[Win32k|User32]
authorJames Tabor <james.tabor@reactos.org>
Fri, 17 Dec 2010 01:09:42 +0000 (01:09 +0000)
committerJames Tabor <james.tabor@reactos.org>
Fri, 17 Dec 2010 01:09:42 +0000 (01:09 +0000)
commite8264b67592f05df7ae31fa755abfa125c073c08
tree1e05e25005ea93d02af5b4bbb054c8ca974030e7
parentf21a470fe6465d0d67801eb0edc28b26c993a248
[Win32k|User32]
- Finish 50030 (work by Giannis), Now PostMessage passes all the correct data based on Get/PeekMessage. Example: Post A, Get/Peek A, Translate A, Dispatch A, should be that simple. FYI: DDE memory handling should be in win32k not user32 and why,,,,, ~see next point~
- Patch up problems (at a minimum) going into the SendMessage/Timeout A2U U2A support in win32k and fixed SMTO callback if local.

svn path=/trunk/; revision=50047
reactos/dll/win32/user32/include/user32p.h
reactos/dll/win32/user32/windows/message.c
reactos/subsystems/win32/win32k/ntuser/message.c
reactos/subsystems/win32/win32k/ntuser/msgqueue.c