- Enable MSVC build for Wine DirectX libraries, which mostly work just fine.
svn path=/trunk/; revision=56431
add_subdirectory(charmap)
add_subdirectory(cmdutils)
add_subdirectory(control)
-if(NOT MSVC)
- add_subdirectory(dxdiag) # FIXME: msvc build.
-endif()
+add_subdirectory(dxdiag)
add_subdirectory(extrac32)
add_subdirectory(findstr)
add_subdirectory(fontview)
add_subdirectory(d3d8thk)
endif()
#add_subdirectory(bdaplgin) #disabled in trunk
-#add_subdirectory(d3d8) #disabled in trunk
-#add_subdirectory(d3d9) #disabled in trunk
-#add_subdirectory(ddraw) #disabled in trunk
+#add_subdirectory(d3d8) #disabled in trunk, see wine subfolder
+#add_subdirectory(d3d9) #disabled in trunk, see wine subfolder
+#add_subdirectory(ddraw) #disabled in trunk, see wine subfolder
add_subdirectory(devenum)
add_subdirectory(dinput)
add_subdirectory(dinput8)
-if(NOT MSVC)
add_subdirectory(d3d8)
add_subdirectory(d3d9)
add_subdirectory(d3dx9_24)
-add_subdirectory(d3dx9_25)
-add_subdirectory(d3dx9_26)
-add_subdirectory(d3dx9_27)
-add_subdirectory(d3dx9_28)
-add_subdirectory(d3dx9_29)
-add_subdirectory(d3dx9_30)
+if(NOT MSVC)
+ add_subdirectory(d3dx9_25)
+ add_subdirectory(d3dx9_26)
+ add_subdirectory(d3dx9_27)
+ add_subdirectory(d3dx9_28)
+ add_subdirectory(d3dx9_29)
+ add_subdirectory(d3dx9_30)
+endif()
add_subdirectory(d3dx9_31)
add_subdirectory(d3dx9_32)
add_subdirectory(d3dx9_33)
add_subdirectory(d3dx9_41)
add_subdirectory(d3dx9_42)
add_subdirectory(ddraw)
-add_subdirectory(wined3d)
+if(NOT MSVC)
+ add_subdirectory(wined3d)
endif()
add_library(d3dx9_36 SHARED ${SOURCE})
set_module_type(d3dx9_36 win32dll)
-target_link_libraries(d3dx9_36 wine)
+target_link_libraries(d3dx9_36 uuid wine)
add_importlibs(d3dx9_36
d3d9
-D__WINESRC__
-DUSE_WIN32_OPENGL)
-if(MSVC)
- add_definitions(/FIwine/typeof.h)
-endif()
-
include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
set_rc_compiler()
list(APPEND SOURCE
clipper.c
ddraw.c
- ddraw.rc
device.c
executebuffer.c
light.c
${CMAKE_CURRENT_BINARY_DIR}/ddraw_stubs.c
${CMAKE_CURRENT_BINARY_DIR}/ddraw.def)
-add_library(ddraw SHARED ${SOURCE})
+add_library(ddraw SHARED
+ ${SOURCE}
+ ddraw.rc)
+
+if(MSVC)
+ # FIXME: http://www.cmake.org/Bug/view.php?id=12998
+ #add_target_compile_flags(ddraw "/FIwine/typeof.h")
+ set_source_files_properties(${SOURCE} PROPERTIES COMPILE_FLAGS "/FIwine/typeof.h")
+endif()
+
set_module_type(ddraw win32dll)
target_link_libraries(ddraw
add_dependencies(ddraw wineheaders)
add_pch(ddraw ddraw_private.h)
add_cd_file(TARGET ddraw DESTINATION reactos/system32 FOR all)
-