- Make boot.s just stub to force load address, since ARM LLB already does setup. Will get rid of later.
- Get rid of all .pagedata stuff from boot.s. Now define simpler static page tables. Will probably get rid of later.
- Fix memory map to include framebuffer, had forgotten about it. Moved framebuffer to the nearest hole found. It happens to be 0xA0000, nice coincidence (matches x86!).
- Switch to nicer 8x16 font instead of 8x13. Now FreeLDR UI looks 99% identical to real PC.
- Start writing new ARMv6 Paging Code. Enable extended page tables and access bit, redefine structures, only for OS Loader for now.
- Identity map low-memory 1MB and MMIO 2MB space at 0x10000000 for Versatile. Need to make this board-specific later.
- Need to investigate sharing code with WinLDR.
- MMU enabled and Printf/LCD output works!.
svn path=/trunk/; revision=45440