#define IDirect3DRMFace_GetVertexCount(p) (p)->lpVtbl->GetVertexCount(p)
#define IDirect3DRMFace_GetVertexIndex(p,a) (p)->lpVtbl->GetVertexIndex(p,a)
#define IDirect3DRMFace_GetTextureCoordinateIndex(p,a) (p)->lpVtbl->GetTextureCoordinateIndex(p,a)
-#define IDirect3DRMFace_GetColor(p,a) (p)->lpVtbl->GetColor(p,a)
+#define IDirect3DRMFace_GetColor(p) (p)->lpVtbl->GetColor(p)
#else
/*** IUnknown methods ***/
#define IDirect3DRMFace_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DRMFace_GetVertexCount(p) (p)->GetVertexCount()
#define IDirect3DRMFace_GetVertexIndex(p,a) (p)->GetVertexIndex(a)
#define IDirect3DRMFace_GetTextureCoordinateIndex(p,a) (p)->GetTextureCoordinateIndex(a)
-#define IDirect3DRMFace_GetColor(p,a) (p)->GetColor(a)
+#define IDirect3DRMFace_GetColor(p) (p)->GetColor()
#endif
/*****************************************************************************
#define IDirect3DRMFace2_GetVertexCount(p) (p)->lpVtbl->GetVertexCount(p)
#define IDirect3DRMFace2_GetVertexIndex(p,a) (p)->lpVtbl->GetVertexIndex(p,a)
#define IDirect3DRMFace2_GetTextureCoordinateIndex(p,a) (p)->lpVtbl->GetTextureCoordinateIndex(p,a)
-#define IDirect3DRMFace2_GetColor(p,a) (p)->lpVtbl->GetColor(p,a)
+#define IDirect3DRMFace2_GetColor(p) (p)->lpVtbl->GetColor(p)
#else
/*** IUnknown methods ***/
#define IDirect3DRMFace2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DRMFace2_GetVertexCount(p) (p)->GetVertexCount()
#define IDirect3DRMFace2_GetVertexIndex(p,a) (p)->GetVertexIndex(a)
#define IDirect3DRMFace2_GetTextureCoordinateIndex(p,a) (p)->GetTextureCoordinateIndex(a)
-#define IDirect3DRMFace2_GetColor(p,a) (p)->GetColor(a)
+#define IDirect3DRMFace2_GetColor(p) (p)->GetColor()
#endif
/*****************************************************************************