- correct number of parameters for IDirect3DTexture methods
authorKamil Hornicek <kamil.hornicek@reactos.org>
Sat, 16 May 2009 10:20:22 +0000 (10:20 +0000)
committerKamil Hornicek <kamil.hornicek@reactos.org>
Sat, 16 May 2009 10:20:22 +0000 (10:20 +0000)
svn path=/trunk/; revision=40938

reactos/include/psdk/d3d.h

index 17f5dc1..9ada9c1 100644 (file)
@@ -585,22 +585,22 @@ DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
 #define IDirect3DTexture_AddRef(p)             (p)->lpVtbl->AddRef(p)
 #define IDirect3DTexture_Release(p)            (p)->lpVtbl->Release(p)
 /*** IDirect3DTexture methods ***/
-#define IDirect3DTexture_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->lpVtbl->GetHandle(p,a,b,c)
-#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->lpVtbl->PaletteChanged(p,a,b,c)
-#define IDirect3DTexture_Load(p,a,b,c) (p)->lpVtbl->Load(p,a,b,c)
-#define IDirect3DTexture_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c)
+#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
+#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
+#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
+#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
 #else
 /*** IUnknown methods ***/
 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
 #define IDirect3DTexture_AddRef(p)             (p)->AddRef()
 #define IDirect3DTexture_Release(p)            (p)->Release()
 /*** IDirect3DTexture methods ***/
-#define IDirect3DTexture_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->GetHandle(a,b,c)
-#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->PaletteChanged(a,b,c)
-#define IDirect3DTexture_Load(p,a,b,c) (p)->Load(a,b,c)
-#define IDirect3DTexture_Unload(p,a,b,c) (p)->Unload(a,b,c)
+#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
+#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
+#define IDirect3DTexture_Load(p,a) (p)->Load(a)
+#define IDirect3DTexture_Unload(p) (p)->Unload()
 #endif
 
 
@@ -840,8 +840,8 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
 /*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport3_GetViewport3(p,a) (p)->lpVtbl->GetViewport2(p,a)
-#define IDirect3DViewport3_SetViewport3(p,a) (p)->lpVtbl->SetViewport2(p,a)
+#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
+#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
 /*** IDirect3DViewport3 methods ***/
 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->lpVtbl->SetBackgroundDepth2(p,a)
 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
@@ -866,8 +866,8 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->DeleteLight(a)
 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
 /*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport3_GetViewport3(p,a) (p)->GetViewport2(a)
-#define IDirect3DViewport3_SetViewport3(p,a) (p)->SetViewport2(a)
+#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
+#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
 /*** IDirect3DViewport3 methods ***/
 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->SetBackgroundDepth2(a)
 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)