/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
- * FILE: win32ss/user/winsrv/consrv/include/conio.h
+ * FILE: consrv/include/conio.h
* PURPOSE: Public Console I/O Interface
* PROGRAMMERS: Gé van Geldorp
* Jeffrey Morlan
#pragma once
-#define CSR_DEFAULT_CURSOR_SIZE 25
+#include "rect.h"
+
+// This is ALMOST a HACK!!!!!!!
+// Helpers for code refactoring
+#ifdef USE_NEW_CONSOLE_WAY
+
+#define _CONSRV_CONSOLE _WINSRV_CONSOLE
+#define CONSRV_CONSOLE WINSRV_CONSOLE
+#define PCONSRV_CONSOLE PWINSRV_CONSOLE
+
+#else
+
+#define _CONSRV_CONSOLE _CONSOLE
+#define CONSRV_CONSOLE CONSOLE
+#define PCONSRV_CONSOLE PCONSOLE
+
+#endif
/* Default attributes */
#define DEFAULT_SCREEN_ATTRIB (FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED)
#define DEFAULT_POPUP_ATTRIB (FOREGROUND_BLUE | FOREGROUND_RED | \
BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_INTENSITY)
+
/* Object type magic numbers */
typedef enum _CONSOLE_IO_OBJECT_TYPE
{
-// ANY_TYPE_BUFFER = 0x00, // --> Match any types of IO handles
- TEXTMODE_BUFFER = 0x01, // --> Output-type handles for text SBs
- GRAPHICS_BUFFER = 0x02, // --> Output-type handles for graphics SBs
+ UNKNOWN = 0x00, // --> Unknown object
+ TEXTMODE_BUFFER = 0x01, // --> Output-type object for text SBs
+ GRAPHICS_BUFFER = 0x02, // --> Output-type object for graphics SBs
SCREEN_BUFFER = 0x03, // --> Any SB type
- INPUT_BUFFER = 0x04 // --> Input-type handles
+ INPUT_BUFFER = 0x04, // --> Input-type object
+ ANY_TYPE_BUFFER = 0x07, // --> Any IO object
} CONSOLE_IO_OBJECT_TYPE;
typedef struct _CONSOLE_IO_OBJECT
{
CONSOLE_IO_OBJECT_TYPE Type;
+
struct _CONSOLE* /* PCONSOLE */ Console;
+ LONG ReferenceCount; /* Is incremented each time a console object gets referenced */
+
LONG AccessRead, AccessWrite;
LONG ExclusiveRead, ExclusiveWrite;
- LONG HandleCount;
} CONSOLE_IO_OBJECT, *PCONSOLE_IO_OBJECT;
LIST_ENTRY ListEntry; /* Entry in console's list of buffers */
- COORD ScreenBufferSize; /* Size of this screen buffer. (Rows, Columns) for text-mode and (Width, Height) for graphics */
+ COORD ScreenBufferSize; /* Size of this screen buffer. (Rows, Columns) for text-mode and (Width, Height) for graphics-mode */
COORD ViewSize; /* Associated "view" (i.e. console) size */
COORD OldScreenBufferSize; /* Old size of this screen buffer */
CONSOLE_CURSOR_INFO CursorInfo; // FIXME: Keep this member or not ??
/*********************************************/
+ HPALETTE PaletteHandle; /* Handle to the color palette associated to this buffer */
+ UINT PaletteUsage; /* The new use of the system palette. See SetSystemPaletteUse 'uUsage' parameter */
+
// WORD ScreenDefaultAttrib; /* Default screen char attribute */
// WORD PopupDefaultAttrib; /* Default popup char attribute */
USHORT Mode; /* Output buffer modes */
+
+ // PVOID Data; /* Private data for the frontend to use */
};
COORD ScreenBufferSize;
USHORT ScreenAttrib;
USHORT PopupAttrib;
- BOOLEAN IsCursorVisible;
ULONG CursorSize;
+ BOOLEAN IsCursorVisible;
} TEXTMODE_BUFFER_INFO, *PTEXTMODE_BUFFER_INFO;
typedef struct _TEXTMODE_SCREEN_BUFFER
ULONG BitMapUsage; /* See the uUsage parameter of GetDIBits */
HANDLE hSection; /* Handle to the memory shared section for the bitmap buffer */
PVOID BitMap; /* Our bitmap buffer */
+
PVOID ClientBitMap; /* A copy of the client view of our bitmap buffer */
HANDLE Mutex; /* Our mutex, used to synchronize read / writes to the bitmap buffer */
HANDLE ClientMutex; /* A copy of the client handle to our mutex */
{
CONSOLE_IO_OBJECT Header; /* Object header - MUST BE IN FIRST PLACE */
- ULONG InputBufferSize; /* Size of this input buffer */
+ ULONG InputBufferSize; /* Size of this input buffer -- UNUSED!! */
LIST_ENTRY InputEvents; /* List head for input event queue */
HANDLE ActiveEvent; /* Event set when an input event is added in its queue */
- LIST_ENTRY ReadWaitQueue; /* List head for the queue of read wait blocks */
USHORT Mode; /* Input buffer modes */
} CONSOLE_INPUT_BUFFER, *PCONSOLE_INPUT_BUFFER;
-typedef struct _FRONTEND FRONTEND, *PFRONTEND;
+typedef struct _TERMINAL TERMINAL, *PTERMINAL;
/* HACK: */ typedef struct _CONSOLE_INFO *PCONSOLE_INFO;
-typedef struct _FRONTEND_VTBL
+typedef struct _TERMINAL_VTBL
{
/*
* Internal interface (functions called by the console server only)
*/
- NTSTATUS (WINAPI *InitFrontEnd)(IN OUT PFRONTEND This,
- IN struct _CONSOLE* Console);
- VOID (WINAPI *DeinitFrontEnd)(IN OUT PFRONTEND This);
+ NTSTATUS (NTAPI *InitTerminal)(IN OUT PTERMINAL This,
+ IN struct _CONSOLE* Console);
+ VOID (NTAPI *DeinitTerminal)(IN OUT PTERMINAL This);
+
+
+
+/************ Line discipline ***************/
- /* Interface used for both text-mode and graphics screen buffers */
- VOID (WINAPI *DrawRegion)(IN OUT PFRONTEND This,
- SMALL_RECT* Region);
/* Interface used only for text-mode screen buffers */
- VOID (WINAPI *WriteStream)(IN OUT PFRONTEND This,
- SMALL_RECT* Block,
- SHORT CursorStartX,
- SHORT CursorStartY,
- UINT ScrolledLines,
- PWCHAR Buffer,
- UINT Length);
- BOOL (WINAPI *SetCursorInfo)(IN OUT PFRONTEND This,
- PCONSOLE_SCREEN_BUFFER ScreenBuffer);
- BOOL (WINAPI *SetScreenInfo)(IN OUT PFRONTEND This,
- PCONSOLE_SCREEN_BUFFER ScreenBuffer,
- SHORT OldCursorX,
- SHORT OldCursorY);
- VOID (WINAPI *ResizeTerminal)(IN OUT PFRONTEND This);
- BOOL (WINAPI *ProcessKeyCallback)(IN OUT PFRONTEND This,
- MSG* msg,
- BYTE KeyStateMenu,
- DWORD ShiftState,
- UINT VirtualKeyCode,
- BOOL Down);
- VOID (WINAPI *RefreshInternalInfo)(IN OUT PFRONTEND This);
+
+ NTSTATUS (NTAPI *ReadStream)(IN OUT PTERMINAL This,
+ IN BOOLEAN Unicode,
+ /**PWCHAR Buffer,**/
+ OUT PVOID Buffer,
+ IN OUT PCONSOLE_READCONSOLE_CONTROL ReadControl,
+ IN PVOID Parameter OPTIONAL,
+ IN ULONG NumCharsToRead,
+ OUT PULONG NumCharsRead OPTIONAL);
+ NTSTATUS (NTAPI *WriteStream)(IN OUT PTERMINAL This,
+ PTEXTMODE_SCREEN_BUFFER Buff,
+ PWCHAR Buffer,
+ DWORD Length,
+ BOOL Attrib);
+
+/************ Line discipline ***************/
+
+
+
+ /* Interface used for both text-mode and graphics screen buffers */
+ VOID (NTAPI *DrawRegion)(IN OUT PTERMINAL This,
+ SMALL_RECT* Region);
+ BOOL (NTAPI *SetCursorInfo)(IN OUT PTERMINAL This,
+ PCONSOLE_SCREEN_BUFFER ScreenBuffer);
+ BOOL (NTAPI *SetScreenInfo)(IN OUT PTERMINAL This,
+ PCONSOLE_SCREEN_BUFFER ScreenBuffer,
+ SHORT OldCursorX,
+ SHORT OldCursorY);
+ VOID (NTAPI *ResizeTerminal)(IN OUT PTERMINAL This);
+ VOID (NTAPI *SetActiveScreenBuffer)(IN OUT PTERMINAL This);
+ VOID (NTAPI *ReleaseScreenBuffer)(IN OUT PTERMINAL This,
+ IN PCONSOLE_SCREEN_BUFFER ScreenBuffer);
/*
* External interface (functions corresponding to the Console API)
*/
- VOID (WINAPI *ChangeTitle)(IN OUT PFRONTEND This);
- BOOL (WINAPI *ChangeIcon)(IN OUT PFRONTEND This,
- HICON hWindowIcon);
- HWND (WINAPI *GetConsoleWindowHandle)(IN OUT PFRONTEND This);
- VOID (WINAPI *GetLargestConsoleWindowSize)(IN OUT PFRONTEND This,
- PCOORD pSize);
- ULONG (WINAPI *GetDisplayMode)(IN OUT PFRONTEND This);
- BOOL (WINAPI *SetDisplayMode)(IN OUT PFRONTEND This,
- ULONG NewMode);
- INT (WINAPI *ShowMouseCursor)(IN OUT PFRONTEND This,
- BOOL Show);
- BOOL (WINAPI *SetMouseCursor)(IN OUT PFRONTEND This,
- HCURSOR hCursor);
- HMENU (WINAPI *MenuControl)(IN OUT PFRONTEND This,
- UINT cmdIdLow,
- UINT cmdIdHigh);
- BOOL (WINAPI *SetMenuClose)(IN OUT PFRONTEND This,
- BOOL Enable);
+ VOID (NTAPI *GetLargestConsoleWindowSize)(IN OUT PTERMINAL This,
+ PCOORD pSize);
+ BOOL (NTAPI *SetPalette)(IN OUT PTERMINAL This,
+ HPALETTE PaletteHandle,
+ UINT PaletteUsage);
+ INT (NTAPI *ShowMouseCursor)(IN OUT PTERMINAL This,
+ BOOL Show);
#if 0 // Possible future front-end interface
- BOOL (WINAPI *GetFrontEndProperty)(IN OUT PFRONTEND This,
- ULONG Flag,
- PVOID Info,
- ULONG Size);
- BOOL (WINAPI *SetFrontEndProperty)(IN OUT PFRONTEND This,
- ULONG Flag,
- PVOID Info /*,
- ULONG Size */);
+ BOOL (NTAPI *GetTerminalProperty)(IN OUT PTERMINAL This,
+ ULONG Flag,
+ PVOID Info,
+ ULONG Size);
+ BOOL (NTAPI *SetTerminalProperty)(IN OUT PTERMINAL This,
+ ULONG Flag,
+ PVOID Info /*,
+ ULONG Size */);
#endif
-} FRONTEND_VTBL, *PFRONTEND_VTBL;
+} TERMINAL_VTBL, *PTERMINAL_VTBL;
-struct _FRONTEND
+struct _TERMINAL
{
- PFRONTEND_VTBL Vtbl; /* Virtual table */
+ PTERMINAL_VTBL Vtbl; /* Virtual table */
struct _CONSOLE* Console; /* Console to which the frontend is attached to */
PVOID Data; /* Private data */
- PVOID OldData; /* Reserved */
};
/*
CONSOLE_IN_DESTRUCTION /* Console in destruction */
} CONSOLE_STATE, *PCONSOLE_STATE;
+// HACK!!
+struct _CONSOLE;
+/* HACK: */ typedef struct _CONSOLE *PCONSOLE;
+#ifndef USE_NEW_CONSOLE_WAY
+#include "conio_winsrv.h"
+#endif
+
typedef struct _CONSOLE
{
- LONG ReferenceCount; /* Is incremented each time a handle to something in the console (a screen-buffer or the input buffer of this console) gets referenced */
- CRITICAL_SECTION Lock;
- CONSOLE_STATE State; /* State of the console */
+/******************************* Console Set-up *******************************/
- LIST_ENTRY ProcessList; /* List of processes owning the console. The first one is the so-called "Console Leader Process" */
+#ifndef USE_NEW_CONSOLE_WAY
+ WINSRV_CONSOLE; // HACK HACK!!
+#endif
- FRONTEND TermIFace; /* Frontend-specific interface */
+ LONG ReferenceCount; /* Is incremented each time a handle to something in the console (a screen-buffer or the input buffer of this console) gets referenced */
+ CRITICAL_SECTION Lock;
-/**************************** Input buffer and data ***************************/
- CONSOLE_INPUT_BUFFER InputBuffer; /* Input buffer of the console */
+ ULONG ConsoleID; /* The ID of the console */
+ LIST_ENTRY ListEntry; /* Entry in the list of consoles */
- /** Put those things in TEXTMODE_SCREEN_BUFFER ?? **/
- PWCHAR LineBuffer; /* Current line being input, in line buffered mode */
- WORD LineMaxSize; /* Maximum size of line in characters (including CR+LF) */
- WORD LineSize; /* Current size of line */
- WORD LinePos; /* Current position within line */
- BOOLEAN LineComplete; /* User pressed enter, ready to send back to client */
- BOOLEAN LineUpPressed;
- BOOLEAN LineInsertToggle; /* Replace character over cursor instead of inserting */
- ULONG LineWakeupMask; /* Bitmap of which control characters will end line input */
- /***************************************************/
+ CONSOLE_STATE State; /* State of the console */
+ TERMINAL TermIFace; /* Terminal-specific interface */
- BOOLEAN QuickEdit;
- BOOLEAN InsertMode;
- UINT CodePage;
+ HANDLE UnpauseEvent; /* When != NULL, event for pausing the console */
- CONSOLE_SELECTION_INFO Selection; /* Contains information about the selection */
- COORD dwSelectionCursor; /* Selection cursor position, most of the time different from Selection.dwSelectionAnchor */
+/******************************** Input buffer ********************************/
+ CONSOLE_INPUT_BUFFER InputBuffer; /* Input buffer of the console */
+ UINT InputCodePage;
/******************************* Screen buffers *******************************/
LIST_ENTRY BufferList; /* List of all screen buffers for this console */
PCONSOLE_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
- BYTE PauseFlags;
- HANDLE UnpauseEvent;
- LIST_ENTRY WriteWaitQueue; /* List head for the queue of write wait blocks */
UINT OutputCodePage;
-/**************************** Aliases and Histories ***************************/
- struct _ALIAS_HEADER *Aliases;
- LIST_ENTRY HistoryBuffers;
- ULONG HistoryBufferSize; /* Size for newly created history buffers */
- ULONG NumberOfHistoryBuffers; /* Maximum number of history buffers allowed */
- BOOLEAN HistoryNoDup; /* Remove old duplicate history entries */
-
/****************************** Other properties ******************************/
- UNICODE_STRING OriginalTitle; /* Original title of console, the one defined when the console leader is launched; it never changes. Always NULL-terminated */
- UNICODE_STRING Title; /* Title of console. Always NULL-terminated */
-
COORD ConsoleSize; /* The current size of the console, for text-mode only */
BOOLEAN FixedSize; /* TRUE if the console is of fixed size */
- COLORREF Colors[16]; /* Colour palette */
+} CONSOLE; // , *PCONSOLE;
-} CONSOLE, *PCONSOLE;
+/* console.c */
+VOID NTAPI
+ConDrvPause(PCONSOLE Console);
+VOID NTAPI
+ConDrvUnpause(PCONSOLE Console);
-/* PauseFlags values (internal only) */
-#define PAUSED_FROM_KEYBOARD 0x1
-#define PAUSED_FROM_SCROLLBAR 0x2
-#define PAUSED_FROM_SELECTION 0x4
+NTSTATUS
+ConSrvConsoleCtrlEvent(IN ULONG CtrlEvent,
+ IN PCONSOLE_PROCESS_DATA ProcessData);
-/* console.c */
-VOID FASTCALL ConioPause(PCONSOLE Console, UINT Flags);
-VOID FASTCALL ConioUnpause(PCONSOLE Console, UINT Flags);
-NTSTATUS NTAPI
-ConDrvConsoleProcessCtrlEvent(IN PCONSOLE Console,
- IN ULONG ProcessGroupId,
- IN ULONG Event);
+#define GetConsoleInputBufferMode(Console) \
+ (Console)->InputBuffer.Mode
-/* coninput.c */
-VOID WINAPI ConioProcessKey(PCONSOLE Console, MSG* msg);
-NTSTATUS FASTCALL ConioProcessInputEvent(PCONSOLE Console,
- PINPUT_RECORD InputEvent);
/* conoutput.c */
-#define ConioInitRect(Rect, top, left, bottom, right) \
-do { \
- ((Rect)->Top) = top; \
- ((Rect)->Left) = left; \
- ((Rect)->Bottom) = bottom; \
- ((Rect)->Right) = right; \
-} while (0)
-#define ConioIsRectEmpty(Rect) \
- (((Rect)->Left > (Rect)->Right) || ((Rect)->Top > (Rect)->Bottom))
-#define ConioRectHeight(Rect) \
- (((Rect)->Top) > ((Rect)->Bottom) ? 0 : ((Rect)->Bottom) - ((Rect)->Top) + 1)
-#define ConioRectWidth(Rect) \
- (((Rect)->Left) > ((Rect)->Right) ? 0 : ((Rect)->Right) - ((Rect)->Left) + 1)
-
-#define ConsoleUnicodeCharToAnsiChar(Console, dChar, sWChar) \
- WideCharToMultiByte((Console)->OutputCodePage, 0, (sWChar), 1, (dChar), 1, NULL, NULL)
-
-#define ConsoleAnsiCharToUnicodeChar(Console, dWChar, sChar) \
- MultiByteToWideChar((Console)->OutputCodePage, 0, (sChar), 1, (dWChar), 1)
-
PCHAR_INFO ConioCoordToPointer(PTEXTMODE_SCREEN_BUFFER Buff, ULONG X, ULONG Y);
-VOID FASTCALL ConioDrawConsole(PCONSOLE Console);
-NTSTATUS ConioResizeBuffer(PCONSOLE Console,
+VOID ConioDrawConsole(PCONSOLE /*PCONSRV_CONSOLE*/ Console);
+NTSTATUS ConioResizeBuffer(PCONSOLE /*PCONSRV_CONSOLE*/ Console,
PTEXTMODE_SCREEN_BUFFER ScreenBuffer,
COORD Size);
-NTSTATUS ConioWriteConsole(PCONSOLE Console,
- PTEXTMODE_SCREEN_BUFFER Buff,
- PWCHAR Buffer,
- DWORD Length,
- BOOL Attrib);
-DWORD FASTCALL ConioEffectiveCursorSize(PCONSOLE Console,
- DWORD Scale);
/* EOF */