Sorry I have create a mess in ddraw.c
authorMagnus Olsen <magnus@greatlord.com>
Mon, 24 Jul 2006 18:29:02 +0000 (18:29 +0000)
committerMagnus Olsen <magnus@greatlord.com>
Mon, 24 Jul 2006 18:29:02 +0000 (18:29 +0000)
commit44cab3a37ec245a65cac59b2405de85d8ee65ba9
tree87b66bea5ac4c5383037b4eaa440593c4c91dc92
parent5b0708bb5fb494c6975e0007ef7f2935f1ab021b
Sorry I have create a mess in ddraw.c
1. found why createsurface did stop working, fixed
2. Split some surface member betwin gbl and lcl struct
3. Reimplement the revert I did, implement Revision: 23263 and Revision: 23262 again
4. Revert new createsurface code and setdisplay mode code that was intrudes
5. Alot other changes as well.
6. Todo Need remove the old code for HAL and HEL split.
7. move Our ddraw working again with apps it did work with.
8. Almost complete kill the file ddraw_hal.c some api is left be kill for at moment they are in use

svn path=/trunk/; revision=23268
reactos/dll/directx/ddraw/cleanup.c
reactos/dll/directx/ddraw/hal/ddraw_hal.c
reactos/dll/directx/ddraw/hal/surface_hal.c
reactos/dll/directx/ddraw/main/ddraw_main.c
reactos/dll/directx/ddraw/main/surface_main.c
reactos/dll/directx/ddraw/rosdraw.h
reactos/dll/directx/ddraw/soft/ddraw_hel.c
reactos/dll/directx/ddraw/soft/surface_callbacks_hel.c
reactos/dll/directx/ddraw/startup.c