//HBITMAP hBmpTmp = IntGdiCreateBitmap ( 1, 1, 1, 32, NULL);
if ( hBmpTmp )
{
- HBITMAP hBmpOld = (HBITMAP)NtGdiSelectObject ( hDCTmp, hBmpTmp );
+ HBITMAP hBmpOld = (HBITMAP)NtGdiSelectBitmap ( hDCTmp, hBmpTmp );
if ( hBmpOld )
{
PBITMAPOBJ bmpobj;
NtGdiBitBlt ( hDCTmp, 0, 0, 1, 1, hDC, XPos, YPos, SRCCOPY, 0, 0 );
- NtGdiSelectObject ( hDCTmp, hBmpOld );
+ NtGdiSelectBitmap ( hDCTmp, hBmpOld );
// our bitmap is no longer selected, so we can access it's stuff...
bmpobj = BITMAPOBJ_LockBitmap ( hBmpTmp );
if (NewBrush == NULL)
return(FALSE);
- OldBrush = NtGdiSelectObject(hDC, NewBrush);
+ OldBrush = NtGdiSelectBrush(hDC, NewBrush);
if (OldBrush == NULL)
{
NtGdiDeleteObject(NewBrush);
return(FALSE);
}
NtGdiPatBlt(hDC, X, Y, 1, 1, PATCOPY);
- NtGdiSelectObject(hDC, OldBrush);
+ NtGdiSelectBrush(hDC, OldBrush);
NtGdiDeleteObject(NewBrush);
return TRUE;
}