<property name="BASEADDRESS_HID" value="0x688F0000" />
<property name="BASEADDRESS_PSXDLL" value="0x68eb0000" />
<property name="BASEADDRESS_PSAPI" value="0x68f70000" />
+<property name="BASEADDRESS_OLEACC" value="0x69640000" />
<property name="BASEADDRESS_MSIMG32" value="0x69cc0000" />
<property name="BASEADDRESS_NETPLWIZ" value="0x6a240000" />
<property name="BASEADDRESS_UNICODE" value="0x6b200000" />
--- /dev/null
+/*
+ * Implementation of the OLEACC dll
+ *
+ * Copyright 2003 Mike McCormack for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <stdarg.h>
+#include "windef.h"
+#include "winbase.h"
+#include "winuser.h"
+#include "ole2.h"
+
+#include "wine/debug.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(oleacc);
+
+HRESULT WINAPI CreateStdAccessibleObject( HWND hwnd, LONG idObject,
+ REFIID riidInterface, void** ppvObject )
+{
+ FIXME("%p %ld %s %p\n", hwnd, idObject,
+ debugstr_guid( riidInterface ), ppvObject );
+ return E_NOTIMPL;
+}
+
+HRESULT WINAPI LresultFromObject( REFIID riid, WPARAM wParam, LPUNKNOWN pAcc )
+{
+ FIXME("%s %d %p\n", debugstr_guid(riid), wParam, pAcc );
+ return E_NOTIMPL;
+}
+
+HRESULT WINAPI AccessibleObjectFromWindow( HWND hwnd, DWORD dwObjectID,
+ REFIID riid, void** ppvObject )
+{
+ FIXME("%p %ld %s %p\n", hwnd, dwObjectID,
+ debugstr_guid( riid ), ppvObject );
+ return E_NOTIMPL;
+}
+
+HRESULT WINAPI DllRegisterServer(void)
+{
+ FIXME("\n");
+ return S_OK;
+}
+
+HRESULT WINAPI DllUnregisterServer(void)
+{
+ FIXME("\n");
+ return S_OK;
+}
--- /dev/null
+@ stub AccessibleChildren
+@ stub AccessibleObjectFromEvent
+@ stub AccessibleObjectFromPoint
+@ stdcall AccessibleObjectFromWindow(ptr long ptr ptr)
+@ stdcall CreateStdAccessibleObject(ptr long ptr ptr)
+@ stub CreateStdAccessibleProxyA
+@ stub CreateStdAccessibleProxyW
+@ stdcall -private DllRegisterServer()
+@ stdcall -private DllUnregisterServer()
+@ stub GetOleaccVersionInfo
+@ stub GetRoleTextA
+@ stub GetRoleTextW
+@ stub GetStateTextA
+@ stub GetStateTextW
+@ stub IID_IAccessible
+@ stub IID_IAccessibleHandler
+@ stub LIBID_Accessibility
+@ stdcall LresultFromObject(ptr long ptr)
+@ stub ObjectFromLresult
+@ stub WindowFromAccessibleObject
--- /dev/null
+<module name="oleacc" type="win32dll" baseaddress="${BASEADDRESS_OLEACC}" installbase="system32" installname="oleacc.dll">
+ <importlibrary definition="oleacc.spec.def" />
+ <include base="oleacc">.</include>
+ <include base="ReactOS">include/wine</include>
+ <define name="__USE_W32API" />
+ <define name="_WIN32_WINNT">0x501</define>
+ <library>ntdll</library>
+ <library>kernel32</library>
+ <library>wine</library>
+ <file>main.c</file>
+ <file>oleacc.spec</file>
+</module>