#include "wine/unicode.h"
#include "baseheap.h"
-#define BINARY_UNKNOWN (0)
-#define BINARY_PE_EXE32 (1)
-#define BINARY_PE_DLL32 (2)
-#define BINARY_PE_EXE64 (3)
-#define BINARY_PE_DLL64 (4)
-#define BINARY_WIN16 (5)
-#define BINARY_OS216 (6)
-#define BINARY_DOS (7)
-#define BINARY_UNIX_EXE (8)
-#define BINARY_UNIX_LIB (9)
+#define BINARY_UNKNOWN (0)
+#define BINARY_PE_EXE32 (1)
+#define BINARY_PE_DLL32 (2)
+#define BINARY_PE_EXE64 (3)
+#define BINARY_PE_DLL64 (4)
+#define BINARY_WIN16 (5)
+#define BINARY_OS216 (6)
+#define BINARY_DOS (7)
+#define BINARY_UNIX_EXE (8)
+#define BINARY_UNIX_LIB (9)
-#define MAGIC(c1,c2,c3,c4) ((c1) + ((c2)<<8) + ((c3)<<16) + ((c4)<<24))
+#define MAGIC(c1,c2,c3,c4) ((c1) + ((c2)<<8) + ((c3)<<16) + ((c4)<<24))
-#define MAGIC_HEAP MAGIC( 'H','E','A','P' )
+#define MAGIC_HEAP MAGIC( 'H','E','A','P' )
-#define ROUNDUP(a,b) ((((a)+(b)-1)/(b))*(b))
-#define ROUNDDOWN(a,b) (((a)/(b))*(b))
+#define ROUNDUP(a,b) ((((a)+(b)-1)/(b))*(b))
+#define ROUNDDOWN(a,b) (((a)/(b))*(b))
#define ROUND_DOWN(n, align) \
(((ULONG)n) & ~((align) - 1l))
#define ROUND_UP(n, align) \
ROUND_DOWN(((ULONG)n) + (align) - 1, (align))
-#ifndef FIELD_OFFSET
-#define FIELD_OFFSET(type,fld) ((LONG)&(((type *)0)->fld))
-#endif
-
#define __TRY _SEH2_TRY
#define __EXCEPT_PAGE_FAULT _SEH2_EXCEPT(_SEH2_GetExceptionCode() == STATUS_ACCESS_VIOLATION)
#define __ENDTRY _SEH2_END