/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
- * FILE: frontends/terminal.c
+ * FILE: win32ss/user/winsrv/consrv/frontends/terminal.c
* PURPOSE: ConSrv terminal.
* PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
/* INCLUDES *******************************************************************/
#include <consrv.h>
+#include "concfg/font.h"
// #include "frontends/gui/guiterm.h"
#ifdef TUITERM_COMPILE
* ERROR_INVALID_PARAMETER."
*/
#define ConsoleInputUnicodeCharToAnsiChar(Console, dChar, sWChar) \
- ASSERT((ULONG_PTR)dChar != (ULONG_PTR)sWChar); \
- WideCharToMultiByte((Console)->InputCodePage, 0, (sWChar), 1, (dChar), 1, NULL, NULL)
+do { \
+ ASSERT((ULONG_PTR)(dChar) != (ULONG_PTR)(sWChar)); \
+ WideCharToMultiByte((Console)->InputCodePage, 0, (sWChar), 1, (dChar), 1, NULL, NULL); \
+} while (0)
#define ConsoleInputAnsiCharToUnicodeChar(Console, dWChar, sChar) \
- ASSERT((ULONG_PTR)dWChar != (ULONG_PTR)sChar); \
- MultiByteToWideChar((Console)->InputCodePage, 0, (sChar), 1, (dWChar), 1)
-
-typedef struct ConsoleInput_t
-{
- LIST_ENTRY ListEntry;
- INPUT_RECORD InputEvent;
-} ConsoleInput;
-
+do { \
+ ASSERT((ULONG_PTR)(dWChar) != (ULONG_PTR)(sChar)); \
+ MultiByteToWideChar((Console)->InputCodePage, 0, (sChar), 1, (dWChar), 1); \
+} while (0)
/* PRIVATE FUNCTIONS **********************************************************/
#ifdef TUITERM_COMPILE
NTSTATUS NTAPI
TuiLoadFrontEnd(IN OUT PFRONTEND FrontEnd,
- IN OUT PCONSOLE_INFO ConsoleInfo,
- IN OUT PVOID ExtraConsoleInfo,
- IN ULONG ProcessId);
+ IN OUT PCONSOLE_STATE_INFO ConsoleInfo,
+ IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo,
+ IN HANDLE ConsoleLeaderProcessHandle);
NTSTATUS NTAPI
TuiUnloadFrontEnd(IN OUT PFRONTEND FrontEnd);
#endif
NTSTATUS NTAPI
GuiLoadFrontEnd(IN OUT PFRONTEND FrontEnd,
- IN OUT PCONSOLE_INFO ConsoleInfo,
- IN OUT PVOID ExtraConsoleInfo,
- IN ULONG ProcessId);
+ IN OUT PCONSOLE_STATE_INFO ConsoleInfo,
+ IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo,
+ IN HANDLE ConsoleLeaderProcessHandle);
NTSTATUS NTAPI
GuiUnloadFrontEnd(IN OUT PFRONTEND FrontEnd);
/***************/
typedef
NTSTATUS (NTAPI *FRONTEND_LOAD)(IN OUT PFRONTEND FrontEnd,
- IN OUT PCONSOLE_INFO ConsoleInfo,
- IN OUT PVOID ExtraConsoleInfo,
- IN ULONG ProcessId);
+ IN OUT PCONSOLE_STATE_INFO ConsoleInfo,
+ IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo,
+ IN HANDLE ConsoleLeaderProcessHandle);
typedef
NTSTATUS (NTAPI *FRONTEND_UNLOAD)(IN OUT PFRONTEND FrontEnd);
static NTSTATUS
ConSrvLoadFrontEnd(IN OUT PFRONTEND FrontEnd,
- IN OUT PCONSOLE_INFO ConsoleInfo,
- IN OUT PVOID ExtraConsoleInfo,
- IN ULONG ProcessId)
+ IN OUT PCONSOLE_STATE_INFO ConsoleInfo,
+ IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo,
+ IN HANDLE ConsoleLeaderProcessHandle)
{
NTSTATUS Status = STATUS_SUCCESS;
ULONG i;
/*
* Choose an adequate terminal front-end to load, and load it
*/
- for (i = 0; i < sizeof(FrontEndLoadingMethods) / sizeof(FrontEndLoadingMethods[0]); ++i)
+ for (i = 0; i < ARRAYSIZE(FrontEndLoadingMethods); ++i)
{
DPRINT("CONSRV: Trying to load %s frontend...\n",
FrontEndLoadingMethods[i].FrontEndName);
Status = FrontEndLoadingMethods[i].FrontEndLoad(FrontEnd,
ConsoleInfo,
- ExtraConsoleInfo,
- ProcessId);
+ ConsoleInitInfo,
+ ConsoleLeaderProcessHandle);
if (NT_SUCCESS(Status))
{
/* Save the unload callback */
NTSTATUS NTAPI
ConSrvInitTerminal(IN OUT PTERMINAL Terminal,
- IN OUT PCONSOLE_INFO ConsoleInfo,
- IN OUT PVOID ExtraConsoleInfo,
- IN ULONG ProcessId)
+ IN OUT PCONSOLE_STATE_INFO ConsoleInfo,
+ IN OUT PCONSOLE_INIT_INFO ConsoleInitInfo,
+ IN HANDLE ConsoleLeaderProcessHandle)
{
NTSTATUS Status;
PFRONTEND FrontEnd;
Status = ConSrvLoadFrontEnd(FrontEnd,
ConsoleInfo,
- ExtraConsoleInfo,
- ProcessId);
+ ConsoleInitInfo,
+ ConsoleLeaderProcessHandle);
if (!NT_SUCCESS(Status))
{
DPRINT1("CONSRV: Failed to initialize a frontend, Status = 0x%08lx\n", Status);
/* Initialize the ConSrv terminal */
Terminal->Vtbl = &ConSrvTermVtbl;
- // Terminal->Console will be initialized by ConDrvRegisterTerminal
- Terminal->Data = FrontEnd; /* We store the frontend pointer in the terminal private data */
+ // Terminal->Console will be initialized by ConDrvAttachTerminal
+ Terminal->Context = FrontEnd; /* We store the frontend pointer in the terminal private context */
return STATUS_SUCCESS;
}
ConSrvDeinitTerminal(IN OUT PTERMINAL Terminal)
{
NTSTATUS Status = STATUS_SUCCESS;
- PFRONTEND FrontEnd = Terminal->Data;
+ PFRONTEND FrontEnd = Terminal->Context;
/* Reset the ConSrv terminal */
- Terminal->Data = NULL;
+ Terminal->Context = NULL;
Terminal->Vtbl = NULL;
/* Unload the frontend */
IN PCONSOLE Console)
{
NTSTATUS Status;
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
+ PCONSRV_CONSOLE ConSrvConsole = (PCONSRV_CONSOLE)Console;
/* Initialize the console pointer for our frontend */
- FrontEnd->Console = Console;
+ FrontEnd->Console = ConSrvConsole;
/** HACK HACK!! Copy FrontEnd into the console!! **/
- DPRINT1("Using FrontEndIFace HACK(1), should be removed after proper implementation!\n");
- Console->FrontEndIFace = *FrontEnd;
+ DPRINT("Using FrontEndIFace HACK(1), should be removed after proper implementation!\n");
+ ConSrvConsole->FrontEndIFace = *FrontEnd;
- Status = FrontEnd->Vtbl->InitFrontEnd(FrontEnd, FrontEnd->Console);
+ Status = FrontEnd->Vtbl->InitFrontEnd(FrontEnd, ConSrvConsole);
if (!NT_SUCCESS(Status))
DPRINT1("InitFrontEnd failed, Status = 0x%08lx\n", Status);
/** HACK HACK!! Be sure FrontEndIFace is correctly updated in the console!! **/
- DPRINT1("Using FrontEndIFace HACK(2), should be removed after proper implementation!\n");
- Console->FrontEndIFace = *FrontEnd;
+ DPRINT("Using FrontEndIFace HACK(2), should be removed after proper implementation!\n");
+ ConSrvConsole->FrontEndIFace = *FrontEnd;
return Status;
}
static VOID NTAPI
ConSrvTermDeinitTerminal(IN OUT PTERMINAL This)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
FrontEnd->Vtbl->DeinitFrontEnd(FrontEnd);
}
static NTSTATUS NTAPI
ConSrvTermReadStream(IN OUT PTERMINAL This,
- /**/IN PUNICODE_STRING ExeName /**/OPTIONAL/**/,/**/
IN BOOLEAN Unicode,
/**PWCHAR Buffer,**/
OUT PVOID Buffer,
IN OUT PCONSOLE_READCONSOLE_CONTROL ReadControl,
+ IN PVOID Parameter OPTIONAL,
IN ULONG NumCharsToRead,
OUT PULONG NumCharsRead OPTIONAL)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
PCONSRV_CONSOLE Console = FrontEnd->Console;
PCONSOLE_INPUT_BUFFER InputBuffer = &Console->InputBuffer;
+ PUNICODE_STRING ExeName = Parameter;
// STATUS_PENDING : Wait if more to read ; STATUS_SUCCESS : Don't wait.
NTSTATUS Status = STATUS_PENDING;
PLIST_ENTRY CurrentEntry;
ConsoleInput *Input;
- ULONG i;
+ ULONG i = 0;
/* Validity checks */
// ASSERT(Console == InputBuffer->Header.Console);
ASSERT((Buffer != NULL) || (Buffer == NULL && NumCharsToRead == 0));
/* We haven't read anything (yet) */
- i = ReadControl->nInitialChars;
if (InputBuffer->Mode & ENABLE_LINE_INPUT)
{
if (Console->LineBuffer == NULL)
{
- /* Starting a new line */
+ /* Start a new line */
Console->LineMaxSize = max(256, NumCharsToRead);
+ /*
+ * Fixup ReadControl->nInitialChars in case the number of initial
+ * characters is bigger than the number of characters to be read.
+ * It will always be, lesser than or equal to Console->LineMaxSize.
+ */
+ ReadControl->nInitialChars = min(ReadControl->nInitialChars, NumCharsToRead);
+
Console->LineBuffer = ConsoleAllocHeap(0, Console->LineMaxSize * sizeof(WCHAR));
if (Console->LineBuffer == NULL) return STATUS_NO_MEMORY;
Console->LineWakeupMask = ReadControl->dwCtrlWakeupMask;
/*
- * Pre-filling the buffer is only allowed in the Unicode API,
- * so we don't need to worry about ANSI <-> Unicode conversion.
+ * Pre-fill the buffer with the nInitialChars from the user buffer.
+ * Since pre-filling is only allowed in Unicode, we don't need to
+ * worry about ANSI <-> Unicode conversion.
*/
memcpy(Console->LineBuffer, Buffer, Console->LineSize * sizeof(WCHAR));
- if (Console->LineSize == Console->LineMaxSize)
+ if (Console->LineSize >= Console->LineMaxSize)
{
Console->LineComplete = TRUE;
Console->LinePos = 0;
/* If we don't have a complete line yet, process the pending input */
while (!Console->LineComplete && !IsListEmpty(&InputBuffer->InputEvents))
{
- /* Remove input event from queue */
+ /* Remove an input event from the queue */
+ _InterlockedDecrement((PLONG)&InputBuffer->NumberOfEvents);
CurrentEntry = RemoveHeadList(&InputBuffer->InputEvents);
if (IsListEmpty(&InputBuffer->InputEvents))
{
- ResetEvent(InputBuffer->ActiveEvent);
+ NtClearEvent(InputBuffer->ActiveEvent);
}
Input = CONTAINING_RECORD(CurrentEntry, ConsoleInput, ListEntry);
/* Check if we have a complete line to read from */
if (Console->LineComplete)
{
- while (i < NumCharsToRead && Console->LinePos != Console->LineSize)
+ /*
+ * Console->LinePos keeps the next position of the character to read
+ * in the line buffer across the different calls of the function,
+ * so that the line buffer can be read by chunks after all the input
+ * has been buffered.
+ */
+
+ while (i < NumCharsToRead && Console->LinePos < Console->LineSize)
{
WCHAR Char = Console->LineBuffer[Console->LinePos++];
++i;
}
- if (Console->LinePos == Console->LineSize)
+ if (Console->LinePos >= Console->LineSize)
{
- /* Entire line has been read */
+ /* The entire line has been read */
ConsoleFreeHeap(Console->LineBuffer);
Console->LineBuffer = NULL;
+ Console->LinePos = Console->LineMaxSize = Console->LineSize = 0;
+ // Console->LineComplete = Console->LineUpPressed = FALSE;
+ Console->LineComplete = FALSE;
}
Status = STATUS_SUCCESS;
/* Character input */
while (i < NumCharsToRead && !IsListEmpty(&InputBuffer->InputEvents))
{
- /* Remove input event from queue */
+ /* Remove an input event from the queue */
+ _InterlockedDecrement((PLONG)&InputBuffer->NumberOfEvents);
CurrentEntry = RemoveHeadList(&InputBuffer->InputEvents);
if (IsListEmpty(&InputBuffer->InputEvents))
{
- ResetEvent(InputBuffer->ActiveEvent);
+ NtClearEvent(InputBuffer->ActiveEvent);
}
Input = CONTAINING_RECORD(CurrentEntry, ConsoleInput, ListEntry);
SMALL_RECT UpdateRect;
SHORT CursorStartX, CursorStartY;
UINT ScrolledLines;
+ BOOLEAN bFullwidth;
+ BOOLEAN bCJK = Console->IsCJK;
+
+ /* If nothing to write, bail out now */
+ if (Length == 0)
+ return STATUS_SUCCESS;
CursorStartX = Buff->CursorPosition.X;
CursorStartY = Buff->CursorPosition.Y;
UpdateRect.Left = Buff->ScreenBufferSize.X;
- UpdateRect.Top = Buff->CursorPosition.Y;
- UpdateRect.Right = -1;
+ UpdateRect.Top = Buff->CursorPosition.Y;
+ UpdateRect.Right = -1;
UpdateRect.Bottom = Buff->CursorPosition.Y;
ScrolledLines = 0;
if (Buffer[i] == L'\r')
{
Buff->CursorPosition.X = 0;
- UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
+ CursorStartX = Buff->CursorPosition.X;
+ UpdateRect.Left = min(UpdateRect.Left , Buff->CursorPosition.X);
UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
continue;
}
/* --- LF --- */
else if (Buffer[i] == L'\n')
{
- Buff->CursorPosition.X = 0;
+ Buff->CursorPosition.X = 0; // TODO: Make this behaviour optional!
+ CursorStartX = Buff->CursorPosition.X;
ConioNextLine(Buff, &UpdateRect, &ScrolledLines);
continue;
}
/* --- BS --- */
else if (Buffer[i] == L'\b')
{
- /* Only handle BS if we're not on the first pos of the first line */
- if (0 != Buff->CursorPosition.X || 0 != Buff->CursorPosition.Y)
+ /* Only handle BS if we are not on the first position of the first line */
+ if (Buff->CursorPosition.X == 0 && Buff->CursorPosition.Y == 0)
+ continue;
+
+ if (Buff->CursorPosition.X == 0)
+ {
+ /* Slide virtual position up */
+ Buff->CursorPosition.X = Buff->ScreenBufferSize.X - 1;
+ Buff->CursorPosition.Y--;
+ // TODO? : Update CursorStartY = Buff->CursorPosition.Y;
+ UpdateRect.Top = min(UpdateRect.Top, Buff->CursorPosition.Y);
+ }
+ else
{
- if (0 == Buff->CursorPosition.X)
+ Buff->CursorPosition.X--;
+ }
+ Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+
+ if (Ptr->Attributes & COMMON_LVB_LEADING_BYTE)
+ {
+ /*
+ * The cursor just moved on the leading byte of the same
+ * current character. We should go one position before to
+ * go to the actual previous character to erase.
+ */
+
+ /* Only handle BS if we are not on the first position of the first line */
+ if (Buff->CursorPosition.X == 0 && Buff->CursorPosition.Y == 0)
+ continue;
+
+ if (Buff->CursorPosition.X == 0)
{
- /* slide virtual position up */
+ /* Slide virtual position up */
Buff->CursorPosition.X = Buff->ScreenBufferSize.X - 1;
Buff->CursorPosition.Y--;
+ // TODO? : Update CursorStartY = Buff->CursorPosition.Y;
UpdateRect.Top = min(UpdateRect.Top, Buff->CursorPosition.Y);
}
else
Buff->CursorPosition.X--;
}
Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+ }
+
+ if (Ptr->Attributes & COMMON_LVB_TRAILING_BYTE)
+ {
+ /* The cursor is on the trailing byte of a full-width character */
+
+ /* Delete its trailing byte... */
Ptr->Char.UnicodeChar = L' ';
- Ptr->Attributes = Buff->ScreenDefaultAttrib;
- UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
- UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+
+ if (Buff->CursorPosition.X > 0)
+ Buff->CursorPosition.X--;
+ /* ... and now its leading byte */
+ Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
}
+
+ Ptr->Char.UnicodeChar = L' ';
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+
+ UpdateRect.Left = min(UpdateRect.Left , Buff->CursorPosition.X);
+ UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
continue;
}
/* --- TAB --- */
{
UINT EndX;
+ Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+
+ if (Ptr->Attributes & COMMON_LVB_TRAILING_BYTE)
+ {
+ /*
+ * The cursor is on the trailing byte of a full-width character.
+ * Go back one position to be on its leading byte.
+ */
+ if (Buff->CursorPosition.X > 0)
+ Buff->CursorPosition.X--;
+ Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+ }
+
UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
+
EndX = (Buff->CursorPosition.X + TAB_WIDTH) & ~(TAB_WIDTH - 1);
EndX = min(EndX, (UINT)Buff->ScreenBufferSize.X);
- Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
- while (Buff->CursorPosition.X < EndX)
+
+ while ((UINT)Buff->CursorPosition.X < EndX)
{
Ptr->Char.UnicodeChar = L' ';
- Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+
++Ptr;
Buff->CursorPosition.X++;
}
- UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X - 1);
- if (Buff->CursorPosition.X == Buff->ScreenBufferSize.X)
+ if (Buff->CursorPosition.X < Buff->ScreenBufferSize.X)
+ {
+ /* If the following cell is the trailing byte of a full-width character, reset it */
+ if (Ptr->Attributes & COMMON_LVB_TRAILING_BYTE)
+ {
+ Ptr->Char.UnicodeChar = L' ';
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+ }
+ }
+ UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
+
+ if (Buff->CursorPosition.X >= Buff->ScreenBufferSize.X)
{
if (Buff->Mode & ENABLE_WRAP_AT_EOL_OUTPUT)
{
+ /* Wrapping mode: Go to next line */
Buff->CursorPosition.X = 0;
+ CursorStartX = Buff->CursorPosition.X;
ConioNextLine(Buff, &UpdateRect, &ScrolledLines);
}
else
{
- Buff->CursorPosition.X--;
+ /* The cursor wraps back to its starting position on the same line */
+ Buff->CursorPosition.X = CursorStartX;
}
}
continue;
continue;
}
}
- UpdateRect.Left = min(UpdateRect.Left, Buff->CursorPosition.X);
+ UpdateRect.Left = min(UpdateRect.Left , Buff->CursorPosition.X);
UpdateRect.Right = max(UpdateRect.Right, Buff->CursorPosition.X);
+ /* For Chinese, Japanese and Korean */
+ bFullwidth = (bCJK && IS_FULL_WIDTH(Buffer[i]));
+
+ /* Check whether we can insert the full-width character */
+ if (bFullwidth)
+ {
+ /* It spans two cells and should all fit on the current line */
+ if (Buff->CursorPosition.X >= Buff->ScreenBufferSize.X - 1)
+ {
+ if (Buff->Mode & ENABLE_WRAP_AT_EOL_OUTPUT)
+ {
+ /* Wrapping mode: Go to next line */
+ Buff->CursorPosition.X = 0;
+ CursorStartX = Buff->CursorPosition.X;
+ ConioNextLine(Buff, &UpdateRect, &ScrolledLines);
+ }
+ else
+ {
+ /* The cursor wraps back to its starting position on the same line */
+ Buff->CursorPosition.X = CursorStartX;
+ }
+ }
+
+ /*
+ * Now be sure we can fit the full-width character.
+ * If the screenbuffer is one cell wide we cannot display
+ * the full-width character, so just skip it.
+ */
+ if (Buff->CursorPosition.X >= Buff->ScreenBufferSize.X - 1)
+ {
+ DPRINT1("Cannot display full-width character! CursorPosition.X = %d, ScreenBufferSize.X = %d\n",
+ Buff->CursorPosition.X, Buff->ScreenBufferSize.X);
+ continue;
+ }
+ }
+
Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
- Ptr->Char.UnicodeChar = Buffer[i];
- if (Attrib) Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ /*
+ * Check whether we are overwriting part of a full-width character,
+ * in which case we need to invalidate it.
+ */
+ if (Ptr->Attributes & COMMON_LVB_TRAILING_BYTE)
+ {
+ /*
+ * The cursor is on the trailing byte of a full-width character.
+ * Go back one position to kill the previous leading byte.
+ */
+ if (Buff->CursorPosition.X > 0)
+ {
+ Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X - 1, Buff->CursorPosition.Y);
+ Ptr->Char.UnicodeChar = L' ';
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+ }
+ Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+ }
+
+ /* Insert the character */
+ if (bFullwidth)
+ {
+ ASSERT(Buff->CursorPosition.X < Buff->ScreenBufferSize.X - 1);
+
+ /* Set the leading byte */
+ Ptr->Char.UnicodeChar = Buffer[i];
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+ Ptr->Attributes |= COMMON_LVB_LEADING_BYTE;
+
+ /* Set the trailing byte */
+ Buff->CursorPosition.X++;
+ Ptr = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y);
+ // Ptr->Char.UnicodeChar = Buffer[i]; // L' ';
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+ Ptr->Attributes |= COMMON_LVB_TRAILING_BYTE;
+ }
+ else
+ {
+ Ptr->Char.UnicodeChar = Buffer[i];
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+ }
+
+ ++Ptr;
Buff->CursorPosition.X++;
- if (Buff->CursorPosition.X == Buff->ScreenBufferSize.X)
+
+ if (Buff->CursorPosition.X < Buff->ScreenBufferSize.X)
+ {
+ /* If the following cell is the trailing byte of a full-width character, reset it */
+ if (Ptr->Attributes & COMMON_LVB_TRAILING_BYTE)
+ {
+ Ptr->Char.UnicodeChar = L' ';
+ if (Attrib)
+ Ptr->Attributes = Buff->ScreenDefaultAttrib;
+ Ptr->Attributes &= ~COMMON_LVB_SBCSDBCS;
+ }
+ }
+
+ if (Buff->CursorPosition.X >= Buff->ScreenBufferSize.X)
{
if (Buff->Mode & ENABLE_WRAP_AT_EOL_OUTPUT)
{
+ /* Wrapping mode: Go to next line */
Buff->CursorPosition.X = 0;
+ CursorStartX = Buff->CursorPosition.X;
ConioNextLine(Buff, &UpdateRect, &ScrolledLines);
}
else
{
+ /* The cursor wraps back to its starting position on the same line */
Buff->CursorPosition.X = CursorStartX;
}
}
DWORD Length,
BOOL Attrib)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
return ConioWriteConsole(FrontEnd,
Buff,
Buffer,
+VOID
+ConioDrawConsole(PCONSRV_CONSOLE Console)
+{
+ SMALL_RECT Region;
+ PCONSOLE_SCREEN_BUFFER ActiveBuffer = Console->ActiveBuffer;
+
+ if (!ActiveBuffer) return;
+
+ ConioInitRect(&Region, 0, 0,
+ ActiveBuffer->ViewSize.Y - 1,
+ ActiveBuffer->ViewSize.X - 1);
+ TermDrawRegion(Console, &Region);
+ // Console->FrontEndIFace.Vtbl->DrawRegion(&Console->FrontEndIFace, &Region);
+}
+
static VOID NTAPI
ConSrvTermDrawRegion(IN OUT PTERMINAL This,
SMALL_RECT* Region)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
FrontEnd->Vtbl->DrawRegion(FrontEnd, Region);
}
ConSrvTermSetCursorInfo(IN OUT PTERMINAL This,
PCONSOLE_SCREEN_BUFFER ScreenBuffer)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
return FrontEnd->Vtbl->SetCursorInfo(FrontEnd, ScreenBuffer);
}
SHORT OldCursorX,
SHORT OldCursorY)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
return FrontEnd->Vtbl->SetScreenInfo(FrontEnd,
ScreenBuffer,
OldCursorX,
static VOID NTAPI
ConSrvTermResizeTerminal(IN OUT PTERMINAL This)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
FrontEnd->Vtbl->ResizeTerminal(FrontEnd);
}
static VOID NTAPI
ConSrvTermSetActiveScreenBuffer(IN OUT PTERMINAL This)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
FrontEnd->Vtbl->SetActiveScreenBuffer(FrontEnd);
}
ConSrvTermReleaseScreenBuffer(IN OUT PTERMINAL This,
IN PCONSOLE_SCREEN_BUFFER ScreenBuffer)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
FrontEnd->Vtbl->ReleaseScreenBuffer(FrontEnd, ScreenBuffer);
}
ConSrvTermGetLargestConsoleWindowSize(IN OUT PTERMINAL This,
PCOORD pSize)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
FrontEnd->Vtbl->GetLargestConsoleWindowSize(FrontEnd, pSize);
}
HPALETTE PaletteHandle,
UINT PaletteUsage)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
return FrontEnd->Vtbl->SetPalette(FrontEnd, PaletteHandle, PaletteUsage);
}
+static BOOL NTAPI
+ConSrvTermSetCodePage(IN OUT PTERMINAL This,
+ UINT CodePage)
+{
+ PFRONTEND FrontEnd = This->Context;
+ return FrontEnd->Vtbl->SetCodePage(FrontEnd, CodePage);
+}
+
static INT NTAPI
ConSrvTermShowMouseCursor(IN OUT PTERMINAL This,
BOOL Show)
{
- PFRONTEND FrontEnd = This->Data;
+ PFRONTEND FrontEnd = This->Context;
return FrontEnd->Vtbl->ShowMouseCursor(FrontEnd, Show);
}
ConSrvTermReleaseScreenBuffer,
ConSrvTermGetLargestConsoleWindowSize,
ConSrvTermSetPalette,
+ ConSrvTermSetCodePage,
ConSrvTermShowMouseCursor,
};
VOID
ResetFrontEnd(IN PCONSOLE Console)
{
+ PCONSRV_CONSOLE ConSrvConsole = (PCONSRV_CONSOLE)Console;
if (!Console) return;
/* Reinitialize the frontend interface */
- RtlZeroMemory(&Console->FrontEndIFace, sizeof(Console->FrontEndIFace));
- Console->FrontEndIFace.Vtbl = &ConSrvTermVtbl;
+ RtlZeroMemory(&ConSrvConsole->FrontEndIFace, sizeof(ConSrvConsole->FrontEndIFace));
+ ConSrvConsole->FrontEndIFace.Vtbl = &ConSrvTermVtbl;
}
#endif