X-Git-Url: https://git.reactos.org/?p=reactos.git;a=blobdiff_plain;f=dll%2Fdirectx%2Fwine%2Fd3dx9_36%2Fd3dx9_36.spec;h=792408194d2f90800ea2fbb3793644c9b4880b41;hp=94b29bcfd02e539ce7b4275971448d35709ec6a0;hb=84291d0d727fc29e14ce67db55edf5e29b87af69;hpb=89fbead325ebcdbe3fd838a5f4a84d10fe327fbc diff --git a/dll/directx/wine/d3dx9_36/d3dx9_36.spec b/dll/directx/wine/d3dx9_36/d3dx9_36.spec index 94b29bcfd02..792408194d2 100644 --- a/dll/directx/wine/d3dx9_36/d3dx9_36.spec +++ b/dll/directx/wine/d3dx9_36/d3dx9_36.spec @@ -4,150 +4,150 @@ @ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr) @ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr) @ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) -@ stdcall -stub D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) -@ stdcall -stub D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) +@ stub D3DXCheckCubeTextureRequirements +@ stub D3DXCheckTextureRequirements @ stdcall D3DXCheckVersion(long long) -@ stdcall -stub D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) -@ stdcall -stub D3DXCleanMesh(ptr ptr ptr ptr ptr) +@ stub D3DXCheckVolumeTextureRequirements +@ stub D3DXCleanMesh @ stdcall D3DXColorAdjustContrast(ptr ptr long) @ stdcall D3DXColorAdjustSaturation(ptr ptr long) @ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr ptr) +@ stub D3DXCompileShaderFromFileA +@ stub D3DXCompileShaderFromFileW +@ stub D3DXCompileShaderFromResourceA +@ stub D3DXCompileShaderFromResourceW @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) @ stub D3DXComputeIMTFromPerTexelSignal @ stub D3DXComputeIMTFromPerVertexSignal @ stub D3DXComputeIMTFromSignal @ stub D3DXComputeIMTFromTexture -@ stdcall -stub D3DXComputeNormalMap(ptr ptr ptr long long long) -@ stdcall -stub D3DXComputeNormals(ptr ptr) -@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr) -@ stdcall -stub D3DXComputeTangentFrame(ptr long) -@ stdcall -stub D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) -@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) -@ stdcall -stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) -@ stdcall -stub D3DXCreateAnimationController(long long long long ptr) -@ stdcall -stub D3DXCreateBox(ptr long long long ptr ptr) +@ stub D3DXComputeNormalMap +@ stub D3DXComputeNormals +@ stub D3DXComputeTangent +@ stub D3DXComputeTangentFrame +@ stub D3DXComputeTangentFrameEx +@ stub D3DXConcatenateMeshes +@ stub D3DXConvertMeshSubsetToSingleStrip +@ stub D3DXConvertMeshSubsetToStrips +@ stub D3DXCreateAnimationController +@ stub D3DXCreateBox @ stdcall D3DXCreateBuffer(long ptr) -@ stdcall -stub D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) -@ stdcall -stub D3DXCreateCubeTexture(ptr long long long long long ptr) -@ stdcall -stub D3DXCreateCubeTextureFromFileA(ptr ptr ptr) -@ stdcall -stub D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) -@ stdcall -stub D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateCubeTextureFromFileW(ptr ptr ptr) -@ stdcall -stub D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA -@ stdcall -stub D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) -@ stdcall -stub D3DXCreateCylinder(ptr long long long long long ptr ptr) -@ stdcall -stub D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) -@ stdcall -stub D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr) -@ stdcall -stub D3DXCreateEffectPool(ptr) +@ stub D3DXCreateCompressedAnimationSet +@ stub D3DXCreateCubeTexture +@ stub D3DXCreateCubeTextureFromFileA +@ stub D3DXCreateCubeTextureFromFileExA +@ stub D3DXCreateCubeTextureFromFileExW +@ stub D3DXCreateCubeTextureFromFileInMemory +@ stub D3DXCreateCubeTextureFromFileInMemoryEx +@ stub D3DXCreateCubeTextureFromFileW +@ stub D3DXCreateCubeTextureFromResourceA +@ stub D3DXCreateCubeTextureFromResourceExA +@ stub D3DXCreateCubeTextureFromResourceExW +@ stub D3DXCreateCubeTextureFromResourceW +@ stub D3DXCreateCylinder +@ stub D3DXCreateEffect +@ stub D3DXCreateEffectCompiler +@ stub D3DXCreateEffectCompilerFromFileA +@ stub D3DXCreateEffectCompilerFromFileW +@ stub D3DXCreateEffectCompilerFromResourceA +@ stub D3DXCreateEffectCompilerFromResourceW +@ stub D3DXCreateEffectEx +@ stub D3DXCreateEffectFromFileA +@ stub D3DXCreateEffectFromFileExA +@ stub D3DXCreateEffectFromFileExW +@ stub D3DXCreateEffectFromFileW +@ stub D3DXCreateEffectFromResourceA +@ stub D3DXCreateEffectFromResourceExA +@ stub D3DXCreateEffectFromResourceExW +@ stub D3DXCreateEffectFromResourceW +@ stub D3DXCreateEffectPool @ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) @ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) @ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) @ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) -@ stdcall -stub D3DXCreateFragmentLinker(ptr long ptr) +@ stub D3DXCreateFragmentLinker @ stub D3DXCreateFragmentLinkerEx -@ stdcall -stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) -@ stdcall -stub D3DXCreateLine(ptr ptr) +@ stub D3DXCreateKeyframedAnimationSet +@ stub D3DXCreateLine @ stdcall D3DXCreateMatrixStack(long ptr) -@ stdcall -stub D3DXCreateMesh(long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateMeshFVF(long long long long ptr ptr) -@ stdcall -stub D3DXCreateNPatchMesh(ptr ptr) -@ stdcall -stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall -stub D3DXCreatePolygon(ptr long long ptr ptr) -@ stdcall -stub D3DXCreatePRTBuffer(long long long ptr) -@ stdcall -stub D3DXCreatePRTBufferTex(long long long long ptr) -@ stdcall -stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) -@ stdcall -stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) -@ stdcall -stub D3DXCreateRenderToEnvMap(ptr long long long long long ptr) -@ stdcall -stub D3DXCreateRenderToSurface(ptr long long long long long ptr) -@ stdcall -stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXCreateSkinInfo(long ptr long ptr) -@ stdcall -stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) -@ stdcall -stub D3DXCreateSkinInfoFVF(long long long ptr) -@ stdcall -stub D3DXCreateSphere(ptr long long long ptr ptr) +@ stub D3DXCreateMesh +@ stub D3DXCreateMeshFVF +@ stub D3DXCreateNPatchMesh +@ stub D3DXCreatePMeshFromStream +@ stub D3DXCreatePatchMesh +@ stub D3DXCreatePolygon +@ stub D3DXCreatePRTBuffer +@ stub D3DXCreatePRTBufferTex +@ stub D3DXCreatePRTCompBuffer +@ stub D3DXCreatePRTEngine +@ stub D3DXCreateRenderToEnvMap +@ stub D3DXCreateRenderToSurface +@ stub D3DXCreateSPMesh +@ stub D3DXCreateSkinInfo +@ stub D3DXCreateSkinInfoFromBlendedMesh +@ stub D3DXCreateSkinInfoFVF +@ stub D3DXCreateSphere @ stdcall D3DXCreateSprite(ptr ptr) -@ stdcall -stub D3DXCreateTeapot(ptr ptr ptr) -@ stdcall -stub D3DXCreateTextA(ptr long ptr long long ptr ptr ptr) -@ stdcall -stub D3DXCreateTextW(ptr long ptr long long ptr ptr ptr) +@ stub D3DXCreateTeapot +@ stub D3DXCreateTextA +@ stub D3DXCreateTextW @ stdcall D3DXCreateTexture(ptr long long long long long long ptr) -@ stdcall -stub D3DXCreateTextureFromFileA(ptr ptr ptr) -@ stdcall -stub D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) -@ stdcall -stub D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateTextureFromFileW(ptr ptr ptr) -@ stdcall -stub D3DXCreateTextureFromResourceA(ptr long ptr ptr) -@ stdcall -stub D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateTextureFromResourceW(ptr long ptr ptr) -@ stdcall -stub D3DXCreateTextureGutterHelper(long long ptr long ptr) -@ stdcall -stub D3DXCreateTextureShader(ptr ptr) -@ stdcall -stub D3DXCreateTorus(ptr long long long long ptr ptr) -@ stdcall -stub D3DXCreateVolumeTexture(ptr long long long long long long long ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) -@ stdcall -stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) +@ stub D3DXCreateTextureFromFileA +@ stub D3DXCreateTextureFromFileExA +@ stub D3DXCreateTextureFromFileExW +@ stub D3DXCreateTextureFromFileInMemory +@ stub D3DXCreateTextureFromFileInMemoryEx +@ stub D3DXCreateTextureFromFileW +@ stub D3DXCreateTextureFromResourceA +@ stub D3DXCreateTextureFromResourceExA +@ stub D3DXCreateTextureFromResourceExW +@ stub D3DXCreateTextureFromResourceW +@ stub D3DXCreateTextureGutterHelper +@ stub D3DXCreateTextureShader +@ stub D3DXCreateTorus +@ stub D3DXCreateVolumeTexture +@ stub D3DXCreateVolumeTextureFromFileA +@ stub D3DXCreateVolumeTextureFromFileExA +@ stub D3DXCreateVolumeTextureFromFileExW +@ stub D3DXCreateVolumeTextureFromFileInMemory +@ stub D3DXCreateVolumeTextureFromFileInMemoryEx +@ stub D3DXCreateVolumeTextureFromFileW +@ stub D3DXCreateVolumeTextureFromResourceA +@ stub D3DXCreateVolumeTextureFromResourceExA +@ stub D3DXCreateVolumeTextureFromResourceExW +@ stub D3DXCreateVolumeTextureFromResourceW @ stdcall D3DXDebugMute(long) -@ stdcall -stub D3DXDeclaratorFromFVF(long ptr) -@ stdcall -stub D3DXDisassembleEffect(ptr long ptr) -@ stdcall -stub D3DXDisassembleShader(ptr long ptr ptr) -@ stdcall -stub D3DXFileCreate(ptr) -@ stdcall -stub D3DXFillCubeTexture(ptr ptr ptr) -@ stdcall -stub D3DXFillCubeTextureTX(ptr ptr)TX -@ stdcall -stub D3DXFillTexture(ptr ptr ptr) -@ stdcall -stub D3DXFillTextureTX(ptr ptr) -@ stdcall -stub D3DXFillVolumeTexture(ptr ptr ptr) -@ stdcall -stub D3DXFillVolumeTextureTX(ptr ptr) -@ stdcall -stub D3DXFilterTexture(ptr ptr long long) +@ stub D3DXDeclaratorFromFVF +@ stub D3DXDisassembleEffect +@ stub D3DXDisassembleShader +@ stub D3DXFileCreate +@ stub D3DXFillCubeTexture +@ stub D3DXFillCubeTextureTX +@ stub D3DXFillTexture +@ stub D3DXFillTextureTX +@ stub D3DXFillVolumeTexture +@ stub D3DXFillVolumeTextureTX +@ stub D3DXFilterTexture @ stdcall D3DXFindShaderComment(ptr long ptr ptr) -@ stdcall -stub D3DXFloat16To32Array(ptr ptr long) -@ stdcall -stub D3DXFloat32To16Array(ptr ptr long) -@ stdcall -stub D3DXFrameAppendChild(ptr ptr) -@ stdcall -stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr) -@ stdcall -stub D3DXFrameDestroy(ptr ptr) -@ stdcall -stub D3DXFrameFind(ptr ptr) -@ stdcall -stub D3DXFrameNumNamedMatrices(ptr) -@ stdcall -stub D3DXFrameRegisterNamedMatrices(ptr ptr) +@ stub D3DXFloat16To32Array +@ stub D3DXFloat32To16Array +@ stub D3DXFrameAppendChild +@ stub D3DXFrameCalculateBoundingSphere +@ stub D3DXFrameDestroy +@ stub D3DXFrameFind +@ stub D3DXFrameNumNamedMatrices +@ stub D3DXFrameRegisterNamedMatrices @ stdcall D3DXFresnelTerm(long long) -@ stdcall -stub D3DXFVFFromDeclarator(ptr ptr) -@ stdcall -stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) -@ stdcall -stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) -@ stdcall -stub D3DXGenerateOutputDecl(ptr ptr) -@ stdcall -stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) -@ stdcall -stub D3DXGetDeclLength(ptr) +@ stub D3DXFVFFromDeclarator +@ stub D3DXGatherFragments +@ stub D3DXGatherFragmentsFromFileA +@ stub D3DXGatherFragmentsFromFileW +@ stub D3DXGatherFragmentsFromResourceA +@ stub D3DXGatherFragmentsFromResourceW +@ stub D3DXGenerateOutputDecl +@ stub D3DXGeneratePMesh +@ stub D3DXGetDeclLength @ stdcall D3DXGetDeclVertexSize(ptr long) @ stdcall D3DXGetDriverLevel(ptr) @ stdcall D3DXGetFVFVertexSize(long) @@ -159,29 +159,29 @@ @ stdcall D3DXGetPixelShaderProfile(ptr) @ stdcall D3DXGetShaderConstantTable(ptr ptr) @ stdcall D3DXGetShaderConstantTableEx(ptr long ptr) -@ stdcall -stub D3DXGetShaderInputSemantics(ptr ptr ptr) -@ stdcall -stub D3DXGetShaderOutputSemantics(ptr ptr ptr) -@ stdcall -stub D3DXGetShaderSamplers(ptr ptr ptr) +@ stub D3DXGetShaderInputSemantics +@ stub D3DXGetShaderOutputSemantics +@ stub D3DXGetShaderSamplers @ stdcall D3DXGetShaderSize(ptr) @ stdcall D3DXGetShaderVersion(ptr) @ stdcall D3DXGetVertexShaderProfile(ptr) -@ stdcall -stub D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) +@ stub D3DXIntersect +@ stub D3DXIntersectSubset @ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) -@ stdcall -stub D3DXLoadPRTBufferFromFileA(ptr ptr) -@ stdcall -stub D3DXLoadPRTBufferFromFileW(ptr ptr) -@ stdcall -stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) -@ stdcall -stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) -@ stdcall -stub D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) +@ stub D3DXLoadMeshFromXA +@ stub D3DXLoadMeshFromXInMemory +@ stub D3DXLoadMeshFromXResource +@ stub D3DXLoadMeshFromXW +@ stub D3DXLoadMeshFromXof +@ stub D3DXLoadMeshHierarchyFromXA +@ stub D3DXLoadMeshHierarchyFromXInMemory +@ stub D3DXLoadMeshHierarchyFromXW +@ stub D3DXLoadPatchMeshFromXof +@ stub D3DXLoadPRTBufferFromFileA +@ stub D3DXLoadPRTBufferFromFileW +@ stub D3DXLoadPRTCompBufferFromFileA +@ stub D3DXLoadPRTCompBufferFromFileW +@ stub D3DXLoadSkinMeshFromXof @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr) @@ -189,13 +189,13 @@ @ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) @ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) -@ stdcall -stub D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) -@ stdcall -stub D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) -@ stdcall -stub D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) -@ stdcall -stub D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) -@ stdcall -stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) -@ stdcall -stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) -@ stdcall -stub D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) +@ stub D3DXLoadVolumeFromFileA +@ stub D3DXLoadVolumeFromFileInMemory +@ stub D3DXLoadVolumeFromFileW +@ stub D3DXLoadVolumeFromMemory +@ stub D3DXLoadVolumeFromResourceA +@ stub D3DXLoadVolumeFromResourceW +@ stub D3DXLoadVolumeFromVolume @ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) @ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) @ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) @@ -228,8 +228,8 @@ @ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) @ stdcall D3DXMatrixTranslation(ptr long long long) @ stdcall D3DXMatrixTranspose(ptr ptr) -@ stdcall -stub D3DXOptimizeFaces(ptr long long long ptr) -@ stdcall -stub D3DXOptimizeVertices(ptr long long long ptr) +@ stub D3DXOptimizeFaces +@ stub D3DXOptimizeVertices @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) @@ -252,56 +252,56 @@ @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) @ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) -@ stdcall -stub D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) +@ stub D3DXQuaternionSquadSetup @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) -@ stdcall -stub D3DXRectPatchSize(ptr ptr ptr) -@ stdcall -stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stdcall -stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stdcall -stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stdcall -stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stdcall -stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stdcall -stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall -stub D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall -stub D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall -stub D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stdcall -stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) -@ stdcall -stub D3DXSHAdd(ptr long ptr ptr) -@ stdcall -stub D3DXSHDot(long ptr ptr) -@ stdcall -stub D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) -@ stdcall -stub D3DXSHEvalDirection(ptr long ptr) -@ stdcall -stub D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) -@ stdcall -stub D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) -@ stdcall -stub D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) +@ stub D3DXRectPatchSize +@ stub D3DXSaveMeshHierarchyToFileA +@ stub D3DXSaveMeshHierarchyToFileW +@ stub D3DXSaveMeshToXA +@ stub D3DXSaveMeshToXW +@ stub D3DXSavePRTBufferToFileA +@ stub D3DXSavePRTBufferToFileW +@ stub D3DXSavePRTCompBufferToFileA +@ stub D3DXSavePRTCompBufferToFileW +@ stub D3DXSaveSurfaceToFileA +@ stub D3DXSaveSurfaceToFileInMemory +@ stub D3DXSaveSurfaceToFileW +@ stub D3DXSaveTextureToFileA +@ stub D3DXSaveTextureToFileInMemory +@ stub D3DXSaveTextureToFileW +@ stub D3DXSaveVolumeToFileA +@ stub D3DXSaveVolumeToFileInMemory +@ stub D3DXSaveVolumeToFileW +@ stub D3DXSHAdd +@ stub D3DXSHDot +@ stub D3DXSHEvalConeLight +@ stub D3DXSHEvalDirection +@ stub D3DXSHEvalDirectionalLight +@ stub D3DXSHEvalHemisphereLight +@ stub D3DXSHEvalSphericalLight @ stub D3DXSHMultiply2 @ stub D3DXSHMultiply3 @ stub D3DXSHMultiply4 @ stub D3DXSHMultiply5 @ stub D3DXSHMultiply6 -@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) -@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stdcall -stub D3DXSHRotate(ptr long ptr ptr) -@ stdcall -stub D3DXSHRotateZ(ptr long long ptr) -@ stdcall -stub D3DXSHScale(ptr long ptr ptr) -@ stdcall -stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) +@ stub D3DXSHProjectCubeMap +@ stub D3DXSHPRTCompSplitMeshSC +@ stub D3DXSHPRTCompSuperCluster +@ stub D3DXSHRotate +@ stub D3DXSHRotateZ +@ stub D3DXSHScale +@ stub D3DXSimplifyMesh @ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) -@ stdcall -stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXTessellateNPatches(ptr ptr long long ptr ptr) -@ stdcall -stub D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) -@ stdcall -stub D3DXTriPatchSize(ptr ptr ptr) +@ stub D3DXSplitMesh +@ stub D3DXTessellateNPatches +@ stub D3DXTessellateRectPatch +@ stub D3DXTessellateTriPatch +@ stub D3DXTriPatchSize @ stub D3DXUVAtlasCreate @ stub D3DXUVAtlasPack @ stub D3DXUVAtlasPartition -@ stdcall -stub D3DXValidMesh(ptr ptr ptr) -@ stdcall -stub D3DXValidPatchMesh(ptr ptr ptr ptr) +@ stub D3DXValidMesh +@ stub D3DXValidPatchMesh @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) @@ -333,4 +333,4 @@ @ stdcall D3DXVec4Normalize(ptr ptr) @ stdcall D3DXVec4Transform(ptr ptr ptr) @ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) -@ stdcall -stub D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) +@ stub D3DXWeldVertices