- add fontview to build
- add experimental solitaire build file
svn path=/branches/cmake-bringup/; revision=48890
add_subdirectory(control)
#add_subdirectory(dxdiag)
add_subdirectory(extrac32)
-#add_subdirectory(fontview)
-#add_subdirectory(games)
+add_subdirectory(fontview)
+add_subdirectory(games)
#add_subdirectory(hh)
#add_subdirectory(iexplore)
#add_subdirectory(kbswitch)
--- /dev/null
+
+add_executable(fontview
+ display.c
+ fontview.c
+ fontview.rc)
+
+set_unicode(fontview no)
+
+set_module_type(fontview win32gui)
+
+add_importlibs(fontview gdi32 shell32 user32 msvcrt)
\ No newline at end of file
-#add_subdirectory(solitaire)
+add_subdirectory(solitaire)
#add_subdirectory(spider)
#add_subdirectory(winemine)
--- /dev/null
+
+include_directories(${REACTOS_SOURCE_DIR}/lib/3rdparty/cardlib)
+
+add_executable(sol
+ solcreate.cpp
+ solgame.cpp
+ solitaire.cpp
+ rsrc.rc)
+
+set_unicode(sol yes)
+
+set_module_type(sol win32gui)
+
+target_link_libraries(sol cardlib)
+
+add_importlibs(sol advapi32 comctl32 user32 gdi32 stdc++ gcc mingw32 msvcrt)
\ No newline at end of file