X-Git-Url: https://git.reactos.org/?p=reactos.git;a=blobdiff_plain;f=dll%2Fdirectx%2Fwine%2Fd3d8%2FCMakeLists.txt;h=bbb58aac12111ff1a5715aa65869b549bcf6251c;hp=570fd18de7074769203dce0888add421dbc567c4;hb=eb4821a38bdc24470a9c41093fe8274348d43808;hpb=4ee1da42f10006c2e93c75fdde3151025cb0c727 diff --git a/dll/directx/wine/d3d8/CMakeLists.txt b/dll/directx/wine/d3d8/CMakeLists.txt index 570fd18de70..bbb58aac121 100644 --- a/dll/directx/wine/d3d8/CMakeLists.txt +++ b/dll/directx/wine/d3d8/CMakeLists.txt @@ -1,4 +1,4 @@ - +set_rc_compiler() set_unicode() add_definitions(-D__WINESRC__) @@ -7,23 +7,23 @@ include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine) spec2def(d3d8.dll d3d8.spec) -add_library(d3d8 SHARED +list(APPEND SOURCE + buffer.c cubetexture.c d3d8_main.c device.c directx.c - indexbuffer.c - pixelshader.c + shader.c surface.c swapchain.c texture.c - vertexbuffer.c vertexdeclaration.c - vertexshader.c volume.c volumetexture.c version.rc - ${CMAKE_CURRENT_BINARY_DIR}/d3d8.def) + d3d8.def) + +add_library(d3d8 SHARED ${SOURCE}) set_module_type(d3d8 win32dll) @@ -35,7 +35,10 @@ add_importlibs(d3d8 user32 gdi32 advapi32 - wined3d) + wined3d + msvcrt + kernel32 + ntdll) add_dependencies(d3d8 wineheaders) add_cab_target(d3d8 1)