[WINESYNC]d3dx9_36: Implement D3DXDisassembleShader. (v2)
authorwinesync <ros-dev@reactos.org>
Sat, 4 Jan 2020 00:49:33 +0000 (01:49 +0100)
committerJérôme Gardou <zefklop@users.noreply.github.com>
Wed, 26 Feb 2020 17:19:18 +0000 (18:19 +0100)
commit0ab0dc096de01571f76b07ad10eb0b6034d9aed3
treeec3b8fb43992f93424d3e4ce4ff98802880d4275
parent631193598053a141e464377cde013f16d2578006
[WINESYNC]d3dx9_36: Implement D3DXDisassembleShader. (v2)

Changes in v2 (by Christian Costa):
  * More generic code for D3DXDisassembleShader.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
dll/directx/wine/d3dx9_36/shader.c
sdk/tools/winesync/d3dx9_staging/0005-d3dx9_36__Implement_D3DXDisassembleShader._(v2).diff [new file with mode: 0644]