
- default:
- Err = TRUE;
- break;
- }
-
- if (!Err)
- {
- if (wKeyState & MK_LBUTTON)
- dwButtonState |= FROM_LEFT_1ST_BUTTON_PRESSED;
- if (wKeyState & MK_MBUTTON)
- dwButtonState |= FROM_LEFT_2ND_BUTTON_PRESSED;
- if (wKeyState & MK_RBUTTON)
- dwButtonState |= RIGHTMOST_BUTTON_PRESSED;
-
- if (GetKeyState(VK_RMENU) & 0x8000)
- dwControlKeyState |= RIGHT_ALT_PRESSED;
- if (GetKeyState(VK_LMENU) & 0x8000)
- dwControlKeyState |= LEFT_ALT_PRESSED;
- if (GetKeyState(VK_RCONTROL) & 0x8000)
- dwControlKeyState |= RIGHT_CTRL_PRESSED;
- if (GetKeyState(VK_LCONTROL) & 0x8000)
- dwControlKeyState |= LEFT_CTRL_PRESSED;
- if (GetKeyState(VK_SHIFT) & 0x8000)
- dwControlKeyState |= SHIFT_PRESSED;
- if (GetKeyState(VK_NUMLOCK) & 0x0001)
- dwControlKeyState |= NUMLOCK_ON;
- if (GetKeyState(VK_SCROLL) & 0x0001)
- dwControlKeyState |= SCROLLLOCK_ON;
- if (GetKeyState(VK_CAPITAL) & 0x0001)
- dwControlKeyState |= CAPSLOCK_ON;
- /* See WM_CHAR MSDN documentation for instance */
- if (lParam & 0x01000000)
- dwControlKeyState |= ENHANCED_KEY;
-
- er.EventType = MOUSE_EVENT;
- er.Event.MouseEvent.dwMousePosition = PointToCoord(GuiData, lParam);
- er.Event.MouseEvent.dwButtonState = dwButtonState;
- er.Event.MouseEvent.dwControlKeyState = dwControlKeyState;
- er.Event.MouseEvent.dwEventFlags = dwEventFlags;
-
- ConioProcessInputEvent(Console, &er);
- }
- }
- else
- {
- Err = TRUE;
- }
-
- LeaveCriticalSection(&Console->Lock);
-
-Quit:
- if (Err)
- return DefWindowProcW(GuiData->hWindow, msg, wParam, lParam);
- else
- return 0;
-}
-
-VOID GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer);
-VOID GuiCopyFromGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer);
-
-static VOID
-GuiConsoleCopy(PGUI_CONSOLE_DATA GuiData)
-{
- if (OpenClipboard(GuiData->hWindow) == TRUE)
- {
- PCONSOLE Console = GuiData->Console;
- PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
-
- if (GetType(Buffer) == TEXTMODE_BUFFER)
- {
- GuiCopyFromTextModeBuffer((PTEXTMODE_SCREEN_BUFFER)Buffer);
- }
- else /* if (GetType(Buffer) == GRAPHICS_BUFFER) */
- {
- GuiCopyFromGraphicsBuffer((PGRAPHICS_SCREEN_BUFFER)Buffer);
- }
-
- CloseClipboard();
-
- /* Clear the selection */
- GuiConsoleUpdateSelection(Console, NULL);
- SetWindowText(GuiData->hWindow, Console->Title.Buffer);
- }
-}
-
-VOID GuiPasteToTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer);
-VOID GuiPasteToGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer);
-
-static VOID
-GuiConsolePaste(PGUI_CONSOLE_DATA GuiData)
-{
- if (OpenClipboard(GuiData->hWindow) == TRUE)
- {
- PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
-
- if (GetType(Buffer) == TEXTMODE_BUFFER)
- {
- GuiPasteToTextModeBuffer((PTEXTMODE_SCREEN_BUFFER)Buffer);
- }
- else /* if (GetType(Buffer) == GRAPHICS_BUFFER) */
- {
- GuiPasteToGraphicsBuffer((PGRAPHICS_SCREEN_BUFFER)Buffer);
- }
-
- CloseClipboard();
- }
-}
-
-static VOID
-GuiConsoleGetMinMaxInfo(PGUI_CONSOLE_DATA GuiData, PMINMAXINFO minMaxInfo)
-{
- PCONSOLE Console = GuiData->Console;
- PCONSOLE_SCREEN_BUFFER ActiveBuffer;
- DWORD windx, windy;
- UINT WidthUnit, HeightUnit;
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
-
- ActiveBuffer = GuiData->ActiveBuffer;
-
- GetScreenBufferSizeUnits(ActiveBuffer, GuiData, &WidthUnit, &HeightUnit);
-
- windx = CONGUI_MIN_WIDTH * WidthUnit + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
- windy = CONGUI_MIN_HEIGHT * HeightUnit + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
-
- minMaxInfo->ptMinTrackSize.x = windx;
- minMaxInfo->ptMinTrackSize.y = windy;
-
- windx = (ActiveBuffer->ScreenBufferSize.X) * WidthUnit + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
- windy = (ActiveBuffer->ScreenBufferSize.Y) * HeightUnit + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
-
- if (ActiveBuffer->ViewSize.X < ActiveBuffer->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // window currently has a horizontal scrollbar
- if (ActiveBuffer->ViewSize.Y < ActiveBuffer->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // window currently has a vertical scrollbar
-
- minMaxInfo->ptMaxTrackSize.x = windx;
- minMaxInfo->ptMaxTrackSize.y = windy;
-
- LeaveCriticalSection(&Console->Lock);
-}
-
-static VOID
-GuiConsoleResize(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
-{
- PCONSOLE Console = GuiData->Console;
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return;
-
- if ((GuiData->WindowSizeLock == FALSE) &&
- (wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED || wParam == SIZE_MINIMIZED))
- {
- PCONSOLE_SCREEN_BUFFER Buff = GuiData->ActiveBuffer;
- DWORD windx, windy, charx, chary;
- UINT WidthUnit, HeightUnit;
-
- GetScreenBufferSizeUnits(Buff, GuiData, &WidthUnit, &HeightUnit);
-
- GuiData->WindowSizeLock = TRUE;
-
- windx = LOWORD(lParam);
- windy = HIWORD(lParam);
-
- // Compensate for existing scroll bars (because lParam values do not accommodate scroll bar)
- if (Buff->ViewSize.X < Buff->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // window currently has a horizontal scrollbar
- if (Buff->ViewSize.Y < Buff->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // window currently has a vertical scrollbar
-
- charx = windx / (int)WidthUnit ;
- chary = windy / (int)HeightUnit;
-
- // Character alignment (round size up or down)
- if ((windx % WidthUnit ) >= (WidthUnit / 2)) ++charx;
- if ((windy % HeightUnit) >= (HeightUnit / 2)) ++chary;
-
- // Compensate for added scroll bars in new window
- if (charx < Buff->ScreenBufferSize.X) windy -= GetSystemMetrics(SM_CYHSCROLL); // new window will have a horizontal scroll bar
- if (chary < Buff->ScreenBufferSize.Y) windx -= GetSystemMetrics(SM_CXVSCROLL); // new window will have a vertical scroll bar
-
- charx = windx / (int)WidthUnit ;
- chary = windy / (int)HeightUnit;
-
- // Character alignment (round size up or down)
- if ((windx % WidthUnit ) >= (WidthUnit / 2)) ++charx;
- if ((windy % HeightUnit) >= (HeightUnit / 2)) ++chary;
-
- // Resize window
- if ((charx != Buff->ViewSize.X) || (chary != Buff->ViewSize.Y))
- {
- Buff->ViewSize.X = (charx <= Buff->ScreenBufferSize.X) ? charx : Buff->ScreenBufferSize.X;
- Buff->ViewSize.Y = (chary <= Buff->ScreenBufferSize.Y) ? chary : Buff->ScreenBufferSize.Y;
- }
-
- GuiConsoleResizeWindow(GuiData, WidthUnit, HeightUnit);
-
- // Adjust the start of the visible area if we are attempting to show nonexistent areas
- if ((Buff->ScreenBufferSize.X - Buff->ViewOrigin.X) < Buff->ViewSize.X) Buff->ViewOrigin.X = Buff->ScreenBufferSize.X - Buff->ViewSize.X;
- if ((Buff->ScreenBufferSize.Y - Buff->ViewOrigin.Y) < Buff->ViewSize.Y) Buff->ViewOrigin.Y = Buff->ScreenBufferSize.Y - Buff->ViewSize.Y;
- InvalidateRect(GuiData->hWindow, NULL, TRUE);
-
- GuiData->WindowSizeLock = FALSE;
- }
-
- LeaveCriticalSection(&Console->Lock);
-}
-
-/*
-// HACK: This functionality is standard for general scrollbars. Don't add it by hand.
-
-VOID
-FASTCALL
-GuiConsoleHandleScrollbarMenu(VOID)
-{
- HMENU hMenu;
-
- hMenu = CreatePopupMenu();
- if (hMenu == NULL)
- {
- DPRINT("CreatePopupMenu failed\n");
- return;
- }
-
- //InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLHERE);
- //InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
- //InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLTOP);
- //InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLBOTTOM);
- //InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
- //InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_UP);
- //InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_DOWN);
- //InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
- //InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLUP);
- //InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLDOWN);
-}
-*/
-
-static LRESULT
-GuiConsoleHandleScroll(PGUI_CONSOLE_DATA GuiData, UINT uMsg, WPARAM wParam)
-{
- PCONSOLE Console = GuiData->Console;
- PCONSOLE_SCREEN_BUFFER Buff;
- SCROLLINFO sInfo;
- int fnBar;
- int old_pos, Maximum;
- PSHORT pShowXY;
-
- if (!ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE)) return 0;
-
- Buff = GuiData->ActiveBuffer;
-
- if (uMsg == WM_HSCROLL)
- {
- fnBar = SB_HORZ;
- Maximum = Buff->ScreenBufferSize.X - Buff->ViewSize.X;
- pShowXY = &Buff->ViewOrigin.X;
- }
- else
- {
- fnBar = SB_VERT;
- Maximum = Buff->ScreenBufferSize.Y - Buff->ViewSize.Y;
- pShowXY = &Buff->ViewOrigin.Y;
- }
-
- /* set scrollbar sizes */
- sInfo.cbSize = sizeof(SCROLLINFO);
- sInfo.fMask = SIF_RANGE | SIF_POS | SIF_PAGE | SIF_TRACKPOS;
-
- if (!GetScrollInfo(GuiData->hWindow, fnBar, &sInfo)) goto Quit;
-
- old_pos = sInfo.nPos;
-
- switch (LOWORD(wParam))
- {
- case SB_LINELEFT:
- sInfo.nPos -= 1;
- break;
-
- case SB_LINERIGHT:
- sInfo.nPos += 1;
- break;
-
- case SB_PAGELEFT:
- sInfo.nPos -= sInfo.nPage;
- break;
-
- case SB_PAGERIGHT:
- sInfo.nPos += sInfo.nPage;
- break;
-
- case SB_THUMBTRACK:
- sInfo.nPos = sInfo.nTrackPos;
- ConioPause(Console, PAUSED_FROM_SCROLLBAR);
- break;
-
- case SB_THUMBPOSITION:
- ConioUnpause(Console, PAUSED_FROM_SCROLLBAR);
- break;
-
- case SB_TOP:
- sInfo.nPos = sInfo.nMin;
- break;
-
- case SB_BOTTOM:
- sInfo.nPos = sInfo.nMax;
- break;
-
- default:
- break;
- }
-
- sInfo.nPos = max(sInfo.nPos, 0);
- sInfo.nPos = min(sInfo.nPos, Maximum);
-
- if (old_pos != sInfo.nPos)
- {
- USHORT OldX = Buff->ViewOrigin.X;
- USHORT OldY = Buff->ViewOrigin.Y;
- UINT WidthUnit, HeightUnit;
-
- *pShowXY = sInfo.nPos;
-
- GetScreenBufferSizeUnits(Buff, GuiData, &WidthUnit, &HeightUnit);
-
- ScrollWindowEx(GuiData->hWindow,
- (OldX - Buff->ViewOrigin.X) * WidthUnit ,
- (OldY - Buff->ViewOrigin.Y) * HeightUnit,
- NULL,
- NULL,
- NULL,
- NULL,
- SW_INVALIDATE);
-
- sInfo.fMask = SIF_POS;
- SetScrollInfo(GuiData->hWindow, fnBar, &sInfo, TRUE);
-
- UpdateWindow(GuiData->hWindow);
- // InvalidateRect(GuiData->hWindow, NULL, FALSE);
- }
-
-Quit:
- LeaveCriticalSection(&Console->Lock);
- return 0;
-}
-
-
-BOOL
-EnterFullScreen(PGUI_CONSOLE_DATA GuiData);
-VOID
-LeaveFullScreen(PGUI_CONSOLE_DATA GuiData);
-VOID
-SwitchFullScreen(PGUI_CONSOLE_DATA GuiData, BOOL FullScreen);
-VOID
-GuiConsoleSwitchFullScreen(PGUI_CONSOLE_DATA GuiData);
-
-static LRESULT CALLBACK
-GuiConsoleWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- LRESULT Result = 0;
- PGUI_CONSOLE_DATA GuiData = NULL;
- PCONSOLE Console = NULL;
-
- /*
- * - If it's the first time we create a window for the terminal,
- * just initialize it and return.
- *
- * - If we are destroying the window, just do it and return.
- */
- if (msg == WM_NCCREATE)
- {
- return (LRESULT)GuiConsoleHandleNcCreate(hWnd, (LPCREATESTRUCTW)lParam);
- }
- else if (msg == WM_NCDESTROY)
- {
- return GuiConsoleHandleNcDestroy(hWnd);
- }
-
- /*
- * Now the terminal window is initialized.
- * Get the terminal data via the window's data.
- * If there is no data, just go away.
- */
- GuiData = GuiGetGuiData(hWnd);
- if (GuiData == NULL) return DefWindowProcW(hWnd, msg, wParam, lParam);
-
- // TEMPORARY HACK until all of the functions can deal with a NULL GuiData->ActiveBuffer ...
- if (GuiData->ActiveBuffer == NULL) return DefWindowProcW(hWnd, msg, wParam, lParam);
-
- /*
- * Just retrieve a pointer to the console in case somebody needs it.
- * It is not NULL because it was checked in GuiGetGuiData.
- * Each helper function which needs the console has to validate and lock it.
- */
- Console = GuiData->Console;
-
- /* We have a console, start message dispatching */
- switch (msg)
- {
- case WM_ACTIVATE:
- {
- WORD ActivationState = LOWORD(wParam);
-
- DPRINT1("WM_ACTIVATE - ActivationState = %d\n");
-
- if ( ActivationState == WA_ACTIVE ||
- ActivationState == WA_CLICKACTIVE )
- {
- if (GuiData->GuiInfo.FullScreen)
- {
- EnterFullScreen(GuiData);
- // // PostMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_RESTORE, 0);
- // SendMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_RESTORE, 0);
- }
- }
- else // if (ActivationState == WA_INACTIVE)
- {
- if (GuiData->GuiInfo.FullScreen)
- {
- SendMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_MINIMIZE, 0);
- LeaveFullScreen(GuiData);
- // // PostMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_MINIMIZE, 0);
- // SendMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_MINIMIZE, 0);
- }
- }
-
- if (ActivationState == WA_CLICKACTIVE) GuiData->IgnoreNextMouseSignal = TRUE;
-
- break;
- }
-
- case WM_CLOSE:
- if (GuiConsoleHandleClose(GuiData)) goto Default;
- break;
-
- case WM_PAINT:
- GuiConsoleHandlePaint(GuiData);
- break;
-
- case WM_PALETTECHANGED:
- {
- PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
-
- DPRINT1("WM_PALETTECHANGED called\n");
-
- /*
- * Protects against infinite loops:
- * "... A window that receives this message must not realize
- * its palette, unless it determines that wParam does not contain
- * its own window handle." (WM_PALETTECHANGED description - MSDN)
- *
- * This message is sent to all windows, including the one that
- * changed the system palette and caused this message to be sent.
- * The wParam of this message contains the handle of the window
- * that caused the system palette to change. To avoid an infinite
- * loop, care must be taken to check that the wParam of this message
- * does not match the window's handle.
- */
- if ((HWND)wParam == hWnd) break;
-
- DPRINT1("WM_PALETTECHANGED ok\n");
-
- // if (GetType(ActiveBuffer) == GRAPHICS_BUFFER)
- if (ActiveBuffer->PaletteHandle)
- {
- DPRINT1("WM_PALETTECHANGED changing palette\n");
-
- /* Specify the use of the system palette for the framebuffer */
- SetSystemPaletteUse(GuiData->hMemDC, ActiveBuffer->PaletteUsage);
-
- /* Realize the (logical) palette */
- RealizePalette(GuiData->hMemDC);
- }
-
- DPRINT1("WM_PALETTECHANGED quit\n");
-
- break;
- }
-
- case WM_KEYDOWN:
- case WM_KEYUP:
- case WM_CHAR:
- case WM_DEADCHAR:
- case WM_SYSKEYDOWN:
- case WM_SYSKEYUP:
- case WM_SYSCHAR:
- case WM_SYSDEADCHAR:
- {
- /* Detect Alt-Enter presses and switch back and forth to fullscreen mode */
- if (msg == WM_SYSKEYDOWN && (HIWORD(lParam) & KF_ALTDOWN) && wParam == VK_RETURN)
- {
- /* Switch only at first Alt-Enter press, and ignore subsequent key repetitions */
- if ((HIWORD(lParam) & (KF_UP | KF_REPEAT)) != KF_REPEAT)
- GuiConsoleSwitchFullScreen(GuiData);
-
- break;
- }
-
- GuiConsoleHandleKey(GuiData, msg, wParam, lParam);
- break;
- }
-
- case WM_TIMER:
- GuiConsoleHandleTimer(GuiData);
- break;
-
- case WM_SETCURSOR:
- {
- /*
- * The message was sent because we are manually triggering a change.
- * Check whether the mouse is indeed present on this console window
- * and take appropriate decisions.
- */
- if (wParam == -1 && lParam == -1)
- {
- POINT mouseCoords;
- HWND hWndHit;
-
- /* Get the placement of the mouse */
- GetCursorPos(&mouseCoords);
-
- /* On which window is placed the mouse ? */
- hWndHit = WindowFromPoint(mouseCoords);
-
- /* It's our window. Perform the hit-test to be used later on. */
- if (hWndHit == hWnd)
- {
- wParam = (WPARAM)hWnd;
- lParam = DefWindowProcW(hWndHit, WM_NCHITTEST, 0,
- MAKELPARAM(mouseCoords.x, mouseCoords.y));
- }
- }
-
- /* Set the mouse cursor only when we are in the client area */
- if ((HWND)wParam == hWnd && LOWORD(lParam) == HTCLIENT)
- {
- if (GuiData->MouseCursorRefCount >= 0)
- {
- /* Show the cursor */
- SetCursor(GuiData->hCursor);
- }
- else
- {
- /* Hide the cursor if the reference count is negative */
- SetCursor(NULL);
- }
- return TRUE;
- }
- else
- {
- goto Default;
- }
- }
-
- case WM_LBUTTONDOWN:
- case WM_MBUTTONDOWN:
- case WM_RBUTTONDOWN:
- case WM_LBUTTONUP:
- case WM_MBUTTONUP:
- case WM_RBUTTONUP:
- case WM_LBUTTONDBLCLK:
- case WM_MBUTTONDBLCLK:
- case WM_RBUTTONDBLCLK:
- case WM_MOUSEMOVE:
- case WM_MOUSEWHEEL:
- case WM_MOUSEHWHEEL:
- {
- Result = GuiConsoleHandleMouse(GuiData, msg, wParam, lParam);
- break;
- }
-
- case WM_HSCROLL:
- case WM_VSCROLL:
- {
- Result = GuiConsoleHandleScroll(GuiData, msg, wParam);
- break;
- }
-
- case WM_NCRBUTTONDOWN:
- {
- DPRINT1("WM_NCRBUTTONDOWN\n");
- /*
- * HACK: !! Because, when we deal with WM_RBUTTON* and we do not
- * call after that DefWindowProc, on ReactOS, right-clicks on the
- * (non-client) application title-bar does not display the system
- * menu and does not trigger a WM_NCRBUTTONUP message too.
- * See: http://git.reactos.org/?p=reactos.git;a=blob;f=reactos/win32ss/user/user32/windows/defwnd.c;hb=332bc8f482f40fd05ab510f78276576719fbfba8#l1103
- * and line 1135 too.
- */
-#if 0
- if (DefWindowProcW(hWnd, WM_NCHITTEST, 0, lParam) == HTCAPTION)
- {
- /* Call DefWindowProcW with the WM_CONTEXTMENU message */
- msg = WM_CONTEXTMENU;
- }
-#endif
- goto Default;
- }
- // case WM_NCRBUTTONUP:
- // DPRINT1("WM_NCRBUTTONUP\n");
- // goto Default;
-
- case WM_CONTEXTMENU:
- {
- if (DefWindowProcW(hWnd /*GuiData->hWindow*/, WM_NCHITTEST, 0, lParam) == HTCLIENT)
- {
- HMENU hMenu = CreatePopupMenu();
- if (hMenu != NULL)
- {
- GuiConsoleAppendMenuItems(hMenu, GuiConsoleEditMenuItems);
- TrackPopupMenuEx(hMenu,
- TPM_RIGHTBUTTON,
- GET_X_LPARAM(lParam),
- GET_Y_LPARAM(lParam),
- hWnd,
- NULL);
- DestroyMenu(hMenu);
- }
- break;
- }
- else
- {
- goto Default;
- }
- }
-
- case WM_INITMENU:
- {
- HMENU hMenu = (HMENU)wParam;
- if (hMenu != NULL)
- {
- /* Enable or disable the Close menu item */
- EnableMenuItem(hMenu, SC_CLOSE, MF_BYCOMMAND |
- (GuiData->IsCloseButtonEnabled ? MF_ENABLED : MF_GRAYED));
-
- /* Enable or disable the Copy and Paste items */
- EnableMenuItem(hMenu, ID_SYSTEM_EDIT_COPY , MF_BYCOMMAND |
- ((Console->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) &&
- (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY) ? MF_ENABLED : MF_GRAYED));
- EnableMenuItem(hMenu, ID_SYSTEM_EDIT_PASTE, MF_BYCOMMAND |
- (!(Console->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) &&
- IsClipboardFormatAvailable(CF_UNICODETEXT) ? MF_ENABLED : MF_GRAYED));
- }
-
- if (ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- {
- GuiSendMenuEvent(Console, WM_INITMENU);
- LeaveCriticalSection(&Console->Lock);
- }
- break;
- }
-
- case WM_MENUSELECT:
- {
- if (HIWORD(wParam) == 0xFFFF) // Allow all the menu flags
- {
- if (ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- {
- GuiSendMenuEvent(Console, WM_MENUSELECT);
- LeaveCriticalSection(&Console->Lock);
- }
- }
- break;
- }
-
- case WM_COMMAND:
- case WM_SYSCOMMAND:
- {
- Result = GuiConsoleHandleSysMenuCommand(GuiData, wParam, lParam);
- break;
- }
-
- case WM_SETFOCUS:
- case WM_KILLFOCUS:
- {
- if (ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- {
- BOOL SetFocus = (msg == WM_SETFOCUS);
- INPUT_RECORD er;
-
- er.EventType = FOCUS_EVENT;
- er.Event.FocusEvent.bSetFocus = SetFocus;
- ConioProcessInputEvent(Console, &er);
-
- if (SetFocus)
- DPRINT1("TODO: Create console caret\n");
- else
- DPRINT1("TODO: Destroy console caret\n");
-
- LeaveCriticalSection(&Console->Lock);
- }
- break;
- }
-
- case WM_GETMINMAXINFO:
- GuiConsoleGetMinMaxInfo(GuiData, (PMINMAXINFO)lParam);
- break;
-
- case WM_SIZE:
- GuiConsoleResize(GuiData, wParam, lParam);
- break;
-
- case PM_RESIZE_TERMINAL:
- {
- PCONSOLE_SCREEN_BUFFER Buff = GuiData->ActiveBuffer;
- HDC hDC;
- HBITMAP hnew, hold;
-
- DWORD Width, Height;
- UINT WidthUnit, HeightUnit;
-
- GetScreenBufferSizeUnits(Buff, GuiData, &WidthUnit, &HeightUnit);
-
- Width = Buff->ScreenBufferSize.X * WidthUnit ;
- Height = Buff->ScreenBufferSize.Y * HeightUnit;
-
- /* Recreate the framebuffer */
- hDC = GetDC(GuiData->hWindow);
- hnew = CreateCompatibleBitmap(hDC, Width, Height);
- ReleaseDC(GuiData->hWindow, hDC);
- hold = SelectObject(GuiData->hMemDC, hnew);
- if (GuiData->hBitmap)
- {
- if (hold == GuiData->hBitmap) DeleteObject(GuiData->hBitmap);
- }
- GuiData->hBitmap = hnew;
-
- /* Resize the window to the user's values */
- GuiData->WindowSizeLock = TRUE;
- GuiConsoleResizeWindow(GuiData, WidthUnit, HeightUnit);
- GuiData->WindowSizeLock = FALSE;
- break;
- }
-
- case PM_APPLY_CONSOLE_INFO:
- {
- if (ConDrvValidateConsoleUnsafe(Console, CONSOLE_RUNNING, TRUE))
- {
- GuiApplyUserSettings(GuiData, (HANDLE)wParam, (BOOL)lParam);
- LeaveCriticalSection(&Console->Lock);
- }
- break;
- }
-
- case PM_CONSOLE_BEEP:
- DPRINT1("Beep !!\n");
- Beep(800, 200);
- break;
-
- // case PM_CONSOLE_SET_TITLE:
- // SetWindowText(GuiData->hWindow, GuiData->Console->Title.Buffer);
- // break;
-
- default: Default:
- Result = DefWindowProcW(hWnd, msg, wParam, lParam);
- break;
- }
-
- return Result;
-}
-
-
-
-/******************************************************************************
- * GUI Terminal Initialization *
- ******************************************************************************/
-
-static LRESULT CALLBACK
-GuiConsoleNotifyWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- HWND NewWindow;
- LONG WindowCount;
- MSG Msg;
-
- switch (msg)
- {
- case WM_CREATE:
- {
- SetWindowLongW(hWnd, GWL_USERDATA, 0);
- return 0;
- }
-
- case PM_CREATE_CONSOLE:
- {
- PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)lParam;
- PCONSOLE Console = GuiData->Console;
-
- NewWindow = CreateWindowExW(WS_EX_CLIENTEDGE,
- GUI_CONSOLE_WINDOW_CLASS,
- Console->Title.Buffer,
- WS_OVERLAPPEDWINDOW | WS_HSCROLL | WS_VSCROLL,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- NULL,
- NULL,
- ConSrvDllInstance,
- (PVOID)GuiData);
- if (NULL != NewWindow)
- {
- ASSERT(NewWindow == GuiData->hWindow);
+ /* Retrieve our real position */
+ // See conwnd.c!OnMove()
+ GetWindowRect(GuiData->hWindow, &rcWnd);
+ GuiData->GuiInfo.WindowOrigin.x = rcWnd.left;
+ GuiData->GuiInfo.WindowOrigin.y = rcWnd.top;
- WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
- WindowCount++;
- SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
+ if (GuiData->IsWindowVisible)
+ {
+ /* Move and resize the window to the user's values */
+ /* CAN WE DEADLOCK ?? */
+ GuiConsoleMoveWindow(GuiData); // FIXME: This MUST be done via the CreateWindowExW call.
+ SendMessageW(GuiData->hWindow, PM_RESIZE_TERMINAL, 0, 0);
+ }
- DPRINT("Set icons via PM_CREATE_CONSOLE\n");
- if (GuiData->hIcon == NULL)
+ // FIXME: HACK: Potential HACK for CORE-8129; see revision 63595.
+ CreateSysMenu(GuiData->hWindow);
+
+ if (GuiData->IsWindowVisible)
{
- DPRINT("Not really /o\\...\n");
- GuiData->hIcon = ghDefaultIcon;
- GuiData->hIconSm = ghDefaultIconSm;
+ /* Switch to full-screen mode if necessary */
+ // FIXME: Move elsewhere, it cause misdrawings of the window.
+ if (GuiData->GuiInfo.FullScreen) SwitchFullScreen(GuiData, TRUE);
+
+ DPRINT("PM_CREATE_CONSOLE -- showing window\n");
+ // ShowWindow(NewWindow, (int)GuiData->GuiInfo.ShowWindow);
+ ShowWindowAsync(NewWindow, (int)GuiData->GuiInfo.ShowWindow);
+ DPRINT("Window showed\n");
}
- else if (GuiData->hIcon != ghDefaultIcon)
+ else
{
- DPRINT("Yes \\o/\n");
- SendMessageW(GuiData->hWindow, WM_SETICON, ICON_BIG, (LPARAM)GuiData->hIcon);
- SendMessageW(GuiData->hWindow, WM_SETICON, ICON_SMALL, (LPARAM)GuiData->hIconSm);
+ DPRINT("PM_CREATE_CONSOLE -- hidden window\n");
+ ShowWindowAsync(NewWindow, SW_HIDE);
}
- /* Move and resize the window to the user's values */
- /* CAN WE DEADLOCK ?? */
- GuiConsoleMoveWindow(GuiData);
- SendMessageW(GuiData->hWindow, PM_RESIZE_TERMINAL, 0, 0);
-
- /* Switch to full-screen mode if necessary */
- if (GuiData->GuiInfo.FullScreen) SwitchFullScreen(GuiData, TRUE);
-
- // ShowWindow(NewWindow, (int)wParam);
- ShowWindowAsync(NewWindow, (int)wParam);
- DPRINT("Window showed\n");
+ continue;
}
- return (LRESULT)NewWindow;
- }
+ case PM_DESTROY_CONSOLE:
+ {
+ PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)msg.lParam;
+ MSG TempMsg;
- case PM_DESTROY_CONSOLE:
- {
- PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)lParam;
+ /* Exit the full screen mode if it was already set */
+ // LeaveFullScreen(GuiData);
- /* Exit the full screen mode if it was already set */
- // LeaveFullScreen(GuiData);
+ /*
+ * Window creation is done using a PostMessage(), so it's possible
+ * that the window that we want to destroy doesn't exist yet.
+ * So first empty the message queue.
+ */
+ while (PeekMessageW(&TempMsg, NULL, 0, 0, PM_REMOVE))
+ {
+ DispatchMessageW(&TempMsg);
+ }
- /*
- * Window creation is done using a PostMessage(), so it's possible
- * that the window that we want to destroy doesn't exist yet.
- * So first empty the message queue.
- */
- /*
- while (PeekMessageW(&Msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&Msg);
- DispatchMessageW(&Msg);
- }*/
- while (PeekMessageW(&Msg, NULL, 0, 0, PM_REMOVE)) ;
+ if (GuiData->hWindow == NULL) continue;
- if (GuiData->hWindow != NULL) /* && DestroyWindow(GuiData->hWindow) */
- {
DestroyWindow(GuiData->hWindow);
- WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
- WindowCount--;
- SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
- if (0 == WindowCount)
+ NtSetEvent(GuiData->hGuiTermEvent, NULL);
+
+ if (InterlockedDecrement(&WindowCount) == 0)
{
- NotifyWnd = NULL;
- DestroyWindow(hWnd);
- DPRINT("CONSRV: Going to quit the Gui Thread!!\n");
- PostQuitMessage(0);
+ DPRINT("CONSRV: Going to quit the Input Thread 0x%p\n", InputThreadId);
+ goto Quit;
}
- }
- return 0;
+ continue;
+ }
}
- default:
- return DefWindowProcW(hWnd, msg, wParam, lParam);
+ TranslateMessage(&msg);
+ DispatchMessageW(&msg);
+ }
+
+Quit:
+ DPRINT("CONSRV: Quit the Input Thread 0x%p, Status = 0x%08lx\n", InputThreadId, Status);
+
+ /* Remove this console input thread from this desktop */
+ // DesktopConsoleThreadInfo.DesktopHandle;
+ DesktopConsoleThreadInfo.ThreadId = 0;
+ NtUserConsoleControl(ConsoleCtrlDesktopConsoleThread,
+ &DesktopConsoleThreadInfo,
+ sizeof(DesktopConsoleThreadInfo));
+
+ /* Close the duplicated desktop handle */
+ CloseDesktop(DesktopConsoleThreadInfo.DesktopHandle); // NtUserCloseDesktop
+
+ /* Cleanup CSR thread */
+ if (pcsrt)
+ {
+ if (hThread != pcsrt->ThreadHandle)
+ DPRINT1("WARNING!! hThread (0x%p) != pcsrt->ThreadHandle (0x%p), you may expect crashes soon!!\n", hThread, pcsrt->ThreadHandle);
+
+ CsrDereferenceThread(pcsrt);
}
+
+ /* Exit the thread */
+ RtlExitUserThread(Status);
+ return 0;
}
-static DWORD NTAPI
-GuiConsoleGuiThread(PVOID Data)
+// FIXME: Maybe return a NTSTATUS
+static BOOL
+GuiInit(IN PCONSOLE_INIT_INFO ConsoleInitInfo,
+ IN HANDLE ConsoleLeaderProcessHandle,
+ IN OUT PGUI_INIT_INFO GuiInitInfo)
{
- MSG msg;
- PHANDLE GraphicsStartupEvent = (PHANDLE)Data;
+ BOOL Success = TRUE;
+ UNICODE_STRING DesktopPath;
+ DESKTOP_CONSOLE_THREAD DesktopConsoleThreadInfo;
+ HWINSTA hWinSta;
+ HDESK hDesk;
+
+ NTSTATUS Status;
+ HANDLE hInputThread;
+ CLIENT_ID ClientId;
/*
- * This thread dispatches all the console notifications to the notify window.
- * It is common for all the console windows.
+ * Initialize and register the console window class, if needed.
*/
-
- PrivateCsrssManualGuiCheck(+1);
-
- NotifyWnd = CreateWindowW(L"ConSrvCreateNotify",
- L"",
- WS_OVERLAPPEDWINDOW,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- NULL,
- NULL,
- ConSrvDllInstance,
- NULL);
- if (NULL == NotifyWnd)
+ if (!ConsInitialized)
{
- PrivateCsrssManualGuiCheck(-1);
- SetEvent(*GraphicsStartupEvent);
- return 1;
+ if (!RegisterConWndClass(ConSrvDllInstance)) return FALSE;
+ ConsInitialized = TRUE;
}
- SetEvent(*GraphicsStartupEvent);
+ /*
+ * Set-up the console input thread. We have
+ * one console input thread per desktop.
+ */
- while (GetMessageW(&msg, NULL, 0, 0))
+ if (!CsrImpersonateClient(NULL))
+ // return STATUS_BAD_IMPERSONATION_LEVEL;
+ return FALSE;
+
+ if (ConsoleInitInfo->DesktopLength)
{
- TranslateMessage(&msg);
- DispatchMessageW(&msg);
+ DesktopPath.MaximumLength = ConsoleInitInfo->DesktopLength;
+ DesktopPath.Length = DesktopPath.MaximumLength - sizeof(UNICODE_NULL);
+ DesktopPath.Buffer = ConsoleInitInfo->Desktop;
+ }
+ else
+ {
+ RtlInitUnicodeString(&DesktopPath, L"Default");
}
- DPRINT("CONSRV: Quit the Gui Thread!!\n");
- PrivateCsrssManualGuiCheck(-1);
+ hDesk = NtUserResolveDesktop(ConsoleLeaderProcessHandle,
+ &DesktopPath,
+ 0,
+ &hWinSta);
+ DPRINT("NtUserResolveDesktop(DesktopPath = '%wZ') returned hDesk = 0x%p; hWinSta = 0x%p\n",
+ &DesktopPath, hDesk, hWinSta);
- return 1;
-}
+ CsrRevertToSelf();
-static BOOL
-GuiInit(VOID)
-{
- WNDCLASSEXW wc;
- ATOM ConsoleClassAtom;
+ if (hDesk == NULL) return FALSE;
- /* Exit if we were already initialized */
- // if (ConsInitialized) return TRUE;
+ /*
+ * We need to see whether we need to create a
+ * new console input thread for this desktop.
+ */
+ DesktopConsoleThreadInfo.DesktopHandle = hDesk;
+ DesktopConsoleThreadInfo.ThreadId = (ULONG_PTR)INVALID_HANDLE_VALUE; // Special value to say we just want to retrieve the thread ID.
+ NtUserConsoleControl(ConsoleCtrlDesktopConsoleThread,
+ &DesktopConsoleThreadInfo,
+ sizeof(DesktopConsoleThreadInfo));
+ DPRINT("NtUserConsoleControl returned ThreadId = 0x%p\n", DesktopConsoleThreadInfo.ThreadId);
/*
- * Initialize and register the different window classes, if needed.
+ * Save the opened window station and desktop handles in the initialization
+ * structure. They will be used later on, and released, by the GUI frontend.
*/
- if (!ConsInitialized)
+ GuiInitInfo->WinSta = hWinSta;
+ GuiInitInfo->Desktop = hDesk;
+
+ /* Here GuiInitInfo contains original handles */
+
+ /* If we already have a console input thread on this desktop... */
+ if (DesktopConsoleThreadInfo.ThreadId != 0)
{
- /* Initialize the notification window class */
- wc.cbSize = sizeof(WNDCLASSEXW);
- wc.lpszClassName = L"ConSrvCreateNotify";
- wc.lpfnWndProc = GuiConsoleNotifyWndProc;
- wc.style = 0;
- wc.hInstance = ConSrvDllInstance;
- wc.hIcon = NULL;
- wc.hIconSm = NULL;
- wc.hCursor = NULL;
- wc.hbrBackground = NULL;
- wc.lpszMenuName = NULL;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- if (RegisterClassExW(&wc) == 0)
- {
- DPRINT1("Failed to register GUI notify wndproc\n");
- return FALSE;
- }
+ /* ... just use it... */
+ DPRINT("Using input thread InputThreadId = 0x%p\n", DesktopConsoleThreadInfo.ThreadId);
+ GuiInitInfo->InputThreadId = DesktopConsoleThreadInfo.ThreadId;
+ goto Quit;
+ }
- /* Initialize the console window class */
- ghDefaultIcon = LoadImageW(ConSrvDllInstance,
- MAKEINTRESOURCEW(IDI_TERMINAL),
- IMAGE_ICON,
- GetSystemMetrics(SM_CXICON),
- GetSystemMetrics(SM_CYICON),
- LR_SHARED);
- ghDefaultIconSm = LoadImageW(ConSrvDllInstance,
- MAKEINTRESOURCEW(IDI_TERMINAL),
- IMAGE_ICON,
- GetSystemMetrics(SM_CXSMICON),
- GetSystemMetrics(SM_CYSMICON),
- LR_SHARED);
- ghDefaultCursor = LoadCursorW(NULL, IDC_ARROW);
- wc.cbSize = sizeof(WNDCLASSEXW);
- wc.lpszClassName = GUI_CONSOLE_WINDOW_CLASS;
- wc.lpfnWndProc = GuiConsoleWndProc;
- wc.style = CS_DBLCLKS /* | CS_HREDRAW | CS_VREDRAW */;
- wc.hInstance = ConSrvDllInstance;
- wc.hIcon = ghDefaultIcon;
- wc.hIconSm = ghDefaultIconSm;
- wc.hCursor = ghDefaultCursor;
- wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); // The color of a terminal when it is switch off.
- wc.lpszMenuName = NULL;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = GWLP_CONSOLEWND_ALLOC;
-
- ConsoleClassAtom = RegisterClassExW(&wc);
- if (ConsoleClassAtom == 0)
- {
- DPRINT1("Failed to register GUI console wndproc\n");
- return FALSE;
- }
- else
- {
- NtUserConsoleControl(GuiConsoleWndClassAtom, &ConsoleClassAtom, sizeof(ATOM));
- }
+ /* ... otherwise create a new one. */
- ConsInitialized = TRUE;
+ /* Initialize a startup event for the thread to signal it */
+ Status = NtCreateEvent(&GuiInitInfo->GuiThreadStartupEvent, EVENT_ALL_ACCESS,
+ NULL, SynchronizationEvent, FALSE);
+ if (!NT_SUCCESS(Status))
+ {
+ Success = FALSE;
+ goto Quit;
}
/*
- * Set-up the notification window
+ * Duplicate the desktop handle for the console input thread internal needs.
+ * If it happens to need also a window station handle in the future, then
+ * it is there that you also need to duplicate the window station handle!
+ *
+ * Note also that we are going to temporarily overwrite the stored handles
+ * in GuiInitInfo because it happens that we use also this structure to give
+ * the duplicated handles to the input thread that is going to initialize.
+ * After the input thread finishes its initialization, we restore the handles
+ * in GuiInitInfo to their old values.
*/
- if (NULL == NotifyWnd)
+ Status = NtDuplicateObject(NtCurrentProcess(),
+ hDesk,
+ NtCurrentProcess(),
+ (PHANDLE)&GuiInitInfo->Desktop,
+ 0, 0, DUPLICATE_SAME_ACCESS);
+ if (!NT_SUCCESS(Status))
{
- HANDLE ThreadHandle;
- HANDLE GraphicsStartupEvent;
-
- GraphicsStartupEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
- if (NULL == GraphicsStartupEvent) return FALSE;
-
- ThreadHandle = CreateThread(NULL,
- 0,
- GuiConsoleGuiThread,
- (PVOID)&GraphicsStartupEvent,
- 0,
- NULL);
- if (NULL == ThreadHandle)
- {
- CloseHandle(GraphicsStartupEvent);
- DPRINT1("CONSRV: Failed to create graphics console thread. Expect problems\n");
- return FALSE;
- }
- SetThreadPriority(ThreadHandle, THREAD_PRIORITY_HIGHEST);
- CloseHandle(ThreadHandle);
+ Success = FALSE;
+ goto Quit;
+ }
- WaitForSingleObject(GraphicsStartupEvent, INFINITE);
- CloseHandle(GraphicsStartupEvent);
+ /* Here GuiInitInfo contains duplicated handles */
- if (NULL == NotifyWnd)
- {
- DPRINT1("CONSRV: Failed to create notification window.\n");
- return FALSE;
- }
+ Status = RtlCreateUserThread(NtCurrentProcess(),
+ NULL,
+ TRUE, // Start the thread in suspended state
+ 0,
+ 0,
+ 0,
+ (PVOID)GuiConsoleInputThread,
+ (PVOID)GuiInitInfo,
+ &hInputThread,
+ &ClientId);
+ if (NT_SUCCESS(Status))
+ {
+ /* Add it as a static server thread and resume it */
+ CsrAddStaticServerThread(hInputThread, &ClientId, 0);
+ Status = NtResumeThread(hInputThread, NULL);
+ }
+ DPRINT("Thread creation hInputThread = 0x%p, InputThreadId = 0x%p, Status = 0x%08lx\n",
+ hInputThread, ClientId.UniqueThread, Status);
+
+ if (!NT_SUCCESS(Status) || hInputThread == NULL)
+ {
+ /* Close the thread's handle */
+ if (hInputThread) NtClose(hInputThread);
+
+ /* We need to close here the duplicated desktop handle */
+ CloseDesktop(GuiInitInfo->Desktop); // NtUserCloseDesktop
+
+ /* Close the startup event and bail out */
+ NtClose(GuiInitInfo->GuiThreadStartupEvent);
+
+ DPRINT1("CONSRV: Failed to create graphics console thread.\n");
+ Success = FALSE;
+ goto Quit;
}
- // ConsInitialized = TRUE;
+ /* No need to close hInputThread, this is done by CSR automatically */
- return TRUE;
-}
+ /* Wait for the thread to finish its initialization, and close the startup event */
+ NtWaitForSingleObject(GuiInitInfo->GuiThreadStartupEvent, FALSE, NULL);
+ NtClose(GuiInitInfo->GuiThreadStartupEvent);
+
+ /*
+ * Save the input thread ID for later use, and restore the original handles.
+ * The copies are held by the console input thread.
+ */
+ GuiInitInfo->InputThreadId = (ULONG_PTR)ClientId.UniqueThread;
+ GuiInitInfo->WinSta = hWinSta;
+ GuiInitInfo->Desktop = hDesk;
+
+ /* Here GuiInitInfo contains again original handles */
+
+Quit:
+ if (!Success)
+ {
+ /*
+ * Close the original handles. Do not use the copies in GuiInitInfo
+ * because we may have failed in the middle of the duplicate operation
+ * and the handles stored in GuiInitInfo may have changed.
+ */
+ CloseDesktop(hDesk); // NtUserCloseDesktop
+ CloseWindowStation(hWinSta); // NtUserCloseWindowStation
+ }
+ return Success;
+}
/******************************************************************************
static VOID NTAPI
GuiDeinitFrontEnd(IN OUT PFRONTEND This);
-NTSTATUS NTAPI
+static NTSTATUS NTAPI
GuiInitFrontEnd(IN OUT PFRONTEND This,
- IN PCONSOLE Console)
+ IN PCONSRV_CONSOLE Console)
{
PGUI_INIT_INFO GuiInitInfo;
- PCONSOLE_INFO ConsoleInfo;
- PCONSOLE_START_INFO ConsoleStartInfo;
-
PGUI_CONSOLE_DATA GuiData;
- GUI_CONSOLE_INFO TermInfo;
-
- SIZE_T Length = 0;
- LPWSTR IconPath = NULL;
- INT IconIndex = 0;
- if (This == NULL || Console == NULL || This->OldData == NULL)
+ if (This == NULL || Console == NULL || This->Context2 == NULL)
return STATUS_INVALID_PARAMETER;
ASSERT(This->Console == Console);
- GuiInitInfo = This->OldData;
-
- if (GuiInitInfo->ConsoleInfo == NULL || GuiInitInfo->ConsoleStartInfo == NULL)
- return STATUS_INVALID_PARAMETER;
-
- ConsoleInfo = GuiInitInfo->ConsoleInfo;
- ConsoleStartInfo = GuiInitInfo->ConsoleStartInfo;
-
- IconPath = ConsoleStartInfo->IconPath;
- IconIndex = ConsoleStartInfo->IconIndex;
-
+ GuiInitInfo = This->Context2;
/* Terminal data allocation */
- GuiData = ConsoleAllocHeap(HEAP_ZERO_MEMORY, sizeof(GUI_CONSOLE_DATA));
+ GuiData = ConsoleAllocHeap(HEAP_ZERO_MEMORY, sizeof(*GuiData));
if (!GuiData)
{
DPRINT1("CONSRV: Failed to create GUI_CONSOLE_DATA\n");
return STATUS_UNSUCCESSFUL;
}
- /* HACK */ Console->TermIFace.Data = (PVOID)GuiData; /* HACK */
+ /// /* HACK */ Console->FrontEndIFace.Context = (PVOID)GuiData; /* HACK */
GuiData->Console = Console;
GuiData->ActiveBuffer = Console->ActiveBuffer;
GuiData->hWindow = NULL;
+ GuiData->IsWindowVisible = GuiInitInfo->IsWindowVisible;
/* The console can be resized */
Console->FixedSize = FALSE;
InitializeCriticalSection(&GuiData->Lock);
-
/*
- * Load terminal settings
+ * Set up GUI data
*/
+ RtlCopyMemory(&GuiData->GuiInfo, &GuiInitInfo->TermInfo, sizeof(GuiInitInfo->TermInfo));
- /* 1. Load the default settings */
- GuiConsoleGetDefaultSettings(&TermInfo, GuiInitInfo->ProcessId);
-
- /* 3. Load the remaining console settings via the registry. */
- if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
- {
- /* Load the terminal infos from the registry. */
- GuiConsoleReadUserSettings(&TermInfo,
- ConsoleInfo->ConsoleTitle,
- GuiInitInfo->ProcessId);
-
- /*
- * Now, update them with the properties the user might gave to us
- * via the STARTUPINFO structure before calling CreateProcess
- * (and which was transmitted via the ConsoleStartInfo structure).
- * We therefore overwrite the values read in the registry.
- */
- if (ConsoleStartInfo->dwStartupFlags & STARTF_USESHOWWINDOW)
- {
- TermInfo.ShowWindow = ConsoleStartInfo->wShowWindow;
- }
- if (ConsoleStartInfo->dwStartupFlags & STARTF_USEPOSITION)
- {
- TermInfo.AutoPosition = FALSE;
- TermInfo.WindowOrigin.x = ConsoleStartInfo->dwWindowOrigin.X;
- TermInfo.WindowOrigin.y = ConsoleStartInfo->dwWindowOrigin.Y;
- }
- if (ConsoleStartInfo->dwStartupFlags & STARTF_RUNFULLSCREEN)
- {
- TermInfo.FullScreen = TRUE;
- }
- }
-
+ /* Initialize the icon handles */
+ if (GuiInitInfo->hIcon != NULL)
+ GuiData->hIcon = GuiInitInfo->hIcon;
+ else
+ GuiData->hIcon = ghDefaultIcon;
- /*
- * Set up GUI data
- */
+ if (GuiInitInfo->hIconSm != NULL)
+ GuiData->hIconSm = GuiInitInfo->hIconSm;
+ else
+ GuiData->hIconSm = ghDefaultIconSm;
- Length = min(wcslen(TermInfo.FaceName) + 1, LF_FACESIZE); // wcsnlen
- wcsncpy(GuiData->GuiInfo.FaceName, TermInfo.FaceName, LF_FACESIZE);
- GuiData->GuiInfo.FaceName[Length] = L'\0';
- GuiData->GuiInfo.FontFamily = TermInfo.FontFamily;
- GuiData->GuiInfo.FontSize = TermInfo.FontSize;
- GuiData->GuiInfo.FontWeight = TermInfo.FontWeight;
- GuiData->GuiInfo.UseRasterFonts = TermInfo.UseRasterFonts;
- GuiData->GuiInfo.FullScreen = TermInfo.FullScreen;
- GuiData->GuiInfo.ShowWindow = TermInfo.ShowWindow;
- GuiData->GuiInfo.AutoPosition = TermInfo.AutoPosition;
- GuiData->GuiInfo.WindowOrigin = TermInfo.WindowOrigin;
-
- /* Initialize the icon handles to their default values */
- GuiData->hIcon = ghDefaultIcon;
- GuiData->hIconSm = ghDefaultIconSm;
-
- /* Get the associated icon, if any */
- if (IconPath == NULL || IconPath[0] == L'\0')
- {
- IconPath = ConsoleStartInfo->AppPath;
- IconIndex = 0;
- }
- DPRINT("IconPath = %S ; IconIndex = %lu\n", (IconPath ? IconPath : L"n/a"), IconIndex);
- if (IconPath && IconPath[0] != L'\0')
- {
- HICON hIcon = NULL, hIconSm = NULL;
- PrivateExtractIconExW(IconPath,
- IconIndex,
- &hIcon,
- &hIconSm,
- 1);
- DPRINT("hIcon = 0x%p ; hIconSm = 0x%p\n", hIcon, hIconSm);
- if (hIcon != NULL)
- {
- DPRINT("Effectively set the icons\n");
- GuiData->hIcon = hIcon;
- GuiData->hIconSm = hIconSm;
- }
- }
+ ASSERT(GuiData->hIcon && GuiData->hIconSm);
/* Mouse is shown by default with its default cursor shape */
GuiData->hCursor = ghDefaultCursor;
/* A priori don't ignore mouse signals */
GuiData->IgnoreNextMouseSignal = FALSE;
+ /* Initialize HACK FOR CORE-8394. See conwnd.c!OnMouse for more details. */
+ GuiData->HackCORE8394IgnoreNextMove = FALSE;
/* Close button and the corresponding system menu item are enabled by default */
GuiData->IsCloseButtonEnabled = TRUE;
/* There is no user-reserved menu id range by default */
- GuiData->cmdIdLow = GuiData->cmdIdHigh = 0;
+ GuiData->CmdIdLow = GuiData->CmdIdHigh = 0;
+
+ /* Initialize the selection */
+ RtlZeroMemory(&GuiData->Selection, sizeof(GuiData->Selection));
+ GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
+ RtlZeroMemory(&GuiData->dwSelectionCursor, sizeof(GuiData->dwSelectionCursor));
+ GuiData->LineSelection = FALSE; // Default to block selection
+ // TODO: Retrieve the selection mode via the registry.
+
+ GuiData->InputThreadId = GuiInitInfo->InputThreadId;
+ GuiData->WinSta = GuiInitInfo->WinSta;
+ GuiData->Desktop = GuiInitInfo->Desktop;
+
+ /* Finally, finish to initialize the frontend structure */
+ This->Context = GuiData;
+ ConsoleFreeHeap(This->Context2);
+ This->Context2 = NULL;
/*
* We need to wait until the GUI has been fully initialized
* Ideally we could use SendNotifyMessage for this but its not
* yet implemented.
*/
- GuiData->hGuiInitEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
+ NtCreateEvent(&GuiData->hGuiInitEvent, EVENT_ALL_ACCESS,
+ NULL, SynchronizationEvent, FALSE);
+ NtCreateEvent(&GuiData->hGuiTermEvent, EVENT_ALL_ACCESS,
+ NULL, SynchronizationEvent, FALSE);
DPRINT("GUI - Checkpoint\n");
/* Create the terminal window */
- PostMessageW(NotifyWnd, PM_CREATE_CONSOLE, GuiData->GuiInfo.ShowWindow, (LPARAM)GuiData);
+ PostThreadMessageW(GuiData->InputThreadId, PM_CREATE_CONSOLE, 0, (LPARAM)GuiData);
/* Wait until initialization has finished */
- WaitForSingleObject(GuiData->hGuiInitEvent, INFINITE);
+ NtWaitForSingleObject(GuiData->hGuiInitEvent, FALSE, NULL);
DPRINT("OK we created the console window\n");
- CloseHandle(GuiData->hGuiInitEvent);
+ NtClose(GuiData->hGuiInitEvent);
GuiData->hGuiInitEvent = NULL;
/* Check whether we really succeeded in initializing the terminal window */
return STATUS_UNSUCCESSFUL;
}
- /* Finally, finish to initialize the frontend structure */
- This->Data = GuiData;
- if (This->OldData) ConsoleFreeHeap(This->OldData);
- This->OldData = NULL;
-
return STATUS_SUCCESS;
}
static VOID NTAPI
GuiDeinitFrontEnd(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ DPRINT("Send PM_DESTROY_CONSOLE message and wait on hGuiTermEvent...\n");
+ PostThreadMessageW(GuiData->InputThreadId, PM_DESTROY_CONSOLE, 0, (LPARAM)GuiData);
+ NtWaitForSingleObject(GuiData->hGuiTermEvent, FALSE, NULL);
+ DPRINT("hGuiTermEvent set\n");
+ NtClose(GuiData->hGuiTermEvent);
+ GuiData->hGuiTermEvent = NULL;
- SendMessageW(NotifyWnd, PM_DESTROY_CONSOLE, 0, (LPARAM)GuiData);
+ CloseDesktop(GuiData->Desktop); // NtUserCloseDesktop
+ CloseWindowStation(GuiData->WinSta); // NtUserCloseWindowStation
DPRINT("Destroying icons !! - GuiData->hIcon = 0x%p ; ghDefaultIcon = 0x%p ; GuiData->hIconSm = 0x%p ; ghDefaultIconSm = 0x%p\n",
GuiData->hIcon, ghDefaultIcon, GuiData->hIconSm, ghDefaultIconSm);
DestroyIcon(GuiData->hIconSm);
}
- This->Data = NULL;
+ This->Context = NULL;
DeleteCriticalSection(&GuiData->Lock);
ConsoleFreeHeap(GuiData);
GuiDrawRegion(IN OUT PFRONTEND This,
SMALL_RECT* Region)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
- RECT RegionRect;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
- SmallRectToRect(GuiData, &RegionRect, Region);
- /* Do not erase the background: it speeds up redrawing and reduce flickering */
- InvalidateRect(GuiData->hWindow, &RegionRect, FALSE);
- /**UpdateWindow(GuiData->hWindow);**/
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return;
+
+ DrawRegion(GuiData, Region);
}
static VOID NTAPI
PWCHAR Buffer,
UINT Length)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
PCONSOLE_SCREEN_BUFFER Buff;
SHORT CursorEndX, CursorEndY;
RECT ScrollRect;
if (NULL == GuiData || NULL == GuiData->hWindow) return;
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return;
+
Buff = GuiData->ActiveBuffer;
if (GetType(Buff) != TEXTMODE_BUFFER) return;
SW_INVALIDATE);
}
- GuiDrawRegion(This, Region);
+ DrawRegion(GuiData, Region);
if (CursorStartX < Region->Left || Region->Right < CursorStartX
|| CursorStartY < Region->Top || Region->Bottom < CursorStartY)
{
- GuiInvalidateCell(This, CursorStartX, CursorStartY);
+ InvalidateCell(GuiData, CursorStartX, CursorStartY);
}
CursorEndX = Buff->CursorPosition.X;
|| CursorEndY < Region->Top || Region->Bottom < CursorEndY)
&& (CursorEndX != CursorStartX || CursorEndY != CursorStartY))
{
- GuiInvalidateCell(This, CursorEndX, CursorEndY);
+ InvalidateCell(GuiData, CursorEndX, CursorEndY);
}
+ // HACK!!
// Set up the update timer (very short interval) - this is a "hack" for getting the OS to
// repaint the window without having it just freeze up and stay on the screen permanently.
Buff->CursorBlinkOn = TRUE;
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
}
+/* static */ VOID NTAPI
+GuiRingBell(IN OUT PFRONTEND This)
+{
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Emit an error beep sound */
+ SendNotifyMessage(GuiData->hWindow, PM_CONSOLE_BEEP, 0, 0);
+}
+
static BOOL NTAPI
GuiSetCursorInfo(IN OUT PFRONTEND This,
PCONSOLE_SCREEN_BUFFER Buff)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
if (GuiData->ActiveBuffer == Buff)
{
- GuiInvalidateCell(This, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+ InvalidateCell(GuiData, Buff->CursorPosition.X, Buff->CursorPosition.Y);
}
return TRUE;
SHORT OldCursorX,
SHORT OldCursorY)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
if (GuiData->ActiveBuffer == Buff)
{
/* Redraw char at old position (remove cursor) */
- GuiInvalidateCell(This, OldCursorX, OldCursorY);
+ InvalidateCell(GuiData, OldCursorX, OldCursorY);
/* Redraw char at new position (show cursor) */
- GuiInvalidateCell(This, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+ InvalidateCell(GuiData, Buff->CursorPosition.X, Buff->CursorPosition.Y);
}
return TRUE;
static VOID NTAPI
GuiResizeTerminal(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
/* Resize the window to the user's values */
PostMessageW(GuiData->hWindow, PM_RESIZE_TERMINAL, 0, 0);
static VOID NTAPI
GuiSetActiveScreenBuffer(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
PCONSOLE_SCREEN_BUFFER ActiveBuffer;
HPALETTE hPalette;
EnterCriticalSection(&GuiData->Lock);
GuiData->WindowSizeLock = TRUE;
- InterlockedExchangePointer(&GuiData->ActiveBuffer,
+ InterlockedExchangePointer((PVOID*)&GuiData->ActiveBuffer,
ConDrvGetActiveScreenBuffer(GuiData->Console));
GuiData->WindowSizeLock = FALSE;
/* Change the current palette */
if (ActiveBuffer->PaletteHandle == NULL)
- {
hPalette = GuiData->hSysPalette;
- }
else
- {
hPalette = ActiveBuffer->PaletteHandle;
- }
- DPRINT1("GuiSetActiveScreenBuffer using palette 0x%p\n", hPalette);
+ DPRINT("GuiSetActiveScreenBuffer using palette 0x%p\n", hPalette);
/* Set the new palette for the framebuffer */
SelectPalette(GuiData->hMemDC, hPalette, FALSE);
GuiReleaseScreenBuffer(IN OUT PFRONTEND This,
IN PCONSOLE_SCREEN_BUFFER ScreenBuffer)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
/*
* If we were notified to release a screen buffer that is not actually
EnterCriticalSection(&GuiData->Lock);
GuiData->WindowSizeLock = TRUE;
- InterlockedExchangePointer(&GuiData->ActiveBuffer, NULL);
+ InterlockedExchangePointer((PVOID*)&GuiData->ActiveBuffer, NULL);
GuiData->WindowSizeLock = FALSE;
LeaveCriticalSection(&GuiData->Lock);
}
}
-static BOOL NTAPI
-GuiProcessKeyCallback(IN OUT PFRONTEND This,
- MSG* msg,
- BYTE KeyStateMenu,
- DWORD ShiftState,
- UINT VirtualKeyCode,
- BOOL Down)
-{
- if ((ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED) || KeyStateMenu & 0x80) &&
- (VirtualKeyCode == VK_ESCAPE || VirtualKeyCode == VK_TAB || VirtualKeyCode == VK_SPACE))
- {
- DefWindowProcW(msg->hwnd, msg->message, msg->wParam, msg->lParam);
- return TRUE;
- }
-
- return FALSE;
-}
-
static BOOL NTAPI
GuiSetMouseCursor(IN OUT PFRONTEND This,
- HCURSOR hCursor);
+ HCURSOR CursorHandle);
static VOID NTAPI
GuiRefreshInternalInfo(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
/* Update the console leader information held by the window */
- SetConsoleWndConsoleLeaderCID(GuiData);
+ SetConWndConsoleLeaderCID(GuiData);
/*
* HACK:
static VOID NTAPI
GuiChangeTitle(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
// PostMessageW(GuiData->hWindow, PM_CONSOLE_SET_TITLE, 0, 0);
- SetWindowText(GuiData->hWindow, GuiData->Console->Title.Buffer);
+ SetWindowTextW(GuiData->hWindow, GuiData->Console->Title.Buffer);
}
static BOOL NTAPI
GuiChangeIcon(IN OUT PFRONTEND This,
- HICON hWindowIcon)
+ HICON IconHandle)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
HICON hIcon, hIconSm;
- if (hWindowIcon == NULL)
+ if (IconHandle == NULL)
{
hIcon = ghDefaultIcon;
hIconSm = ghDefaultIconSm;
}
else
{
- hIcon = CopyIcon(hWindowIcon);
- hIconSm = CopyIcon(hWindowIcon);
+ hIcon = CopyIcon(IconHandle);
+ hIconSm = CopyIcon(IconHandle);
}
if (hIcon == NULL)
- {
return FALSE;
- }
if (hIcon != GuiData->hIcon)
{
GuiData->hIconSm = hIconSm;
DPRINT("Set icons in GuiChangeIcon\n");
- PostMessageW(GuiData->hWindow, WM_SETICON, ICON_BIG, (LPARAM)GuiData->hIcon);
+ PostMessageW(GuiData->hWindow, WM_SETICON, ICON_BIG , (LPARAM)GuiData->hIcon );
PostMessageW(GuiData->hWindow, WM_SETICON, ICON_SMALL, (LPARAM)GuiData->hIconSm);
}
static HWND NTAPI
GuiGetConsoleWindowHandle(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
return GuiData->hWindow;
}
GuiGetLargestConsoleWindowSize(IN OUT PFRONTEND This,
PCOORD pSize)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
PCONSOLE_SCREEN_BUFFER ActiveBuffer;
- RECT WorkArea;
- LONG width, height;
+ HMONITOR hMonitor;
+ MONITORINFO MonitorInfo;
+ LONG Width, Height;
UINT WidthUnit, HeightUnit;
if (!pSize) return;
- if (!SystemParametersInfoW(SPI_GETWORKAREA, 0, &WorkArea, 0))
+ /*
+ * Retrieve the monitor that is mostly covered by the current console window;
+ * default to primary monitor otherwise.
+ */
+ MonitorInfo.cbSize = sizeof(MonitorInfo);
+ hMonitor = MonitorFromWindow(GuiData->hWindow, MONITOR_DEFAULTTOPRIMARY);
+ if (hMonitor && GetMonitorInfoW(hMonitor, &MonitorInfo))
{
- DPRINT1("SystemParametersInfoW failed - What to do ??\n");
- return;
+ /* Retrieve the width and height of the client area of this monitor */
+ Width = MonitorInfo.rcWork.right - MonitorInfo.rcWork.left;
+ Height = MonitorInfo.rcWork.bottom - MonitorInfo.rcWork.top;
+ }
+ else
+ {
+ /*
+ * Retrieve the width and height of the client area for a full-screen
+ * window on the primary display monitor.
+ */
+ Width = GetSystemMetrics(SM_CXFULLSCREEN);
+ Height = GetSystemMetrics(SM_CYFULLSCREEN);
+
+ // RECT WorkArea;
+ // SystemParametersInfoW(SPI_GETWORKAREA, 0, &WorkArea, 0);
+ // Width = WorkArea.right;
+ // Height = WorkArea.bottom;
}
ActiveBuffer = GuiData->ActiveBuffer;
+#if 0
+ // NOTE: This would be surprising if we wouldn't have an associated buffer...
if (ActiveBuffer)
- {
+#endif
GetScreenBufferSizeUnits(ActiveBuffer, GuiData, &WidthUnit, &HeightUnit);
- }
+#if 0
else
- {
- /* Default: text mode */
- WidthUnit = GuiData->CharWidth ;
- HeightUnit = GuiData->CharHeight;
- }
+ /* Default: graphics mode */
+ WidthUnit = HeightUnit = 1;
+#endif
+
+ Width -= (2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE)));
+ Height -= (2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION));
+
+ if (Width < 0) Width = 0;
+ if (Height < 0) Height = 0;
- width = WorkArea.right;
- height = WorkArea.bottom;
+ pSize->X = (SHORT)(Width / (int)WidthUnit ) /* HACK */ + 2;
+ pSize->Y = (SHORT)(Height / (int)HeightUnit) /* HACK */ + 1;
+}
+
+static BOOL NTAPI
+GuiGetSelectionInfo(IN OUT PFRONTEND This,
+ PCONSOLE_SELECTION_INFO pSelectionInfo)
+{
+ PGUI_CONSOLE_DATA GuiData = This->Context;
- width -= (2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE)));
- height -= (2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION));
+ if (pSelectionInfo == NULL) return FALSE;
- if (width < 0) width = 0;
- if (height < 0) height = 0;
+ ZeroMemory(pSelectionInfo, sizeof(*pSelectionInfo));
+ if (GuiData->Selection.dwFlags != CONSOLE_NO_SELECTION)
+ RtlCopyMemory(pSelectionInfo, &GuiData->Selection, sizeof(*pSelectionInfo));
- pSize->X = (SHORT)(width / (int)WidthUnit ) /* HACK */ + 2;
- pSize->Y = (SHORT)(height / (int)HeightUnit) /* HACK */ + 1;
+ return TRUE;
}
static BOOL NTAPI
HPALETTE PaletteHandle,
UINT PaletteUsage)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
HPALETTE OldPalette;
// if (GetType(GuiData->ActiveBuffer) != GRAPHICS_BUFFER) return FALSE;
static ULONG NTAPI
GuiGetDisplayMode(IN OUT PFRONTEND This)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
ULONG DisplayMode = 0;
if (GuiData->GuiInfo.FullScreen)
GuiSetDisplayMode(IN OUT PFRONTEND This,
ULONG NewMode)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
BOOL FullScreen;
if (NewMode & ~(CONSOLE_FULLSCREEN_MODE | CONSOLE_WINDOWED_MODE))
return FALSE;
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
+
FullScreen = ((NewMode & CONSOLE_FULLSCREEN_MODE) != 0);
if (FullScreen != GuiData->GuiInfo.FullScreen)
GuiShowMouseCursor(IN OUT PFRONTEND This,
BOOL Show)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
- /* Set the reference count */
- if (Show) ++GuiData->MouseCursorRefCount;
- else --GuiData->MouseCursorRefCount;
+ if (GuiData->IsWindowVisible)
+ {
+ /* Set the reference count */
+ if (Show) ++GuiData->MouseCursorRefCount;
+ else --GuiData->MouseCursorRefCount;
- /* Effectively show (or hide) the cursor (use special values for (w|l)Param) */
- PostMessageW(GuiData->hWindow, WM_SETCURSOR, -1, -1);
+ /* Effectively show (or hide) the cursor (use special values for (w|l)Param) */
+ PostMessageW(GuiData->hWindow, WM_SETCURSOR, -1, -1);
+ }
return GuiData->MouseCursorRefCount;
}
static BOOL NTAPI
GuiSetMouseCursor(IN OUT PFRONTEND This,
- HCURSOR hCursor)
+ HCURSOR CursorHandle)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
+
+ /* Do nothing if the window is hidden */
+ if (!GuiData->IsWindowVisible) return TRUE;
/*
* Set the cursor's handle. If the given handle is NULL,
* then restore the default cursor.
*/
- GuiData->hCursor = (hCursor ? hCursor : ghDefaultCursor);
+ GuiData->hCursor = (CursorHandle ? CursorHandle : ghDefaultCursor);
/* Effectively modify the shape of the cursor (use special values for (w|l)Param) */
PostMessageW(GuiData->hWindow, WM_SETCURSOR, -1, -1);
static HMENU NTAPI
GuiMenuControl(IN OUT PFRONTEND This,
- UINT cmdIdLow,
- UINT cmdIdHigh)
+ UINT CmdIdLow,
+ UINT CmdIdHigh)
{
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
- GuiData->cmdIdLow = cmdIdLow ;
- GuiData->cmdIdHigh = cmdIdHigh;
+ GuiData->CmdIdLow = CmdIdLow ;
+ GuiData->CmdIdHigh = CmdIdHigh;
return GetSystemMenu(GuiData->hWindow, FALSE);
}
* for more information.
*/
- PGUI_CONSOLE_DATA GuiData = This->Data;
+ PGUI_CONSOLE_DATA GuiData = This->Context;
HMENU hSysMenu = GetSystemMenu(GuiData->hWindow, FALSE);
if (hSysMenu == NULL) return FALSE;
GuiDeinitFrontEnd,
GuiDrawRegion,
GuiWriteStream,
+ GuiRingBell,
GuiSetCursorInfo,
GuiSetScreenInfo,
GuiResizeTerminal,
GuiSetActiveScreenBuffer,
GuiReleaseScreenBuffer,
- GuiProcessKeyCallback,
GuiRefreshInternalInfo,
GuiChangeTitle,
GuiChangeIcon,
GuiGetConsoleWindowHandle,
GuiGetLargestConsoleWindowSize,
+ GuiGetSelectionInfo,
GuiSetPalette,
GuiGetDisplayMode,
GuiSetDisplayMode,
};
-static BOOL
-LoadShellLinkConsoleInfo(IN OUT PCONSOLE_START_INFO ConsoleStartInfo,
- IN OUT PCONSOLE_INFO ConsoleInfo)
+NTSTATUS NTAPI
+GuiLoadFrontEnd(IN OUT PFRONTEND FrontEnd,
+ IN OUT PCONSOLE_STATE_INFO ConsoleInfo,
+ IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo,
+ IN HANDLE ConsoleLeaderProcessHandle)
{
-#define PATH_SEPARATOR L'\\'
+ PCONSOLE_START_INFO ConsoleStartInfo;
+ PGUI_INIT_INFO GuiInitInfo;
- BOOL RetVal = FALSE;
- HRESULT hRes = S_OK;
- LPWSTR LinkName = NULL;
- SIZE_T Length = 0;
+ if (FrontEnd == NULL || ConsoleInfo == NULL || ConsoleInitInfo == NULL)
+ return STATUS_INVALID_PARAMETER;
- if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
- return FALSE;
+ ConsoleStartInfo = ConsoleInitInfo->ConsoleStartInfo;
- ConsoleStartInfo->IconPath[0] = L'\0';
- ConsoleStartInfo->IconIndex = 0;
+ /*
+ * Initialize a private initialization info structure for later use.
+ * It must be freed by a call to GuiUnloadFrontEnd or GuiInitFrontEnd.
+ */
+ GuiInitInfo = ConsoleAllocHeap(HEAP_ZERO_MEMORY, sizeof(*GuiInitInfo));
+ if (GuiInitInfo == NULL) return STATUS_NO_MEMORY;
- /* 1- Find the last path separator if any */
- LinkName = wcsrchr(ConsoleStartInfo->ConsoleTitle, PATH_SEPARATOR);
- if (LinkName == NULL)
- {
- LinkName = ConsoleStartInfo->ConsoleTitle;
- }
- else
+ /* Initialize GUI terminal emulator common functionalities */
+ if (!GuiInit(ConsoleInitInfo, ConsoleLeaderProcessHandle, GuiInitInfo))
{
- /* Skip the path separator */
- ++LinkName;
+ ConsoleFreeHeap(GuiInitInfo);
+ return STATUS_UNSUCCESSFUL;
}
- /* 2- Check for the link extension. The name ".lnk" is considered invalid. */
- Length = wcslen(LinkName);
- if ( (Length <= 4) || (wcsicmp(LinkName + (Length - 4), L".lnk") != 0) )
- return FALSE;
+ /*
+ * Load terminal settings
+ */
+#if 0
+ /* Impersonate the caller in order to retrieve settings in its context */
+ // if (!CsrImpersonateClient(NULL))
+ // return STATUS_UNSUCCESSFUL;
+ CsrImpersonateClient(NULL);
+
+ /* 1. Load the default settings */
+ GuiConsoleGetDefaultSettings(&GuiInitInfo->TermInfo);
+#endif
+
+ GuiInitInfo->TermInfo.ShowWindow = SW_SHOWNORMAL;
- /* 3- It may be a link. Try to retrieve some properties */
- hRes = CoInitialize(NULL);
- if (SUCCEEDED(hRes))
+ if (ConsoleInitInfo->IsWindowVisible)
{
- /* Get a pointer to the IShellLink interface */
- IShellLinkW* pshl = NULL;
- hRes = CoCreateInstance(&CLSID_ShellLink,
- NULL,
- CLSCTX_INPROC_SERVER,
- &IID_IShellLinkW,
- (LPVOID*)&pshl);
- if (SUCCEEDED(hRes))
+ /* 2. Load the remaining console settings via the registry */
+ if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
{
- /* Get a pointer to the IPersistFile interface */
- IPersistFile* ppf = NULL;
- hRes = IPersistFile_QueryInterface(pshl, &IID_IPersistFile, (LPVOID*)&ppf);
- if (SUCCEEDED(hRes))
+#if 0
+ /* Load the terminal infos from the registry */
+ GuiConsoleReadUserSettings(&GuiInitInfo->TermInfo);
+#endif
+
+ /*
+ * Now, update them with the properties the user might gave to us
+ * via the STARTUPINFO structure before calling CreateProcess
+ * (and which was transmitted via the ConsoleStartInfo structure).
+ * We therefore overwrite the values read in the registry.
+ */
+ if (ConsoleStartInfo->dwStartupFlags & STARTF_USESHOWWINDOW)
{
- /* Load the shortcut */
- hRes = IPersistFile_Load(ppf, ConsoleStartInfo->ConsoleTitle, STGM_READ);
- if (SUCCEEDED(hRes))
- {
- /*
- * Finally we can get the properties !
- * Update the old ones if needed.
- */
- INT ShowCmd = 0;
- // WORD HotKey = 0;
-
- /* Reset the name of the console with the name of the shortcut */
- Length = min(/*Length*/ Length - 4, // 4 == len(".lnk")
- sizeof(ConsoleInfo->ConsoleTitle) / sizeof(ConsoleInfo->ConsoleTitle[0]) - 1);
- wcsncpy(ConsoleInfo->ConsoleTitle, LinkName, Length);
- ConsoleInfo->ConsoleTitle[Length] = L'\0';
-
- /* Get the window showing command */
- hRes = IShellLinkW_GetShowCmd(pshl, &ShowCmd);
- if (SUCCEEDED(hRes)) ConsoleStartInfo->wShowWindow = (WORD)ShowCmd;
-
- /* Get the hotkey */
- // hRes = pshl->GetHotkey(&ShowCmd);
- // if (SUCCEEDED(hRes)) ConsoleStartInfo->HotKey = HotKey;
-
- /* Get the icon location, if any */
-
- hRes = IShellLinkW_GetIconLocation(pshl,
- ConsoleStartInfo->IconPath,
- sizeof(ConsoleStartInfo->IconPath)/sizeof(ConsoleStartInfo->IconPath[0]) - 1, // == MAX_PATH
- &ConsoleStartInfo->IconIndex);
- if (!SUCCEEDED(hRes))
- {
- ConsoleStartInfo->IconPath[0] = L'\0';
- ConsoleStartInfo->IconIndex = 0;
- }
-
- // FIXME: Since we still don't load console properties from the shortcut,
- // return false. When this will be done, we will return true instead.
- RetVal = FALSE;
- }
- IPersistFile_Release(ppf);
+ GuiInitInfo->TermInfo.ShowWindow = ConsoleStartInfo->wShowWindow;
+ }
+ if (ConsoleStartInfo->dwStartupFlags & STARTF_USEPOSITION)
+ {
+ ConsoleInfo->AutoPosition = FALSE;
+ ConsoleInfo->WindowPosition.x = ConsoleStartInfo->dwWindowOrigin.X;
+ ConsoleInfo->WindowPosition.y = ConsoleStartInfo->dwWindowOrigin.Y;
+ }
+ if (ConsoleStartInfo->dwStartupFlags & STARTF_RUNFULLSCREEN)
+ {
+ ConsoleInfo->FullScreen = TRUE;
}
- IShellLinkW_Release(pshl);
}
}
- CoUninitialize();
- return RetVal;
-}
+#if 0
+ /* Revert impersonation */
+ CsrRevertToSelf();
+#endif
-NTSTATUS NTAPI
-GuiLoadFrontEnd(IN OUT PFRONTEND FrontEnd,
- IN OUT PCONSOLE_INFO ConsoleInfo,
- IN OUT PVOID ExtraConsoleInfo,
- IN ULONG ProcessId)
-{
- PCONSOLE_START_INFO ConsoleStartInfo = ExtraConsoleInfo;
- PGUI_INIT_INFO GuiInitInfo;
+ // Font data
+ StringCchCopyNW(GuiInitInfo->TermInfo.FaceName, ARRAYSIZE(GuiInitInfo->TermInfo.FaceName),
+ ConsoleInfo->FaceName, ARRAYSIZE(ConsoleInfo->FaceName));
+ GuiInitInfo->TermInfo.FontFamily = ConsoleInfo->FontFamily;
+ GuiInitInfo->TermInfo.FontSize = ConsoleInfo->FontSize;
+ GuiInitInfo->TermInfo.FontWeight = ConsoleInfo->FontWeight;
- if (FrontEnd == NULL || ConsoleInfo == NULL || ConsoleStartInfo == NULL)
- return STATUS_INVALID_PARAMETER;
+ // Display
+ GuiInitInfo->TermInfo.FullScreen = ConsoleInfo->FullScreen;
+ // GuiInitInfo->TermInfo.ShowWindow;
+ GuiInitInfo->TermInfo.AutoPosition = ConsoleInfo->AutoPosition;
+ GuiInitInfo->TermInfo.WindowOrigin = ConsoleInfo->WindowPosition;
- /* Initialize GUI terminal emulator common functionalities */
- if (!GuiInit()) return STATUS_UNSUCCESSFUL;
+ /* Initialize the icon handles */
+ // if (ConsoleStartInfo->hIcon != NULL)
+ GuiInitInfo->hIcon = ConsoleStartInfo->hIcon;
+ // else
+ // GuiInitInfo->hIcon = ghDefaultIcon;
- /*
- * Load per-application terminal settings.
- *
- * Check whether the process creating the console was launched via
- * a shell-link. ConsoleInfo->ConsoleTitle may be updated with the
- * name of the shortcut, and ConsoleStartInfo->Icon[Path|Index] too.
- */
- if (ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME)
- {
- if (!LoadShellLinkConsoleInfo(ConsoleStartInfo, ConsoleInfo))
- {
- ConsoleStartInfo->dwStartupFlags &= ~STARTF_TITLEISLINKNAME;
- }
- }
+ // if (ConsoleStartInfo->hIconSm != NULL)
+ GuiInitInfo->hIconSm = ConsoleStartInfo->hIconSm;
+ // else
+ // GuiInitInfo->hIconSm = ghDefaultIconSm;
- /*
- * Initialize a private initialization info structure for later use.
- * It must be freed by a call to GuiUnloadFrontEnd or GuiInitFrontEnd.
- */
- GuiInitInfo = ConsoleAllocHeap(HEAP_ZERO_MEMORY, sizeof(GUI_INIT_INFO));
- if (GuiInitInfo == NULL) return STATUS_NO_MEMORY;
+ // ASSERT(GuiInitInfo->hIcon && GuiInitInfo->hIconSm);
- // HACK: We suppose that the pointers will be valid in GuiInitFrontEnd...
- GuiInitInfo->ConsoleInfo = ConsoleInfo;
- GuiInitInfo->ConsoleStartInfo = ConsoleStartInfo;
- GuiInitInfo->ProcessId = ProcessId;
+ GuiInitInfo->IsWindowVisible = ConsoleInitInfo->IsWindowVisible;
/* Finally, initialize the frontend structure */
- FrontEnd->Vtbl = &GuiVtbl;
- FrontEnd->Data = NULL;
- FrontEnd->OldData = GuiInitInfo;
+ FrontEnd->Vtbl = &GuiVtbl;
+ FrontEnd->Context = NULL;
+ FrontEnd->Context2 = GuiInitInfo;
return STATUS_SUCCESS;
}
{
if (FrontEnd == NULL) return STATUS_INVALID_PARAMETER;
- if (FrontEnd->Data) GuiDeinitFrontEnd(FrontEnd);
- if (FrontEnd->OldData) ConsoleFreeHeap(FrontEnd->OldData);
+ if (FrontEnd->Context ) GuiDeinitFrontEnd(FrontEnd);
+ if (FrontEnd->Context2) ConsoleFreeHeap(FrontEnd->Context2);
return STATUS_SUCCESS;
}