[WINESYNC]d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory().
authorwinesync <ros-dev@reactos.org>
Sat, 4 Jan 2020 00:48:04 +0000 (01:48 +0100)
committerJérôme Gardou <zefklop@users.noreply.github.com>
Wed, 26 Feb 2020 17:19:18 +0000 (18:19 +0100)
commit083cd9a957f9740cc4e861201fa135510c2d568d
tree2d18b2649a59d724bdee027a47e9339d24105ca1
parenta1f2064705d8a0a58c4090e42a32abd70831a323
[WINESYNC]d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory().

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 65956ae50a136fe8467a0332c7495f36617a16dc by Paul Gofman <gofmanp@gmail.com>
dll/directx/wine/d3dx9_36/surface.c
sdk/tools/winesync/d3dx9.cfg