[DXG] Implement DxDdCanCreateSurface and DxDdCanCreateD3DBuffer. Reorganisation of...
authorSebastian Gasiorek <sebastian.gasiorek@reactos.org>
Thu, 16 Mar 2017 14:37:27 +0000 (14:37 +0000)
committerSebastian Gasiorek <sebastian.gasiorek@reactos.org>
Thu, 16 Mar 2017 14:37:27 +0000 (14:37 +0000)
commitc3297be6ce96aa3cffcc870705b433272cf36164
treeb62a7786cc89d7737c37c2dbdf7a75edf7ac8399
parent8d823dd58d29fd952dcbd80bbe6fcdebf45d0a55
[DXG] Implement DxDdCanCreateSurface and DxDdCanCreateD3DBuffer. Reorganisation of code - put functions in the same filenames as in ntddraw CORE-4490

svn path=/trunk/; revision=74181
reactos/win32ss/reactx/dxg/CMakeLists.txt
reactos/win32ss/reactx/dxg/d3d.c [new file with mode: 0644]
reactos/win32ss/reactx/dxg/dd.c [new file with mode: 0644]
reactos/win32ss/reactx/dxg/ddhmg.c
reactos/win32ss/reactx/dxg/ddraw.c [new file with mode: 0644]
reactos/win32ss/reactx/dxg/dxg_driver.h
reactos/win32ss/reactx/dxg/dxg_int.h
reactos/win32ss/reactx/dxg/eng.c