[WIN32SS][NTDDRAW] Fix ddraw palette regression CORE-13714
authorJoachim Henze <Joachim.Henze@reactos.org>
Wed, 11 Apr 2018 13:39:54 +0000 (15:39 +0200)
committerJoachim Henze <Joachim.Henze@reactos.org>
Wed, 11 Apr 2018 13:39:54 +0000 (15:39 +0200)
commit14f0e62f9a3895699f9202335516f16e610dd24d
treec877a64766076b1c934e973ab010e46fce5310ae
parentdabc7c9e92912be82a976f0d0af999270fe0124d
[WIN32SS][NTDDRAW] Fix ddraw palette regression CORE-13714

This nice patch of Jerome Gardou improves palette
when VBEMP & inbuilt Mesa is used for
Diablo II, MS Age Of Empires 1, Anno 1602
to the state we had in SVN r75060 and below.

We already committed this fix into 0.4.8-release before.
win32ss/reactx/ntddraw/d3dkmt.c