}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
+
BOOLEAN DIB_1BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_1BPP_GetPixel(SourceSurf, sx, sy);
- DIB_1BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 0));
+ DIB_1BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
}
}